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Posts Made By:
Xerop
Forum:
Rogues
02/13/09, 11:30 AM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,616
Posted By
Xerop
Erm, you seem to be comparing to a "wrong" combat...
Erm, you seem to be comparing to a "wrong" combat spec and setup. In my opinion, you should compare vs CG( Wound) + WD( Wound); assuming 3.1 changes go live( 10% haste in LR+10% haste on slice).
Forum:
Rogues
02/11/09, 4:46 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
791,998
Posted By
Xerop
A whack thought just arose in my mind, seeing...
A whack thought just arose in my mind, seeing this new free haste on SnD, and providing that LR still stays at 10% haste.
Combat builds will have severe difficulty doing a SnD/R rotation. The...
Forum:
Rogues
02/05/09, 2:08 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
791,998
Posted By
Xerop
Ye Furien, the thing is that all other bleeds...
Ye Furien, the thing is that all other bleeds will count for HfB purposes, and if you have ANY warrior, it shouldn't be too hard to find a bleed. Let alone a feral druid.
Forum:
Rogues
02/05/09, 1:42 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
791,998
Posted By
Xerop
Anyone got any numbers on the amount of haste in...
Anyone got any numbers on the amount of haste in mace spec?
Forum:
Rogues
01/22/09, 1:58 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,450
Posted By
Xerop
Which is quite sub optimal. Use Evis, Rupture and...
Which is quite sub optimal. Use Evis, Rupture and SnD. Since you use ALL of those abilities all the time, unlike Hemo, which you use once in a blue moon.
Forum:
Rogues
01/18/09, 12:27 PM
Replies:
604
"Buggy" Rogue Mechanics?
Views:
264,406
Posted By
Xerop
Not really, you just have to make sure you don't...
Not really, you just have to make sure you don't get hit before you hit FoK, aka use evasion, clos, whatever.
Forum:
Rogues
01/10/09, 5:32 PM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,616
Posted By
Xerop
Did you change your poisons to dual instant? Or...
Did you change your poisons to dual instant? Or did you leave them as instant/deadly( assuming a equal or faster weapon in the MH). And on a side note, if Major Armor isn't present, you apply it, so...
Forum:
Rogues
01/10/09, 6:40 AM
Replies:
604
"Buggy" Rogue Mechanics?
Views:
264,406
Posted By
Xerop
Well, for some time now, I've noticed this: If...
Well, for some time now, I've noticed this: If you build combo points on a target, run out of melee, and then do a slice n dice, you get 1 MH auto attack as you do that slice. Not sure if it breaks...
Forum:
Rogues
01/02/09, 3:56 PM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,370
Posted By
Xerop
Ah, I see. So the beginning logic was flawed.
Ah, I see. So the beginning logic was flawed.
Forum:
Rogues
01/02/09, 12:25 PM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,370
Posted By
Xerop
I have a question that is a bit more complicated...
I have a question that is a bit more complicated then "simple" thing is this: Me and a guildie were disputing the value of haste, and brainstorming some ideas to fix/improve haste benefit. And then...
Forum:
Rogues
12/30/08, 11:12 AM
Replies:
1,647
Pocket Guide to WOTLK (Updated for 3.3)
Views:
5,169,474
Posted By
Xerop
The waste is that by following that cycle I think...
The waste is that by following that cycle I think you cut your Deadly poison dps by huge amounts, you don't bring any extra damage, since you didn't do 2 mutilates, and you made up for that with 1...
Forum:
Rogues
12/30/08, 4:12 AM
Replies:
1,647
Pocket Guide to WOTLK (Updated for 3.3)
Views:
5,169,474
Posted By
Xerop
One thing I observed when people model mutilate...
One thing I observed when people model mutilate cycles... Nobody seems to take into account Ruthlessness. I for one have some cycle issues with it, since it seems to overflow me on CPs sometimes......
Forum:
Rogues
12/26/08, 4:06 AM
Replies:
389
State of Rogues
Views:
91,583
Posted By
Xerop
What I think a lot of EJ's are disregarding is...
What I think a lot of EJ's are disregarding is the fact that about 70% of raids don't have all the buffs at hand. And rogues suffer most from that. To be really competitive we *NEED* buffs. If a...
Forum:
Rogues
12/18/08, 2:24 PM
Replies:
120
Retesting hit table assumptions
Views:
211,347
Posted By
Xerop
I found a weird quirk in my character...
I found a weird quirk in my character screen.
http://i227.photobucket.com/albums/dd63/Scorch503/NewBitmapImage.jpg
Now, I suppose this has been accounted for previously, however if it has not, it...
Forum:
Rogues
12/13/08, 9:29 AM
Replies:
120
Retesting hit table assumptions
Views:
211,347
Posted By
Xerop
Well, I used as much hit as I could, and ran a...
Well, I used as much hit as I could, and ran a short test for you, here are the results:
2270 Melee attacks
http://i227.photobucket.com/albums/dd63/Scorch503/NewBitmapImage2.jpg
I am under the 9%...
