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Search: Posts Made By: Calixtus
Forum: Public Discussion 11/03/10, 7:32 AM
Replies: 10,771
Views: 2,450,769
Posted By Calixtus
I doubt it, since the general reaction on a PvP...

I doubt it, since the general reaction on a PvP server in my experience is somewhat similar. Because there's no real advantages to PvP on a PvP server, so in the vast majority of cases there's a...
Forum: Public Discussion 09/12/10, 2:16 AM
Replies: 31
Views: 7,880
Posted By Calixtus
Questing and Leveling I'd concur with previous...

Questing and Leveling
I'd concur with previous posters that it was way too much.

The problem is that there's simply no way, while leveling normally with reasonable competence, to get to the final...
Forum: Public Discussion 07/30/10, 9:46 AM
Replies: 374
Views: 75,364
Posted By Calixtus
These days the actual cooldown is 3 days which...

These days the actual cooldown is 3 days which means you can actually transfer several times a reset. And the way some server populations have gone in the EU there has to be some reason for not...
Forum: Public Discussion 07/28/10, 4:16 AM
Replies: 374
Views: 75,364
Posted By Calixtus
Tinwhisker had the short version of why it's a...

Tinwhisker had the short version of why it's a Bad Idea some pages ago;

It isn't so much about the people who'd go ten man, as it is about the people locked out of going ten man with their mates...
Forum: Public Discussion 06/17/10, 5:24 PM
Replies: 10,771
Views: 2,450,769
Posted By Calixtus
The problem with Occulus, much more than time, is...

The problem with Occulus, much more than time, is that it requires a degree of actual Know How to complete in a timely fashion. If you random a green-geared mage in any other heroic, it's easy for...
Forum: Public Discussion 05/07/10, 1:42 AM
Replies: 374
Views: 75,364
Posted By Calixtus
Because Blizzard wants (or should want) large...

Because Blizzard wants (or should want) large social strucutres. There are several reasons, that all involve customer retention and thus profits, but two of the easier ones to illustrate is the "cult...
Forum: Public Discussion 05/03/10, 8:54 AM
Replies: 374
Views: 75,364
Posted By Calixtus
While you make a lot of good points, there are...

While you make a lot of good points, there are some concerns I'd like to raise.

First of all, how this affects turnover. I can't claim to have kept track of how guilds operate outside of my server,...
Forum: Public Discussion 04/29/10, 4:48 PM
Replies: 374
Views: 75,364
Posted By Calixtus
Again, this is a misnomer. If you have two...

Again, this is a misnomer. If you have two activities which you consider equally fun, but one has a guaranteed 15 minute delay, which one are you going to do?

It's not a question whether the...
Forum: Public Discussion 04/29/10, 2:29 PM
Replies: 374
Views: 75,364
Posted By Calixtus
(To be clear Kharen; I understand that poor...

(To be clear Kharen; I understand that poor itemization is a real problem. I got the misimpression from your first post that you dismissed no-difference-but-lower-ilevel as a solution to poor...
Forum: Public Discussion 04/29/10, 1:26 AM
Replies: 374
Views: 75,364
Posted By Calixtus
Except they've already tied their hands. Remember...

Except they've already tied their hands. Remember Vashj? I might get some things wrong here cause I was kiting a flying mushroom of doom most of the time; But part of the difficuly in that fight was...
Forum: Public Discussion 04/28/10, 2:28 PM
Replies: 374
Views: 75,364
Posted By Calixtus
The paradox here is that if you don't venture...

The paradox here is that if you don't venture outside of your ten man guild, you don't need the loot from 25 mans. Barring PvP - which they've now stated their more or less fixing with the addition...
Forum: Public Discussion 04/27/10, 5:03 PM
Replies: 374
Views: 75,364
Posted By Calixtus
You can't form a social network through a wall...

You can't form a social network through a wall (internet aside). You need to interact. The only thing an MMO dev can do is provide the room for that interaction; They can't force you to actually...
Forum: Public Discussion 04/27/10, 2:18 PM
Replies: 374
Views: 75,364
Posted By Calixtus
This might seem like somewhat backwards way...

This might seem like somewhat backwards way approach to the issue, but bear with me.

