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Search: Posts Made By: Caltiom
Forum: Paladins 05/16/13, 11:40 AM
Replies: 635
Views: 549,135
Posted By Caltiom
You're spot on about the reasons for the big...

You're spot on about the reasons for the big default stat deltas ( 1000 @90 ). The problem with the statistical error is that it decreases with the square root of the number of iterations, so you...
Forum: Paladins 03/13/13, 10:56 AM
Replies: 635
Views: 549,135
Posted By Caltiom
That's not how RPPM was previously advertised and...

That's not how RPPM was previously advertised and worked. It did not use the "time-since-last-proc", but instead the "time-since-last-proc-chance". So as long as you try to proc the trinket...
Forum: Monks 03/06/13, 3:01 PM
Replies: 558
Views: 316,603
Posted By Caltiom
Yes it does. It's modelled as a ticking action...

Yes it does. It's modelled as a ticking action with 4 ticks, on each tick executing a direct damage spell which does the damage. There was a bug until yesterday, where it didn't do much damage. But...
Forum: Warriors 03/06/13, 2:37 AM
Replies: 539
Views: 565,680
Posted By Caltiom
You can checkout the statistical details (...

You can checkout the statistical details ( stddev, or the "stable" range ( quantille(0.95) - quantille( 0.05 ) ) ) to get hard numbers on the variation. SimulationCraft doesn't average everything...
Forum: Monks 02/20/13, 12:41 PM
Replies: 558
Views: 316,603
Posted By Caltiom
SimulationCraft is a robot, sure. But it has very...

SimulationCraft is a robot, sure. But it has very very poor random reaction time and it therefore can usually handle haste much worse than a good player can. There are settings to make the reaction...
Forum: Monks 01/07/13, 2:16 AM
Replies: 558
Views: 316,603
Posted By Caltiom
Yes: The line...

Yes: The line actions+=/tigereye_brew,if=!buff.tigereye_brew_use.up&buff.tigereye_brew.react=10
( Which activated if you can react to exactly 10 stacks, which was ok in 5.1 )

needs to be changed to...
Forum: Monks 01/05/13, 3:44 AM
Replies: 558
Views: 316,603
Posted By Caltiom
To be more precise: The TEB damage increase (...

To be more precise: The TEB damage increase ( from the buff you get after consuming the built-up stacks ) was NEVER implemented in SimC before my bugfix. So even non-ptr monks got a ~ 7% damage...
Forum: Warriors 12/02/12, 7:09 PM
Replies: 139
Views: 172,725
Posted By Caltiom
I just made some changes to the SimC absorb buff...

I just made some changes to the SimC absorb buff system ( not yet commited ), changing it so that the players ( eg. the tank ) have a dynamic absorb buff list.

Unfortunately that changed the absorb...
Forum: Public Discussion 12/02/12, 4:43 PM
Replies: 616
Views: 240,002
Posted By Caltiom
510-2 or higher should support Item upgrades, all...

510-2 or higher should support Item upgrades, all of them and with correct numbers ( hopefully ).
A few points to know about item upgrades in SimC:
* You absolutely must specify a item id, or we...
Forum: Mages 12/02/12, 1:34 PM
Replies: 1,672
Views: 1,153,675
Posted By Caltiom
As Spacedonkey says, in most circumstances the...

As Spacedonkey says, in most circumstances the relative position of your stat weights will be the same, unless you change/reforge large amounts of stats.

If you really are in a situation, where the...
Forum: Warriors 10/28/12, 3:38 AM
Replies: 539
Views: 565,680
Posted By Caltiom
Fixed in r14501 - simulationcraft - World of...

Fixed in r14501 - simulationcraft - World of Warcraft DPS Simulator - Google Project Hosting (http://code.google.com/p/simulationcraft/source/detail?r=14501) . Great that you found out about...
Forum: Druids 10/25/12, 2:21 AM
Replies: 136
Views: 213,386
Posted By Caltiom
SimulationCraft mostly gets its damage formulas...

SimulationCraft mostly gets its damage formulas from the WoW InGame tooltips. There is the possibility to look at the action details in a SimC html report, where you can look at and double check if...
Forum: Warriors 09/13/12, 5:13 PM
Replies: 539
Views: 565,680
Posted By Caltiom
You should be able to observe the difference in...

