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Posts Made By:
Malrix
Forum:
/LFGuild
03/11/11, 1:41 PM
Replies:
2
[A][Draka] Full Circle 1/13 10m 2night/wk (6 hours) LF 1 Healer w DPS OS (Sham pref)
Views:
590
Posted By
Malrix
Updated to remove DK, would still love a shaman.
Updated to remove DK, would still love a shaman.
Forum:
/LFGuild
03/03/11, 9:56 PM
Replies:
2
[A][Draka] Full Circle 1/13 10m 2night/wk (6 hours) LF 1 Healer w DPS OS (Sham pref)
Views:
590
Posted By
Malrix
Updated to add DK to search
Updated to add DK to search
Forum:
/LFGuild
02/23/11, 11:54 AM
Replies:
2
[A][Draka] Full Circle 1/13 10m 2night/wk (6 hours) LF 1 Healer w DPS OS (Sham pref)
Views:
590
Posted By
Malrix
[A][Draka] Full Circle 1/13 10m 2night/wk (6 hours) LF 1 Healer w DPS OS (Sham pref)
We are currently looking for a healer with a good DPS OS. An elemental/resto shaman is preferred as we get tons of spell mail DE'd but any will be considered. You must enjoy and be proficient in both...
Forum:
User Interface and AddOns
11/03/10, 2:15 AM
Replies:
1,055
PitBull: New UnitFrame Addon
Views:
581,851
Posted By
Malrix
You need to create a new layout. By default, you...
You need to create a new layout. By default, you are probably editing the auras for the Normal layout. Once you have a new layout you can assign it to whatever units you need.
Forum:
The Dung Heap
10/15/10, 7:09 PM
Replies:
30,102
Thread of Ultimate Stupidity
Views:
1,882,013
Posted By
Malrix
And people say prot lost some of its...
And people say prot lost some of its overpowered-ness...
Forum:
/LFGuild
04/17/10, 1:55 PM
Replies:
7
[Alliance][Draka]<Limited Edition> W/Th/Su 9/12 ICC HM 3-day LF Mage/Lock/Feral/Ret
Views:
2,157
Posted By
Malrix
Added retadin
Added retadin
Forum:
/LFGuild
03/28/10, 10:13 PM
Replies:
7
[Alliance][Draka]<Limited Edition> W/Th/Su 9/12 ICC HM 3-day LF Mage/Lock/Feral/Ret
Views:
2,157
Posted By
Malrix
Update LK kill and change recruitment some
Update LK kill and change recruitment some
Forum:
/LFGuild
03/22/10, 12:46 AM
Replies:
7
[Alliance][Draka]<Limited Edition> W/Th/Su 9/12 ICC HM 3-day LF Mage/Lock/Feral/Ret
Views:
2,157
Posted By
Malrix
Update to add rogue and emphasize mages/locks
Update to add rogue and emphasize mages/locks
Forum:
/LFGuild
03/01/10, 4:34 PM
Replies:
7
[Alliance][Draka]<Limited Edition> W/Th/Su 9/12 ICC HM 3-day LF Mage/Lock/Feral/Ret
Views:
2,157
Posted By
Malrix
Yet another change to recruitment needs.
Yet another change to recruitment needs.
Forum:
/LFGuild
02/24/10, 11:21 PM
Replies:
7
[Alliance][Draka]<Limited Edition> W/Th/Su 9/12 ICC HM 3-day LF Mage/Lock/Feral/Ret
Views:
2,157
Posted By
Malrix
bump for progression I forgot to list and new...
bump for progression I forgot to list and new recruitment needs
Forum:
/LFGuild
02/12/10, 10:02 PM
Replies:
7
[Alliance][Draka]<Limited Edition> W/Th/Su 9/12 ICC HM 3-day LF Mage/Lock/Feral/Ret
Views:
2,157
Posted By
Malrix
Changed recruitment needs, just need 1 healer...
Changed recruitment needs, just need 1 healer spot (a versatile priest or resto druid)
Forum:
/LFGuild
02/04/10, 1:47 PM
Replies:
7
[Alliance][Draka]<Limited Edition> W/Th/Su 9/12 ICC HM 3-day LF Mage/Lock/Feral/Ret
Views:
2,157
Posted By
Malrix
Edited to change recruitment needs
Edited to change recruitment needs
Forum:
/LFGuild
01/29/10, 1:18 AM
Replies:
7
[Alliance][Draka]<Limited Edition> W/Th/Su 9/12 ICC HM 3-day LF Mage/Lock/Feral/Ret
Views:
2,157
Posted By
Malrix
[Alliance][Draka]<Limited Edition> W/Th/Su 9/12 ICC HM 3-day LF Mage/Lock/Feral/Ret
Limited Edition is a quasi hardcore 25 man guild with a 3 day raiding schedule on Draka. We are dedicated to passionately completing hard-mode raid encounters. We take raid time very seriously...