Guilds in WoW is a more or less an artificial construction only minorly backed by game systems. I join a "25 man...
Forum: Public Discussion 04/21/10, 2:33 AM
Replies: 10,771
Views: 2,450,769
Posted By Calixtus
Do we really though? One of the things that made...

Do we really though?

One of the things that made much of the story in the RTS game so great was that it was about people doing What Had To Be Done ending up in direct conflict with people who also...
Forum: Public Discussion 04/10/10, 2:17 AM
Replies: 10,771
Views: 2,450,769
Posted By Calixtus
Maximum server population is decided by tech....

Maximum server population is decided by tech. Available population for groups/guilds/raids/PvP/trade/crafting is decided by faction population. So a server can manage to be technically full, while...
Forum: Public Discussion 11/21/09, 12:23 PM
Replies: 228
Views: 86,517
Posted By Calixtus
That's technically untrue - faster kills means...

That's technically untrue - faster kills means more kills, which is more loot, which means non-equal footing - and somewhat unrelated? My access to the content represented by <Insert Foe> is very...
Forum: Public Discussion 11/21/09, 11:05 AM
Replies: 228
Views: 86,517
Posted By Calixtus
While what you say is true, how does gating...

While what you say is true, how does gating content make it more accessible, and is the accessibility caused by "pushing content" really the kind accessibility that ultimately makes a good a...
Forum: Public Discussion 08/23/09, 6:22 AM
Replies: 326
Views: 84,886
Posted By Calixtus
Have to confess the main reason I thought it was...

Have to confess the main reason I thought it was battlegroup oriented was because I didn't see how my server could've managed to run into the instance cap alone - if only for about two days in the...
Forum: Public Discussion 08/23/09, 4:25 AM
Replies: 326
Views: 84,886
Posted By Calixtus
How would cross-server instances solve that...

How would cross-server instances solve that problem? I was under the impression that the instance servers are already operating on a per battleground basis, and the whole reason we might be seeing it...
Forum: Public Discussion 08/19/09, 4:26 AM
Replies: 10,771
Views: 2,450,769
Posted By Calixtus
I think you are underestimating how much of the...

I think you are underestimating how much of the old world is largely redundant. Jagiya really laid it out very well, and gobbles continued with it; Condensing the important lore currently presented...
Forum: Public Discussion 08/18/09, 7:19 AM
Replies: 10,771
Views: 2,450,769
Posted By Calixtus
The gameplay reasons in favour of flooding and...

The gameplay reasons in favour of flooding and recreation are fairly compelling though.

We know Blizzard has a target time for start-to-endgame. Every expansion that raises the level cap moves that...
Forum: Public Discussion 08/15/09, 5:26 AM
Replies: 10,771
Views: 2,450,769
Posted By Calixtus
Someone posted a link to an MMO post with a...

Someone posted a link to an MMO post with a fairly detailed analysis off the globes hovering around the Planetarium in Ulduar. Assuming there is indeed a globe in the shape of things to come, one...
Forum: Public Discussion 07/29/09, 4:46 AM
Replies: 2,072
Views: 1,158,816
Posted By Calixtus
I'm not suggesting people, on average, are smart,...

I'm not suggesting people, on average, are smart, but I think it's well worth asking oneself - when deciding how much to pay for titanium - whether people, on average, really represents the majority...
Forum: Public Discussion 07/28/09, 6:31 AM
Replies: 2,072
Views: 1,158,816
Posted By Calixtus
To play the devil's advocate; The exact amount of...

To play the devil's advocate; The exact amount of pressure alternative aquisition paths will exert is not static, it's a function of the price. If you completely ignore stockpiles of either honour or...
Forum: Public Discussion 07/05/09, 6:25 PM
Replies: 621
Views: 266,453
Posted By Calixtus
Come WotlK, they homogenized healers, leading to...

Come WotlK, they homogenized healers, leading to an across the board increase in healer output, reducing the effectiveness of CC and certain debuffs. That homogenization was drived forward almost...
Forum: Public Discussion 06/28/09, 2:58 AM
Replies: 621
Views: 266,453
Posted By Calixtus
While technically true, the level of interaction...