You should be able to observe the difference in the detailed Shield Barrier results between the actual amount ( the actual amount of absorbtion used by the warrior to mitigate physical hits on him )...
Forum: Public Discussion 07/22/12, 3:35 AM
Replies: 616
Views: 240,002
Posted By Caltiom
SimulationCraft 503-2 Beta...

SimulationCraft 503-2 Beta (http://code.google.com/p/simulationcraft/downloads/list) was just released. It is built with Beta Build 15882 data, and includes our new MoP Logo.

Besides updates and...
Forum: Hunters 07/09/12, 9:36 AM
Replies: 230
Views: 165,322
Posted By Caltiom
The first 20 stamina in WoW have always only been...

The first 20 stamina in WoW have always only been giving 1 Health / Stamina.

So 146663 + ( 152 - 20 ) * 14 + 20 * 1 = 148531
Forum: Hunters 07/08/12, 4:59 AM
Replies: 230
Views: 165,322
Posted By Caltiom
Already done: sc_extra_data.inc - simulationcraft...

Already done:
sc_extra_data.inc - simulationcraft - World of Warcraft DPS Simulator - Google Project Hosting...
Forum: Priests 06/27/12, 10:32 AM
Replies: 10
Views: 10,795
Posted By Caltiom
Latest findings about Shadow Word: Insanity: -...

Latest findings about Shadow Word: Insanity:

- Damage modifiers from multiple dots are additive to one another.
- It can proc Dragonwrath Tarecgosa's Rest. Similar to Devouring Plague, such a proc...
Forum: Public Discussion 06/27/12, 10:22 AM
Replies: 616
Views: 240,002
Posted By Caltiom
SimulationCraft 501-8 Beta with Patch 15781 DBC...

SimulationCraft 501-8 Beta with Patch 15781 DBC data has been released (http://code.google.com/p/simulationcraft/downloads/list). Supported modules are: Druid ( Balance, Feral ), Paladin (...
Forum: Priests 06/20/12, 5:03 AM
Replies: 10
Views: 10,795
Posted By Caltiom
Work on the Level 90 talents is progressing. Even...

Work on the Level 90 talents is progressing. Even though Cascade probably is the most complicated action we ever put into SimulationCraft, it seems to work fine now. Ghostcrawler was so kind to...
Forum: Priests 06/08/12, 6:32 PM
Replies: 10
Views: 10,795
Posted By Caltiom
Yes you're interpreting that correctly. Just...

Yes you're interpreting that correctly.

Just looking roughly at the resource timeline, the priest ends the fight with 60-70% health, without T13_2pc that might come out at around 50%. I think that...
Forum: Priests 06/07/12, 5:07 AM
Replies: 10
Views: 10,795
Posted By Caltiom
No, it is not yet accurate. We just started...

No, it is not yet accurate. We just started looking at the SW: D backlash implementation, and it was still using the old cataclysm one.

Our findings so far:
- Backlash isn't increased when you crit...
Forum: Public Discussion 06/03/12, 3:20 AM
Replies: 616
Views: 240,002
Posted By Caltiom
SimulationCraft 501-4 Beta with Patch 15739 DBC...

SimulationCraft 501-4 Beta with Patch 15739 DBC data has been released (http://code.google.com/p/simulationcraft/downloads/list). Supported modules still are: Druid, Paladin, Priest, Shaman and...
Forum: Priests 05/25/12, 8:17 AM
Replies: 10
Views: 10,795
Posted By Caltiom
While discussing the exact behavior of...

While discussing the exact behavior of Dragonwrath Tarecgosa's Rest on spells with both direct and tick damage components, Althor stumbled over a problem this causes on Devouring Plague, our biggest...
Forum: Public Discussion 05/20/12, 2:04 PM
Replies: 616
Views: 240,002
Posted By Caltiom
We just released SimulationCraft 501-2 Beta...

We just released SimulationCraft 501-2 Beta (http://code.google.com/p/simulationcraft/downloads/list) with Beta Build 15699 data and updated mechanics for the supported classes. Supported modules...
Forum: Public Discussion 05/15/12, 3:55 PM
Replies: 616
Views: 240,002
Posted By Caltiom
SimulationCraft 501-1 Beta has been released...

SimulationCraft 501-1 Beta has been released (http://code.google.com/p/simulationcraft/downloads/list). Supported modules are: Druid, Paladin, Priest, Shaman and Warlocks.