Forum:
User Interface and AddOns
10/15/09, 4:04 PM
Replies:
5,688
Sticky:
WHAT'S THAT MOD???
Views:
1,066,461
Posted By
Malrix
Auracle can do this as well. Utopia has talent...
Auracle can do this as well. Utopia has talent scanning so you know if a buff/debuff is even available in your group and it is pretty well configured out of the box. Auracle lets you pick which...
Forum:
Public Discussion
09/21/09, 10:16 AM
Replies:
660
Crusader's Coliseum - Gladiatorial Combat Without the Annoyance of Arenas
Views:
245,935
Posted By
Malrix
I'm not crazy about idea either but I haven't...
I'm not crazy about idea either but I haven't cooked up one I like better yet. We tried fighting both near the orb opposite of the color we possesses so that we could click and immediately switch in...
Forum:
User Interface and AddOns
07/23/09, 1:02 AM
Replies:
5,688
Sticky:
WHAT'S THAT MOD???
Views:
1,066,461
Posted By
Malrix
ForteExorcist is producing that I believe.
ForteExorcist is producing that I believe.
Forum:
Warriors
09/19/08, 8:07 AM
Replies:
3,508
WotLK talent Preview/Discussion
Views:
677,116
Posted By
Malrix
If I'm understanding correctly, the two dps...
If I'm understanding correctly, the two dps warrior concerns brought up recently are with regards to the extra damage we take and the lack of any new variety in fury rotations. I certainly can't...
Forum:
Warriors
09/19/08, 12:59 AM
Replies:
3,508
WotLK talent Preview/Discussion
Views:
677,116
Posted By
Malrix
Although this topic has been beaten to death in...
Although this topic has been beaten to death in every single class thread on these forums the point made by Deathwing still holds. The goal Blizzard seems to be working towards is that min/maxing...
Forum:
Warriors
09/11/08, 7:54 AM
Replies:
3,508
WotLK talent Preview/Discussion
Views:
677,116
Posted By
Malrix
Or we just gem for hit like rogues will. And...
Or we just gem for hit like rogues will. And someone will have to confirm whether Bloodthirst (http://wotlk.wowhead.com/?spell=23881) is included in the list of abilities that suffer the hit penalty.
Forum:
Public Discussion
07/18/08, 1:26 PM
Replies:
8,188
Wrath of Lich King Stuff (was 'Blizzcon' thread)
Views:
1,903,992
Posted By
Malrix
My guess is that there will be a 2 min...
My guess is that there will be a 2 min 'Forebearance' type debuff applied to the target to prevent rotations of some kind.
Forum:
Public Discussion
07/01/08, 12:21 PM
Replies:
336
The WWI thread
Views:
57,456
Posted By
Malrix
I'll second my disagreement with this statement...
I'll second my disagreement with this statement as this would be restrictive and boring. However, I also don't want to see a bloated roster. I dream of keeping the guild roster as tight as possible...
Forum:
Public Discussion
06/30/08, 2:01 PM
Replies:
336
The WWI thread
Views:
57,456
Posted By
Malrix
I could not disagree with this more. Playing...
I could not disagree with this more. Playing multiple aspects of my character(s) gives the game much more playable depth.
Forum:
Public Discussion
06/30/08, 11:52 AM
Replies:
336
The WWI thread
Views:
57,456
Posted By
Malrix
toastr, how does every thread you touch turn into...
toastr, how does every thread you touch turn into a ret paladin discussion?
I haven't seen this mentioned but the idea of two specs becoming available seems to open a world of encounter design...
Forum:
Warriors
04/28/08, 8:24 AM
Replies:
782
Fury DPS Spreadsheet for 3.0
Views:
333,783
Posted By
Malrix
I discovered Rawr...
I discovered Rawr (http://druid.wikispaces.com/Rawr) in this thread (http://elitistjerks.com/f31/t21713-rawr_model_development/) while studying up on magecraft for my alt mage. I loved Rawr for its...
Forum:
User Interface and AddOns
03/28/08, 1:31 AM
Replies:
2,359
Omen - Ace Threat Meter
Views:
540,494
Posted By
Malrix
What's the point of having 'Active when solo'...