While technically true, the level of interaction required to design the look of Random Drop Epic #24 or Hunter Set Item is a lot less than balancing a class. Put it this way, if I hired three artists...
Forum: Public Discussion 06/19/09, 5:51 AM
Replies: 621
Views: 266,453
Posted By Calixtus
I don't really see the downside. 2v2 has been the...

I don't really see the downside. 2v2 has been the bracket where it has been easier to aquire high ratings due to the sheer number of teams, though I believe they're well on their way to tweaking the...
Forum: Public Discussion 06/16/09, 8:11 AM
Replies: 621
Views: 266,453
Posted By Calixtus
Actually, as long as the honour from those two...

Actually, as long as the honour from those two platforms are zone-wide we'll see the road-fighting of AB regardless of how much honour you gain from the derrick/mine. To paraphrase the IoC preview,...
Forum: Public Discussion 06/14/09, 5:30 AM
Replies: 621
Views: 266,453
Posted By Calixtus
I don't think you're identifying the cause...

I don't think you're identifying the cause correctly. It could just be my battlegroup, but most AVs in my experience are not won with a tower still standing and an add being off-tanked. Most AVs are...
Forum: Public Discussion 06/12/09, 3:07 AM
Replies: 621
Views: 266,453
Posted By Calixtus
My concern is that the adjustment will almost...

My concern is that the adjustment will almost certainly be more frequent mounting-dismounting to move around the arena/BG. It'll be clunky, it'll make battles look and feel significantly less smooth...
Forum: Public Discussion 06/11/09, 12:36 PM
Replies: 621
Views: 266,453
Posted By Calixtus
I'm not entirely comfortable with the PvP...

I'm not entirely comfortable with the PvP implications of that change. As it is now, if you need to run (fly is a different matter) somewhere that's less than 6 seconds away, you should not mount. If...
Forum: The Dung Heap 05/07/09, 9:02 AM
Replies: 219
Views: 55,297
Posted By Calixtus
I think I'm going to have to invoke Poe's Law on...

I think I'm going to have to invoke Poe's Law on that one.

People do not wake up one day and think to themselves "I'm a special and wonderful person, and to ensure that the untold masses of fans I...
Forum: Public Discussion 04/14/09, 11:16 AM
Replies: 2,072
Views: 1,158,816
Posted By Calixtus
There's a bit in the patch notes that says...

There's a bit in the patch notes that says "Northrend herbs now yield more herbs on average." Now, I don't know if Frost Lotus's are affected by this, but even if they aren't, it's very possible...
Forum: Player vs. Player 04/07/09, 3:29 AM
Replies: 694
Views: 384,807
Posted By Calixtus
I really don't think ignoring Chaos Bolt is going...

I really don't think ignoring Chaos Bolt is going to be the way to go, not when 3.1 is buffing Chaos Bolt damage. I'm not entirely sure on the exact numbers you can squeeze out with a chaosbolt +...
Forum: Player vs. Player 04/03/09, 6:54 PM
Replies: 694
Views: 384,807
Posted By Calixtus
Affliction warlocks rely on fear. Fear is getting...

Affliction warlocks rely on fear. Fear is getting nerfed in 3.1. While the exact number keeps getting bumped up and down depending on who you talk to to, it's going to go a little bit something like...
Forum: Public Discussion 03/31/09, 4:05 PM
Replies: 634
Views: 225,784
Posted By Calixtus
In no particular order; On reverting the fear...

In no particular order;

On reverting the fear change. I have no real stakes in what fear should be post-3.1. If Blizzard believes this helps balance, then go ahead. What I've attempted to illustrate...
Forum: Public Discussion 03/30/09, 9:46 AM
Replies: 634
Views: 225,784
Posted By Calixtus
Since I have no experience as a mage, I'd like to...

Since I have no experience as a mage, I'd like to apologize in advance for any errors I make when describing them (but obviously, I reckon I'll get the broad strokes down =P ).

The difference...
Forum: Public Discussion 03/28/09, 3:43 AM
Replies: 634
Views: 225,784
Posted By Calixtus
On thing in those patch notes that caught my...

On thing in those patch notes that caught my eye:

Testing suggests that the new cap is 10%, down from 20%.


