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Search: Posts Made By: Shazear
Forum: Death Knights 09/15/10, 12:39 PM
Replies: 228
Views: 143,905
Posted By Shazear
Yup... current code has Expertise factored in for...

Yup... current code has Expertise factored in for both of those talents. Please post a defect in the issue tracker w/ your character XML included, and I'll be able to take a closer look.
Forum: Death Knights 09/13/10, 10:49 AM
Replies: 170
Views: 238,424
Posted By Shazear
Rawr.TankDK - Latest release: 2.3.23 (09/12/2010)

2.3.23:

* Defect 18638: Provide optimizer options for Resilience and Spell Pen. Also provide UI element for Resistances.
* Update to handle 1-h Triggers (CurrentHandHit, MainHandHit,...
Forum: Death Knights 09/13/10, 10:48 AM
Replies: 228
Views: 143,905
Posted By Shazear
Rawr.DPS - New release: 2.3.23

Rawr - Release: Rawr 2.3.23 (http://rawr.codeplex.com/releases/view/52250)

2.3.23

* Defect 18551: Tempered Vis'kag was being filtered out. It didn't have it's proc parsed in SE. And I forgot to...
Forum: Death Knights 09/01/10, 11:53 AM
Replies: 170
Views: 238,424
Posted By Shazear
I agree that TankDK isn't perfect, but I'd like...

I agree that TankDK isn't perfect, but I'd like to think it provides pretty solid recommendations. Much of the core ideals are paralleled among the different tanking models. Re boss models: We do...
Forum: Death Knights 08/30/10, 1:51 PM
Replies: 170
Views: 238,424
Posted By Shazear
I believe you're approaching the problem from the...

I believe you're approaching the problem from the wrong direction. The idea of "Gem all stamina" or "Keep Expertise over X" is sound given a certain set of circumstances, however, it's really a...
Forum: Death Knights 08/24/10, 4:31 PM
Replies: 228
Views: 143,905
Posted By Shazear
Sorry... figured everyone knew where to find...

Sorry... figured everyone knew where to find us:
Main site: Rawr (http://rawr.codeplex.com/)
Download link: Rawr - Release: Rawr 2.3.22 (http://rawr.codeplex.com/releases/view/51100)
Forum: Death Knights 08/24/10, 1:21 PM
Replies: 228
Views: 143,905
Posted By Shazear
Rawr - New release: 2.3.22

2.3.22

* Clean up for the rotation selection code.
* Clean up the Cycle code a bit.
* Defect 17634: Fix a bit of the Glyph of SS implementation.
* Defect 18336: The ImpUHPres is...
Forum: Death Knights 08/24/10, 1:11 PM
Replies: 170
Views: 238,424
Posted By Shazear
Rawr - New release: 2.3.22

2.3.22:

* Defect 18454: There was an array problem in the VB static Special effects. Everything should be sorted now.
* Defect 18507 & Partial for 18340: Had a bug in my evaluation of Abom's...
Forum: Death Knights 08/23/10, 2:22 PM
Replies: 228
Views: 143,905
Posted By Shazear
This looks like a problem w/ the way the proc is...

This looks like a problem w/ the way the proc is modeled. I agree that it seems over valued, and it may be the interaction between stacks and cooldown. Because yeah, otherwise it's a scary-good...
Forum: Death Knights 08/23/10, 2:14 PM
Replies: 228
Views: 143,905
Posted By Shazear
Ok, I can see that it's getting filtered out for...

Ok, I can see that it's getting filtered out for some reason:
The proc isn't modeled/parsed from wowhead/armory, so I'll get that sorted. On top of that, for some reason PhysicalDamage procs are not...
Forum: Death Knights 08/18/10, 12:22 PM
Replies: 228
Views: 143,905
Posted By Shazear
What are your filter settings? I can say w/ 99%...

What are your filter settings? I can say w/ 99% certainty that all the items for level 80 characters are in the item database, so it's a matter of figuring out how your filters are setup and if...
Forum: Death Knights 08/11/10, 7:20 PM
Replies: 228
Views: 143,905
Posted By Shazear
FYI: I started a thread on Pwnwear's forums to...

