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Search: Posts Made By: Shha
Forum: Warriors 06/09/11, 5:38 AM
Replies: 646
Views: 1,347,348
Posted By Shha
Well the 20 str 20 hit vs 40 str, is really...

Well the 20 str 20 hit vs 40 str, is really mostly irrelevant to the discussion. Difference is so minute it doesnt affect the general outcome.

Of course expertise is not needed, you can cap it...
Forum: Warriors 06/08/11, 11:52 AM
Replies: 646
Views: 1,347,348
Posted By Shha
Why do you say "unneeded expertise". Unless you...

Why do you say "unneeded expertise". Unless you really cant find a way to get rid of expertise (which agreed can happen, but is mostly a temporary state), the worst that can happen is that surplus...
Forum: Warriors 05/22/11, 9:15 AM
Replies: 646
Views: 1,347,348
Posted By Shha
The problem is, there is no such thing as gearing...

The problem is, there is no such thing as gearing crit> exp. Im not sure about you, but i wouldnt get 1 crit rating by dropping expertise. Our general "rule" seems to be :

- On pieces without crit...
Forum: Warriors 05/18/11, 5:40 PM
Replies: 1,077
Views: 2,538,163
Posted By Shha
That isnt likely to happen - that would lead to...

That isnt likely to happen - that would lead to exactly the scenario that caused them to remove bloodrage in 1st place - we would just macro shout to every button and forgot about it. As for arms and...
Forum: Warriors 05/09/11, 3:14 PM
Replies: 646
Views: 1,347,348
Posted By Shha
But for fury the bonus is much more potent. 40%...

But for fury the bonus is much more potent. 40% white dmg applies to fury "weapon damage", and as such im almost sure it will be 40% higher. Not sure if 20% from 2h spec does apply - in fact it might...
Forum: Warriors 05/09/11, 1:57 PM
Replies: 66
Views: 1,153,245
Posted By Shha
Again even 1.2k seem too high although way closer...

Again even 1.2k seem too high although way closer to the target. I think my assessment with perfect rotation but lag and reaction taken into account is around 600.

Now there is one more thing that...
Forum: Warriors 05/09/11, 10:58 AM
Replies: 66
Views: 1,153,245
Posted By Shha
After testing the stance dancing, I personally...

After testing the stance dancing, I personally opted to pass on it. Reasons are as follows:

1) Firstly, the numbers people post are a bit outlandish. 2k+ dps? The whole bonus is less then 5% - its...
Forum: Warriors 05/06/11, 2:59 PM
Replies: 646
Views: 1,347,348
Posted By Shha
Yea my typo, I thought 72/2min but typed 72/min....

Yea my typo, I thought 72/2min but typed 72/min. Still pretty nice.

4 piece I agree, it doesnt sound exciting at first - but considering it ignores armor and gets the mentioned debuff (or we can...
Forum: Warriors 05/05/11, 12:39 PM
Replies: 646
Views: 1,347,348
Posted By Shha
I personally feel like 2 piece might turn out...

I personally feel like 2 piece might turn out rather ok. We dont really know how long it is, but DK bonus which seems similiar is 2 mins - if its the same for us, then its almost passive 72 rage/min...
Forum: Warriors 04/29/11, 2:06 PM
Replies: 646
Views: 1,347,348
Posted By Shha
Valiona/theralion, nefarian and everything there...

Valiona/theralion, nefarian and everything there (Onyxia and even adds on pillars even though they are small)
Forum: The Dung Heap 03/17/11, 8:00 AM
Replies: 30,103
Views: 1,883,955
Posted By Shha
The mastery nerf for fury IS actually a scaling...

The mastery nerf for fury IS actually a scaling buff. Not a huge one but still visible. I havent seen any word of reverting the MS etc coefficient - care to link source (on PTR they seem to still be...
Forum: Warriors 03/09/11, 11:57 AM
Replies: 646
Views: 1,347,348
Posted By Shha
One thing about stance dancing is that I strongly...

One thing about stance dancing is that I strongly believe it wont stay. Blizzard by multiple changes and even some posts generally shown little support to stance dancing in pve. If stance dancing...
Forum: Warriors 03/04/11, 10:44 AM
Replies: 1,077
Views: 2,538,163
Posted By Shha
I dont see any scenario where haste would be...

