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Posts Made By:
Calixtus
Forum:
Public Discussion
11/03/10, 7:32 AM
Replies:
10,771
World of Warcraft - Lore & Storyline discussion [SPOILERS]
Views:
2,450,769
Posted By
Calixtus
I doubt it, since the general reaction on a PvP...
I doubt it, since the general reaction on a PvP server in my experience is somewhat similar. Because there's no real advantages to PvP on a PvP server, so in the vast majority of cases there's a...
Forum:
Public Discussion
09/12/10, 2:16 AM
Replies:
31
About Design v2
Views:
7,880
Posted By
Calixtus
Questing and Leveling I'd concur with previous...
Questing and Leveling
I'd concur with previous posters that it was way too much.
The problem is that there's simply no way, while leveling normally with reasonable competence, to get to the final...
Forum:
Public Discussion
07/30/10, 9:46 AM
Replies:
374
Cataclysm Raid Progression Refinements
Views:
75,364
Posted By
Calixtus
These days the actual cooldown is 3 days which...
These days the actual cooldown is 3 days which means you can actually transfer several times a reset. And the way some server populations have gone in the EU there has to be some reason for not...
Forum:
Public Discussion
07/28/10, 4:16 AM
Replies:
374
Cataclysm Raid Progression Refinements
Views:
75,364
Posted By
Calixtus
Tinwhisker had the short version of why it's a...
Tinwhisker had the short version of why it's a Bad Idea some pages ago;
It isn't so much about the people who'd go ten man, as it is about the people locked out of going ten man with their mates...
Forum:
Public Discussion
06/17/10, 5:24 PM
Replies:
10,771
World of Warcraft - Lore & Storyline discussion [SPOILERS]
Views:
2,450,769
Posted By
Calixtus
The problem with Occulus, much more than time, is...
The problem with Occulus, much more than time, is that it requires a degree of actual Know How to complete in a timely fashion. If you random a green-geared mage in any other heroic, it's easy for...
Forum:
Public Discussion
05/07/10, 1:42 AM
Replies:
374
Cataclysm Raid Progression Refinements
Views:
75,364
Posted By
Calixtus
Because Blizzard wants (or should want) large...
Because Blizzard wants (or should want) large social strucutres. There are several reasons, that all involve customer retention and thus profits, but two of the easier ones to illustrate is the "cult...
Forum:
Public Discussion
05/03/10, 8:54 AM
Replies:
374
Cataclysm Raid Progression Refinements
Views:
75,364
Posted By
Calixtus
While you make a lot of good points, there are...
While you make a lot of good points, there are some concerns I'd like to raise.
First of all, how this affects turnover. I can't claim to have kept track of how guilds operate outside of my server,...
Forum:
Public Discussion
04/29/10, 4:48 PM
Replies:
374
Cataclysm Raid Progression Refinements
Views:
75,364
Posted By
Calixtus
Again, this is a misnomer. If you have two...
Again, this is a misnomer. If you have two activities which you consider equally fun, but one has a guaranteed 15 minute delay, which one are you going to do?
It's not a question whether the...
Forum:
Public Discussion
04/29/10, 2:29 PM
Replies:
374
Cataclysm Raid Progression Refinements
Views:
75,364
Posted By
Calixtus
(To be clear Kharen; I understand that poor...
(To be clear Kharen; I understand that poor itemization is a real problem. I got the misimpression from your first post that you dismissed no-difference-but-lower-ilevel as a solution to poor...
Forum:
Public Discussion
04/29/10, 1:26 AM
Replies:
374
Cataclysm Raid Progression Refinements
Views:
75,364
Posted By
Calixtus
Except they've already tied their hands. Remember...
Except they've already tied their hands. Remember Vashj? I might get some things wrong here cause I was kiting a flying mushroom of doom most of the time; But part of the difficuly in that fight was...
Forum:
Public Discussion
04/28/10, 2:28 PM
Replies:
374
Cataclysm Raid Progression Refinements
Views:
75,364
Posted By
Calixtus
The paradox here is that if you don't venture...
The paradox here is that if you don't venture outside of your ten man guild, you don't need the loot from 25 mans. Barring PvP - which they've now stated their more or less fixing with the addition...
Forum:
Public Discussion
04/27/10, 5:03 PM
Replies:
374
Cataclysm Raid Progression Refinements
Views:
75,364
Posted By
Calixtus
You can't form a social network through a wall...
You can't form a social network through a wall (internet aside). You need to interact. The only thing an MMO dev can do is provide the room for that interaction; They can't force you to actually...
Forum:
Public Discussion
04/27/10, 2:18 PM
Replies:
374
Cataclysm Raid Progression Refinements
Views:
75,364
Posted By
Calixtus
This might seem like somewhat backwards way...
This might seem like somewhat backwards way approach to the issue, but bear with me.