The release notes contain...
Forum: Priests 05/15/12, 2:03 AM
Replies: 10
Views: 10,795
Posted By Caltiom
The current report is using the old 4.3 profile,...

The current report is using the old 4.3 profile, slightly modified to now have 15% spell hit instead of 17% and reforged out of mastery as much as possible ( gear_mastery_rating=620 ).

I also want...
Forum: Priests 05/15/12, 1:39 AM
Replies: 10
Views: 10,795
Posted By Caltiom
SimulationCraft for ShadowPriests (PandaEdition)

There now is a Shadow Priest report (http://simulationcraft.org/501/Priest_Shadow_T13H.html) available at simulationcraft.org (http://www.simulationcraft.org/). It will be updated automatically...
Forum: Public Discussion 05/14/12, 1:19 PM
Replies: 616
Views: 240,002
Posted By Caltiom
The development for SimulationCraft - Mists of...

The development for SimulationCraft - Mists of Pandaria is well underway, we have Shadow Priests, Warlocks, Shamans, Druids and Paladins in a pretty solid state, and intend to do a beta release of...
Forum: Warlocks 05/13/12, 12:58 AM
Replies: 526
Views: 593,974
Posted By Caltiom
The timelines are averaged over iterations, yes....

The timelines are averaged over iterations, yes. ( And they are also adjusted for the fact that not all iterations last equally long at the end, needs some trickery so that everything looks fine...
Forum: Monks 05/11/12, 4:26 AM
Replies: 571
Views: 490,255
Posted By Caltiom
SimulationCraft is looking for new class...

SimulationCraft is looking for new class developers, especially someone for Monks.

Besides the known user-specifing advantages of SimC, we can offer a potential developer a very easy plattform to...
Forum: Mages 01/12/12, 3:26 AM
Replies: 783
Views: 3,966,406
Posted By Caltiom
I'd advise you to compare multiple specs and...

I'd advise you to compare multiple specs and their dps range, instead of calculating it just for Fire Mages and guessing from there that it is much higher than others.

First, use the average_range=0...
Forum: Public Discussion 12/21/11, 5:18 PM
Replies: 616
Views: 240,002
Posted By Caltiom
We created a spin-off for a Star Wars: The Old...

We created a spin-off for a Star Wars: The Old Republic SimulationCraft at simulationcraft-swtor - Star Wars: The Old Republic DPS Simulator - Google Project Hosting...
Forum: Mages 12/15/11, 5:06 PM
Replies: 783
Views: 3,966,406
Posted By Caltiom
First, please use buff.tier13_2pc.react>=10 for a...

First, please use buff.tier13_2pc.react>=10 for a buff with proc chance < 100% ( which is the case for Fire, but not for Arcane here )

For Fire the this condition really is only important for the...
Forum: Mages 12/15/11, 4:55 AM
Replies: 783
Views: 3,966,406
Posted By Caltiom
This is not correct. You can easily test this by...

This is not correct.

You can easily test this by casting scorch until you have a crit ( to set up the first crit, reduce testing time ). If you have one, cast a Fireball followed by a Pyroblast. If...
Forum: Mages 12/08/11, 8:40 AM
Replies: 433
Views: 2,302,998
Posted By Caltiom
Tier13 4pc

Regarding Tier13 4pc, this is more or less a answer to a post from Maje in the Fire Mage thread (http://elitistjerks.com/f75/t110326-cataclysm_fire_mage_compendium/p28/#post2058164), but the more...
Forum: Mages 12/05/11, 3:05 PM
Replies: 442
Views: 578,823
Posted By Caltiom
I have to disagree with your observations. Both...

I have to disagree with your observations. Both Arcane and Fire talented, unglyphed Mirror Images cast Blast, 3xFB, Blast, 3xFB, Blast, 3x FB, Blast, 2x FB. I updated SimC to exactly reflect this, as...
Forum: Hunters 11/28/11, 11:17 AM
Replies: 833
Views: 834,630
Posted By Caltiom
Wowhead ( and thus possibly WoW Ingame too )...

Wowhead ( and thus possibly WoW Ingame too ) seems to report the maximum tick damage of Explosive Shot, not it's average.
If you look at Explosive Shot - Spell - World of Warcraft...
Forum: Hunters 11/27/11, 4:49 AM
Replies: 833
Views: 834,630
Posted By Caltiom
Lokrick, when comparing SimC to FD I recommend...

