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Search: Posts Made By: tetracycloide
Forum: Rogues 11/03/09, 4:01 PM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
No, the variance does not work equally both ways...

No, the variance does not work equally both ways because the stats are not normally distributed random variables. They are not perfectly moddled as bell curves, this model is an aproximation...
Forum: Rogues 11/03/09, 2:27 PM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
This is exactly my point. Modeling every stat:...

This is exactly my point. Modeling every stat: miss, crit, glance, and dodge as a bell curve where each stat is an independant variable is wrong because it's a one roll system but the spreadsheets...
Forum: Rogues 11/03/09, 10:29 AM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
While it is true that the RNG does not affect the...

While it is true that the RNG does not affect the crit cap it is not true that it has no effect on the value of the stat outside what is already modeled in the averages of the sheet. Because the...
Forum: Death Knights 11/02/09, 12:57 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
I'm not so sure that GoDD would even be better...

I'm not so sure that GoDD would even be better with the target switching and DPS pauses. If the switches and pauses are long enough to reset ICDs and CDs or a tracker is used for them to help sync...
Forum: Death Knights 11/02/09, 12:51 PM
Replies: 3,498
Views: 6,224,869
Posted By tetracycloide
Actually simple target switching and time off...

Actually simple target switching and time off target doesn't eliminate the possibility of rolling buffed diseases by itself. The difference between rolling the diseases for 4 mins and rolling them...
Forum: Death Knights 10/22/09, 12:20 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
I think the amount that is being sacrificed is...

I think the amount that is being sacrificed is where we disagree then because I would disinclined to describe loosing a HS every 12 runes from using Pest that early as not 'much at all.' If you're...
Forum: Death Knights 10/22/09, 9:28 AM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
I see this thrown around a lot as a 'good'...

I see this thrown around a lot as a 'good' indicator of when Pest should be used but 3 seconds is astronomically high. Unless something else, fight mechanic wise, would prevent you from doing so 1...
Forum: Death Knights 10/19/09, 10:47 AM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
GoD's rolling disease mechanic lends itself best...

GoD's rolling disease mechanic lends itself best to gemming for strength due to the nature of the fallen crusader runeforge. The extra HS does mean GoD scales better with ArP than GoDD but it...
Forum: Rogues 10/14/09, 9:37 AM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
Thanks but that's not what I was addressing, not...

Thanks but that's not what I was addressing, not even remotely. It's patently obvious that if rupture doesn't have time to resolve evicerate will deal more DPS if it has been speced for or not. I...
Forum: Rogues 10/13/09, 12:45 PM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
Why? The difference between continuous and...

Why? The difference between continuous and discoutinuous combat is relevant for DP vs. wound/instant because DP has a build up time that reduces DPS when interupted. For rupture and eviscerate...
Forum: Rogues 10/08/09, 11:59 AM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
This is not entirely correct. Expertise and hit...

This is not entirely correct. Expertise and hit are unique among DPS stats in that they both increase average DPS and decrease variance in DPS. So it's not accurate to say that expertise has no...
Forum: Death Knights 09/25/09, 9:00 AM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
Try: DS PS IT HS HS (HoW, Ghoul) DC HS HS DS HS...

Try:
DS PS IT HS HS (HoW, Ghoul) DC
HS HS DS HS DC Pest
DS HS HS HS HS DC

This is basically the same advice I gave Aten earlier only your rotation has the DSs in different places.
Forum: Death Knights 09/24/09, 2:50 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
You're hitting Pest to early the first time. Try...

You're hitting Pest to early the first time. Try saving the first Pestilance until diseases have nearly run out, even after the dump phase, so that they stay up for the enitre second rotation like...
Forum: Death Knights 09/22/09, 10:12 AM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
Alright that's enough. Five posters have quoted...

Alright that's enough. Five posters have quoted and responded to Defyapathy on the issue of hit/expertise gemming, 4 with more or less word for word copies of one another. We're all clear on the...
Forum: Rogues 09/17/09, 3:15 PM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
If you still have DP applied (I belive it is auto...

If you still have DP applied (I belive it is auto applied in the default gearset on the Beta 4 sheet) haste should show small diminishing returns to scale as each additional point in haste adds less...
Forum: Death Knights 09/01/09, 4:02 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
You could save yourself the trouble of doing in...

You could save yourself the trouble of doing in game tests by running some searches on the forums. The implications of an armor pen cap and the possibility that it meant either taking the target to...
Forum: Death Knights 08/31/09, 2:28 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
The character sheet truncates expertise, the...

The character sheet truncates expertise, the actual dodge calculations do not. This has been well documented on the rogue boards and there was something of a stir over AEP values when this fact was...
Forum: Death Knights 08/31/09, 1:45 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
What, exactly, is meant by this?