Forum:
Rogues
12/02/08, 2:03 PM
Replies:
1,354
WotLK Rogue Gear Discussion
Views:
1,538,202
Posted By
Xerop
Hmm it seems the Darkmoon Card: Death has...
Hmm it seems the Darkmoon Card: Death has revealed itself. It is quite good, however how does it stand in comparison to Mirror of Truth? I'm asking cause there is no way its better then Darkmoon...
Forum:
Rogues
11/23/08, 9:48 AM
Replies:
1,647
Pocket Guide to WOTLK (Updated for 3.3)
Views:
5,169,474
Posted By
Xerop
A slight correction. A Enchanted Tear...
A slight correction. A Enchanted Tear (http://www.wowhead.com/?item=42702) beats any other non-epic gem for a blue socket.
Forum:
The Dung Heap
11/04/08, 9:22 AM
Replies:
30,098
Thread of Ultimate Stupidity
Views:
1,877,617
Posted By
Xerop
A little side question, does CqC improve the crit...
A little side question, does CqC improve the crit chance for envenom?
Forum:
Public Discussion
10/25/08, 6:35 AM
Replies:
425
Graaaiiiinnnnssss...er, Scourge Invasion Thread
Views:
94,824
Posted By
Xerop
Turn the Tables works in Zombie form( if you, or...
Turn the Tables works in Zombie form( if you, or raid/party members block/dodge/parry)
Forum:
Public Discussion
10/24/08, 3:09 PM
Replies:
425
Graaaiiiinnnnssss...er, Scourge Invasion Thread
Views:
94,824
Posted By
Xerop
Confirmed, as of 1-2hrs ago it was 10min once...
Confirmed, as of 1-2hrs ago it was 10min once infected, now it is 5min.
EDIT: Big news, the first Argent Healer at the doors of Orgrimmar has DISSAPEARED!
EDIT2: SS or it didn't happen...
Forum:
Rogues
10/22/08, 3:01 AM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,492,836
Posted By
Xerop
I still feel you wont be switching...
I still feel you wont be switching combat<->mutilate just by changing weapons. Total optimized gear should come into account and affect results vastly.
Also, whats up with AeP? Attack Power still in...
Forum:
Rogues
10/19/08, 5:52 PM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,492,836
Posted By
Xerop
Read this...
Read this (http://forums.worldofwarcraft.com/thread.html?topicId=9679913698&pageNo=1&sid=2003#0). On how shadowmeld works by Vaneras
Forum:
Rogues
10/19/08, 3:25 PM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,492,836
Posted By
Xerop
Hmm, having given it some thought. I think the...
Hmm, having given it some thought. I think the option is not quite good, if you are running mutilate, then the loss of deadly poison is catastrophic( depending on play style, spec and other live...
Forum:
Rogues
10/19/08, 10:49 AM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,492,836
Posted By
Xerop
Here's a silly question. Is it possible for...
Here's a silly question. Is it possible for Instant poison to outperform deadly at certain weapon speeds and AP values?
So that in that EXTREME case we end up as 2x Instant?
Forum:
Rogues
10/04/08, 2:27 PM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,492,836
Posted By
Xerop
Ok, so I went out and tested Mutilate some, at...
Ok, so I went out and tested Mutilate some, at first it was a bit awkward juggling SnD, Rupture, HfB, keeping a eye on energy AND watching out for unlucky Deadly Poison stacks... However those things...
Forum:
Rogues
10/01/08, 2:47 AM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,492,836
Posted By
Xerop
Could you be so kind to provide the actual...
Could you be so kind to provide the actual numbers? I'd love to see them, and I'm sure that others would as well.
Forum:
Rogues
10/01/08, 2:14 AM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,492,836
Posted By
Xerop
Well, for this last build, I logged onto the...
Well, for this last build, I logged onto the beta, and tried out Combat Daggers... and I must say with the new changes to Vitality it isn't all that dull as it was prior to the change. I used this...
Forum:
Rogues
09/30/08, 12:46 PM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,492,836
Posted By
Xerop
I do not feel that EA is hard to keep up,...
I do not feel that EA is hard to keep up, actually I find it easy in any spec. Sure you are loosing lots of personal dps but you, and lots of other rogues, are simply conveniently forgetting the fact...
Forum:
Rogues
09/30/08, 12:03 PM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,492,836
Posted By
Xerop
The flaw in this kind of train of thought is that...
The flaw in this kind of train of thought is that you see the damage that poisons do to high armor targets as a "bonus" where it is actually nothing more but a determining trait of the high armor...
Forum:
Rogues
09/20/08, 6:49 AM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,492,836
Posted By
Xerop
One thing I noticed that might affect PvP...
One thing I noticed that might affect PvP assassination is that Improved Poisons no longer affect all poisons, but only Deadly and Instant. Strange enough, I have never yet seen this change...
Forum:
Rogues
09/19/08, 1:30 PM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,492,836
Posted By
Xerop
I would also like to add to the professions...
I would also like to add to the professions discussion that engineering has a very powerful enchant on gloves. It doesn't change the fact that Engineering is still a PvP profession but this one thing...
Showing results 1 to 31 of 31
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