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Posts Made By:
Furion
Forum:
Death Knights
04/27/11, 10:24 AM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
Why not just attack some of the rules I suggested...
Why not just attack some of the rules I suggested directly in a way that states what is wrong with it instead of hiding behind abstract problems which may or may not be relevant in reality? In what...
Forum:
Death Knights
04/26/11, 1:37 PM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
Well if we reduce your rule to "only DS when you...
Well if we reduce your rule to "only DS when you actually need it (including a shield needing refreshment) and preferably DS after taking X unavoided and unshielded damage" I think the result becomes...
Forum:
Death Knights
04/26/11, 10:59 AM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
Well if its the next autoattack that kills you...
Well if its the next autoattack that kills you then the shield you may have been stacking up beforehand wont be useless so I think what you are saying contains a small contradiction and from my view...
Forum:
Death Knights
04/26/11, 8:37 AM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
This is probably the oldest and most important...
This is probably the oldest and most important mantra of progression tanking and due to my own tanking experience since vanilla (where you had to gear for crit+crushing immunity) I absolutely agree...
Forum:
Death Knights
04/26/11, 1:19 AM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
Learning by practice is also a compromise because...
Learning by practice is also a compromise because you can tank successfully when making errors and you can still die even if every one of your choices was correct so I may or may not learn some of...
Forum:
Death Knights
04/25/11, 4:48 PM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
I can't agree with either statement. Besides...
I can't agree with either statement. Besides Protadin at least Warrior thunderclap and even shield block (rage + revenge procs) affect both survival and threat and and both specs have a proper...
Forum:
Death Knights
04/25/11, 9:54 AM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
I dont think its helpful for anyone to have this...
I dont think its helpful for anyone to have this discussion on such an abstract level and if you read my first post in this thread you may notice that I actually share some of your concerns and I...
Forum:
Death Knights
04/25/11, 6:35 AM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
Actually a sim doesnt assume "you'll be playing...
Actually a sim doesnt assume "you'll be playing perfectly" it assumes whatever assumptions you give it but again: I know about the limitations of a sim and I neither think this is the right forum to...
Forum:
Death Knights
04/25/11, 6:02 AM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
I'm aware of the limitations of a sim as a sim is...
I'm aware of the limitations of a sim as a sim is not the same as playing an actual encounter but as I mentioned before it can still give the best answer to a lot of questions. Almost by the same...
Forum:
Death Knights
04/25/11, 4:51 AM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
1) While I appreciate that effort there is plenty...
1) While I appreciate that effort there is plenty of helpful discussions on these matters but my clear intention was a priority list as it expresses how you actually tank much more clearer to me than...
Forum:
Death Knights
04/25/11, 2:50 AM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
While your post is helpful for the most part I...
While your post is helpful for the most part I doubt anyone can skim through such a long text within the timeframe of a GCD to decide on his next move. So while you may think that "this is how I do...
Forum:
Death Knights
04/24/11, 2:20 AM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,110
Posted By
Furion
I found the priority section in the OP a bit...
I found the priority section in the OP a bit lacking. While it correctly points out that Blood DKs have a priority list and mentions most of the important skills that are on this priority list it...
Forum:
Public Discussion
06/05/10, 5:33 AM
Replies:
72
It's that time again - The IDIOT OF THE MONTH Thread
Views:
17,499
Posted By
Furion
As a European I strongly deny your resentment and...
As a European I strongly deny your resentment and want to stress that the Person quoted in the OP is obviously right because I say so.
Last stand is for loosers so start tanking like real men now...
Forum:
Public Discussion
04/27/10, 3:42 AM
Replies:
374
Cataclysm Raid Progression Refinements
Views:
75,349
Posted By
Furion
Assuming blizzard is smart they will balance the...
Assuming blizzard is smart they will balance the amount earned in 10man in a way that forces you to do daily heroics regularily and balance 25 man in a way that saves you most of that trouble once...
Forum:
Druids
04/14/10, 7:55 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Such questions are getting hard to answer for me...
Such questions are getting hard to answer for me as more time passes but I'll try my best.
I edited your quote to include the whole relevant part to show that these are just conditions for FFF...
Forum:
Druids
04/13/10, 4:55 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
I seem to remember profiting a lot from your work...
I seem to remember profiting a lot from your work on warriors here a long time ago so I'm confident in your modifications, but I can't verify them myself anymore, so I'll wait a bit longer before...
Forum:
Druids
03/22/10, 11:45 AM
Replies:
173
Best Possible Feral DPS in SimulationCraft
Views:
132,828
Posted By
Furion
Unfortunately I deleted all my simcraft files but...
Unfortunately I deleted all my simcraft files but I remember having a line that used potion of speed during bloodlust. I think this should be included as it is a significant dps increase and will be...
