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Posts Made By:
nuoHep
Forum:
Rogues
12/29/09, 8:11 AM
Replies:
3,201
Combat and Mutilate Spreadsheets (Obsolete as of 4.0.x)
Views:
3,819,559
Posted By
nuoHep
I'd say drop it. The reasoning is that outside of...
I'd say drop it. The reasoning is that outside of t8 I did not find any gear setup where rupture cycles do better than rupterelss. And given the fact the sheet mainly focuses on ToC\ICC and the badge...
Forum:
Public Discussion
06/08/09, 2:56 AM
Replies:
616
SimulationCraft Model Development
Views:
240,708
Posted By
nuoHep
In reality though, on most of Ulduar fights...
In reality though, on most of Ulduar fights rogues (well, for my guild that is) actually have to TotT the tank.
Forum:
Rogues
03/19/09, 2:24 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
The OH not proccing FA was in realtion to the FoK...
The OH not proccing FA was in realtion to the FoK discussion.
Mutilate going IP/IP was also in relation to using FoK on trash (where it's better to use IP/IP).
Also, to the T8 bonuses.
Judging by...
Forum:
Rogues
03/18/09, 10:36 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
In reality, judging by this WoW Meter Online -...
In reality, judging by this WoW Meter Online - Combatlog Replay in Engrish (http://www.wowmeteronline.com/combat/detail/49279743#damageout) patchwerk kill, I got 32 mutilates and 44 dp ticks.
Sure,...
Forum:
Rogues
03/18/09, 5:20 PM
Replies:
268
SimulationCraft for Rogues
Views:
155,706
Posted By
nuoHep
Well, you can't relly look at the SampleOutput...
Well, you can't relly look at the SampleOutput and say Mutialte is still better. The sample output results are actully a best case for mutialte and kinda worst case for combat.
1. The fight length is...
Forum:
Rogues
03/15/09, 3:58 PM
Replies:
268
SimulationCraft for Rogues
Views:
155,706
Posted By
nuoHep
Well, I was actually quite aware of that. I was...
Well, I was actually quite aware of that. I was going to post a suggestion for it (treating target always bleeding if optimal_raid=1) but as I said I had to go.
Also, what's your guys stance on...
Forum:
Rogues
03/15/09, 3:51 PM
Replies:
268
SimulationCraft for Rogues
Views:
155,706
Posted By
nuoHep
Regarding Mutilate build and nHaT. I was actually...
Regarding Mutilate build and nHaT. I was actually playing with the sim after I fixed some bugs before the weekends but had to leave town and did not have time to upload something or post here. I just...
Forum:
Rogues
03/13/09, 9:14 PM
Replies:
268
SimulationCraft for Rogues
Views:
155,706
Posted By
nuoHep
addition
I don't know if we should actually implement it or not right now. As it's not currently on PTR yet (though there is no Envenom glyph either).
I guess it would be safe to do it, but I don't know the...
Forum:
Rogues
03/12/09, 8:29 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
Another one gem from Ghostcrawler MMO-Champion...
Another one gem from Ghostcrawler MMO-Champion BlueTracker - HFB's Bleed Requirement Is Seriously Staying?...
Forum:
Rogues
03/12/09, 7:11 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
Well, Simulation Craft (with this HfB change)...
Well, Simulation Craft (with this HfB change) shows ~6964.4 dps for 51/13/07Player=Rogue_T8_51_13_07 DPS=6964.4 (Error=+/-10.1 Range=+/-542) DPR=457.0 RPS=15.2/15.0 (energy)
Core Stats: ...
Forum:
Rogues
03/12/09, 1:35 PM
Replies:
268
SimulationCraft for Rogues
Views:
155,706
Posted By
nuoHep
Possibly another one bug with Sinsiter Strike and...
Possibly another one bug with Sinsiter Strike and it's glyph. While tweaking the gear profiles I noticed that the number of generated combo points does not really depend on a spec. While it must be...
Forum:
Rogues
03/11/09, 8:33 PM
Replies:
268
SimulationCraft for Rogues
Views:
155,706
Posted By
nuoHep
Well, I was not sure (as I never actually cared...
Well, I was not sure (as I never actually cared if SnD procs poisons or not). I just added it for 'completeness' sake (and for people who know to clarify).
