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Search: Posts Made By: Taser
Forum: Monks Yesterday, 2:35 PM
Replies: 325
Views: 162,007
Posted By Taser
Brewmaster Gift of the Ox should now activate its...

Brewmaster
Gift of the Ox should now activate its effect more frequently for dual-wielding Monks.

Anybody out there having more specific info regarding the increased chance to proc?
Forum: Monks 05/14/13, 1:22 PM
Replies: 325
Views: 162,007
Posted By Taser
It heavily depends on the encounter. Mel'jarak...

It heavily depends on the encounter. Mel'jarak was a very good example as you got guards every few seconds and had very predictable raid damage. In most encounters in ToT you have quite a lot of raid...
Forum: Monks 05/13/13, 4:16 PM
Replies: 325
Views: 162,007
Posted By Taser
To keep an eye in my statue guards I even edited...

To keep an eye in my statue guards I even edited the monk files of RSA to announce guards to me. We already discussed this topic before in this thread post 156 and following. And unlike Kitmajere...
Forum: Monks 05/12/13, 7:53 AM
Replies: 325
Views: 162,007
Posted By Taser
Posting from mobile and don't want to try messing...

Posting from mobile and don't want to try messing around with WoL from here. What I can see is, that you filter just for eventtype 4. Don't know what that exactly is, but you have to look for...
Forum: Monks 05/11/13, 3:31 PM
Replies: 325
Views: 162,007
Posted By Taser
That's true. I brought this up during the Beta...

That's true. I brought this up during the Beta and it got posted by strawberry for me in the Beta forums. After that they changed DW from 3.0 to 3.6. You can find my initial calcs here...
Forum: Monks 03/27/13, 11:39 AM
Replies: 325
Views: 162,007
Posted By Taser
Did I miss some major changes to ZS? Since when...

Did I miss some major changes to ZS? Since when is the DoT/HoT part AOE?
Forum: Monks 03/26/13, 1:03 PM
Replies: 325
Views: 162,007
Posted By Taser
ZS currently has a 9% AP scaling per tick. Even...

ZS currently has a 9% AP scaling per tick. Even at Mel'jarak with 500k vengeance it would not tick for more than 50k. In a normal fight with 100k to 200k that will be 10-20k healing per tick.
Forum: Monks 02/25/13, 3:38 PM
Replies: 325
Views: 162,007
Posted By Taser
@ Pisshands That would be highly appreciated. But...

@ Pisshands
That would be highly appreciated. But you need to be very precise and careful what to propose.

After some calculations I am going to stick with my initial thought of a 10 sec ICD. That...
Forum: Monks 02/24/13, 2:27 AM
Replies: 325
Views: 162,007
Posted By Taser
I agree that a fight like Mel'jarak could end...

I agree that a fight like Mel'jarak could end being brewmaster + 1heal. But in the end it is still designed badly. That is what they want to avoid, classes or specs that are mandatory. Maybe they...
Forum: Monks 02/23/13, 6:56 AM
Replies: 325
Views: 162,007
Posted By Taser
I wanted to ask if someone also experienced...

I wanted to ask if someone also experienced something like this. Of course I can back this up with WoL evidence.

To track that ingame I tried something different. I changed added some code in the...
Forum: Monks 02/21/13, 5:10 AM
Replies: 325
Views: 162,007
Posted By Taser
To continue our recent discussion about mastery,...

To continue our recent discussion about mastery, I created another spreadsheet (be warned: it is not very pretty) to do some calculations. But what did I do?

1. Set some values as starting...
Forum: Monks 02/19/13, 2:08 PM
Replies: 325
Views: 162,007
Posted By Taser
Maybe some of you remember that during Beta GC...

Maybe some of you remember that during Beta GC nearly desperately tried to convince us that mastery was not as bad as we thought as it also contributes to our EH. I have to admit that back then I...
Forum: Monks 02/18/13, 10:54 AM
Replies: 325
Views: 162,007
Posted By Taser
In the wake of all this discussion about trinkets...

