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Search: Posts Made By: FunBall
Forum: Druids 10/28/07, 2:26 PM
Replies: 5,072
Views: 1,924,743
Posted By FunBall
The Chromatic Wonder flask is excellent for...

The Chromatic Wonder flask is excellent for multi-purpose feral raiding.

Using some Toskk equivelancies for a raid buffed cat (say, 4500 AP and 45% crit chance) of 2.26 AP per strength and 3.00 AP...
Forum: Public Discussion 10/21/07, 3:13 PM
Replies: 724
Views: 174,039
Posted By FunBall
Thottbot World of Warcraft: Silencing Shriek...

Thottbot World of Warcraft: Silencing Shriek (http://thottbot.com/s40823) has a radius of 18 yards around Mother Shahraz. If your casters are getting silenced, they are standing too close.
Forum: Druids 10/20/07, 5:42 PM
Replies: 5,072
Views: 1,924,743
Posted By FunBall
Unless something has changed, the cost to add 1...

Unless something has changed, the cost to add 1 point of agility is exactly the same as it is to add one point of strength, one critical strike rating, one dodge rating, etc.

That's what always made...
Forum: Public Discussion 10/17/07, 11:10 AM
Replies: 1,512
Views: 424,361
Posted By FunBall
A few weeks ago, we had a DPS Warrior lag out. ...

A few weeks ago, we had a DPS Warrior lag out. When he logged back into the fight (hadn't died), Archimonde did a Finger of Death on a Paladin. Same situation, tank was in melee range, nothing...
Forum: Public Discussion 10/04/07, 2:12 AM
Replies: 1,353
Views: 259,826
Posted By FunBall
We had a problem like that early on. Mark the...

We had a problem like that early on. Mark the healers and make sure they spread out in a circle AND make sure they stand fairly close to Anetheron.

Healers by nature like to stand at maximum range...
Forum: Class Mechanics 09/20/07, 2:56 AM
Replies: 1,408
Views: 255,263
Posted By FunBall
Archimonde's fire is completely unresistable, so...

Archimonde's fire is completely unresistable, so don't worry about the FR gear.
Forum: Public Discussion 08/10/07, 12:24 PM
Replies: 671
Views: 180,118
Posted By FunBall
Wow Web Stats...

Wow Web Stats (http://www.lossendil.com/wws/?report=mq3q6l5f2twrc&m&s=1436-1672)

We had her to 25-26% just before the second AoE phase, so we were in the ballpark of getting her in one AoE.
Forum: Public Discussion 07/30/07, 10:53 AM
Replies: 1,690
Views: 385,033
Posted By FunBall
That's not an unusual time for getting him down...

That's not an unusual time for getting him down on early attempts. What we did that helped is to get ranged to group up in the middle and have the kiters do their best to keep him going around the...
Forum: Public Discussion 07/28/07, 5:04 PM
Replies: 1,690
Views: 385,033
Posted By FunBall
Hey Xav, how's it going? That makes a bit more...

Hey Xav, how's it going?

That makes a bit more sense. We hadn't gotten to him before the patch and I didn't know about the debuff. I'd recommend new guilds to the encounter simply tank him, though.
Forum: Public Discussion 07/28/07, 1:47 PM
Replies: 1,690
Views: 385,033
Posted By FunBall
The Hunter strategy seems unecessarily risky to...

The Hunter strategy seems unecessarily risky to me. I think it's kind of cool, and it is interesting how it works, but it requires quite a few adjustments to normal play that simply aren't...
Forum: Public Discussion 07/25/07, 1:57 AM
Replies: 1,690
Views: 385,033
Posted By FunBall
We've always had a prot tank stand about 15-20...

We've always had a prot tank stand about 15-20 yards from her during phase 1, and the Warlock tank backs up to 31ish yards every so slowly (toggle walk). The warrior tank, who stands there and does...
Forum: Public Discussion 07/24/07, 2:22 AM
Replies: 1,274
Views: 383,362
Posted By FunBall
Your melee DPS should primarily be in charge of...

Your melee DPS should primarily be in charge of killing loose elementals. When the strider isn't being burned down, ranged up top should also be looking for a loose elemental.