What's the point of having 'Active when solo' checked if not for pet interaction? Not trying to be abrasive, I really can't think of a reason to check it if you don't want pets displayed.
Forum:
User Interface and AddOns
03/27/08, 10:41 AM
Replies:
164
[DogTags] - Share yours!
Views:
51,095
Posted By
Malrix
Hmm, I swear the DogTags-3.0 wiki wasn't up last...
Hmm, I swear the DogTags-3.0 wiki wasn't up last night but now that it is maybe I'll fix those tags up a bit. They work the way I posted... they are just really really ugly.
*Edit* After reading the...
Forum:
User Interface and AddOns
03/27/08, 9:53 AM
Replies:
164
[DogTags] - Share yours!
Views:
51,095
Posted By
Malrix
I think the new syntax for this should be: Line1:...
I think the new syntax for this should be:
Line1: [(isPlayer ? (canAttack ? Name:HostileColor ! Name:ClassColor) ! (isPet ? (status ? Name:StatusColor ! (canAttack ? Name:HostileColor ! Name)) !...
Forum:
Class Mechanics
02/14/08, 11:13 PM
Replies:
1,082
[Warrior] DPS Spreadsheet 2.3 and beyond
Views:
412,137
Posted By
Malrix
May want to look at WowEquip also, its character...
May want to look at WowEquip also, its character frame seems a good fit to what one would want this to do.
Forum:
Public Discussion
01/31/08, 9:52 AM
Replies:
99
Dealing with offspec rotting gear SSC and beyond
Views:
16,247
Posted By
Malrix
We use an upgrade system with equity in each slot...
We use an upgrade system with equity in each slot but we also have a built in decay which helps equalize the system. The concept originally came from EPGP (WhatIsEPGP_v2 - epgp - Google Code...
Forum:
Public Discussion
01/06/08, 11:38 PM
Replies:
386
Illidari Council
Views:
122,100
Posted By
Malrix
Shouldn't that say 'overrated' then?
Shouldn't that say 'overrated' then?
Forum:
Public Discussion
12/31/07, 11:33 AM
Replies:
1,512
Archimonde
Views:
424,265
Posted By
Malrix
My advice would be to just give up on kiting the...
My advice would be to just give up on kiting the fire. Reliably kiting the fire is sketchy at best. I would still use a 3 or 4 points strat (just to keep people near de-cursers and healers and tremor...
Forum:
Class Mechanics
12/04/07, 8:41 AM
Replies:
1,082
[Warrior] DPS Spreadsheet 2.3 and beyond
Views:
412,137
Posted By
Malrix
dr_AllCOM3, I'm trying to test the new...
dr_AllCOM3,
I'm trying to test the new spreadsheets but I got to say I'm at a loss for how to use it. I'm using Excel 2003 and the sheet appears to be very segmented. You mentioned that OO doesn't...
Forum:
User Interface and AddOns
11/01/07, 1:18 PM
Replies:
8
Parsing CT_Raidtracker LUA save file
Views:
2,102
Posted By
Malrix
What's wrong with the in game export? Or rather,...
What's wrong with the in game export? Or rather, how would the desired output differ from what is generated by the in game export from CT_Raidtracker?
Forum:
Public Discussion
10/20/07, 1:11 AM
Replies:
961
2.3 Changes 10/19
Views:
218,496
Posted By
Malrix
Not just paladins missing a leg, my warrior and...
Not just paladins missing a leg, my warrior and several others that I saw are too. But it does seem isolated to human males.
Forum:
User Interface and AddOns
10/18/07, 11:58 AM
Replies:
228
Mod Revolutions: Next Big Things
Views:
90,984
Posted By
Malrix
After my initial love affair with Recount,...
After my initial love affair with Recount, (dampened now somewhat by the seeming lack of development) I was giddy at the announcement of Cryect's two other planned addons Relog and Replay. My guild...
Forum:
Public Discussion
10/18/07, 7:49 AM
Replies:
1,690
Kael'thas
Views:
384,994
Posted By
Malrix
CoS has been mentioned here a couple of times but...
CoS has been mentioned here a couple of times but the real issue for me is the misleading information he presents about a single optimal weapon kill order. Several kill orders have been debated here...
Forum:
Public Discussion
09/26/07, 2:17 PM
Replies:
89
Sound Post 2.2
Views:
13,513
Posted By
Malrix
It wasn't the Vent server in our case (not that I...
It wasn't the Vent server in our case (not that I expected it to but it was worth eliminating as the cause of the problem), starting Vent prior to starting WoW also seemed to fix this for me.