Forum:
Druids
03/22/10, 11:35 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Updated the OP with fatalsaints faceroller script...
Updated the OP with fatalsaints faceroller script and Gurrshaels FBNlite. I don't think the discussion about the old FBN rotation will yield any results as its outdated and nobody wants to pick it up...
Forum:
Druids
03/14/10, 6:06 PM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Define(LUST 2825) if BuffPresent(LUST) and...
Define(LUST 2825)
if BuffPresent(LUST) and {DebuffPresent(64382) or BuffPresent(71401) or BuffPresent(71485) or BuffPresent (71492) or BuffPresent (71484) or BuffExpires (LUST 16)}...
Forum:
Druids
03/11/10, 9:59 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Nice to see someone pick up on my work. I totally...
Nice to see someone pick up on my work. I totally agree that using lua is more powerful (however it might be less acessible for many people because it seems less intuitive to learn) and if I was to...
Forum:
Druids
03/08/10, 9:11 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
I have a version of the script that will suggest...
I have a version of the script that will suggest speedpot when bloodlust has more than 15 seconds left and there is a trinketproc or heroic throw up or when there isn't enough time left on the...
Forum:
Druids
02/27/10, 3:22 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
zimiras script should work correctly as far as i...
zimiras script should work correctly as far as i can tell (no access to wow).
Maybe you have to replace "if TargetDebuffPresent(RIP mine=1)" with "if TargetDebuffPresent(RIP mine=1) and...
Forum:
Druids
02/20/10, 8:40 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
I don't think these features currently exist (at...
I don't think these features currently exist (at least I didnt find them in the documentation) so you would have to contact the author of ovale if you think these features are important enough.
Forum:
Druids
02/18/10, 1:39 PM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Most of these questions aren't really about...
Most of these questions aren't really about understanding the script... it's you questioning the theorycrafting behind it. The answer to most of those questions is simply: Because it was the best dps...
Forum:
Druids
02/18/10, 11:42 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Not sure how I should do that... but feel free to...
Not sure how I should do that... but feel free to ask specific questions about lines you don't understand and I'll answer them as good as I can but remember that you can look up pretty much...
Forum:
Druids
02/18/10, 9:44 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
I will probably quit wow and working on this...
I will probably quit wow and working on this script, but I thought if anyone wants to pick up this project it might be a good idea to add my current thoughts on the script.
I think the way shred is...
Forum:
Druids
02/12/10, 3:18 PM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
While it's true that NG may be useful under...
While it's true that NG may be useful under certain circumstances I'm not sure this belongs in the optimal rotation until I get to test this in a sim and see what it actually does to your dps.
One...
Forum:
Druids
02/12/10, 3:34 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Added an explanation to the OP, sorry for the...
Added an explanation to the OP, sorry for the confusion.
Forum:
Public Discussion
02/11/10, 6:08 PM
Replies:
120
ICC - The Lich King (normal)
Views:
86,363
Posted By
Furion
The valkyrs seem to always choose the shortest...
The valkyrs seem to always choose the shortest possible path to the abyss. Have your raid (not the tanks) stick together in one point near (but not exactly at) the center to control their pathing....
Forum:
Druids
02/10/10, 11:29 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Most numbers were tested with near BiS gear in SC...
Most numbers were tested with near BiS gear in SC which obviously includes 4 t10 (but actually there isnt a huge difference in the priority of cat moves as the gear changes).
Shred has higher...
Forum:
Public Discussion
02/08/10, 4:13 AM
Replies:
88
ICC - Sindragosa (Normal)
Views:
63,950
Posted By
Furion
In 25 man I had more trouble as cat. It's true...
In 25 man I had more trouble as cat. It's true that sometimes you can get rid of the debuff by using /stopattack at the right moment but rng can screw you pretty bad when the debuff refreshes too...
Forum:
Druids
02/06/10, 5:19 AM
Replies:
173
Best Possible Feral DPS in SimulationCraft
Views:
132,828
Posted By
Furion
Just to clarify: The current simcraft version...
Just to clarify: The current simcraft version (332.0) is correct, then?
Forum:
Druids
02/04/10, 3:43 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
There is a problem inside WoW as well for example...
There is a problem inside WoW as well for example not being able to use the jetpack in gunship battle when DBW proc is up.
However after testing it ingame again everything seems to work just fine...
Forum:
Druids
02/02/10, 5:46 PM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Currently that doesn't seem like a good idea as...
Currently that doesn't seem like a good idea as you are not in cat form when DBW procs.
Forum:
Druids
01/31/10, 2:24 PM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
NG isn't a bug (it can proc OOC), however I don't...
NG isn't a bug (it can proc OOC), however I don't think there is any evidence for it being a significant dps increase, so I'm thinking about removing it from the rotation again as it is confusing and...