The job of the people...
Forum: Public Discussion 07/21/07, 2:13 PM
Replies: 1,274
Views: 383,362
Posted By FunBall
Brissa is right, 8 DPS on steps is too many. ...

Brissa is right, 8 DPS on steps is too many. Think of it this way. In theory, you can kill every naga and elemental 1 yard from Vashj as long as they don't get there. The reason you have people on...
Forum: Public Discussion 07/20/07, 2:49 PM
Replies: 1,690
Views: 385,033
Posted By FunBall
After the disorient, should KT go back to the...

After the disorient, should KT go back to the original tank?

This week our tank completely dropped off the threat list at 53%. Most everyone invis'd/shattered/vanished etc. and I ended up picking...
Forum: Public Discussion 07/18/07, 4:52 PM
Replies: 559
Views: 129,854
Posted By FunBall
Yes, it hurts pretty bad. Thottbot World of...

Yes, it hurts pretty bad. Thottbot World of Warcraft: Tidal Wave (http://www.thottbot.com/s37730)

Tidewalker hits hard enough to allow the tank to keep up heroic strike, but it's only going to hit...
Forum: Public Discussion 07/12/07, 2:19 PM
Replies: 4,068
Views: 641,133
Posted By FunBall
A solid Solarian kill from Tuesday Wow Web Stats...

A solid Solarian kill from Tuesday

Wow Web Stats (http://www.lossendil.com/wws/?report=fypycq4fjjook&s=7591-7855)
Forum: Class Mechanics 07/07/07, 4:32 PM
Replies: 1,177
Views: 366,426
Posted By FunBall
I figured if we get a few people posting their...

I figured if we get a few people posting their unusual rips, buffs, and mob debuffs, we might see something common causing the effect. Whatever it is adds approximately 20% (at least in the above...
Forum: Class Mechanics 07/07/07, 12:14 PM
Replies: 1,177
Views: 366,426
Posted By FunBall
Actually, I wonder if there's a bug at times for...

Actually, I wonder if there's a bug at times for rip. My rips with mangle usually top out around 690 per tick raid buffed to the max. Every once in a while, I've had them tick for 750-790 for no...
Forum: Class Mechanics 07/06/07, 11:37 PM
Replies: 1,177
Views: 366,426
Posted By FunBall
For Omen of Clarity, you don't gain energy, so if...

For Omen of Clarity, you don't gain energy, so if that's a concern, you rip within 1 second of the energy tick to 81+, and you'll get off your mangle before energy ticks up again.
Forum: Public Discussion 07/06/07, 5:34 PM
Replies: 347
Views: 65,179
Posted By FunBall
You are not mistaken. KTM calculates TPS by...

You are not mistaken. KTM calculates TPS by averaging the last 5 seconds. Omen uses a different algorithm.

It is completely possible (and likely) to see big TPS numbers using either tool. I've...
Forum: Class Mechanics 07/03/07, 12:07 PM
Replies: 1,408
Views: 255,263
Posted By FunBall
I'd say the key thing is to remain uncrittable. ...

I'd say the key thing is to remain uncrittable. An unresisted crit can still hurt pretty bad if the adds stay up for a while. I can remember early attempts before the nerf where the adds would crit...
Forum: Class Mechanics 06/27/07, 1:05 PM
Replies: 73
Views: 58,951
Posted By FunBall
You are definitely wrong. Melee crits for any...

You are definitely wrong. Melee crits for any class in any situation has always given double damage. It is only with spells that you get the 1.5x multiplier for crit damage (before talents).
Forum: Class Mechanics 06/27/07, 12:56 PM
Replies: 833
Views: 141,970
Posted By FunBall
I'm a little confused by your post. Living Root...

I'm a little confused by your post. Living Root of the Wildheart is a trinket, not an idol. Idols and weapons can be switched in combat, but trinkets cannot.

Living Root is situational, and of...
Forum: Class Mechanics 06/27/07, 12:14 PM
Replies: 833
Views: 141,970
Posted By FunBall
A little math derived from the "uptime" thread. ...

A little math derived from the "uptime" thread. Since Living Root has no internal cooldown, we get to use the simple formula. Uptime = 1-(1-P)^(C/D)

In cat form, figure you have 60 auto attacks...
Forum: Class Mechanics 06/19/07, 3:28 PM
Replies: 1,177
Views: 366,426
Posted By FunBall
To throw this into the model, does anyone have...