FYI: I started a thread on Pwnwear's forums to provide another avenue of discussion, feel free to swing on by:
Rawr.DPSDK - Latest release: 2.3.21 (08/01/2010) : Addons...
Forum: Death Knights 08/11/10, 7:18 PM
Replies: 170
Views: 238,424
Posted By Shazear
FYI: I started a thread on Pwnwear's forums to...

FYI: I started a thread on Pwnwear's forums to provide another avenue of discussion, feel free to swing on by:
Rawr.TankDK - Latest release: 2.3.21 (08/01/2010) : Addons...
Forum: Death Knights 08/10/10, 10:39 AM
Replies: 3,089
Views: 2,634,969
Posted By Shazear
Yes, I think you're way off. Putting mitigation...

Yes, I think you're way off. Putting mitigation at only .8 will nerf nearly every Cooldown along with any mitigation that is still required for fights. As mentioned in the tooltips, you don't want...
Forum: Death Knights 08/06/10, 12:19 PM
Replies: 228
Views: 143,905
Posted By Shazear
There's some funny business going on in the DPSDK...

There's some funny business going on in the DPSDK trinket/special effects code that I need to look into. I doubt this is systemic to Rawr. I'll write up a defect to investigate these specific...
Forum: Death Knights 08/02/10, 1:10 PM
Replies: 228
Views: 143,905
Posted By Shazear
Rawr 2.3.21 Released!

2.3.21

* Defect 18313: Provide a way to evaluate presence changes via graph. This is a quick and dirty answer. There is still some issues w/ the presence being integrated deep in the whole...
Forum: Death Knights 08/02/10, 1:07 PM
Replies: 170
Views: 238,424
Posted By Shazear
Rawr 2.3.21 Released!

2.3.21:

* Performance Improvements by making 14 of 15 constantly recreated SpecialEffects into static variables
* Defect 18255: Offhand items were showing a slight gain in mitigation when...
Forum: Death Knights 07/07/10, 12:46 AM
Replies: 228
Views: 143,905
Posted By Shazear
GoD is not modeled correctly. It's a secondary...

GoD is not modeled correctly. It's a secondary problem to a lacking in AOE damage rotation is not properly handled at all.

Thanks for the feedback... I'll have to look at Razorice, when I looked...
Forum: Death Knights 07/06/10, 12:29 PM
Replies: 228
Views: 143,905
Posted By Shazear
Rawr 2.3.20 Released: * Issue with deselecting...

Rawr 2.3.20 Released:
* Issue with deselecting Heroic Presence not removing the buff in certain cases.
Forum: Death Knights 07/06/10, 12:29 PM
Replies: 170
Views: 238,424
Posted By Shazear
Rawr 2.3.20 Released:

2.3.20:

* Issue with deselecting Heroic Presence not removing the buff in certain cases.
Forum: Death Knights 06/22/10, 3:53 PM
Replies: 170
Views: 238,424
Posted By Shazear
Rawr 2.3.19 Released: * Fix for Defect 17837:...

Rawr 2.3.19 Released:
* Fix for Defect 17837: Dual Rune of FC issue.
* No Defect: Missing part of the Fallen Crusader Rune. Adjusting special effects to better handle PPM.
* No Defect: Improved...
Forum: Death Knights 06/22/10, 3:51 PM
Replies: 228
Views: 143,905
Posted By Shazear
Rawr Updated to version: 2.3.19 Rawr - Release:...

Rawr Updated to version: 2.3.19
Rawr - Release: Rawr 2.3.19 (http://rawr.codeplex.com/releases/view/47630)

Rawr.DPSDK changes:
* Fix for Defect 17837: Dual Rune of FC issue.
* Defect 16702:...
Forum: Death Knights 05/13/10, 12:08 PM
Replies: 170
Views: 238,424
Posted By Shazear
Rawr 2.3.16 Released: * Defect 16231:...

Rawr 2.3.16 Released:
* Defect 16231: [EXPERIMENTAL] Additional work on the new abilities work-flow. Additional data available in the summary pane to support improved visability, only available when...
Forum: Death Knights 04/20/10, 11:36 AM
Replies: 170
Views: 238,424
Posted By Shazear
Rawr 2.3.15 Released: * No Defect: DS health...

