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Posts Made By:
Larisroth
Forum:
The Dung Heap
02/08/11, 10:25 PM
Replies:
30,103
Thread of Ultimate Stupidity
Views:
1,884,811
Posted By
Larisroth
License to Slay should definitely be better if...
License to Slay should definitely be better if you can use all the hit rating. The EP calculation was probably being made while being hit capped or partially hit capped.
Forum:
Death Knights
06/17/10, 8:07 PM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
The sole reason those sims are coming out that...
The sole reason those sims are coming out that way is because he's generating 100 additional RP every 15 seconds (rather unrealistic, consider that's about as much RP as you normally generate from...
Forum:
Death Knights
06/14/10, 12:37 AM
Replies:
345
Cataclysm Death Knight Changes
Views:
424,618
Posted By
Larisroth
In current high-end gear, DW unholy is actually...
In current high-end gear, DW unholy is actually pretty close to being viable. The main things that stop it from being so are itemisation (Shadowmourne is an insane boost), and the ability to roll...
Forum:
Death Knights
06/13/10, 9:29 PM
Replies:
345
Cataclysm Death Knight Changes
Views:
424,618
Posted By
Larisroth
While I'm sure the don't mind DW being viable, if...
While I'm sure the don't mind DW being viable, if it worked the way that talent is written then DW would be getting procs every 4-5 seconds, and I don't think that was their intent. Even making it...
Forum:
Death Knights
05/28/10, 9:11 PM
Replies:
345
Cataclysm Death Knight Changes
Views:
424,618
Posted By
Larisroth
The numbers in their talent calculator are often...
The numbers in their talent calculator are often off by one.
For example imp blood presence is actually 3%/6%.
Looking at the warrior and druid calculators they've actually made the crit reduction...
Forum:
Death Knights
05/07/10, 12:34 AM
Replies:
345
Cataclysm Death Knight Changes
Views:
424,618
Posted By
Larisroth
The other spell damage boosts seem to be only 6%...
The other spell damage boosts seem to be only 6% now.
So I suspect ebon plague will be reduced to that.
Assuming the skill column still indicates abilities that are currently "hooked up" as it were...
Forum:
Death Knights
04/14/10, 7:03 PM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
Yeah it looks like I broke razor-ice at some...
Yeah it looks like I broke razor-ice at some point. I now get RI > CG > CG (with CGDiseases) for my DW Frost test data. For some reason the CGDisease optimisation doesn't work very well with Frost...
Forum:
Death Knights
04/13/10, 9:33 PM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
I did a quick check of the 4T9 EP value, and it's...
I did a quick check of the 4T9 EP value, and it's applying the set bonus to both diseases. I've fixed it in the repository.
It's still a really strong bonus in highend gear for unholy specs due to...
Forum:
Death Knights
04/12/10, 9:21 PM
Replies:
1,800
Frost DPS in 3.3.3::This will be a day long remembered
Views:
2,520,935
Posted By
Larisroth
Okay. I just found a major bug in the simulator...
Okay. I just found a major bug in the simulator that meant that UA wasn't being used in a lot (maybe all) frost builds.
After fixing that bug. I ran some simple tests with GoD builds, and the best...
Forum:
Death Knights
04/10/10, 3:23 AM
Replies:
345
Cataclysm Death Knight Changes
Views:
424,618
Posted By
Larisroth
I like the idea behind the rune system change,...
I like the idea behind the rune system change, and can see the reasoning behind the single tanking tree (with hopefully some useful abilities for dps in the early tiers).
The changes seem to be...
Forum:
Death Knights
04/09/10, 11:00 PM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
Well the codes been through quite a few changes...
Well the codes been through quite a few changes since the original comparison. The most important being the fixing of the haste multipliers. I've also recently fixed the duration Unholy Strength...
Forum:
Death Knights
04/08/10, 2:27 AM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
I screwed up with the shadowmourne change. Looks...
I screwed up with the shadowmourne change.
Looks like it's more like a 30-40 dps loss to cancel the buff.
Forum:
Death Knights
04/07/10, 11:28 PM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
Yeah. I just looked at the code, and the stack...
Yeah. I just looked at the code, and the stack maximum was set to 10 rather than 20 charges.
