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Posts Made By:
phyra
Forum:
News
12/05/06, 5:45 PM
Replies:
100
99 Problems but a Lich Ain't One
Views:
21,273
Posted By
phyra
just adding my congrats. i have always had the...
just adding my congrats. i have always had the utmost respect for you guys and the community you've managed to create both in these forums and in your guild.
Forum:
Public Discussion
11/07/06, 10:41 PM
Replies:
243
Classes and Personalities
Views:
31,492
Posted By
phyra
First off, At least some arguments why you don't...
First off,
At least some arguments why you don't see any correlation would be more helpful in this sort of discussion.
Second, obviously forming stereotypes based solely on one's own guildmates...
Forum:
Public Discussion
11/07/06, 7:08 AM
Replies:
243
Classes and Personalities
Views:
31,492
Posted By
phyra
So, I've been thinking recently about the...
So, I've been thinking recently about the association between class roles and personality types. (I started a new thread but was then pointed here, so I dug this old thread up instead. EJ forums move...
Forum:
The Dung Heap
11/07/06, 6:50 AM
Replies:
3
(delete, repost)
Views:
1,356
Posted By
phyra
Thanks - this forum has really exploded in...
Thanks - this forum has really exploded in activity since I last posted probably over six months ago, I'm having trouble orienting myself.
Forum:
The Dung Heap
11/07/06, 6:46 AM
Replies:
3
(delete, repost)
Views:
1,356
Posted By
phyra
edit: thanks Schnappi, I'll re-bump the older...
edit: thanks Schnappi, I'll re-bump the older thread on personality types rather than start a new one, hopefully someone can delete this stub~
Forum:
Public Discussion
09/29/06, 3:14 PM
Replies:
183
Paladin Tanking in the Expansion: Theorycrafting
Views:
15,762
Posted By
phyra
Very good point Dozer, one that I agree with - I...
Very good point Dozer, one that I agree with - I played a Paladin up to the class review when they effectively drove a stake through the Prot tree, and I don't see the expansion convincing myself or...
Forum:
Public Discussion
06/01/06, 11:05 PM
Replies:
49
Inflation Based DKP System
Views:
4,427
Posted By
phyra
I'm quite interested in reflecting on this...
I'm quite interested in reflecting on this 'play-labor' question in WoW, concerning not the expenditure of DKP but the initial production, as an extension of an individual's contribution to the...
Forum:
Public Discussion
05/24/06, 6:54 PM
Replies:
241
Upgrading PvP sets
Views:
21,794
Posted By
phyra
Wow. crazy. on that note, i declare this thread...
Wow. crazy.
on that note, i declare this thread officially feral druid hijacked.
Forum:
Public Discussion
05/22/06, 6:51 AM
Replies:
241
Upgrading PvP sets
Views:
21,794
Posted By
phyra
The problem is that the PvP grind is a one-time...
The problem is that the PvP grind is a one-time effort, while the PvE grind continually renews itself with every new content patch and associated loot upgrades, so given the current systems in place...
Forum:
Public Discussion
05/21/06, 9:45 AM
Replies:
241
Upgrading PvP sets
Views:
21,794
Posted By
phyra
I'd be willing to consider this retroactive...
I'd be willing to consider this retroactive upgrade a one-off thing to try and maintain their tenuous hold on the disenchanted PvP crowd until they try and revamp the whole pvp honor system in the...
Forum:
Public Discussion
05/02/06, 2:44 AM
Replies:
260
Innervate now a core ability
Views:
22,417
Posted By
phyra
If they are indeed streamlining overall raid mana...
If they are indeed streamlining overall raid mana conservation and regeneration with this move in order to create more tightly-controlled mana-intensive PvE encounters in the future, we can probably...
Forum:
Public Discussion
04/28/06, 7:56 PM
Replies:
281
cthun down
Views:
35,958
Posted By
phyra
KR's mace apparently went to a paladin...
KR's mace apparently went to a paladin :unsure::
http://img86.imageshack.us/img86/3663/scepter0ro.jpg
Forum:
Public Discussion
04/19/06, 6:26 PM
Replies:
60
Upcoming C'Thun and Ouro changes!
Views:
11,472
Posted By
phyra
I still need to think through this whole...
I still need to think through this whole iterative design process and consider the ways to strengthen it but for now, good luck EJ and others on making progress on the (half-tuned) encounter leading...