Rawr 2.3.15 Released:
* No Defect: DS health restore was not contributing to mitigation, which it should be.
* Defect 16231: Additional work on the new abilities work-flow.
* No Defect: Another...
Forum: Death Knights 04/12/10, 12:01 PM
Replies: 170
Views: 238,424
Posted By Shazear
Rawr 2.3.14 Released: * No Defect: Update...

Rawr 2.3.14 Released:
* No Defect: Update Threat values table from in-game research and matching tankspot post.
* No Defect: Off-hands were providing value in certain cases when 2h-ers were...
Forum: Death Knights 03/24/10, 11:18 AM
Replies: 228
Views: 143,905
Posted By Shazear
That definitely looks like a bug, please write it...

That definitely looks like a bug, please write it up on the Rawr issue tracker. Rawr - Issue Tracker (http://rawr.codeplex.com/WorkItem/AdvancedList.aspx)
Forum: Death Knights 03/23/10, 11:35 AM
Replies: 228
Views: 143,905
Posted By Shazear
Welcome to the team Holy.

Welcome to the team Holy.
Forum: Death Knights 03/22/10, 4:14 PM
Replies: 170
Views: 238,424
Posted By Shazear
Thank you... I've assigned that defect to me to...

Thank you... I've assigned that defect to me to research. I know we've had some various tweaks so it's entirely possible that the values are off.

I'll also see about the Armory import code. Dunno...
Forum: Death Knights 03/22/10, 11:43 AM
Replies: 170
Views: 238,424
Posted By Shazear
Rawr3 Open Beta released! See more info...

Rawr3 Open Beta released! See more info here:
Rawr - Discussions - ~Rawr3 Public Beta Released~ (http://rawr.codeplex.com/Thread/View.aspx?ThreadId=206844)

As well as Rawr 2.3.13:

2.3.13:
* Defect...
Forum: Death Knights 03/16/10, 4:11 PM
Replies: 170
Views: 238,424
Posted By Shazear
Ahh... Thanks for the clarification, I'll take a...

Ahh... Thanks for the clarification, I'll take a look.
Forum: Death Knights 03/13/10, 10:52 PM
Replies: 170
Views: 238,424
Posted By Shazear
Ok, what's the concern here? IIT has some...

Ok, what's the concern here? IIT has some mitigation value, and w/ the new build I'll be fixing an issue where I thought it didn't stack, but w/ a Blue post they confirmed that it stacked. So...
Forum: Death Knights 03/12/10, 12:30 PM
Replies: 228
Views: 143,905
Posted By Shazear
Try doin' a refresh data from Armory or Wowhead. ...

Try doin' a refresh data from Armory or Wowhead. That should fix it (or at least it did on my local build). So if it doesn't fix it for you right away, it's working in the dev builds and will work...
Forum: Death Knights 03/12/10, 12:30 PM
Replies: 228
Views: 143,905
Posted By Shazear
Unfortunately, I'm not familiar of the fine...

Unfortunately, I'm not familiar of the fine details of how Bloodysorc put together the priority code. So while I agree w/ your evaluation, I'm not sure what may be specifically causing it, and I...
Forum: Death Knights 03/11/10, 1:11 PM
Replies: 228
Views: 143,905
Posted By Shazear
Sounds like something with the rotation/priority...

Sounds like something with the rotation/priority code. There are already some defects written up about it, and I'm not sure where Bloodysorc is on dealing with those items. There may be a sweet...
Forum: Death Knights 03/11/10, 1:08 PM
Replies: 228
Views: 143,905
Posted By Shazear
RAWR DOES NOT USE STATIC STAT WEIGHTS! You...

RAWR DOES NOT USE STATIC STAT WEIGHTS!

You cannot change them.
It would do you NO GOOD. Any model that uses stat weighting will inherently be flawed, because the value of stats changes depending on...
Forum: Death Knights 03/11/10, 1:00 PM
Replies: 228
Views: 143,905
Posted By Shazear
I'm pretty sure Shadow's Edge is on the item...

I'm pretty sure Shadow's Edge is on the item list. However, if it's not, do this:
Tools -> Edit Items... -> Add -> 49888 in edit box -> [OK]
The edit dialog should point out Shadow's Edge (nearly)...
Forum: Death Knights 03/09/10, 12:21 PM
Replies: 170
Views: 238,424
Posted By Shazear
As Luckton mentioned, between the change in the...