Forum:
Rogues
03/11/09, 8:08 PM
Replies:
268
SimulationCraft for Rogues
Views:
155,706
Posted By
nuoHep
My bad, yeah. I was actully testing it on Wound...
My bad, yeah. I was actully testing it on Wound Poisons several days ago (because I was similarly puzzled by the numbers).
Looking through the generated log for Rogue_23_05_43 it looks like Envenom...
Forum:
Rogues
03/11/09, 5:27 PM
Replies:
268
SimulationCraft for Rogues
Views:
155,706
Posted By
nuoHep
Misses & dodges. The sim (as I understand)...
Misses & dodges. The sim (as I understand) reports actual swings made in the Count field.
You can actually check it by creating a profile with capped hit and exp and a 3.2 mainhand to see if there is...
Forum:
Rogues
03/09/09, 2:20 PM
Replies:
268
SimulationCraft for Rogues
Views:
155,706
Posted By
nuoHep
So, returning to the combat envenom...
So, returning to the combat envenom spam...
#!simcraft max_time=300 optimal_raid=1
# When using this profile in the context of a raid:
# set...
Forum:
Rogues
03/09/09, 11:39 AM
Replies:
387
TTT Article - Rogue: PvE DPS - Discussion
Views:
361,293
Posted By
nuoHep
As I've said. The above numbers are based off the...
As I've said. The above numbers are based off the working 3.1 mechanics. And by the 'talents' I also actually meant Envenom buff (as it also does not currently work on PTR).
Forum:
Rogues
03/09/09, 10:57 AM
Replies:
268
SimulationCraft for Rogues
Views:
155,706
Posted By
nuoHep
Well, yeah. I rerun the simulation several times...
Well, yeah. I rerun the simulation several times on my PC. Its not really as big gain as I first thought. The reason I decided to check combat envenom spam is because of the HaT envenom...
Forum:
Rogues
03/09/09, 10:41 AM
Replies:
387
TTT Article - Rogue: PvE DPS - Discussion
Views:
361,293
Posted By
nuoHep
Not really. The above results are theorycrafted...
Not really. The above results are theorycrafted formulation based on working 3.1 mechanics. So, IDN* (wich is basically our new IDN due to the glyph) will get even better when the talents start...
Forum:
Rogues
03/09/09, 10:32 AM
Replies:
268
SimulationCraft for Rogues
Views:
155,706
Posted By
nuoHep
Actually, the envenom glyph changes all profiles....
Actually, the envenom glyph changes all profiles. For example:
#!simcraft max_time=300 optimal_raid=1
# When using this profile in the context of a raid:
# set...
Forum:
Rogues
03/07/09, 9:26 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
904,168
Posted By
nuoHep
Well, WP and IP are exactly the same as they are...
Well, WP and IP are exactly the same as they are currently (regarding hit, crit etc.). The only thing that changed is that the chance to proc now seems to be normalised to 1.4 speed and is calculated...
Forum:
Rogues
03/01/09, 8:03 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
904,168
Posted By
nuoHep
I was not trying to bite your head off. I was...
I was not trying to bite your head off. I was just pointing out something.
Also, I do believe that there is something wrong with the calculations here.
I could not underastand if it uses 5cp...
Forum:
Rogues
02/28/09, 7:11 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
I perfectly understood what you were getting...
I perfectly understood what you were getting at.
The problems here are:
1. Improved Poisons and Envenom buff do not currently affect Instant Poison PPM on PTR
2. The mutilate rogue lacks 2 new major...
Forum:
Rogues
02/28/09, 5:44 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
Aldriana, I completely agree with most of your...
Aldriana, I completely agree with most of your points (though your 'analysis' of DKs is somewhat off as every other tree also has a 10% dmg increase tied to a desease simply being on target; while...
Forum:
Rogues
02/28/09, 11:12 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
While I was somewhat dissatisfied with HfB...
While I was somewhat dissatisfied with HfB change, I decided to keep my final judgement on it till we get a glimpse of Ulduar encounters.
I can't say anything about Hodir (as its basically...
Forum:
Rogues
02/28/09, 9:41 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
904,168
Posted By
nuoHep
That's the point then. You simply have to compare...