Guilds in WoW is a more or less an artificial construction only minorly backed by game systems. I join a "25 man...
Forum:
Public Discussion
04/21/10, 2:33 AM
Replies:
10,771
World of Warcraft - Lore & Storyline discussion [SPOILERS]
Views:
2,450,769
Posted By
Calixtus
Do we really though? One of the things that made...
Do we really though?
One of the things that made much of the story in the RTS game so great was that it was about people doing What Had To Be Done ending up in direct conflict with people who also...
Forum:
Public Discussion
04/10/10, 2:17 AM
Replies:
10,771
World of Warcraft - Lore & Storyline discussion [SPOILERS]
Views:
2,450,769
Posted By
Calixtus
Maximum server population is decided by tech....
Maximum server population is decided by tech. Available population for groups/guilds/raids/PvP/trade/crafting is decided by faction population. So a server can manage to be technically full, while...
Forum:
Public Discussion
11/21/09, 12:23 PM
Replies:
228
Icecrown Citadel "Gating" system
Views:
86,517
Posted By
Calixtus
That's technically untrue - faster kills means...
That's technically untrue - faster kills means more kills, which is more loot, which means non-equal footing - and somewhat unrelated? My access to the content represented by <Insert Foe> is very...
Forum:
Public Discussion
11/21/09, 11:05 AM
Replies:
228
Icecrown Citadel "Gating" system
Views:
86,517
Posted By
Calixtus
While what you say is true, how does gating...
While what you say is true, how does gating content make it more accessible, and is the accessibility caused by "pushing content" really the kind accessibility that ultimately makes a good a...
Forum:
Public Discussion
08/23/09, 6:22 AM
Replies:
326
Blizzcon 2009
Views:
84,886
Posted By
Calixtus
Have to confess the main reason I thought it was...
Have to confess the main reason I thought it was battlegroup oriented was because I didn't see how my server could've managed to run into the instance cap alone - if only for about two days in the...
Forum:
Public Discussion
08/23/09, 4:25 AM
Replies:
326
Blizzcon 2009
Views:
84,886
Posted By
Calixtus
How would cross-server instances solve that...
How would cross-server instances solve that problem? I was under the impression that the instance servers are already operating on a per battleground basis, and the whole reason we might be seeing it...
Forum:
Public Discussion
08/19/09, 4:26 AM
Replies:
10,771
World of Warcraft - Lore & Storyline discussion [SPOILERS]
Views:
2,450,769
Posted By
Calixtus
I think you are underestimating how much of the...
I think you are underestimating how much of the old world is largely redundant. Jagiya really laid it out very well, and gobbles continued with it; Condensing the important lore currently presented...
Forum:
Public Discussion
08/18/09, 7:19 AM
Replies:
10,771
World of Warcraft - Lore & Storyline discussion [SPOILERS]
Views:
2,450,769
Posted By
Calixtus
The gameplay reasons in favour of flooding and...
The gameplay reasons in favour of flooding and recreation are fairly compelling though.
We know Blizzard has a target time for start-to-endgame. Every expansion that raises the level cap moves that...
Forum:
Public Discussion
08/15/09, 5:26 AM
Replies:
10,771
World of Warcraft - Lore & Storyline discussion [SPOILERS]
Views:
2,450,769
Posted By
Calixtus
Someone posted a link to an MMO post with a...
Someone posted a link to an MMO post with a fairly detailed analysis off the globes hovering around the Planetarium in Ulduar. Assuming there is indeed a globe in the shape of things to come, one...
Forum:
Public Discussion
07/29/09, 4:46 AM
Replies:
2,072
The icy art of making gold
Views:
1,158,816
Posted By
Calixtus
I'm not suggesting people, on average, are smart,...
I'm not suggesting people, on average, are smart, but I think it's well worth asking oneself - when deciding how much to pay for titanium - whether people, on average, really represents the majority...
Forum:
Public Discussion
07/28/09, 6:31 AM
Replies:
2,072
The icy art of making gold
Views:
1,158,816
Posted By
Calixtus
To play the devil's advocate; The exact amount of...
To play the devil's advocate; The exact amount of pressure alternative aquisition paths will exert is not static, it's a function of the price. If you completely ignore stockpiles of either honour or...
Forum:
Public Discussion
07/05/09, 6:25 PM
Replies:
621
Patch 3.2: Call of the Crusade
Views:
266,453
Posted By
Calixtus
Come WotlK, they homogenized healers, leading to...
Come WotlK, they homogenized healers, leading to an across the board increase in healer output, reducing the effectiveness of CC and certain debuffs. That homogenization was drived forward almost...
Forum:
Public Discussion
06/28/09, 2:58 AM
Replies:
621
Patch 3.2: Call of the Crusade
Views:
266,453
Posted By
Calixtus
While technically true, the level of interaction...