I dont see any scenario where haste would be better then hit. its more % for same increase in white "connects" frequency. Flurry can make hit worth EVEN more, but even assuming 0/3 flurry in talents...
Forum: Warriors 03/01/11, 1:26 PM
Replies: 646
Views: 1,347,348
Posted By Shha
And what is better then Slam? Especially since...

And what is better then Slam? Especially since improved slam is now 40% (earlier notes). It seems pretty clear to me that our goal will be to gcd cap ourselves. Before there were various scenarios -...
Forum: Warriors 02/26/11, 11:21 AM
Replies: 646
Views: 1,347,348
Posted By Shha
CS nerf is pretty much offset for arms i feel...

CS nerf is pretty much offset for arms i feel with the base ability buff. Assuming 50% CS uptime the difference in damage is pretty much in the realm of 5% from CS nerf (excluding deep wounds)....
Forum: Warriors 02/12/11, 5:47 AM
Replies: 150
Views: 482,504
Posted By Shha
Because its not a problem at all to get rid of...

Because its not a problem at all to get rid of extra hit through reforging. In fact I am reforging TO hit in some spots as it is. I'm also not completely sold on running that low hit - as I believe...
Forum: Warriors 02/11/11, 11:00 AM
Replies: 150
Views: 482,504
Posted By Shha
Its actually a surprisingly valid question iddqd....

Its actually a surprisingly valid question iddqd. I was about ready to point out that on use trinkets generally get stacked with DW and such. However depending on the circumstances the effect might...
Forum: Warriors 02/10/11, 2:39 PM
Replies: 150
Views: 482,504
Posted By Shha
Considering haste is worth about 10-20% less then...

Considering haste is worth about 10-20% less then hit depending on your hit value, the numbers you posted would suggest haste being on par with crit in 1st post, and higher then crit/mastery in 2nd....
Forum: Warriors 02/06/11, 2:05 PM
Replies: 1,077
Views: 2,538,163
Posted By Shha
Good point Landsoul, although lets not...

Good point Landsoul, although lets not overestimate the difference. I actually dont know how SMF buff affects DW - but i doubt it double-dips so its most likely just 20% more - effectively deep...
Forum: Warriors 02/04/11, 8:15 AM
Replies: 1,077
Views: 2,538,163
Posted By Shha
Quick explanation about why SMF is comparable to...

Quick explanation about why SMF is comparable to TG. Warrior attacks generally come in 3 "flavors"

a) Autoattacks. Here 1handers are behind by around flat ~200 dps. So as long as your melee dps is...
Forum: Warriors 01/25/11, 4:08 PM
Replies: 1,077
Views: 2,538,163
Posted By Shha
Why do you think we will do less white damage?...

Why do you think we will do less white damage? White dps with 1handers is probably actually slightly higher with the +20% bonus. In fact it probably was slightly higher with the 15% bonus, now its...
Forum: Warriors 01/20/11, 4:52 PM
Replies: 1,077
Views: 2,538,163
Posted By Shha
There is also matter of skill involved. Im not...

There is also matter of skill involved. Im not trying to insult your skill, we all have same problems, the extent varying. Its really easy to dps on live. Basically a macro of

/cast...
Forum: Warriors 01/19/11, 6:38 PM
Replies: 646
Views: 1,347,348
Posted By Shha
Its worth noting too, that execute damage per...

Its worth noting too, that execute damage per rage is now pretty even across different rage values. 30 rage executes are a LOT more damage then 10 - close to triple. So a low cost overpower IS a dps...
Forum: Warriors 01/16/11, 2:16 PM
Replies: 546
Views: 726,169
Posted By Shha
Id say 8% hit is enough to keep rotation going,...

Id say 8% hit is enough to keep rotation going, although that low hit is both actually hard to maintain, and causes other problems (lower enrage uptime, which is big now that RB is our main hitter,...
Forum: Warriors 01/16/11, 1:58 PM
Replies: 150
Views: 482,504
Posted By Shha
Since I was quoted i feel obliged to add some...

Since I was quoted i feel obliged to add some points:

- Its not set in stone. Yes hit play is easier but of course there is a certain treshold where you want to put extra effort into your play....
Forum: Warriors 01/15/11, 6:41 PM
Replies: 646
Views: 1,347,348
Posted By Shha
I think arms doesnt need more depth. Its already...