That's the point then. You simply have to compare Rupture damage versus Eviscerate damage + damage from a possible CP. It's as simple as that.
Also, you don't really have to make up some 'rupture +...
Forum:
Rogues
02/28/09, 5:47 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
904,168
Posted By
nuoHep
Umm. I'm sorry but I just don't see how you can...
Umm. I'm sorry but I just don't see how you can come up with a logic and math like this.
You can't really compare them like you do. Because by your numbers the 16 seconds you've added to Rupture you...
Forum:
Rogues
02/26/09, 4:43 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
First. Improved Poisons and Envenom buff do not...
First. Improved Poisons and Envenom buff do not currently work on PTR for Instant Poison.
Second. From that screenshot you were beating the dummy for around 340 seconds. In my 30+ minutes runs my...
Forum:
Rogues
02/26/09, 4:20 AM
Replies:
218
Art of Poisons : Combat Shiv Build & PvE Poison DPS - Discussion
Views:
125,544
Posted By
nuoHep
On the topic of Rampage. There was a feral druid...
On the topic of Rampage. There was a feral druid with LotP in both parses. So it's irrelevant if fury warrior was providing Rampage or not.
Forum:
Rogues
02/25/09, 10:59 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
I also decided to 'test' Expose armor and Mace...
I also decided to 'test' Expose armor and Mace Spec stacking.
Grandmaster's Training Dummy (lvl 80 one)
10 Gouges. Tooltip damage : 660.
No Expose: 426 - 427
Expose: 462 - 463
Mace Spec No Expose:...
Forum:
Rogues
02/25/09, 10:32 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
One more parse. This time SR Anarchy double IP...
One more parse. This time SR Anarchy double IP 51-18-0 (5/5 Imp Poisons 3/3LR) 490 haste rating.
Overall : Exid...
Forum:
Rogues
02/25/09, 6:49 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
Overall : Exid...
Overall : Exid (http://www.wanted-guild.ru/sws/sws-ptr9156-SRAnwIP-51137/actor_0x01000000007bdfa6.html)
SR & Anarchy double IP 51.13.7 (5/5 Imp Poisons) with 271 haste
Was going to test with LR and...
Forum:
Rogues
02/25/09, 4:37 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
GC just posted MMO-Champion BlueTracker - I...
GC just posted MMO-Champion BlueTracker - I thought they said Titans Grip was too much. (http://blue.mmo-champion.com/28/15234890947-i-thought-they-said-titans-grip-was-too-much.html) about...
Forum:
Rogues
02/24/09, 1:12 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
I had 247 haste rating. I was going to test with...
I had 247 haste rating.
I was going to test with SR/Anarchy next but got dragged to some 10 mans :/
Will be able to continue testing in about 2-3 hours only.
Forum:
Rogues
02/24/09, 12:56 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
~3.5k swing with 2xWD with double Instant Overall...
~3.5k swing with 2xWD with double Instant
Overall : Exid (http://www.wanted-guild.ru/sws/sws-ptr9156-2xWDwIP/actor_0x01000000007bdfa6.html)
build was 0/0/0
sure its not much, but I will perform some...
Forum:
Rogues
02/13/09, 8:17 PM
Replies:
604
"Buggy" Rogue Mechanics?
Views:
264,857
Posted By
nuoHep
Well, I would not be surprised if the devs...
Well, I would not be surprised if the devs already know about this bug. It's actually quite logical that 3.0.9 mutilate nerf was a quick response to that as they didn't have time to fix DD. So they...
Forum:
Rogues
02/11/09, 5:45 PM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,582,340
Posted By
nuoHep
Unfortunately it isn't. We are in a world of...
Unfortunately it isn't. We are in a world of normalised strikes. And normalisation values for fists and daggers are quite different.
My quick test on an unmodified for 3.0.9 spreadsheet shows a 10dps...
Forum:
Rogues
02/08/09, 3:36 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
Returning to the weapon specs for a moment (not...
Returning to the weapon specs for a moment (not going to propose anything this time, though I do belive it was well explained) I want to highlight this one:
Which begs a question of how they...
Forum:
Rogues
02/06/09, 7:17 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
793,059
Posted By
nuoHep
Quoting this post just because its the most...