Forum:
Druids
01/31/10, 6:09 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Thanks for the encouraging words. I still need to...
Thanks for the encouraging words.
I still need to test the new style in raid environment and I'm also thinking about ways to optimise it and I also hope for some user input about how to do that. I...
Forum:
Druids
01/30/10, 7:43 PM
Replies:
962
Feral DPS Discussion
Views:
2,034,895
Posted By
Furion
coldbear, I think you don't quite understand what...
coldbear, I think you don't quite understand what I did. I simulated a 300 second fight 2 times with 1000 iterations each. 300 seconds means no matter what you do you will get a maximum of 2 Berserks...
Forum:
Druids
01/30/10, 4:28 PM
Replies:
962
Feral DPS Discussion
Views:
2,034,895
Posted By
Furion
I tried synchronising the last Berserk of the...
I tried synchronising the last Berserk of the fight with DBW proc in simcraft and the results (6 dps increase) were too disappointing to bother. But maybe I overlooked...
Forum:
Druids
01/30/10, 12:32 PM
Replies:
175
Team Robot Simulator and Gear Comparison Tool
Views:
37,764
Posted By
Furion
For my character (only 2 T10 unfortunately) it...
For my character (only 2 T10 unfortunately) it shows around 300 dps lost by using the sc action priority list although the simcraft profile has slightly higher uptimes on rip and SR and significantly...
Forum:
Druids
01/30/10, 7:27 AM
Replies:
175
Team Robot Simulator and Gear Comparison Tool
Views:
37,764
Posted By
Furion
Well you definetly want to shred when berserk is...
Well you definetly want to shred when berserk is up and there is nothing else to do. This also seems to increase dps in your simulator. Also with 4T10 you will definetly want a higher rake uptime....
Forum:
Druids
01/30/10, 5:11 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
4 T10 is an awesome setbonus but you will need to...
4 T10 is an awesome setbonus but you will need to come up with better evidence as Simcraft shows this as a noteable dps loss with BiS gear (which includes 4 T10). In the end it will probably depend...
Forum:
Druids
01/30/10, 1:56 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Xanthic your suggestion makes no difference in...
Xanthic your suggestion makes no difference in dps for the shred profile (I assume a conflicting situation just never occurs). For the mangle profile I actually found this to be a small dps decrease...
Forum:
Druids
01/29/10, 2:57 PM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
I hoped it would be self explanatory... but maybe...
I hoped it would be self explanatory... but maybe it's just my view of the rotation.
Edit:
Alright my view on the feral rotation is that there is a main rotation which is finishers, mangle, rake,...
Forum:
Druids
01/29/10, 9:00 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Quick update: #Project: Visualising the optimal...
Quick update:
#Project: Visualising the optimal cat rotation ingame
#Script Version: 2.7a
Define(FFF 16857)
Define(FF 770)
Define(RIP 1079)
Define(MANGLE 33876)
Define(SHRED 5221)
Forum:
Druids
01/29/10, 7:11 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
although I can see that I wrote the 2nd main icon...
although I can see that I wrote the 2nd main icon in a horrible way I swear I had copied the script after testing it ingame here... make sure you have the newest ovale version and I'll test the...
Forum:
Druids
01/29/10, 2:36 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Testing in simcraft showed around 150 dps loss...
Testing in simcraft showed around 150 dps loss for not using ooc on rips, as expected. And I also couldn't easily (maybe I didn't try the right numbers) produce a scenario where you would get...
Forum:
Druids
01/28/10, 3:04 PM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Actually this script isn't optimised for mangle...
Actually this script isn't optimised for mangle bots at all, yet, since I have one, so I haven't tested your suggestion in simcraft or bothered with any other mangle optimisations. I'm not sure if I...
Forum:
Druids
01/28/10, 12:56 PM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
Well the versions posted in the comments are...
Well the versions posted in the comments are somewhat experimental on some features so I considered them mostly beta versions. Actually the script I will be using in my raid tonight will be vastly...
Forum:
Public Discussion
01/28/10, 10:23 AM
Replies:
218
ICC Crimson Halls - Blood Queen Lana'thel (Normal)
Views:
69,107
Posted By
Furion
Righteous Fury might actually work if it has been...
Righteous Fury might actually work if it has been activated before the pull. Something like this might also explain why some mages won't get bitten (those who used MI before the pull) while others...
Forum:
Druids
01/28/10, 5:03 AM
Replies:
375
Visualising the optimal cat rotation ingame
Views:
301,092
Posted By
Furion
I still think this script approach is very flawed...
I still think this script approach is very flawed as any script will probably give wrong suggestions in every encounter with any kind of more complex mechanic than a target dummy. But I also haven't...
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