Lokrick, when comparing SimC to FD I recommend the settings max_time=300 and fixed_time=1 to get a exact 5min fight without the default combat variation and target health...
Forum: Public Discussion 11/08/11, 1:30 AM
Replies: 616
Views: 240,002
Posted By Caltiom
Yes, we will, at least for classes with an active...

Yes, we will, at least for classes with an active developer or if there are well-maintained BiS lists somewhere here on EJ.

Can't promise anything about the other specs, but possibly someone will...
Forum: Mages 10/28/11, 4:14 AM
Replies: 442
Views: 578,823
Posted By Caltiom
Thanks a lot for all the tests. I never replied,...

Thanks a lot for all the tests. I never replied, but the changes from your previous post are included into SimulationCraft. The next release will be with the correct DTR mechanics enabled, and we...
Forum: Warlocks 10/19/11, 1:21 AM
Replies: 824
Views: 2,005,678
Posted By Caltiom
HoG aura is only counted for the Warlock casting...

HoG aura is only counted for the Warlock casting the HoG, not even for fellow Demonology Warlocks.

Shadowflame DPET is combined in the parent Stats "shadowflame", so you'll only see it's school...
Forum: Death Knights 10/12/11, 3:30 AM
Replies: 577
Views: 2,072,791
Posted By Caltiom
SimulationCraft is always looking for more Dev's...

SimulationCraft is always looking for more Dev's to improve its class modules and/or BiS reports, or just more bug reports & suggestions for it. Even though you're right that not all modules always...
Forum: Hunters 10/07/11, 8:01 PM
Replies: 214
Views: 285,424
Posted By Caltiom
Tier13

I created a simple report at Simulationcraft.org (http://simulationcraft.org/430/Hunter_T13N.html) simulating Hunters in T12 heroic gear, but with their tier12 set bonus disabled and tier13...
Forum: Hunters 09/26/11, 5:23 PM
Replies: 644
Views: 2,642,913
Posted By Caltiom
Hunter Tier12 4pc bug as well Tier13 set bonuses...

Hunter Tier12 4pc bug as well Tier13 set bonuses have been included into SimulationCraft. (http://code.google.com/p/simulationcraft/source/detail?r=9690)

I assumed tier13 4pc is triggered on execute...
Forum: Mages 09/22/11, 3:56 PM
Replies: 442
Views: 578,823
Posted By Caltiom
Dragonwrath Tarecgosa's Rest is halfway...

Dragonwrath Tarecgosa's Rest is halfway implemented in Simulationcraft and we would like to enable it for the next release.

Many questions remain unanswered though, and unfortunately the available...
Forum: Priests 09/15/11, 9:47 AM
Replies: 63
Views: 56,303
Posted By Caltiom
I added a new report...

I added a new report (http://simulationcraft.org/420/Warrior_Tank.html) to show the things Simulationcraft is capable of regarding target options, tank mechanics and newly introduced overheal...
Forum: Priests 09/15/11, 3:48 AM
Replies: 63
Views: 56,303
Posted By Caltiom
Try something like...

Try something like this:

enemy=Ragnaros
target_initial_health_percentage=38
target_death_pct=8
max_time=100
vary_combat_length=0

Without the initial_target_health, the sim tries to dynamically...
Forum: Priests 09/06/11, 2:56 AM
Replies: 63
Views: 56,303
Posted By Caltiom
That´s because of the child/parent stats system...

That´s because of the child/parent stats system simulationcraft has. If you just add up all stats together you will double count the child stats.

In the case of discipline priests, Divine Aegis is...
Forum: Warlocks 09/01/11, 4:42 AM
Replies: 824
Views: 2,005,678
Posted By Caltiom
In the end it is always better to compare 2...

In the end it is always better to compare 2 simulations with different gear and compare the 2 dps results you get. ( Don't forget to check if the difference is statistically significant ). There are...
Forum: Priests 08/06/11, 4:53 AM
Replies: 63
Views: 56,303
Posted By Caltiom
Have a look at sc_target.cpp - simulationcraft -...

Have a look at sc_target.cpp - simulationcraft - World of Warcraft DPS Simulator - Google Project Hosting (http://code.google.com/p/simulationcraft/source/browse/trunk/engine/sc_target.cpp) for the...
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