I think arms doesnt need more depth. Its already more complicated then most specs out there, and if they want to increase difficulty Id rather see it done through encounters. Arms already has too...
Forum: Warriors 01/15/11, 5:19 PM
Replies: 646
Views: 1,347,348
Posted By Shha
Well as for GCD, I can agree. However it seems to...

Well as for GCD, I can agree. However it seems to be generally the theme Blizzard pursues - every melee class is basically gcd capped (or will be soon, like rogues and DKs with more haste), and they...
Forum: Warriors 01/15/11, 3:54 PM
Replies: 546
Views: 726,169
Posted By Shha
Symphonia, Its not that hard to really believe...

Symphonia, Its not that hard to really believe that STR is better. Since wotlk our damage/Str went up less then twice. So same amount of STR gives over half the old benefit relatively. On other hand...
Forum: Warriors 01/15/11, 3:40 PM
Replies: 646
Views: 1,347,348
Posted By Shha
While I agree with your thoughts about slam, I...

While I agree with your thoughts about slam, I dont necessarily agree with your conclusion. Im not sold on it yet, but what exactly is wrong with Slam being better then MS? I can see a lot of strong...
Forum: Warriors 01/15/11, 3:07 AM
Replies: 1,077
Views: 2,538,163
Posted By Shha
Its not a slight nerf, its basically putting us...

Its not a slight nerf, its basically putting us back on live levels i feel. Its a 20% reduction for a skill that does 25+% of our dmg (once reforged/regemmed). We are talking about a global 5% damage...
Forum: Warriors 01/15/11, 12:50 AM
Replies: 646
Views: 1,347,348
Posted By Shha
Well Slam hits a LOT harder now - many top parses...

Well Slam hits a LOT harder now - many top parses used HS because it was more efficient then Slam. Now its not the case, so Slamming is a definite boost.

Ironically though - with the change to slam...
Forum: Warriors 01/13/11, 5:10 PM
Replies: 646
Views: 1,347,348
Posted By Shha
Main Slam damage increase is not haste, its the...

Main Slam damage increase is not haste, its the LttS change. Basically Slam not only scales with haste, but also does +30% damage now (since normally you would "eat" LttS on OP). So heroic strike =...
Forum: Warriors 01/13/11, 4:18 PM
Replies: 1,077
Views: 2,538,163
Posted By Shha
Raging blow with 20 mastery (not rating), equal...

Raging blow with 20 mastery (not rating), equal to 112% bonus will hit for 145%*1.15(war academy)*212%= 363% of weapon damage.
Forum: Warriors 01/13/11, 1:26 PM
Replies: 546
Views: 726,169
Posted By Shha
Proc trinkets also have x6 ICD, but their proc...

Proc trinkets also have x6 ICD, but their proc strength is 20% higher (just check lets say blue trinkets - on use ones have 1425 stat boost, proc ones have 1710). Exception is Fury of Angerforge...
Forum: Warriors 01/13/11, 7:04 AM
Replies: 1,077
Views: 2,538,163
Posted By Shha
Edit: I made some mistakes in testing on PTR due...

Edit: I made some mistakes in testing on PTR due to limited time. Now new results with more in-depth testing.

Heroic strike TOOLTIP might have been buffed. But actual damage is exactly where...
Forum: Warriors 01/10/11, 7:45 PM
Replies: 1,077
Views: 2,538,163
Posted By Shha
Well partially yes. Activating it 15 sec before...

Well partially yes. Activating it 15 sec before deathwish means that you will get :

- around 3% more damage assuming Enrage is up.
- around 40% more RB damage for 15 sec of the pre-DW time

vs if...
Forum: Warriors 01/09/11, 9:37 AM
Replies: 1,077
Views: 2,538,163
Posted By Shha
We all understand the tooltips. However its a %...

We all understand the tooltips. However its a % buff on top of lets say 60% uptime ability increasing dmg by 10%. Mastery doesnt give us 37% more white damage it gives us 2.2 % more white damage. ...
Forum: The Dung Heap 01/06/11, 6:03 PM
Replies: 30,103
Views: 1,883,955
Posted By Shha
I can see 23k dmg happening , on a fight like TB...