I'm not sure what to say. A non-destruction warlock is never going to kill a healer,...
Forum: Public Discussion 03/27/09, 6:31 PM
Replies: 50
Views: 18,825
Posted By Calixtus
Comparing EVE to WoW is comparing extremes, I...

Comparing EVE to WoW is comparing extremes, I think. There's no real reason - other than "more work for Blizzard" - why you can't have handcrafted professionally written content that still lets you...
Forum: Public Discussion 03/27/09, 4:01 PM
Replies: 50
Views: 18,825
Posted By Calixtus
The problem is that there's a limit to how...

The problem is that there's a limit to how integrated you can make the player involvment in an MMO as opposed to a more straight up RPG. The thing about player involvement, is that it's actually a...
Forum: Player vs. Player 03/05/09, 12:54 AM
Replies: 694
Views: 384,807
Posted By Calixtus
On one hand, Molten Skin + Glyphed Soul Link +...

On one hand, Molten Skin + Glyphed Soul Link + Netherprotection is going to be an awesome tank - to a point where I wonder if Blizzard really thought that one through properly.

On the other hand,...
Forum: Public Discussion 02/10/09, 10:31 AM
Replies: 634
Views: 225,784
Posted By Calixtus
While I wouldn't exactly fall off my chair in...

While I wouldn't exactly fall off my chair in surprise if that was indeed their reasoning, it's a very poor line of reasoning.

A) The number of existing encounters that can be cast-slowed is low - I...
Forum: Public Discussion 02/09/09, 2:00 PM
Replies: 634
Views: 225,784
Posted By Calixtus
Have to say those patch notes really make me a...

Have to say those patch notes really make me a feel a bit metagame bummed. Yes, 60% cast time reduction is powerful.

But there's a whole order of magnitude difference between, in the first case, a...
Forum: Public Discussion 02/06/09, 3:46 PM
Replies: 634
Views: 225,784
Posted By Calixtus
A lot of people appear to be overshooting Ja7us...

A lot of people appear to be overshooting Ja7us original comment. Say what you will of the lottery aspect - personally I think the degree of random loot VoA exhibits is about as much fun as shaving...
Forum: Player vs. Player 02/01/09, 12:28 PM
Replies: 183
Views: 96,628
Posted By Calixtus
I largely agree with your point Archex, but...

I largely agree with your point Archex, but there's primarily two things that I think need to be addressed.

Succesful offense requires more people in terms of absolute numbers. You need as many...
Forum: Player vs. Player 01/28/09, 11:33 AM
Replies: 68
Views: 23,741
Posted By Calixtus
I'll try to sum it up to see if I've understood...

I'll try to sum it up to see if I've understood it, please correct me if I'm wrong;

The system will attempt to bring you to your SGR if you are not there. It will do so by modifying the amount of...
Forum: Player vs. Player 01/22/09, 12:20 PM
Replies: 442
Views: 128,371
Posted By Calixtus
I feel you're sort of falling into the 51/51/51...

I feel you're sort of falling into the 51/51/51 trap there. If I'm in Demon Armor as opposed to Fel Armor, I lose a flat amount of spellpower, as well as the +damage spirit buff of Fel Armor. They're...
Forum: Player vs. Player 01/13/09, 1:22 PM
Replies: 694
Views: 384,807
Posted By Calixtus
I've been mulling over our current predicament in...

I've been mulling over our current predicament in regards to PvP and there's a few thoughts that I'd like some feedback on in regards to a (few) growing concern(s) of mine.

Let's say they fix...
Forum: Player vs. Player 01/09/09, 1:02 PM
Replies: 442
Views: 128,371
Posted By Calixtus
Mearis covered the...

Mearis covered the you-mean-you-should-be-able-to-completely-ignore-a-healer-and-still-win angle rather handsomely, so I'll focus on pointing out that the whole point of having mana as a depletable...
Forum: Player vs. Player 01/08/09, 2:18 AM
Replies: 442
Views: 128,371
Posted By Calixtus
I don't think armor is going to be a viable...

I don't think armor is going to be a viable defensive option for cloth at least until they do something about armor penetration. Best case they can make a change that encourages different gearing,...
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