Forum:
User Interface and AddOns
08/01/07, 2:03 PM
Replies:
174
Raid Leading MOD's & Addon's
Views:
80,845
Posted By
Malrix
CT_raidtracker is also what I use to track...
CT_raidtracker is also what I use to track attendance and loot received. Other raid leading addons are:
A good set of unit frames:
sRaidframes or Pitbull are my preferences I have used XRS for more...
Forum:
User Interface and AddOns
07/30/07, 4:26 PM
Replies:
1,004
Recount - A Graphical Damage Meter/Raid Analysis Tool
Views:
354,422
Posted By
Malrix
I can't think of a place where it wouldn't work...
I can't think of a place where it wouldn't work so I conjured up the 3% standard deviation based on the supernatural importance of the number 3 in both religious and sorcerous contexts.
Forum:
User Interface and AddOns
07/30/07, 2:05 PM
Replies:
1,004
Recount - A Graphical Damage Meter/Raid Analysis Tool
Views:
354,422
Posted By
Malrix
You do not have to sync. Extended combat log...
You do not have to sync. Extended combat log covers 97% of all encounters just fine.
Forum:
User Interface and AddOns
06/26/07, 11:21 AM
Replies:
1,004
Recount - A Graphical Damage Meter/Raid Analysis Tool
Views:
354,422
Posted By
Malrix
It is my understanding that SW_Fixlogstrings will...
It is my understanding that SW_Fixlogstrings will definitely interfere with Parserlib based addons like Recount and Violation
Forum:
User Interface and AddOns
06/23/07, 5:26 PM
Replies:
1,004
Recount - A Graphical Damage Meter/Raid Analysis Tool
Views:
354,422
Posted By
Malrix
The combat log slider does not seem to work for...
The combat log slider does not seem to work for me. Taking it out to 200 yards and with testing on lvl 1 alts out in Elwynn I can only see dmg from the other at 100 yds.
Forum:
Public Discussion
06/19/07, 1:56 PM
Replies:
196
2.1.2 Patch Notes and discussion
Views:
47,465
Posted By
Malrix
Although maybe not a part of patch officially:...
Although maybe not a part of patch officially: Attunements to SSC and the Eye are being lifted.
http://forums.worldofwarcraft.com/thread.html?topicId=110637185&sid=1
Forum:
User Interface and AddOns
06/18/07, 12:19 AM
Replies:
2,359
Omen - Ace Threat Meter
Views:
540,494
Posted By
Malrix
I also had the funky class coloring issue...
I also had the funky class coloring issue mentioned above in our raid tonight. In addition, the Omen gui header usually displays the name of your current target or the word Global if you have no...
Forum:
Public Discussion
06/09/07, 4:15 PM
Replies:
219
Trial of the Naaru: Mercy
Views:
54,605
Posted By
Malrix
Are you certain he can be disarmed on heroic? I'm...
Are you certain he can be disarmed on heroic? I'm fairly certain he's immune on heroic even though he can be disarmed in normal.
Forum:
Public Discussion
05/24/07, 5:32 PM
Replies:
60
Guild DKP system a disaster? Help!
Views:
9,249
Posted By
Malrix
That would definitely go a long way. An export to...
That would definitely go a long way. An export to EQDKP wouldn't hurt either or something more dynamic than the static html tables at the least. I like having the numbers in game but when evaluating...
Forum:
Public Discussion
05/24/07, 4:44 PM
Replies:
60
Guild DKP system a disaster? Help!
Views:
9,249
Posted By
Malrix
Here's what we did: We liked the idea of EPGP....
Here's what we did:
We liked the idea of EPGP. It's basically a zero sum-esque differential system. You award Effort Points for any contributions that you want (for us we award attendance mainly but...
Forum:
Class Mechanics
05/21/07, 12:24 PM
Replies:
1,901
DPS Warrior Spreadsheet
Views:
473,524
Posted By
Malrix
The spreadsheet seems to heavily favor +crit and...
The spreadsheet seems to heavily favor +crit and str to hit. The +hit levels seem much lower than what is ideal in my experience. This perhaps due to the fact that my dmg seems to include a lot of...
Forum:
Public Discussion
05/21/07, 11:43 AM
Replies:
22
Combat Log Logging and Parsing
Views:
16,844
Posted By
Malrix
This thread probably belongs on the UI Interface...
This thread probably belongs on the UI Interface forum. But in the way of a response:
SW_Unilog has the potential to be the best for tracking this as long as many people are using sw_stats for...
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