Quoting this post just because its the most recent one on the topic of weapon specs.
In my opinion, there really is just a fundamental flaw from a design perspective in various weapon spec...
Forum:
Rogues
02/06/09, 6:00 PM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,995,153
Posted By
nuoHep
You are reading it wrong. Tricks applies one buff...
You are reading it wrong.
Tricks applies one buff to the rogue when he uses it. When he hits something while under it he (and the player the tricks were used on) gains another 6 sec Tricks. So the...
Forum:
Rogues
01/15/09, 5:51 PM
Replies:
308
Problem-solving rogue issues
Views:
80,693
Posted By
nuoHep
Escept it most likely wouldn't because of the way...
Escept it most likely wouldn't because of the way item budgeting works; the 'wasted' hit wouldn't translate into agi 1:1.
Forum:
Rogues
01/14/09, 10:58 AM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,995,153
Posted By
nuoHep
There is no speed cap.
There is no speed cap.
Forum:
Death Knights
01/11/09, 7:18 AM
Replies:
3,071
DK Tanking Discussion
Views:
1,881,280
Posted By
nuoHep
The sad thing is that you are half-right yourself...
The sad thing is that you are half-right yourself http://elitistjerks.com/f47/t21822-proc_mechanics/.
PPM chance on white melee swings is calculated based on current hasted weapon speed. Abilities...
Forum:
Death Knights
01/10/09, 2:50 PM
Replies:
441
Upcoming Death Knight changes
Views:
192,735
Posted By
nuoHep
Well, if you actually read it carefully you'll...
Well, if you actually read it carefully you'll notice that I (and the TTT article) explicitly mentions 'post TBC'. The TTT article has a paragraph specifically about it and how Crusader (the only...
Forum:
Death Knights
01/10/09, 7:50 AM
Replies:
441
Upcoming Death Knight changes
Views:
192,735
Posted By
nuoHep
I don't get where you found it, but every ppm...
I don't get where you found it, but every ppm effect after the release of TBC is actually affected by haste (so haste counts towards your proc chance) as actually outlied in...
Forum:
Rogues
12/12/08, 7:36 AM
Replies:
604
"Buggy" Rogue Mechanics?
Views:
264,857
Posted By
nuoHep
The behaviour observed by drumbum for wound...
The behaviour observed by drumbum for wound poison actually applies to mind-numbing aswell. Although it does not have any damage component it still fails to refresh itself if the initial application...
Forum:
Rogues
10/09/08, 9:01 AM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,494,799
Posted By
nuoHep
But its not 4n spam... It is your 4+n/4+r cycle...
But its not 4n spam... It is your 4+n/4+r cycle with one additional envenom thrown in there.
I dont know if you tried it in beta or not. Looks like you didn't. The thing is that most of the time when...
Forum:
Rogues
10/09/08, 8:09 AM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,494,799
Posted By
nuoHep
Because you have time to do it. Haven't been in a...
Because you have time to do it.
Haven't been in a raid on Beta for 3 weeks now. But my testings on the dummies showed that around half of my cycles are 4n/4n/4+r. And if I get 4CPs (throu Ruth proc...
Forum:
Rogues
09/11/08, 3:20 PM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,494,799
Posted By
nuoHep
Yeah. DP outperforms IP. So it becomes running DP...
Yeah. DP outperforms IP. So it becomes running DP mainhand (where faster still produces better DP uptime) and a fast offhand with IP spamming Shiv.
@hannigaholic: Yeah. You can look at it both ways...
Forum:
Rogues
09/11/08, 2:43 PM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,494,799
Posted By
nuoHep
Blizzard already does not have the habit of...
Blizzard already does not have the habit of 'tagging' weapons. They changed it midway through TBC. The only 'unique' items you see mostly are crafted ones (so you cant gear yourself up with just...
Forum:
Rogues
09/11/08, 1:01 PM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,494,799
Posted By
nuoHep
First of all a couple news from beta: - Improved...
First of all a couple news from beta:
- Improved Poisons are fixed and nerfed. Giving 3% per rank. Does not apply to Mind-Numbing and Wounding
- Envenom 'buff' nerfed to 15%.
The tooltips on the...
Showing results 1 to 50 of 61
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