As Luckton mentioned, between the change in the modeling of mitigation, and the change of the default values, you will expect to see new values. These were key changes to help improve the accuracy...
Forum: Death Knights 03/03/10, 11:59 AM
Replies: 170
Views: 238,424
Posted By Shazear
Or if you want to go the REALLY long route, you...

Or if you want to go the REALLY long route, you can do a full refresh of the item cache, but I don't recommend that when you only need a certain sub-set of items. As mentioned, it's not specific to...
Forum: Death Knights 03/01/10, 12:53 PM
Replies: 170
Views: 238,424
Posted By Shazear
2.3.11 released - Main change, updated defaults...

2.3.11 released - Main change, updated defaults to be closer to T9ish rather than Heroic level damage.
Forum: Death Knights 02/24/10, 4:11 PM
Replies: 170
Views: 238,424
Posted By Shazear
You are not doing anything improperly. However,...

You are not doing anything improperly. However, One of the key questions I have at this point is what settings are you using on the options page?
This could really make a difference in what you...
Forum: Death Knights 02/22/10, 12:27 PM
Replies: 170
Views: 238,424
Posted By Shazear
Ok... 2.3.10 was released, and so it supports the...

Ok... 2.3.10 was released, and so it supports the T10 set bonus, but I didn't get in the tweak to the defaults.
Forum: Death Knights 02/19/10, 12:57 PM
Replies: 228
Views: 143,905
Posted By Shazear
Note, I don't check this thread as regularly as...

Note, I don't check this thread as regularly as the TankDK thread.
And yes, please write up an incident for this on the Rawr site, and I'll take a look at it. I'm not sure if you're correct about...
Forum: Death Knights 02/19/10, 12:00 PM
Replies: 170
Views: 238,424
Posted By Shazear
I believe you're both right. I had the stats...

I believe you're both right. I had the stats dialed in, but as I made tweaks, and especially when I changed gears with this last release that some of those values may have slipped. I'll take a look...
Forum: Death Knights 02/14/10, 2:48 PM
Replies: 170
Views: 238,424
Posted By Shazear
Ahh... Apparently not! Damn. I'll get right on...

Ahh... Apparently not! Damn. I'll get right on that.
Forum: Death Knights 02/13/10, 1:35 PM
Replies: 170
Views: 238,424
Posted By Shazear
2.3.9 Released! Significant change. Please...

2.3.9 Released!
Significant change. Please evaluate your options settings so they are appropriate for the content you are trying to deal with.
Forum: Death Knights 02/07/10, 10:52 AM
Replies: 170
Views: 238,424
Posted By Shazear
This depends on the options settings, and when...

This depends on the options settings, and when optimizing you should gear for Chance to be Crit <= 0. Now arguably, you could get that with resilience gear, but I believe that your mitigation score...
Forum: Death Knights 02/07/10, 10:43 AM
Replies: 170
Views: 238,424
Posted By Shazear
Yes theres some tweaking going on with the armor...

Yes theres some tweaking going on with the armor formula, and hopefully I'll have them finished before the next release. Specifically looking at your toon, I would argue that the discrepency would...
Forum: Death Knights 01/31/10, 10:57 PM
Replies: 170
Views: 238,424
Posted By Shazear
Yes, in theory that should be correct. If you...

Yes, in theory that should be correct. If you were to model LM you may want to enter higher attack speeds, but lower damage values.

Unfortunately, this goes along w/ the changes I've made to the...
Forum: Death Knights 01/27/10, 1:24 PM
Replies: 170
Views: 238,424
Posted By Shazear
FYI... I just found a pretty big bug in the...

FYI... I just found a pretty big bug in the default Mitigation model.

It looks like mitigation is currently directly correlated to boss attack speed rather than inversely as it should be. I'm going...
Forum: Death Knights 01/27/10, 12:55 PM
Replies: 170
Views: 238,424
Posted By Shazear
Done. Agreed. The TPS numbers are getting...

Done.

Agreed. The TPS numbers are getting really out of hand in certain configurations, and I'm hoping that once I finish the refactoring we'll see more reasonable numbers. Unfortunately, with my...
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