Forum:
Public Discussion
04/19/06, 4:16 AM
Replies:
366
C'Thun
Views:
112,009
Posted By
phyra
Grats on the new record~~
Grats on the new record~~
Forum:
Public Discussion
04/18/06, 9:01 AM
Replies:
366
C'Thun
Views:
112,009
Posted By
phyra
Well I for one am definitely looking forward to...
Well I for one am definitely looking forward to seeing what the end result of all this will be.
I would bet that companies hard at work on the next generation of MMORPGs are as interested in these...
Forum:
Public Discussion
04/18/06, 7:14 AM
Replies:
366
C'Thun
Views:
112,009
Posted By
phyra
I liked your post Mippo, I would like to...
I liked your post Mippo, I would like to emphasize a few points I agree with.
1. The raiding community wields an enormous amount of collective power. In a progression-oriented (-obsessed) game,...
Forum:
Public Discussion
04/17/06, 5:52 PM
Replies:
366
C'Thun
Views:
112,009
Posted By
phyra
I haven't personally experienced the C'Thun...
I haven't personally experienced the C'Thun encounter as it stands, but this is the aspect of the whole ordeal that I'm particularly concerned with. What will come of this brewing discontentment in...
Forum:
Public Discussion
04/14/06, 3:27 AM
Replies:
49
A few questions for the players.
Views:
3,646
Posted By
phyra
1) DK's were necessary in some form, my opinion...
1) DK's were necessary in some form, my opinion is that 1, hardware practicalities and 2, the PvP honor treadmill were the real culprits for the death of world PvP. Leader kill raids were some of my...
Forum:
Public Discussion
04/07/06, 6:42 PM
Replies:
144
Blessings>Totems in Raids
Views:
10,036
Posted By
phyra
If balanced appropriately such a system could be...
If balanced appropriately such a system could be effective. Imagine paladins switching back and forth between throwing down salvation and some sort of windfury-ish blessing. Carefully managing hate...
Forum:
Public Discussion
04/07/06, 4:59 AM
Replies:
144
Blessings>Totems in Raids
Views:
10,036
Posted By
phyra
Anglakel: Right, I'm not suggesting that they put...
Anglakel: Right, I'm not suggesting that they put much (if any) thought to the change way back when. The shift from shorter party-based blessings to semi-permanent raid-wide blessings was seen as...
Forum:
Public Discussion
04/07/06, 1:45 AM
Replies:
144
Blessings>Totems in Raids
Views:
10,036
Posted By
phyra
Actually, there was a significant decision made...
Actually, there was a significant decision made at the very start of the raiding game that expanded all blessings to become raid-castable:
Patch 1.3.0 (22 March 2005)
* Blessing of Protection -...
Forum:
Public Discussion
04/01/06, 2:15 AM
Replies:
30
Guild Organization
Views:
4,259
Posted By
phyra
Oh I agree entirely that first come first serve...
Oh I agree entirely that first come first serve has all sorts of problems and it would be my last choice, just mentioning it since it's it's the baseline for how plenty of guilds are actually...
Forum:
Public Discussion
03/31/06, 9:49 PM
Replies:
30
Guild Organization
Views:
4,259
Posted By
phyra
You left out the simplest option, which is to...
You left out the simplest option, which is to have no official system except for "first come, first serve". Raid leader forms the raid and sets up CTRA auto-invites ten minutes before the scheduled...
Forum:
Public Discussion
03/27/06, 9:00 AM
Replies:
15
Vael hitpoint nerf - true or not ?
Views:
2,759
Posted By
phyra
It's possible, also keep in mind that the gradual...
It's possible, also keep in mind that the gradual fixes and optimizations Blizzard's been doing makes a difference too, since the Vael fight is a big graphics/UI bottleneck. Reducing any sort of lag...
Forum:
Public Discussion
03/25/06, 9:47 PM
Replies:
144
Blessings>Totems in Raids
Views:
10,036
Posted By
phyra
Blanket buffs are designed to balance classes for...
Blanket buffs are designed to balance classes for small groups, so that each class contributes something unique and beneficial to the overall strength of the group. It provides negative feedback to...
Forum:
Public Discussion
03/25/06, 4:04 AM
Replies:
144
Blessings>Totems in Raids
Views:
10,036
Posted By
phyra
Kalman - i agree that the 5min blessings were...
Kalman - i agree that the 5min blessings were monotonous, and that making them longer made them less monotonous and therefore better than the status quo. I saw it as a necessary change, but in the...