While technically true, the level of interaction required to design the look of Random Drop Epic #24 or Hunter Set Item is a lot less than balancing a class. Put it this way, if I hired three artists...
Forum:
Public Discussion
06/19/09, 5:51 AM
Replies:
621
Patch 3.2: Call of the Crusade
Views:
266,453
Posted By
Calixtus
I don't really see the downside. 2v2 has been the...
I don't really see the downside. 2v2 has been the bracket where it has been easier to aquire high ratings due to the sheer number of teams, though I believe they're well on their way to tweaking the...
Forum:
Public Discussion
06/16/09, 8:11 AM
Replies:
621
Patch 3.2: Call of the Crusade
Views:
266,453
Posted By
Calixtus
Actually, as long as the honour from those two...
Actually, as long as the honour from those two platforms are zone-wide we'll see the road-fighting of AB regardless of how much honour you gain from the derrick/mine. To paraphrase the IoC preview,...
Forum:
Public Discussion
06/14/09, 5:30 AM
Replies:
621
Patch 3.2: Call of the Crusade
Views:
266,453
Posted By
Calixtus
I don't think you're identifying the cause...
I don't think you're identifying the cause correctly. It could just be my battlegroup, but most AVs in my experience are not won with a tower still standing and an add being off-tanked. Most AVs are...
Forum:
Public Discussion
06/12/09, 3:07 AM
Replies:
621
Patch 3.2: Call of the Crusade
Views:
266,453
Posted By
Calixtus
My concern is that the adjustment will almost...
My concern is that the adjustment will almost certainly be more frequent mounting-dismounting to move around the arena/BG. It'll be clunky, it'll make battles look and feel significantly less smooth...
Forum:
Public Discussion
06/11/09, 12:36 PM
Replies:
621
Patch 3.2: Call of the Crusade
Views:
266,453
Posted By
Calixtus
I'm not entirely comfortable with the PvP...
I'm not entirely comfortable with the PvP implications of that change. As it is now, if you need to run (fly is a different matter) somewhere that's less than 6 seconds away, you should not mount. If...
Forum:
The Dung Heap
05/07/09, 9:02 AM
Replies:
219
The Banhammer - Infraction for SeresthePriest: Especially idiotic
Views:
55,297
Posted By
Calixtus
I think I'm going to have to invoke Poe's Law on...
I think I'm going to have to invoke Poe's Law on that one.
People do not wake up one day and think to themselves "I'm a special and wonderful person, and to ensure that the untold masses of fans I...
Forum:
Public Discussion
04/14/09, 11:16 AM
Replies:
2,072
The icy art of making gold
Views:
1,158,816
Posted By
Calixtus
There's a bit in the patch notes that says...
There's a bit in the patch notes that says "Northrend herbs now yield more herbs on average." Now, I don't know if Frost Lotus's are affected by this, but even if they aren't, it's very possible...
Forum:
Player vs. Player
04/07/09, 3:29 AM
Replies:
694
[Warlock] Seeking a bit of advice.
Views:
384,807
Posted By
Calixtus
I really don't think ignoring Chaos Bolt is going...
I really don't think ignoring Chaos Bolt is going to be the way to go, not when 3.1 is buffing Chaos Bolt damage. I'm not entirely sure on the exact numbers you can squeeze out with a chaosbolt +...
Forum:
Player vs. Player
04/03/09, 6:54 PM
Replies:
694
[Warlock] Seeking a bit of advice.
Views:
384,807
Posted By
Calixtus
Affliction warlocks rely on fear. Fear is getting...
Affliction warlocks rely on fear. Fear is getting nerfed in 3.1. While the exact number keeps getting bumped up and down depending on who you talk to to, it's going to go a little bit something like...
Forum:
Public Discussion
03/31/09, 4:05 PM
Replies:
634
Patch 3.1 - there's notes on the field, play ball.
Views:
225,784
Posted By
Calixtus
In no particular order; On reverting the fear...
In no particular order;
On reverting the fear change. I have no real stakes in what fear should be post-3.1. If Blizzard believes this helps balance, then go ahead. What I've attempted to illustrate...
Forum:
Public Discussion
03/30/09, 9:46 AM
Replies:
634
Patch 3.1 - there's notes on the field, play ball.
Views:
225,784
Posted By
Calixtus
Since I have no experience as a mage, I'd like to...
Since I have no experience as a mage, I'd like to apologize in advance for any errors I make when describing them (but obviously, I reckon I'll get the broad strokes down =P ).
The difference...
Forum:
Public Discussion
03/28/09, 3:43 AM
Replies:
634
Patch 3.1 - there's notes on the field, play ball.
Views:
225,784
Posted By
Calixtus
On thing in those patch notes that caught my...
