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Search: Posts Made By: Garithras
Forum: Druids 09/05/12, 8:08 AM
Replies: 723
Views: 283,792
Posted By Garithras
The math is simple. Each shred is one more rip...

The math is simple. Each shred is one more rip tick. According to simcraft as of this post...

rake (on hit) ~= 41998
shred ~= 34917 + rip tick ~= 31340 = 66257

At this point it is better to...
Forum: Druids 12/30/11, 11:05 AM
Replies: 215
Views: 2,430,688
Posted By Garithras
Don't forget haste breakpoints. Light Spirit has...

Don't forget haste breakpoints. Light Spirit has no haste, while Mindbender Lens does.

I don't know how AskMrRobot works, but even WrathCalcs could give similar results if you use equivalency point...
Forum: Druids 12/06/11, 8:21 AM
Replies: 215
Views: 2,430,688
Posted By Garithras
Instead of making yet another spot on the screen...

Instead of making yet another spot on the screen to look at, Inline Aura & OmniCC combine to put all of the pertinent information directly onto the action bar (they work fine with most bar mods)....
Forum: Druids 11/15/11, 11:23 AM
Replies: 514
Views: 10,066
Posted By Garithras
As far as I know, Rawr's modeling is not the...

As far as I know, Rawr's modeling is not the problem. Instead of bitching about how it sucks, how about we contribute a more accurate best-in-slot and rotation. Wrathcalcs is excellent, but there is...
Forum: The Dung Heap 02/24/11, 12:10 PM
Replies: 30,103
Views: 1,885,786
Posted By Garithras
Begging a Hand of Salvation off a nice paladin is...

Begging a Hand of Salvation off a nice paladin is about your only option. Sttomp, at least, has very low hit and expertise, which will tend toward irregular initial threat. I've basically come to...
Forum: Death Knights 09/22/09, 10:08 PM
Replies: 3,498
Views: 6,213,860
Posted By Garithras
Are you getting free RP from druids' Revitalize...

Are you getting free RP from druids' Revitalize (http://www.wowhead.com/?spell=48545)?
Forum: Death Knights 07/10/09, 10:49 AM
Replies: 3,089
Views: 2,635,296
Posted By Garithras
The "snares" do not count for the blood glyph on...

The "snares" do not count for the blood glyph on bosses.
Forum: The Dung Heap 07/09/09, 4:13 PM
Replies: 30,103
Views: 1,885,786
Posted By Garithras
Except that its the small series (see the massive...

Except that its the small series (see the massive disparity at the beginning of the graph?) that matters -- say two consecutive strikes immediately after an unavoidable spike, or three to four normal...
Forum: Death Knights 06/23/09, 8:05 PM
Replies: 3,089
Views: 2,635,296
Posted By Garithras
Am I missing something here? Unless there are...

Am I missing something here? Unless there are encounters in 3.2 which have reliable need for cooldowns every ~50 seconds (a mistake I'm hoping they won't make again), I don't see the 4pc being very...
Forum: Death Knights 05/10/09, 11:29 PM
Replies: 3,089
Views: 2,635,296
Posted By Garithras
Um, what? You are saying it is RNG-dependent...

Um, what? You are saying it is RNG-dependent because of rotation timing for DS or am I missing something? From recent parses I am getting about 2/3 overhealing on DS on the average, its not that...
Forum: Warriors 04/06/09, 6:54 PM
Replies: 2,213
Views: 1,671,850
Posted By Garithras
You might try EventAlert...

You might try EventAlert (http://wow.curse.com/downloads/wow-addons/details/event-alert.aspx) instead. It works just fine without any setup, but its pretty easy to change settings too. It's a real...
Forum: Warriors 04/02/09, 4:27 PM
Replies: 3,232
Views: 2,612,150
Posted By Garithras
Why is Quartz "junk?" It's always worked fine...

Why is Quartz "junk?" It's always worked fine for me, although I don't see it as truly necessary any more.
Forum: Warriors 03/11/09, 12:23 AM
Replies: 1,700
Views: 1,184,565
Posted By Garithras
Hit rating affects taunt. The cap is 8% (7% with...