It's actually a pretty good trinket for subfrost Unholy builds. Better than the non-heroic DC in my...
Forum:
Death Knights
04/07/10, 7:25 PM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
I've just committed a change that allows you do...
I've just committed a change that allows you do to this in a limited way, it should make it into the next build. It cancels the Chaos Bane buff after 0.1 seconds.
I've added a cancelling version to...
Forum:
Death Knights
04/05/10, 7:14 PM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
As mentioned above the value of expertise is...
As mentioned above the value of expertise is largely dependent on how many free GCDs you have in your rotation. The base spec has little to do with it (butchery vs RPM), although some people run...
Forum:
Death Knights
04/01/10, 5:18 AM
Replies:
1,800
Frost DPS in 3.3.3::This will be a day long remembered
Views:
2,520,935
Posted By
Larisroth
Actually it appears that your offhand specials...
Actually it appears that your offhand specials are a guaranteed hit irrespective of whether your mainhand hits or not.
I've just implemented this in the simulator.
Forum:
Death Knights
03/30/10, 9:38 PM
Replies:
1,800
Frost DPS in 3.3.3::This will be a day long remembered
Views:
2,520,935
Posted By
Larisroth
Yes RI always procs mainhand damage. Your WoL...
Yes RI always procs mainhand damage.
Your WoL analysis is flawed as it procs off all attacks by that particular weapon. So in this case you have about half of your melee attacks, plus 87...
Forum:
Death Knights
03/30/10, 6:18 PM
Replies:
1,800
Frost DPS in 3.3.3::This will be a day long remembered
Views:
2,520,935
Posted By
Larisroth
Yep Razor-ice always procs MH damage, but that...
Yep Razor-ice always procs MH damage, but that damage is usually a minimal portion of your dps, as razor-ice is now a guaranteed proc, you basically always want it on the fastest weapon. For frost...
Forum:
Death Knights
03/30/10, 5:48 PM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
Checking the CG proc chance would be nifty The...
Checking the CG proc chance would be nifty The simulator uses 1.5 PPM for both MH and OH. They recently fixed it so frost strike consumes a single CG charge for both attacks which should be a...
Forum:
Death Knights
03/29/10, 12:57 AM
Replies:
44
DK Mechanics Discussion
Views:
60,711
Posted By
Larisroth
Okay. In terms of the pets, i'll start with the...
Okay. In terms of the pets, i'll start with the ghoul.
The following facts are culled from the old pet discussion.
* PermaGhouls work like most permanent pets, receiving a portion of your...
Forum:
Death Knights
03/27/10, 4:29 AM
Replies:
44
DK Mechanics Discussion
Views:
60,711
Posted By
Larisroth
Yeah I think that's what snowfall runes used. I...
Yeah I think that's what snowfall runes used.
I confirmed what melchior said above as well.
It seems that every time after the first time you use a rune (at least normally) didn't really test ERW...
Forum:
Death Knights
03/25/10, 6:30 PM
Replies:
44
DK Mechanics Discussion
Views:
60,711
Posted By
Larisroth
I switched my unholy build to a non-reaping...
I switched my unholy build to a non-reaping build, and I noticed that if you have two blood runes, on on cooldown and the other not and you blood tap, then it just switches the active rune to being a...
Forum:
Death Knights
03/24/10, 6:52 PM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
I'm getting a crash when doing EP values for a...
I'm getting a crash when doing EP values for a gear-selected character from the main screen.
Looking through the code I've also found a few more little issues with various mechanics.
The most...
Forum:
Death Knights
03/16/10, 5:32 PM
Replies:
1,800
Frost DPS in 3.3.3::This will be a day long remembered
Views:
2,520,935
Posted By
Larisroth
Actually you don;t have to lose a GCD, if you...
Actually you don;t have to lose a GCD, if you swap weapons in a macro after special then it doesn't cost you an extra gcd. However instead you sacrifice extra white damage swings that way. For DW...
Forum:
The Dung Heap
03/16/10, 1:11 AM
Replies:
30,103
Thread of Ultimate Stupidity
Views:
1,884,811
Posted By
Larisroth
I love the simulator and I spend far too much...