What, exactly, is meant by this?
Forum: Death Knights 08/28/09, 4:14 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
Try shifting the P in the first and second cycles...

Try shifting the P in the first and second cycles to something more like this:

IT-PS-HS-HS-DS-Dump-DS-HS-HS-HS-Dump Pest

HS-HS-HS-HS-DS-Dump-DS-HS-HS-HS-Dump Pest

On the first two...
Forum: Death Knights 08/28/09, 11:29 AM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
When the latest results of GoD showing promise of...

When the latest results of GoD showing promise of DPS gains it might be worth considering trying to peg Str and Arpen EP given rolling diseases and fallen crusader. It's possible there is an...
Forum: Death Knights 08/27/09, 11:34 AM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
Doesn't the 21 sec duration of the diseases more...

Doesn't the 21 sec duration of the diseases more or less dictate that you P once per rotation no matter what? I suppose if you timed everything perfectly you could pull of using P at the very very...
Forum: Death Knights 08/25/09, 4:30 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
Where in your calculations do you account for the...

Where in your calculations do you account for the extra percentage of a DC that's added via sudden doom by HSing one additional time? It doesn't look like they take rolling diseases into account...
Forum: Death Knights 08/25/09, 1:24 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
Technically you loose a HS somewhere in the...

Technically you loose a HS somewhere in the rotation to cast Pest so it's better to think, in terms of net changes, that IT and PS are being replaced with HS and Pest.
Forum: Death Knights 08/25/09, 1:16 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
That doesn't make any sense. Let's look at a...

That doesn't make any sense.

Let's look at a full rotation's available runes:

4xUnholy
4xFrost
4xBlood

Now with 2 DS, the number in the standard rotation, a full rotation's available runes becomes:
Forum: Death Knights 08/25/09, 12:11 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
How does GoDisease give an extra DS? Without the...

How does GoDisease give an extra DS?

Without the glyph the rotation would be:
PS IT HS HS DS
DS HS HS HS HS

for 6xHS 2xDS PS and IT

With the glyph the rotation would be:
Forum: Rogues 08/17/09, 10:11 AM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
If the spreadsheet is telling you that agility is...

If the spreadsheet is telling you that agility is superior now and it will likely remain superior when you make upgrades in the future that feature more hit then I don't see how you can go wrong with...
Forum: Death Knights 08/12/09, 4:09 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
An alternative to that would be adjusting the...

An alternative to that would be adjusting the spec to increase diseases durations. I don't know though, these solutions both seem to patently obvious that they couldn't possibly work...
Forum: Death Knights 07/21/09, 9:07 AM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
I cannot speak for the existing sims, having not...

I cannot speak for the existing sims, having not seen their code, but it is entirely possible for a sim to run DPS for hours by rerunning the first 2-3 mins of a fight over and over and over again. ...
Forum: Death Knights 07/20/09, 9:03 AM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
It's important to remember that using glyph of...

It's important to remember that using glyph of disease does not obviate the ability to apply diseases manually. Furthermore target switches, assuming they're close enough together, might be even...
Forum: Death Knights 07/17/09, 1:21 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
There are very few situations where enough AoE...

There are very few situations where enough AoE opportunities arise for Pestilence to be better but not enough AoE opportunities arise to make simply switching to an alternate unholy spec.

I'm not...
Forum: Rogues 07/16/09, 9:02 AM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
Berserking is a proc, however, and not "DPS on...

Berserking is a proc, however, and not "DPS on demand." Statisticly the value of berserking varies very little with changes in player behaviour simply because it is not readily predictable. Even...
Forum: Rogues 06/12/09, 11:19 AM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
What offhand were you using for the comparisons?

What offhand were you using for the comparisons?
Forum: Death Knights 06/08/09, 11:57 AM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
I guess what bothers me is the repeated citing of...

I guess what bothers me is the repeated citing of sources like 'pesonal success' and parses as if they were more than just anacdotal evidence; it's not strictly limited to the Str vs ArPen inflection...
Forum: Death Knights 06/08/09, 9:23 AM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
It's hard to read 'had personal success' without...

It's hard to read 'had personal success' without getting the impression that conclusions are being drawn from WWS reports or training dummy sessions which are both highly anacdotal. We know there is...
Forum: Death Knights 06/04/09, 5:53 PM
Replies: 1,423
Views: 2,668,156
Posted By tetracycloide
I don't think that HSx2 is exactly the gain. ...

I don't think that HSx2 is exactly the gain. Take the standard rotation:

IT PS HS HS DS
DS HS HS HS HS
repeat

So 6xHS 2xDS 1xIT 1xPS

No convert it to a pestilance rotation:
Forum: Rogues 06/01/09, 3:02 PM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
No, I actually do not have to consider this at...