In the wake of all this discussion about trinkets and mastery I thought of exploring another point of view. With 5.2 the value of mastery is going to change. Currently we get 0.5% stagger per 600...
Forum: Monks 02/14/13, 4:35 PM
Replies: 325
Views: 162,007
Posted By Taser
The Rune is indeed interesting. But you do not...

The Rune is indeed interesting. But you do not gain any secondary stats. They are just being temporarily converted in your highest stat. And that not even on demand.
Forum: Monks 02/12/13, 12:36 PM
Replies: 429
Views: 384,465
Posted By Taser
That's good. Couldn't check in the spreadsheet...

That's good. Couldn't check in the spreadsheet myself as I am not at home and posting from mobile.
Forum: Monks 02/12/13, 7:52 AM
Replies: 429
Views: 384,465
Posted By Taser
Hope you don't calculate the critrate of the...

Hope you don't calculate the critrate of the heals with the melee crit %. For this you need to calculate the spellcrit which is not being influenced by agility.
Forum: Monks 02/09/13, 6:24 AM
Replies: 325
Views: 162,007
Posted By Taser
In WoL you can only calculate your total damage...

In WoL you can only calculate your total damage taken as all absorbs are being put in one field of the combatlog.

Real total damage taken = displayed total damage taken - all absorbs + all...
Forum: Monks 01/30/13, 8:08 AM
Replies: 325
Views: 162,007
Posted By Taser
At least it proofs that both of our spreadsheets...

At least it proofs that both of our spreadsheets are generating the same results.
Forum: Monks 01/27/13, 4:08 PM
Replies: 325
Views: 162,007
Posted By Taser
Every math, no matter if spreadsheet or some...

Every math, no matter if spreadsheet or some small calculations, is based in some kind of vacuum. And I hope that all of us know this. Encounter-mechanics can mix things up. Even a simple tank swap...
Forum: Monks 01/25/13, 8:10 PM
Replies: 325
Views: 162,007
Posted By Taser
KS was definitely my failure. Thought how many KS...

KS was definitely my failure. Thought how many KS fit into 60 sec. calculating 60/8=7.5 and then writing down 8 and not 7.5.

Correction following:

Energy-Reg = 10 x 1.1 x 1.15 x 1.1411 =...
Forum: Monks 01/25/13, 10:07 AM
Replies: 325
Views: 162,007
Posted By Taser
Let's say that you are exp-hardcapped with 6000...

Let's say that you are exp-hardcapped with 6000 hasterating = 14.11% haste + specced into Ascension

Energy-Reg = 10 x 1.1 x 1.15 x 1.1411 = 14.43
Chi/Min = ((14.43 x 60) - (8 x 40)) / 40 + (8 x 2) =...
Forum: Monks 01/25/13, 7:06 AM
Replies: 325
Views: 162,007
Posted By Taser
Hasterating mathematically generates more Chi...

Hasterating mathematically generates more Chi than expertise. Posting from phone, but can add proof later if requested.
Forum: Monks 01/15/13, 11:08 AM
Replies: 325
Views: 162,007
Posted By Taser
Secondly, players have been curious about the...

Secondly, players have been curious about the combat table chances against players of boss mobs. What is described in that blog post is indeed accurate for a boss attacking a player. That does mean...
Forum: Monks 01/12/13, 1:17 PM
Replies: 325
Views: 162,007
Posted By Taser
Can't post a link as the class balance thread is...

Can't post a link as the class balance thread is gone. But it was posted by GC himself. Maybe there is some quote at mmochampion or wowhead...
Forum: Monks 01/11/13, 6:40 AM
Replies: 325
Views: 162,007
Posted By Taser
@pisshands You are calculating the 2pc as being a...

@pisshands
You are calculating the 2pc as being a simple +12%, ie 50%+12%=62%. But it might be possible that it will be 50*1.12=56%. That needs to be checked.

50-55% aboidance without EB? How are...
Forum: Monks 11/27/12, 4:05 PM
Replies: 429
Views: 384,465
Posted By Taser
Good fix. But I still think that they should also...

Good fix. But I still think that they should also make it free when the monk is below 35%.
Forum: Monks 11/08/12, 8:51 AM
Replies: 429
Views: 384,465
Posted By Taser
Maybe my wording if the question was bad. I know...