I love the simulator and I spend far too much time using it to play with builds and more recently trying to improve it. I also have a couple of other theorycrafting spreadsheets that I use to put...
Forum:
Death Knights
03/15/10, 6:41 PM
Replies:
2,880
Death Knight: Simple Questions/Simple Answers
Views:
1,257,825
Posted By
Larisroth
Actually that's not quite true. Rolling diseases...
Actually that's not quite true. Rolling diseases recalculates the tick damage from your current AP everytime you refresh them. However it still uses the intial damage multiplier scaling factors,...
Forum:
Death Knights
03/15/10, 6:34 PM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
It's actually pretty simple. The extra RP from...
It's actually pretty simple. The extra RP from the set bonus changes the sequence of events, and so it's possible for the new sequence to actually be lower dps. Similarly with the spell hit rating....
Forum:
Death Knights
03/11/10, 8:07 PM
Replies:
1,423
Blood Simple - The Day The Music Died
Views:
2,666,565
Posted By
Larisroth
Looking at the Logs Lindwurm posted and...
Looking at the Logs Lindwurm posted and separating out the first DRW from the other two as it was cast before he got bitten, suggests that neither the autoattacks or the strikes get the benefit of...
Forum:
Death Knights
03/09/10, 8:06 PM
Replies:
44
DK Mechanics Discussion
Views:
60,711
Posted By
Larisroth
Thanks guys. I've observed a different use...
Thanks guys. I've observed a different use ordering, but I use Magic Runes and a custom rune order. I'll update it later. AFAIK Blood tap also generates 10 RP, doesn't consume a GCD, but can't be...
Forum:
Death Knights
03/09/10, 7:45 PM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
The expertise EP value is calculated using a...
The expertise EP value is calculated using a negative delta from full expertise. The large value is not inappropriate for some builds with tight rotations. If you want what happens for your gear, ...
Forum:
Death Knights
03/09/10, 7:06 PM
Replies:
44
DK Mechanics Discussion
Views:
60,711
Posted By
Larisroth
Updated the original post and added some more...
Updated the original post and added some more questions.
Chani raises an interesting point, is there some lag associated with the item procs? and how would we tell?
The new questions are?
5) How...
Forum:
Death Knights
03/09/10, 5:06 PM
Replies:
44
DK Mechanics Discussion
Views:
60,711
Posted By
Larisroth
I tested using a macro, and if you swap weapons...
I tested using a macro, and if you swap weapons after a GCD it will use the same GCD. Also an add-on can swap weapons for you in a clumsy manner using item sets. That said, because it resets the...
Forum:
Death Knights
03/08/10, 7:48 PM
Replies:
44
DK Mechanics Discussion
Views:
60,711
Posted By
Larisroth
Hmmm weird, I though you could swap weapons after...
Hmmm weird, I though you could swap weapons after using a GCD. AFAIK swapping weapons triggers an GCD if one isn't already triggered, and resets your swing timers. Perhaps it will also consume a...
Forum:
Death Knights
03/08/10, 5:17 PM
Replies:
44
DK Mechanics Discussion
Views:
60,711
Posted By
Larisroth
Yeah I tested this too. Didn't know about the...
Yeah I tested this too. Didn't know about the procs though. I also tested applying frost fever, and it appears that even if the icy touch uses up the second charge then the frost fever still gets...
Forum:
Death Knights
03/07/10, 11:00 PM
Replies:
44
DK Mechanics Discussion
Views:
60,711
Posted By
Larisroth
Yeah I'm pretty sure this is still the case. ...
Yeah I'm pretty sure this is still the case. There isn't any reason for Blizzard. However if someone can easily test it, it's probably still worth doing so.
At least 2 other cases are also...
Forum:
Death Knights
03/07/10, 10:39 PM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
Regarding dropping points from Ebon Plaguebringer...
Regarding dropping points from Ebon Plaguebringer and Cryptic Fever. You need 1 point in CF for the 3rd disease.
If you do have another Unholy DK then yeah you can drop the other 5 points, but...
Forum:
Death Knights
03/07/10, 8:08 PM
Replies:
44
DK Mechanics Discussion
Views:
60,711
Posted By
Larisroth
Okay. I did some testing on this and it depends...
