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Posts Made By:
Rebi
Forum:
Public Discussion
08/02/06, 3:30 PM
Replies:
140
Why did you roll the race you are?
Views:
12,886
Posted By
Rebi
Human Female was the best looking sprite on...
Human Female was the best looking sprite on Alliance side. Also, I had been planning on rolling a human (or half human) rogue ever since I first heard of MMOs if I ever got one.
Forum:
Public Discussion
07/14/06, 4:44 AM
Replies:
691
Patch 1.12(Rogue review) Speculations
Views:
67,841
Posted By
Rebi
Tell me about it, makes a change I have to admit...
Tell me about it, makes a change I have to admit :D
I have one sadness about this which is Seal Fate and the rest of the expensive Assasination talents don't get any love.
The way I thought to...
Forum:
Public Discussion
07/13/06, 6:04 PM
Replies:
301
'3' is the best button bind
Views:
24,344
Posted By
Rebi
` is my Slice and Dice key. Interestingly...
` is my Slice and Dice key.
Interestingly enough, I use 2 for Sinister Strike which isn't my premier ability but when I was specced for swords, I bound Sinister Strike to 3 and used that. E and Q...
Forum:
Public Discussion
07/13/06, 5:23 PM
Replies:
301
'3' is the best button bind
Views:
24,344
Posted By
Rebi
3 = Backstab
3 = Backstab
Forum:
Public Discussion
07/13/06, 1:40 PM
Replies:
691
Patch 1.12(Rogue review) Speculations
Views:
67,841
Posted By
Rebi
And a quote from my realm's chatroom: But in all...
And a quote from my realm's chatroom:
But in all seriousness, this is a great start. It's totally different from the first (lacklustre) preview, quite like what happened with the Mage one.
Forum:
Public Discussion
07/10/06, 2:07 PM
Replies:
691
Patch 1.12(Rogue review) Speculations
Views:
67,841
Posted By
Rebi
Good Game; I guess Rogues are officially now...
Good Game; I guess Rogues are officially now ruined. Congrats Warriors on your weapons, I guess it's DKP saving time for me. What are the odds that there's going to be a re-think?
Forum:
Public Discussion
07/09/06, 4:28 AM
Replies:
14
Boss level masking
Views:
2,811
Posted By
Rebi
Er, Crushing blows happen on you from mobs equal...
Er, Crushing blows happen on you from mobs equal level and above.
I remember Luci wasn't marked for a while and was only level 61 (maybe 62), but I was shocked to see he had become Bossmarked when I...
Forum:
Public Discussion
07/07/06, 6:28 AM
Replies:
691
Patch 1.12(Rogue review) Speculations
Views:
67,841
Posted By
Rebi
Speccing 16/8/10 puts daggers on par with 16(or...
Speccing 16/8/10 puts daggers on par with 16(or 0)/2/0 for swords.
Both Combat Daggers and Swords fill most of the rest in the Combat tree because of DW Spec and Weapon Specs, giving all Daggers 10...
Forum:
Public Discussion
07/07/06, 6:22 AM
Replies:
691
Patch 1.12(Rogue review) Speculations
Views:
67,841
Posted By
Rebi
No, it's like having to spend 34 Talent points to...
No, it's like having to spend 34 Talent points to make your fireball not a waste of time compared with a Frostbolt with 0 (well, 2) talent points spent in it.
It would make 30/20+1 viable as well as...
Forum:
Public Discussion
07/07/06, 4:32 AM
Replies:
691
Patch 1.12(Rogue review) Speculations
Views:
67,841
Posted By
Rebi
The problem I see with this is technical rather...
The problem I see with this is technical rather than anything else. Have Blizzard implemented anything which gets it's numbers from a stat derived from something with a time element? I guess it...
Forum:
Public Discussion
07/06/06, 4:00 PM
Replies:
691
Patch 1.12(Rogue review) Speculations
Views:
67,841
Posted By
Rebi
Is the 10% scaling 10% of your +damage stat, or...
Is the 10% scaling 10% of your +damage stat, or 10% of what an instant spell would get?
The 100 Agility to 1 damage seems like a bit of an exaggeration, but if it were something like 100 Agility to...
Forum:
Public Discussion
07/06/06, 3:54 AM
Replies:
691
Patch 1.12(Rogue review) Speculations
Views:
67,841
Posted By
Rebi
Some of us would prefer proper scaling, even if...