I can see 23k dmg happening , on a fight like TB boss (which is also considerably shorter, and with most fast kills perfectly timed for DW) . But from it happening to "easily" achieving it (and it...
Forum: The Dung Heap 01/06/11, 5:37 PM
Replies: 30,103
Views: 1,883,955
Posted By Shha
I think you vastly exaggerate Morsexy. Our self...

I think you vastly exaggerate Morsexy.

Our self heal is fine, 52% health coupled with our higher health pool, definitely works fine for a cd (10% dmg reduction isnt needed when our hp is more then...
Forum: The Dung Heap 01/06/11, 3:16 PM
Replies: 30,103
Views: 1,883,955
Posted By Shha
Honestly with how bad state melee is on heroic...

Honestly with how bad state melee is on heroic encounters, and how warriors generally perform worse then other specs, those changes feel like a sick joke. Im all for the HS nerf - it makes sense, and...
Forum: The Dung Heap 12/26/10, 5:39 PM
Replies: 30,103
Views: 1,883,955
Posted By Shha
@Diamondz People tend to overvalue hit in the...

@Diamondz People tend to overvalue hit in the incoming rage calculations, and downplay other factors.

10% extra hit (23% you have vs realistic 11-13% a str/crit warrior will have) isnt some magical...
Forum: Warriors 12/26/10, 4:39 AM
Replies: 1,077
Views: 2,538,163
Posted By Shha
Well with all the posts here, most people seem to...

Well with all the posts here, most people seem to focus on one approach to warrior, while there are at least 2 - exclusive to each other and requiring different focus.

Approach one , is to...
Forum: Warriors 11/27/10, 4:25 PM
Replies: 1,077
Views: 2,538,163
Posted By Shha
If anything it feels its the opposite Firynth....

If anything it feels its the opposite Firynth. Obviously haste affects both smf and tg fury almost equally with following caveats:

- TG generates slightly more rage due to more stats on weapons, so...
Forum: Warriors 10/20/10, 10:23 PM
Replies: 1,077
Views: 2,538,163
Posted By Shha
Thats the truth in general about 1h fury. It has...

Thats the truth in general about 1h fury. It has not much to do with current itemization - 2x2h will always have large stat advantage. My point is - those disadvantages shouldnt be enough to...
Forum: Warriors 10/20/10, 9:21 PM
Replies: 1,077
Views: 2,538,163
Posted By Shha
So did anyone try going dual spec - TG and SMF?...

So did anyone try going dual spec - TG and SMF? Seems sensible to do, now that our execute range is so beefy. Use TG till 20%, switch to 1handers for 15% more dmg from execute (and everything else -...
Forum: Warriors 10/19/10, 1:39 PM
Replies: 1,077
Views: 2,538,163
Posted By Shha
If you made rage a non-issue by not using HS, of...

If you made rage a non-issue by not using HS, of course haste will end up low. Now mastery vs crit dominance is certainly interesting, but below 4M dmg test samples are hardly conclusive.
Forum: Warriors 10/16/10, 9:27 PM
Replies: 193
Views: 975,546
Posted By Shha
What do you guys think about using Whirlwind and...

What do you guys think about using Whirlwind and Cleave in rotation?

Cleave hits for around 75% of heroic strike damage, BEFORE stacking meat cleaver.
Cleave hits for over 95% of heroic strike...
Forum: Warriors 10/16/10, 5:50 PM
Replies: 560
Views: 490,940
Posted By Shha
True , you are right on both accounts. So my math...

True , you are right on both accounts. So my math still works, although for different reasons. At the same time 2h specialization for arms seems to not work at all. Im at 110% (4 piece+battle...
Forum: Warriors 10/16/10, 5:44 AM
Replies: 560
Views: 490,940
Posted By Shha
Its not 142% Dual wield increase. Before it was...

Its not 142% Dual wield increase.

Before it was 110% (Zerker stance)*110%(Dual wield increase)*105%(Plate specialization).

Now the zerker stance bonus is definitely still 110% and Plate...
Forum: Warriors 10/15/10, 8:33 PM
Replies: 560
Views: 490,940
Posted By Shha
How come noone mentions the fact that dual wield...

How come noone mentions the fact that dual wield spec gives 35% dmg bonus now up from 10%. That seems like the biggest change. My char screen shows 156% dmg increase now rather then 126% before.
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