To throw this into the model, does anyone have the values for energy lost on yellow attacks that miss?

For example, you'll see when grinding that a missed (or a dodge/parry) mangle only costs you 8...
Forum: Class Mechanics 06/09/07, 4:06 AM
Replies: 1,408
Views: 255,263
Posted By FunBall
To clarify, Wildfury Greatstaff is still 70 stam,...

To clarify, Wildfury Greatstaff is still 70 stam, 500 armor, 50 dodge rating on PTR as of this afternoon.

Changing that dodge rating to 50 agility would be a great change.
Forum: Public Discussion 05/21/07, 11:43 PM
Replies: 1,243
Views: 299,453
Posted By FunBall
My vote would be for a seperate combat timer for...

My vote would be for a seperate combat timer for mana potions. Meaning, if I drink a mana pot and we get out of combat right then, the timer is 2 minutes. While in combat, make a seperate timer...
Forum: Class Mechanics 05/09/07, 5:05 AM
Replies: 833
Views: 141,970
Posted By FunBall
A quick question for others, I've had that same...

A quick question for others, I've had that same experience a few times. Three times I've taunted Doomwalker during his enrage, and three times I've eaten a crushing blow that one shot me. Has...
Forum: Class Mechanics 05/08/07, 2:51 PM
Replies: 833
Views: 141,970
Posted By FunBall
I'd agree with that. The only heals I find...

I'd agree with that. The only heals I find myself casting as a feral are max rank HT and max rank regrowth (if that). Mostly, my mana is used for shifting, innervates, decurse/depoison, etc. Even...
Forum: Class Mechanics 05/04/07, 1:36 PM
Replies: 7
Views: 3,048
Posted By FunBall
You might want to try the mod called "Tank...

You might want to try the mod called "Tank Points", which does exactly what you are looking for. It uses your current health, armor, and avoidance to determine how much unmitigated equivalent damage...
Forum: Public Discussion 04/30/07, 7:03 PM
Replies: 167
Views: 16,989
Posted By FunBall
Blizzard simply needs to close the loop a...

Blizzard simply needs to close the loop a bit.

At one point in Silithus, you could pick up field duty quests for rep. Because the NPC that was part of the quest giving process had to live, healers...
Forum: Public Discussion 04/30/07, 6:53 PM
Replies: 167
Views: 16,989
Posted By FunBall
"Hey, I know you're getting paid 1/2 the wages...

"Hey, I know you're getting paid 1/2 the wages that I am for the same job, but that only means you have to work twice as hard to afford a vacation. Suck it up."
Forum: Public Discussion 04/29/07, 6:19 PM
Replies: 167
Views: 16,989
Posted By FunBall
The problem ends up being character development. ...

The problem ends up being character development. Eventually, you're going to have to kill something for rep, or a drop, or whatever. The solution of "use a DPS alt" is pretty crappy, and sometimes...
Forum: Class Mechanics 04/22/07, 6:04 PM
Replies: 172
Views: 54,800
Posted By FunBall
You would need to build each possibly cycle. ...

You would need to build each possibly cycle. Zero NG procs, 1 proc, 2 procs, etc. And build your cycle based on what happened.

You would then calculate the damage output of each cycle and the...
Forum: Class Mechanics 04/20/07, 7:19 PM
Replies: 41
Views: 7,684
Posted By FunBall
That is accurate, however that is limited burst. ...

That is accurate, however that is limited burst. By that I mean, he can only use those abilities periodically.

4000 DPS is a back of the napkin calculation for "sustained burst". This means, given...
Forum: Class Mechanics 04/20/07, 5:40 PM
Replies: 41
Views: 7,684
Posted By FunBall
That's not completely accurate. Tree of Life's...

That's not completely accurate. Tree of Life's failings are more related to the lack of abolish and decurse. HoTs are powerful and should be used regularly, especially on the MT.

Consider a...
Forum: Class Mechanics 04/20/07, 2:47 PM
Replies: 172
Views: 54,800
Posted By FunBall
It would be an interesting gear set to build. ...

It would be an interesting gear set to build. Consider some of Bekah's numbers. She calculated that you need 57120 mana for Wrath spam and 49455 for Starfire spam.