Maybe my wording if the question was bad. I know the formula. A few pages back I posten some calcs to show the difference between the old PPM and the new RPPM. But I am not 100% sure if my...
Forum: Monks 11/07/12, 4:56 AM
Replies: 429
Views: 384,465
Posted By Taser
Haste has no effect on EB. The stacks are being...

Haste has no effect on EB. The stacks are being calculated

3 / 3.6 * weaponspeed for 2h
1.5 / 2.6 * weaponspeed for 1h

You have to take the speed that is shown in the tooltip of your weapon....
Forum: Monks 10/19/12, 5:50 AM
Replies: 429
Views: 384,465
Posted By Taser
Thought about the changes to Windsong and this...

Thought about the changes to Windsong and this RPPM thing. Posting here because I hope that you can help me to understand this new mechanic.

I think everybody knows Draxxarri’s post, but I’ll just...
Forum: Monks 10/14/12, 4:13 AM
Replies: 429
Views: 384,465
Posted By Taser
Did some testing yesterday. With guard glyphed,...

Did some testing yesterday. With guard glyphed, without the glyph and even without any glyph at all. In 4 Heroic dungeons there was not a single guard from the Statue at all.
Forum: Monks 09/15/12, 5:04 AM
Replies: 429
Views: 384,465
Posted By Taser
IMO the Brewmaster will be the tank where play...

IMO the Brewmaster will be the tank where play style will determine who is skilled and who not, but also the skilled player will reforge the most often. Brewmasters have a unique skillset that...
Forum: Monks 09/14/12, 3:40 AM
Replies: 429
Views: 384,465
Posted By Taser
@venya The difference in damage between DW and 2h...

@venya
The difference in damage between DW and 2h should hardly be noticible at all. This is one of the things where Blizz really did a good job. If needed I will break that down, but as I am posting...
Forum: Monks 09/11/12, 11:09 AM
Replies: 429
Views: 384,465
Posted By Taser
As far as I know is Venyasure calculating a...

As far as I know is Venyasure calculating a missed KS as being a total loss of 40 energy and not generating Chi.

Just did some fast calcs. This change seems to lower the value of Hit/exp to being...
Forum: Monks 09/10/12, 2:31 PM
Replies: 429
Views: 384,465
Posted By Taser
GC: It’s a bug that Keg Smash doesn’t refund...

GC:
It’s a bug that Keg Smash doesn’t refund energy when it misses. We’ll get that fixed.

That reduces the punishment a little bit. But it is still parryable.
Forum: Monks 08/31/12, 7:17 AM
Replies: 429
Views: 384,465
Posted By Taser
OK...Blizzard thinks that Brewmasters are...

OK...Blizzard thinks that Brewmasters are avoiding too much damage. They think that the reason for this is the possibility to keep shuffle up 100% of the time and also being able to purify a lot of...
Forum: Monks 08/28/12, 2:01 AM
Replies: 429
Views: 384,465
Posted By Taser
Fu.. seems I took the wrong value for agi ->crit....

Fu.. seems I took the wrong value for agi ->crit. It should indeed be 1259.52. Fixed in the spreadsheet.

Edit:
@venyasure
To proc a guard from the statue you calculate 16*pa which includes...
Forum: Monks 08/27/12, 6:49 AM
Replies: 429
Views: 384,465
Posted By Taser
We all know that some of our defensive stats have...

We all know that some of our defensive stats have a DR. Therefore the value of these stats decreases the more we get.

These are:
Dodge from Agility
Dodge from Dodgerating
Parry from Parryrating

But...
Forum: Monks 08/24/12, 8:30 PM
Replies: 429
Views: 384,465
Posted By Taser
Right now I think there is no really exhautive...

Right now I think there is no really exhautive site regarding combat ratings. You have to search a lot of sites to find all the information that you need.

Just to throw something in for the infinite...
Forum: Monks 08/24/12, 1:43 AM
Replies: 429
Views: 384,465
Posted By Taser
Thanks for posting these issues Bhambham and...