Hit rating affects taunt. The cap is 8% (7% with a draenei in your group).
Forum: Warriors 03/10/09, 5:02 PM
Replies: 3,232
Views: 2,612,150
Posted By Garithras
Yes, and it scales exponentially if my late-night...

Yes, and it scales exponentially if my late-night math is accurate. I did some very basic estimation a few nights ago and had decided that it just had to be multiplicative, since that appeared to...
Forum: Warriors 02/23/09, 8:45 AM
Replies: 921
Views: 688,904
Posted By Garithras
While the issue may be valid, Blizzard can't...

While the issue may be valid, Blizzard can't afford to buff devastate in this way, simply because it would make devastate too powerful for dps specs. There are other possibilities that can increase...
Forum: Class Mechanics 11/20/08, 2:09 PM
Replies: 93
Views: 110,648
Posted By Garithras
I am unable to find the relevant thread (I swear...

I am unable to find the relevant thread (I swear its on here somewhere), but the last research I remember found that the cap was just barely over 6.5%, and probably not worth the stats to cap the...
Forum: Warriors 08/28/08, 2:50 PM
Replies: 4,239
Views: 1,105,779
Posted By Garithras
Read the...

Read the warning.

http://elitistjerks.com/f31/t23083-warrior_fury_dps_spreadsheet_2_4_a/

Edit: Heh, hot topic, now I look really slow.
Forum: Druids 07/29/08, 10:48 AM
Replies: 653
Views: 188,215
Posted By Garithras
There's plenty of possibility for my assumptions...

There's plenty of possibility for my assumptions to be wrong, but depending on when the -50% is applied, with some talent investiture the HT glyph is significantly more hps than plain Nourish. ...
Forum: Druids 07/14/08, 8:07 AM
Replies: 1,690
Views: 338,906
Posted By Garithras
Um. Just wake up or something? It only works in...

Um. Just wake up or something?

It only works in Moonkin Form.
Forum: Warriors 07/01/08, 8:23 AM
Replies: 3,508
Views: 677,173
Posted By Garithras
I've wondered the same thing. I've heard...

I've wondered the same thing. I've heard speculation that MS & BT share a cooldown, but I've seen no confirmation of that as of yet.
Forum: Warriors 05/07/08, 10:09 AM
Replies: 749
Views: 617,172
Posted By Garithras
I am currently at 6.5% (81 rating + 6 from...

I am currently at 6.5% (81 rating + 6 from Defiance) in my tanking gear. I am about to add the expertise belt, but here are a number of parses with 0 dodges at 6.5% (I've limited them to certain...
Forum: Warriors 01/08/08, 12:55 AM
Replies: 2,271
Views: 1,861,607
Posted By Garithras
While the druid in question indeed misunderstands...

While the druid in question indeed misunderstands the hit table, an equivalent percentage of dodge is better than parry simply because dodge also affects many spells, etc, that are not parry-able.
Forum: Warriors 12/04/07, 12:50 AM
Replies: 2,271
Views: 1,861,607
Posted By Garithras
I think you misunderstand his concern. He...

I think you misunderstand his concern. He believes that the reset=# behaves such that if you were to cast Shield Slam, the reset timer would start over at 0 again, and would again start over at the...
Forum: Warriors 12/04/07, 12:40 AM
Replies: 2,271
Views: 1,861,607
Posted By Garithras
Here are a couple more I haven't seen here yet. ...

Here are a couple more I haven't seen here yet. I really like to consolidate the number of buttons I need to have available, so my fingers don't need to reach any farther than absolutely necessary. ...
Forum: Class Mechanics 11/26/07, 1:12 PM
Replies: 1,082
Views: 412,257
Posted By Garithras
The slow swing speed of your 2-hander is going to...

The slow swing speed of your 2-hander is going to make it so that you can't execute often enough for it to be more powerful than slam, MS, etc. You can try dual wielding to even out your rage...
Forum: Class Mechanics 11/20/07, 1:09 PM
Replies: 64
Views: 39,967
Posted By Garithras
I won't deny that its most noticeable effect is...