So let's keep it simple and use...
Forum: Player vs. Player 04/18/07, 8:14 PM
Replies: 386
Views: 54,278
Posted By FunBall
Another way to go would be to give MS charges...

Another way to go would be to give MS charges that are knocked off by direct heals. That would allow it to still be viable and powerful in 1v1 and 2v2 situations without being essential in 5v5...
Forum: Class Mechanics 04/18/07, 5:55 PM
Replies: 172
Views: 54,800
Posted By FunBall
I played around with a feral set in moonkin form....

I played around with a feral set in moonkin form. I had around 1600-2000 AP (I can't remember the exact value off-hand) and was regaining 556 mana per proc.

This mechanic, while unique and...
Forum: Class Mechanics 04/18/07, 12:53 PM
Replies: 1,408
Views: 255,263
Posted By FunBall
10 intellect isn't a lot, but it also doesn't...

10 intellect isn't a lot, but it also doesn't cost a lot when itemizing a piece of gear. And it does make a difference. Using an itemization calculator, if I took the 17 intellect off of the...
Forum: Class Mechanics 04/18/07, 12:24 PM
Replies: 172
Views: 54,800
Posted By FunBall
Not true. http://www.thottbot.com/s26985

Not true. http://www.thottbot.com/s26985
Forum: Class Mechanics 04/13/07, 3:55 AM
Replies: 1,408
Views: 255,263
Posted By FunBall
New values for the Malorne Harness Helm 411...

New values for the Malorne Harness

Helm
411 Armor
37 Strength
29 Agility
24 Stamina
15 Intellect
Yellow/Meta Gem (+4 agility socket bonus)
Forum: Public Discussion 04/04/07, 4:05 PM
Replies: 14
Views: 3,184
Posted By FunBall
The Evil Empire guide was very good, but it's out...

The Evil Empire guide was very good, but it's out of date.

It also says you should never get glancing blows on same level mobs, which I have, and continue to see. (Feral weapon skill is...
Forum: Class Mechanics 04/02/07, 12:02 PM
Replies: 833
Views: 141,970
Posted By FunBall
The issue I have with +healing is this... If...

The issue I have with +healing is this...

If you're feral spec'd in a 3v3, and if you've got a primary healer in the group, your role is to assist on burst damage and help with crowd control. When...
Forum: Class Mechanics 03/31/07, 11:05 PM
Replies: 833
Views: 141,970
Posted By FunBall
While the Gladiator Dragonhide set is pretty...

While the Gladiator Dragonhide set is pretty nice, I do wish they would take that +healing and turn it into spirit or more intellect. +300 healing on a 3k+ heal isn't significant, and I use my mana...
Forum: Public Discussion 03/25/07, 5:03 PM
Replies: 198
Views: 29,626
Posted By FunBall
It might be a good idea to make this thread a...

It might be a good idea to make this thread a discussion of what makes good trash and what makes bad trash. The topic has come up on quite a few different threads lately, and it looks like this...
Forum: Public Discussion 03/22/07, 5:11 PM
Replies: 497
Views: 74,350
Posted By FunBall
There are more expenses to hiring someone than...

There are more expenses to hiring someone than their salary. I assumed a base salary of $40k and doubled it to account for benefits, office space, equipment, and incremental administrative expenses....
Forum: Public Discussion 03/22/07, 4:21 PM
Replies: 497
Views: 74,350
Posted By FunBall
I simply don't think there's enough content to...

I simply don't think there's enough content to keep 25 dedicated people busy 40 hours per week year in and year out. Even when you consider that they will test wildly undertuned or overtuned...
Forum: Public Discussion 03/22/07, 3:54 PM
Replies: 497
Views: 74,350
Posted By FunBall
I don't know that I've ever heard of a CS player...

I don't know that I've ever heard of a CS player using latency on purpose. Besides, CS has latency adaptive netcode, while WoW does not. In PvP, if you're trying to melee someone, you have to melee...
Forum: Public Discussion 03/20/07, 5:19 PM
Replies: 550
Views: 96,705
Posted By FunBall
What worked well for us is, have your tank tank...

What worked well for us is, have your tank tank Nightbane basically on his nuts. It gives your healers a few extra yards to work with. We made that change after we realized that our ranged casters...
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