On thing in those patch notes that caught my eye:
Testing suggests that the new cap is 10%, down from 20%.
I'm not sure what to say. A non-destruction warlock is never going to kill a healer,...
Forum:
Public Discussion
03/27/09, 6:31 PM
Replies:
50
Progressive drop rates and 9 mistakes in WoW
Views:
18,825
Posted By
Calixtus
Comparing EVE to WoW is comparing extremes, I...
Comparing EVE to WoW is comparing extremes, I think. There's no real reason - other than "more work for Blizzard" - why you can't have handcrafted professionally written content that still lets you...
Forum:
Public Discussion
03/27/09, 4:01 PM
Replies:
50
Progressive drop rates and 9 mistakes in WoW
Views:
18,825
Posted By
Calixtus
The problem is that there's a limit to how...
The problem is that there's a limit to how integrated you can make the player involvment in an MMO as opposed to a more straight up RPG. The thing about player involvement, is that it's actually a...
Forum:
Player vs. Player
03/05/09, 12:54 AM
Replies:
694
[Warlock] Seeking a bit of advice.
Views:
384,807
Posted By
Calixtus
On one hand, Molten Skin + Glyphed Soul Link +...
On one hand, Molten Skin + Glyphed Soul Link + Netherprotection is going to be an awesome tank - to a point where I wonder if Blizzard really thought that one through properly.
On the other hand,...
Forum:
Public Discussion
02/10/09, 10:31 AM
Replies:
634
Patch 3.1 - there's notes on the field, play ball.
Views:
225,784
Posted By
Calixtus
While I wouldn't exactly fall off my chair in...
While I wouldn't exactly fall off my chair in surprise if that was indeed their reasoning, it's a very poor line of reasoning.
A) The number of existing encounters that can be cast-slowed is low - I...
Forum:
Public Discussion
02/09/09, 2:00 PM
Replies:
634
Patch 3.1 - there's notes on the field, play ball.
Views:
225,784
Posted By
Calixtus
Have to say those patch notes really make me a...
Have to say those patch notes really make me a feel a bit metagame bummed. Yes, 60% cast time reduction is powerful.
But there's a whole order of magnitude difference between, in the first case, a...
Forum:
Public Discussion
02/06/09, 3:46 PM
Replies:
634
Patch 3.1 - there's notes on the field, play ball.
Views:
225,784
Posted By
Calixtus
A lot of people appear to be overshooting Ja7us...
A lot of people appear to be overshooting Ja7us original comment. Say what you will of the lottery aspect - personally I think the degree of random loot VoA exhibits is about as much fun as shaving...
Forum:
Player vs. Player
02/01/09, 12:28 PM
Replies:
183
Wintergrasp
Views:
96,628
Posted By
Calixtus
I largely agree with your point Archex, but...
I largely agree with your point Archex, but there's primarily two things that I think need to be addressed.
Succesful offense requires more people in terms of absolute numbers. You need as many...
Forum:
Player vs. Player
01/28/09, 11:33 AM
Replies:
68
[Theories and Math] The New Arena Rating System
Views:
23,741
Posted By
Calixtus
I'll try to sum it up to see if I've understood...
I'll try to sum it up to see if I've understood it, please correct me if I'm wrong;
The system will attempt to bring you to your SGR if you are not there. It will do so by modifying the amount of...
Forum:
Player vs. Player
01/22/09, 12:20 PM
Replies:
442
WotLK - Arena / PvP
Views:
128,371
Posted By
Calixtus
I feel you're sort of falling into the 51/51/51...
I feel you're sort of falling into the 51/51/51 trap there. If I'm in Demon Armor as opposed to Fel Armor, I lose a flat amount of spellpower, as well as the +damage spirit buff of Fel Armor. They're...
Forum:
Player vs. Player
01/13/09, 1:22 PM
Replies:
694
[Warlock] Seeking a bit of advice.
Views:
384,807
Posted By
Calixtus
I've been mulling over our current predicament in...
I've been mulling over our current predicament in regards to PvP and there's a few thoughts that I'd like some feedback on in regards to a (few) growing concern(s) of mine.
Let's say they fix...
Forum:
Player vs. Player
01/09/09, 1:02 PM
Replies:
442
WotLK - Arena / PvP
Views:
128,371
Posted By
Calixtus
Mearis covered the...
Mearis covered the you-mean-you-should-be-able-to-completely-ignore-a-healer-and-still-win angle rather handsomely, so I'll focus on pointing out that the whole point of having mana as a depletable...
Forum:
Player vs. Player
01/08/09, 2:18 AM
Replies:
442
WotLK - Arena / PvP
Views:
128,371
Posted By
Calixtus
I don't think armor is going to be a viable...
I don't think armor is going to be a viable defensive option for cloth at least until they do something about armor penetration. Best case they can make a change that encourages different gearing,...
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