I won't deny that its most noticeable effect is to increase threat, but if you're going to try and shoot me down please back it up with facts, not hearsay, or at least point to an error in my math or...
Forum: Class Mechanics 11/20/07, 9:30 AM
Replies: 64
Views: 39,967
Posted By Garithras
I would love to see a good mathematical theorem...

I would love to see a good mathematical theorem on this, as I think it's a little bit beyond me. The first part to clarify, however, is getting all the variables as accurate as possible. Most of...
Forum: Class Mechanics 10/07/07, 3:26 AM
Replies: 161
Views: 249,742
Posted By Garithras
No. I suppose I'm talking out of my ass because...

No. I suppose I'm talking out of my ass because I haven't actually tested this, but following the normal game rules, EA should overwrite the sunders, which causes Devastate to hit for less damage,...
Forum: Class Mechanics 10/01/07, 12:08 PM
Replies: 1,901
Views: 473,706
Posted By Garithras
Deep Wounds only ticks every 2 seconds. First...

Deep Wounds only ticks every 2 seconds. First crit starts the timer. If you have another crit within 2 seconds of the first, the timer restarts, and the first crit won't tick at all. The most...
Forum: Class Mechanics 09/27/07, 5:02 PM
Replies: 1,901
Views: 473,706
Posted By Garithras
If you are talking [Melee Combat] How does Flurry...

If you are talking [Melee Combat] How does Flurry Work? (http://elitistjerks.com/f31/t12720-melee_combat_how_does_flurry_work/p4/), then I have to disagree -- the thread did not come to a definitive...
Forum: Class Mechanics 09/27/07, 12:36 PM
Replies: 1,901
Views: 473,706
Posted By Garithras
It's been a while since I've read about this; am...

It's been a while since I've read about this; am I correct in saying that the theory behind it is that you can get extra flurried hits in if MH/OH are hitting simultaneously? And has it ever been...
Forum: Warriors 09/27/07, 12:16 AM
Replies: 4,239
Views: 1,105,779
Posted By Garithras
Let me try spelling it out a little differently. ...

Let me try spelling it out a little differently. Total threat = (damage + bonus) * modifiers. We can agree on this, yes? HS threat = (damage + 176 [bonus damage] + 196 [threat bonus]) * mods. ...
Forum: Class Mechanics 09/22/07, 9:49 AM
Replies: 1,901
Views: 473,706
Posted By Garithras
I made a fix for this a few pages back that you...

I made a fix for this a few pages back that you can use until dr_AllCOM3 implements something.

http://elitistjerks.com/480381-post1697.html
Forum: Class Mechanics 09/18/07, 9:54 AM
Replies: 1,901
Views: 473,706
Posted By Garithras
It's good to see the old, incomplete, buggy...

It's good to see the old, incomplete, buggy spreadsheet being put to rest. I tried to make a go at it once, but I'm afraid this kind of advanced spreadsheet work is above my meager skills.

I have...
Forum: Class Mechanics 06/27/07, 7:47 AM
Replies: 403
Views: 98,401
Posted By Garithras
I've been considering respeccing my feral druid...

I've been considering respeccing my feral druid alt to resto with the change to lifebloom in 2.1, and was looking into how to rate gear. So far, my searching has proven insufficient to find a...
Forum: Class Mechanics 06/10/07, 11:20 PM
Replies: 16
Views: 3,670
Posted By Garithras
I won't pretend to be a tank with tons of...

I won't pretend to be a tank with tons of end-game experience, but it seems to me that the 'sweet spots', as it were, should be collected in two different sets -- so you look to be going the right...
Forum: Class Mechanics 05/31/07, 3:47 PM
Replies: 68
Views: 8,817
Posted By Garithras
You, uh, care to back that one up?

You, uh, care to back that one up?
Forum: Class Mechanics 05/28/07, 6:09 PM
Replies: 1,408
Views: 255,263
Posted By Garithras
There are two things to look at for tank...

There are two things to look at for tank survivability: spike damage and overall damage. The former can be compensated for to an extent by better healers, and the latter by better-geared...
Showing results 1 to 38 of 38