Forum:
Public Discussion
03/25/06, 12:04 AM
Replies:
144
Blessings>Totems in Raids
Views:
10,036
Posted By
phyra
I think I'll try and help defend this thread from...
I think I'll try and help defend this thread from the hostile rogue theorycraft takeover.
I looked at this from a post-1.9 Paladin's perspective, and what Gurgthock said right off the bat was...
Forum:
Public Discussion
03/11/06, 4:53 AM
Replies:
22
WTS MC Raid Slot, PST
Views:
2,938
Posted By
phyra
The practice of selling raid slots came to my...
The practice of selling raid slots came to my mind near the end of the AQ farming events and I mentioned my thoughts in that post, but the thread was quickly overwhelmed with reactions to the event...
Forum:
Public Discussion
03/07/06, 4:04 PM
Replies:
40
Dr. Sprocketspring
Views:
3,195
Posted By
phyra
Xi - so it was a tactic to effect the greast rise...
Xi - so it was a tactic to effect the greast rise in Blizzard and its playerbase, I can appreciate that.
Gurg - I love subordinating everything to an economic analysis, so I'm going to take you up...
Forum:
Public Discussion
03/07/06, 4:11 AM
Replies:
40
Dr. Sprocketspring
Views:
3,195
Posted By
phyra
Arawethion - assuming I understood your points,...
Arawethion - assuming I understood your points, glad to know at least someone more or less agrees with me and my contra-popular opinions (quite rare). Good point about difficulty vs. progression...
Forum:
Public Discussion
03/07/06, 12:25 AM
Replies:
40
Dr. Sprocketspring
Views:
3,195
Posted By
phyra
Chalon: First, if Nature Resist is not the issue...
Chalon: First, if Nature Resist is not the issue with the encounter, what about the complaints about a NR-dependent boss dropping nature resist loot?
Second, what do you think about the argument I...
Forum:
Public Discussion
03/06/06, 11:52 PM
Replies:
41
Heal Cancel Mods and 1.10
Views:
4,666
Posted By
phyra
I interpreted it as saying that healers will have...
I interpreted it as saying that healers will have to press the button once to stop the cast, and again to (potentially) cancel. Not really spamming (autocancel mods only check to cancel once as it is...
Forum:
Public Discussion
03/06/06, 11:43 PM
Replies:
40
Dr. Sprocketspring
Views:
3,195
Posted By
phyra
My mistake then. Somewhere (probably on IRC) I...
My mistake then. Somewhere (probably on IRC) I heard that the whole raid group had specced engineering to wtfnuke the slimes to pieces. And then it led to a discussion where Furor started talking...
Forum:
Public Discussion
03/06/06, 7:37 PM
Replies:
40
Dr. Sprocketspring
Views:
3,195
Posted By
phyra
So my question today is twofold, both parts...
So my question today is twofold, both parts sprung from Death and Taxes' recent world-first Viscidus kill.
The first part, alluded to in the title, is how necessary is Engineering in the serious WoW...
Forum:
Public Discussion
03/06/06, 4:37 AM
Replies:
13
Twin Emps Mod
Views:
2,545
Posted By
phyra
Look for "Emperor x gains Twin Teleport" or...
Look for "Emperor x gains Twin Teleport" or something similar. Not sure what type of event in lua-speak it triggers tho.
Forum:
Public Discussion
02/13/06, 1:21 PM
Replies:
66
AQ war effort thoughts
Views:
4,215
Posted By
phyra
I guess I stand corrected on the 'well-executed'...
I guess I stand corrected on the 'well-executed' part, you guys know better than myself how it all played out in-game.
I don't have any firsthand experience with the opening 'war' events, but it...
Forum:
Public Discussion
02/13/06, 5:52 AM
Replies:
66
AQ war effort thoughts
Views:
4,215
Posted By
phyra
My general thoughts on the world event: As much...
My general thoughts on the world event:
As much as people bitched at the war effort for being nothing but a mindless farm-fest where the only real success came from staring at Defias corpses until...
Forum:
Public Discussion
01/17/06, 2:09 PM
Replies:
36
Armor Values
Views:
4,592
Posted By
phyra
Yup, it's simple as that when thinking about...
Yup, it's simple as that when thinking about interchanging individual stats. The convluted parts come when you look at items with a combination of stats, or items across slots/rarities/iLvls.