Thanks for posting these issues Bhambham and Tsuki. It is kind depressing that posting in the EU forums is a total waste of time. US Beta Forum has 12 subforums and a thread with more than 200...
Forum: Monks 08/23/12, 2:29 AM
Replies: 429
Views: 384,465
Posted By Taser
According to Crithto‘s post the GotO mechanics...

According to Crithto‘s post the GotO mechanics were changed to:

0.03*Weaponspeed for 1h
0.06*Weaponspeed for 2h

This will result in a disparity. Let’s just calculate the numbers:

2 x 2.6 for 1h /...
Forum: Monks 08/22/12, 5:38 AM
Replies: 429
Views: 384,465
Posted By Taser
I forgot about the TP buff. But in this case you...

I forgot about the TP buff. But in this case you should not calculate a flat 15%. You should calc the number of TP of your optiupti to see if you have enough TP to always have 3 stacks of the...
Forum: Monks 08/21/12, 10:18 AM
Replies: 429
Views: 384,465
Posted By Taser
@venyasure I tried your suggestion to change the...

@venyasure
I tried your suggestion to change the values for guard usage. I was able to reproduce the decrease in damage reduction that you mentioned. After that I had a look at the formulas that you...
Forum: Monks 08/20/12, 10:38 AM
Replies: 429
Views: 384,465
Posted By Taser
Question: Is guard worth casting on CD? At 60k...

Question: Is guard worth casting on CD?

At 60k AP guard absorbs about 132k damage.
To make it a better choice than PB total stagger has to be less than 66k. If you calculate a boss hitting for 200k...
Forum: Monks 08/19/12, 6:40 AM
Replies: 429
Views: 384,465
Posted By Taser
Seems I missed the change with parry. Thanks for...

Seems I missed the change with parry. Thanks for the clarification. Last time I did some serious melee theorycrafting was during BC, I have to admit.

Actually I like to calculate with actual...
Forum: Monks 08/19/12, 4:44 AM
Replies: 429
Views: 384,465
Posted By Taser
It seems that you are right with your math for EB...

It seems that you are right with your math for EB stacks :-)

Let's take your stats:
4000 haste = 9.41% = 20.353% raidbuffed
3000 crit = 5% = 22.945% raidbuffed

3.6 2h = 2.1373 with haste
3 stacks...
Forum: Monks 08/17/12, 2:13 PM
Replies: 571
Views: 489,636
Posted By Taser
@gahddo Most of the numbers in the sim seem quite...

@gahddo
Most of the numbers in the sim seem quite reasonable. What do you calc as spellcrit in a raid? I see that you have ZS at 14.3%, but I get only 12.94 with the stats in the sim.

And Disargeria...
Forum: Monks 08/17/12, 5:45 AM
Replies: 429
Views: 384,465
Posted By Taser
Thanks Tsuki. On your screenshot you are getting...

Thanks Tsuki. On your screenshot you are getting stacks with your 1.6 1h.

Then we have a slight increase in the generation of EB stacks.
Forum: Monks 08/16/12, 1:53 PM
Replies: 429
Views: 384,465
Posted By Taser
Yes, 5.4 would be the breakpoint to 4 stacks. I...

Yes, 5.4 would be the breakpoint to 4 stacks. I think we will need some testing to find out if EB was actually changed. The slowest weapon I remember was a 4.0 Mace in BC, if I am not mistaken.

But...
Forum: Monks 08/16/12, 11:36 AM
Replies: 429
Views: 384,465
Posted By Taser
I am pretty sure there was a bluepost saying that...

I am pretty sure there was a bluepost saying that Tiger Strikes would also be counted as autohits for GotO and EB.

EB is calculated to give 2 stacks at 3.6 speed with 2h. To get 3 you would need a...
Forum: Monks 08/16/12, 10:31 AM
Replies: 429
Views: 384,465
Posted By Taser
Losing Tiger Strikes should not hurt the...

Losing Tiger Strikes should not hurt the generation of EB stacks as this was also changed to max 3 stacks per hit. From my calcs this should increase our stack generation by about 8-10% depending on...
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