Okay. I did some testing on this and it depends on the RP dump. Deathcoil doesn't refund RP if it misses. Frost strike refunds 90% of its RP (if it misses or is dodged or parried) (Although i...
Forum:
Death Knights
03/05/10, 7:04 PM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
The main reason for the increased Horn usage is...
The main reason for the increased Horn usage is because the build uses Blood Boil rather than Blood Strike when it can, and so has more spell GCDs. (Although at about 1200 ArPen BS hits harder). I...
Forum:
Death Knights
03/05/10, 10:14 AM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
For an indication of how close DW and 2H builds...
For an indication of how close DW and 2H builds are in the simulator here's the breakdowns comparing the two builds with modified ilvl 284 weapons. (I turned both Glorenzelg and Havoc's Call into...
Forum:
Death Knights
03/04/10, 8:28 PM
Replies:
44
DK Mechanics Discussion
Views:
60,711
Posted By
Larisroth
DK Mechanics Discussion
I've been looking over the source code for some of our simulators and checking to see how much the agree on how our mechanics work. In general, the mechanics they use can differ in a lot of small...
Forum:
Death Knights
03/04/10, 7:28 PM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
If you have an idea of a spec you want to sim...
If you have an idea of a spec you want to sim with, but are considering moving around a couple of points, the StatTalentDPSValue button is useful as it'll tell you how much that final point of each...
Forum:
Death Knights
03/04/10, 6:14 PM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
Rather viable. Some sort of 2H build is of...
Rather viable. Some sort of 2H build is of course best in the BiS gear purely because Shadowmourne is by far the best weapon you can get. However, if you don't / won't get Shadowmourne then the 3...
Forum:
Death Knights
03/04/10, 12:39 AM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
The blood tap trick is a good trick, but isn't...
The blood tap trick is a good trick, but isn't really as effective as you seem to suggest.
Taking out all the other strikes etc, assuming you go BS BT (small pause for the UI) SS (with 2xD) and then...
Forum:
Death Knights
03/03/10, 4:37 PM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
Okay I found a couple of more bugs. One pretty...
Okay I found a couple of more bugs. One pretty minor:
the OHExpertise function in MainStats should like the MHExpertise be divided by 100. (compare lines 400 and 410).
The other is pretty major,...
Forum:
Death Knights
02/28/10, 10:10 PM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
FWIW I did some analysis on the various scaling...
FWIW I did some analysis on the various scaling factors, looking at the DPS increase with each stat rather than the ratio vs AP (which is what the EP value is). The numbers still come from the EP...
Forum:
Death Knights
02/28/10, 5:31 PM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
Endless Winter is pretty much the last place...
Endless Winter is pretty much the last place you'd take those points from, unless you want to drop the frost subspec.
You're better off dropping morbidity, necrosis or desolation. (and if you have A...
Forum:
Death Knights
02/28/10, 4:39 PM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
I did a few sims with DW unholy and it's...
I did a few sims with DW unholy and it's competitive at least. There's a couple of nasty bugs however, which are easy fixes but I've only just reported them.
Firstly, OH Fallen crusader is bugged...
Forum:
Death Knights
02/28/10, 4:23 PM
Replies:
1,164
Kahorie's DK simulator 2.0 Beta - Including Cataclysm.
Views:
766,292
Posted By
Larisroth
I've been trying out DW builds again. There's a...
I've been trying out DW builds again.
There's a couple of easy to fix bugs. Firstly OH Fallen crusader doesn't initialize correctly, as it's set to proc off main hand swings (in procs.vb from...
Forum:
Death Knights
02/25/10, 9:02 PM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
Interesting results there Consider. Bryntroll,...
Interesting results there Consider. Bryntroll, the Bone Arbiter is an unusual weapon. The proc + slightly faster speed probably skews things in the favour of the frost sub-spec. BiS sets...
Forum:
Death Knights
02/25/10, 4:59 PM
Replies:
3,498
Unholy Dps | 3.3.5, King of Anything
Views:
6,213,385
Posted By
Larisroth
I ran a few sims in the latest svn version of the...
I ran a few sims in the latest svn version of the simulator, to look at the new icy talons talent.
I used a twisting rotation with 45 extra rp per 45 seconds, and a slightly buffed version of my...
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