No, I actually do not have to consider this at all. I do not write the sheets maintained in this thread so that consideration is entirely up to Ald; they are, after all, his sheets. I'm just here...
Forum: Rogues 06/01/09, 12:30 PM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
Don't combat potency and focused attacks make a...

Don't combat potency and focused attacks make a case for dependence between almost all procs? If hit/expertise/agility/crit procs change the rate at which a rogue regenerates energy then they also...
Forum: Death Knights 05/28/09, 1:53 PM
Replies: 840
Views: 709,161
Posted By tetracycloide
It's important to remember why this is so. A...

It's important to remember why this is so. A properly coded simulation run for a long enough duration is the be-all-end-all on average DPS. Average DPS, however, is not the only metric that's...
Forum: Death Knights 05/27/09, 9:19 AM
Replies: 840
Views: 709,161
Posted By tetracycloide
There is no 'best' tool for polling boss DPS,...

There is no 'best' tool for polling boss DPS, they are all equally flawed by their short duration and small sample size. Average DPS is average DPS, the fact that their are players who have not...
Forum: Death Knights 05/26/09, 2:24 PM
Replies: 840
Views: 709,161
Posted By tetracycloide
Theory models the average case and while it is...

Theory models the average case and while it is true that increasing the average always means doing more DPS on average this ignores the purpose of DPS. Take the following as an example:

A guild is...
Forum: Rogues 05/26/09, 2:06 PM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
Strictly speaking the theorcraft numbers for...

Strictly speaking the theorcraft numbers for combat cooldowns show the minimum value of cooldowns by averaging the effect over the duration, not the optimal value. In actual play the value of a...
Forum: Death Knights 05/22/09, 4:20 PM
Replies: 840
Views: 709,161
Posted By tetracycloide
It's actually rather easy to think of a scenario...

It's actually rather easy to think of a scenario as a DK where one would gem for expertise rather than STR. With low level gear and in 10 man runs the DK is likely the only source of the AP buff via...
Forum: Rogues 05/21/09, 2:50 PM
Replies: 1,931
Views: 1,582,475
Posted By tetracycloide
That is totally right, I rechecked the mechanics...

That is totally right, I rechecked the mechanics and poisons do not work the way I discribed. At worst poping a haste buff with the envenom buff up is a DPS wash if no extra hits within the buff...
Forum: Rogues 05/21/09, 10:49 AM
Replies: 1,931
Views: 1,582,475
Posted By tetracycloide
For auto attacks my instinct is that this is a...

For auto attacks my instinct is that this is a wash, perhaps a slight DPS gain. The haste will reduce the % chance to poison but the overlapping effect with the envenom buff might result in a DPS...
Forum: Death Knights 05/19/09, 9:10 AM
Replies: 840
Views: 709,161
Posted By tetracycloide
In addition to the 6200 AP threshold having never...

In addition to the 6200 AP threshold having never actually been real ArP has not yet been nerfed and the meaning of 'capped at 100%' is not yet clear.
Forum: Rogues 05/18/09, 3:39 PM
Replies: 1,931
Views: 1,582,475
Posted By tetracycloide
Has the interaction between the rockets damage...

Has the interaction between the rockets damage effect and rogue talents been throughly investigated? Death Knights with engineering are asking similar questions and have concluded that several Death...
Forum: Death Knights 05/18/09, 3:35 PM
Replies: 840
Views: 709,161
Posted By tetracycloide
This is no fixed value of AP where ArP > Str. ...

This is no fixed value of AP where ArP > Str. The value of each stat varies relative to one another with each other and with every other stat. Stacking more crit, for example, will tend to make Str...
Forum: Rogues 05/18/09, 1:03 PM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
I'm sure Ald plans to update the sheet to reflect...

I'm sure Ald plans to update the sheet to reflect whatever mechanics exist in any future release he plays in but presently capping ArPen at 100% and armor value of the target must be >=0 are not...
Forum: Rogues 05/12/09, 2:16 PM
Replies: 3,201
Views: 3,819,768
Posted By tetracycloide
I belive that the second point here negates the...

I belive that the second point here negates the first in some cases. If the assumption that expertise capping is necessary or optimal is made and a given gearset caps expertise via gems then the EP...
Forum: Death Knights 05/06/09, 3:22 PM
Replies: 840
Views: 709,161
Posted By tetracycloide
If Str and ArP have equal weight and fallen...

If Str and ArP have equal weight and fallen crusader has an uptime of 30%, which I belive is on the low side, a death knight would need only 1334 Str for fallen crusader to be better than the 120 ArP...
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