Some of us would prefer proper scaling, even if it actually gave a nerf on several gear levels. Scaling at least improves with gear and is more elegant/better designed; It's much nicer than what is...
Forum:
Public Discussion
07/04/06, 11:45 AM
Replies:
691
Patch 1.12(Rogue review) Speculations
Views:
67,841
Posted By
Rebi
Since I first saw this, I can't help but think...
Since I first saw this, I can't help but think the +Attack power in Subtlety and an 'expensive' (ie badly placed) +Skill talent in Combat is bad design.
The +Attack power will either be rather...
Forum:
Public Discussion
06/16/06, 3:06 AM
Replies:
89
Discussion on priority vs open loot systems
Views:
8,434
Posted By
Rebi
In my old guild, we had a sort of system with a...
In my old guild, we had a sort of system with a reserve price for 'priority' items, that is that it is prioritised to certain classes if they bid above a certain value.
Example: Dragonfang Blade,...
Forum:
Public Discussion
06/09/06, 6:09 PM
Replies:
691
Patch 1.12(Rogue review) Speculations
Views:
67,841
Posted By
Rebi
These are exactly my sentiments; In fact, even...
These are exactly my sentiments; In fact, even more extreme than moving it to another tree, I'm all for the removal of the talent for it to be a passive change for all rogues. They did it for...
Forum:
Public Discussion
06/08/06, 9:26 AM
Replies:
691
Patch 1.12(Rogue review) Speculations
Views:
67,841
Posted By
Rebi
I did a post on this a while ago on the wow-eu...
I did a post on this a while ago on the wow-eu boards, though it's long since been buried/gone.
Anyway, what I would like to see is all the trees kept within their styles: Assasination as Energy/CP...
Forum:
Public Discussion
06/05/06, 1:33 PM
Replies:
60
Centralised Naxx Drop Info
Views:
12,579
Posted By
Rebi
:D But other than that, it's good to see them...
:D
But other than that, it's good to see them all listed now.
Forum:
Public Discussion
06/04/06, 6:49 PM
Replies:
619
naxx items
Views:
85,671
Posted By
Rebi
The sacrificed DPS seems only to be able to be...
The sacrificed DPS seems only to be able to be spend on +damage and +healing, so at this very moment I think that's not going to happen. As for melee slots for hunters, they need to just produce...
Forum:
Public Discussion
06/02/06, 4:01 AM
Replies:
258
Bonescythe Jubilation Station (full revamped stats in first post)
Views:
28,007
Posted By
Rebi
Without DW spec (which I guess is unlikely), the...
Without DW spec (which I guess is unlikely), the natural DPS of an equal level 2H weapon is greater than dual wielding equivalent level 1H weapons. (1.29 times a one handed weapon for a 2H as opposed...
Forum:
Public Discussion
05/19/06, 8:15 AM
Replies:
258
Bonescythe Jubilation Station (full revamped stats in first post)
Views:
28,007
Posted By
Rebi
Hmm, my personal choice on four BS parts would...
Hmm, my personal choice on four BS parts would be:
Bracers (actually pretty nice)
Gloves (assuming non-daggers, they seem pretty well balanced. ACLG have the same 'never go to MC again' problem...
Forum:
Public Discussion
05/19/06, 4:24 AM
Replies:
258
Bonescythe Jubilation Station (full revamped stats in first post)
Views:
28,007
Posted By
Rebi
So badly budgeted and under-level. I should be...
So badly budgeted and under-level. I should be shocked but am not really surprised at all.
At least there are non-set parts that are nicer.
Forum:
Public Discussion
05/18/06, 10:29 AM
Replies:
95
hunters and +hit
Views:
10,519
Posted By
Rebi
0.2% per defense level only for melee can't be...
0.2% per defense level only for melee can't be true as it's possible to miss with a melee yellow attack with +7%, and it takes one miss to show this.
However, it might be that some mobs (most...
Forum:
Public Discussion
05/17/06, 2:16 PM
Replies:
95
hunters and +hit
Views:
10,519
Posted By
Rebi
Hi, long time reader first time poster...
Hi, long time reader first time poster here.
Anyway, concerning hit% for melee: To never miss for a rogue on yellow damage must be higher than 6% (for the 5.6% miss principle) and I've missed...
Showing results 1 to 23 of 23
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