Forum:
Public Discussion
01/17/06, 1:47 PM
Replies:
36
Armor Values
Views:
4,592
Posted By
phyra
Yup. Those values were from another post in the...
Yup. Those values were from another post in the thread, but I think I came up with something similar myself.
Oh, also, here's the relative armor values on the different slots:
Wrist 7
Waist 9
Hands...
Forum:
Public Discussion
01/17/06, 1:37 PM
Replies:
36
Armor Values
Views:
4,592
Posted By
phyra
[/quote] if i recall, the ones without 'Equip:'...
[/quote]
if i recall, the ones without 'Equip:' are the raw stat things you see on green items, as in "mighty girdle of defense" or "siege bow of marksmanship". I was as surprised as you to see the...
Forum:
Public Discussion
01/17/06, 12:43 PM
Replies:
36
Armor Values
Views:
4,592
Posted By
phyra
Hyzenthlei's formulas are completely empirically...
Hyzenthlei's formulas are completely empirically derived and since the actual item calculations are approximate and round by integers, the numbers are very messy.
You can check some calculations...
Forum:
Public Discussion
01/16/06, 12:31 AM
Replies:
20
Social group theory and guild size?
Views:
2,194
Posted By
phyra
:science: I've been reading some theories...
:science:
I've been reading some theories suggesting that the physical size and capacity for social complexity of the human brain ends up generating a limitation of about 150 people in a...
Forum:
Public Discussion
01/12/06, 8:27 AM
Replies:
59
Extreme Speed in the Core
Views:
6,928
Posted By
phyra
That also makes the viability of any raid healer...
That also makes the viability of any raid healer configuration other than stacking 8+ priests (prayer of healing ftw) a significant concern.
And anyone knows that the best way to stay highest on the...
Forum:
Public Discussion
01/12/06, 7:55 AM
Replies:
6
Str/Agi and dmg-reduction from Mobs
Views:
1,612
Posted By
phyra
I had read reports that Vindication didn't affect...
I had read reports that Vindication didn't affect mob melee damage, so I avoided taking what I thought was a melee debuff worthless for PvE. You're saying it does affect mob melee damage? Hmm, time...
Forum:
Public Discussion
01/12/06, 6:51 AM
Replies:
67
Further Thoughts on Game Design
Views:
5,640
Posted By
phyra
Oh, and I forgot to mention that PUG moderation...
Oh, and I forgot to mention that PUG moderation sounds like an interesting idea and could certainly improve the quality of pick-up Battlegrounds groups. Nothing is more frustrating than being...
Forum:
Public Discussion
01/12/06, 6:24 AM
Replies:
67
Further Thoughts on Game Design
Views:
5,640
Posted By
phyra
Excellent comments Fignuts. Let me try to take...
Excellent comments Fignuts. Let me try to take this opportunity to try and steer this back towards the original discussion with my promised ruminations on dynamic content generation and the lofty...
Forum:
Public Discussion
01/08/06, 1:59 AM
Replies:
67
Further Thoughts on Game Design
Views:
5,640
Posted By
phyra
QFT. I'm very surprised Blizzard hasn't learned...
QFT. I'm very surprised Blizzard hasn't learned from their past mistakes on incredibly low percentage drops. Did they perhaps think that the consistent farming of the carapaces would offset the...
Forum:
Public Discussion
01/06/06, 1:58 PM
Replies:
67
Further Thoughts on Game Design
Views:
5,640
Posted By
phyra
Certainly, aspirations to be the 'hero' are a...
Certainly, aspirations to be the 'hero' are a strong incentive to continue playing, I know the first legendary-wielders and rank 14's on my server drew plenty of attention. But does this fame...
Forum:
Public Discussion
01/06/06, 1:46 AM
Replies:
67
Further Thoughts on Game Design
Views:
5,640
Posted By
phyra
Fun stuff. I probably won't be able to address...
Fun stuff. I probably won't be able to address everything at once since a discussion like this has the tendency to spread out quickly and consume such a broad scope quite quickly. Regardless I'd like...
Forum:
Public Discussion
01/03/06, 8:05 PM
Replies:
67
Further Thoughts on Game Design
Views:
5,640
Posted By
phyra
This is great, I'm glad to see that the interest...
This is great, I'm glad to see that the interest from the first thread hasn't died down. Maybe I should start hanging out here instead of the official forums from now on B)
I'll start with Slug and...
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