Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Search Forums

Showing results 1 to 47 of 47
Search took 0.01 seconds.
Search: Posts Made By: Eucharion
Forum: Public Discussion 07/21/09, 2:40 PM
Replies: 10,771
Views: 2,450,975
Posted By Eucharion
Goblin/Worgen speculation can be complicated by...

Goblin/Worgen speculation can be complicated by the addition of murloc, naga, vrykul and ogre masks.

http://static.mmo-champion.com/mmoc/images/news/2009/july/10128masks.jpg
Forum: The Dung Heap 02/04/09, 7:46 AM
Replies: 30,104
Views: 1,888,400
Posted By Eucharion
It's possible that you haven't got UI Scaling...

It's possible that you haven't got UI Scaling ticked, or set to a higher value than those UIs. Can be found in Video Options, enable UI Scaling, then adjust the slider to suit - most of my UIs are...
Forum: Public Discussion 01/30/09, 2:07 PM
Replies: 10,771
Views: 2,450,975
Posted By Eucharion
Sargeras certainly fits, as that was the manner...

Sargeras certainly fits, as that was the manner of his own fall from grace. It would have a certain elan to use the method which ensnared him to achieve his ultimate victory over Azeroth. I'm more...
Forum: Death Knights 01/16/09, 3:38 PM
Replies: 355
Views: 465,419
Posted By Eucharion
I didn't much fancy waiting for an addon author...

I didn't much fancy waiting for an addon author to create what I was looking for, so I remembered the extreme level of customisation afforded by OpenRDX Open RDX at WowInterface...
Forum: Death Knights 01/08/09, 8:18 PM
Replies: 2,996
Views: 1,423,026
Posted By Eucharion
Functionally, wouldn't an internal cooldown act...

Functionally, wouldn't an internal cooldown act in much the same manner as shifting killing machine to PPM? Say the cooldown is set to 5 seconds, that's effectively 12PPM (best case). In fact, an...
Forum: Death Knights 01/05/09, 1:46 PM
Replies: 355
Views: 465,419
Posted By Eucharion
Can we please stop with just random shots of...

Can we please stop with just random shots of various UIs, a spot of mod listing, and actually discuss the theory behind creating an efficient Death Knight UI? There is already a thread for posting...
Forum: Death Knights 01/04/09, 6:55 AM
Replies: 2,157
Views: 1,502,592
Posted By Eucharion
First off, all three of these questions are...

First off, all three of these questions are better suited to the Simple Questions/Simple Answers thread, and you should tidy up your grammar; it's quite difficult to understand what you are...
Forum: Death Knights 01/02/09, 2:02 PM
Replies: 2,157
Views: 1,502,592
Posted By Eucharion
Well kilah, I'd suggest you spend some time...

Well kilah, I'd suggest you spend some time getting acquainted with a dummy. Whenever I'm trying out a new spec, I'll start with a couple of 5 minute runs on a training dummy just running through...
Forum: Death Knights 01/02/09, 12:29 PM
Replies: 2,157
Views: 1,502,592
Posted By Eucharion
Kilah, you could probably drop 2 points from...

Kilah, you could probably drop 2 points from virulence (given the excess hit on your gear) and pop them into necrosis (or a point from virulence and a point from corpse explosion; pre-patch that is a...
Forum: Death Knights 01/02/09, 8:27 AM
Replies: 770
Views: 1,226,929
Posted By Eucharion
Typically, advice for 2H tanking builds is to...

Typically, advice for 2H tanking builds is to skip Blood Caked Blade, as it introduces further potential for parries, and I'd think that this would be more true for DW. Necrosis is still a tidy...
Forum: Death Knights 12/31/08, 2:27 PM
Replies: 2,157
Views: 1,502,592
Posted By Eucharion
The main reason I use PS, IT, Pestilence, DnD...

The main reason I use PS, IT, Pestilence, DnD when aoeing, is that the running in time + 3 gcds should be enough time for the tank to cement aggro ahead of the DnD. I'm possibly costing myself some...
Forum: Death Knights 12/31/08, 9:52 AM
Replies: 355
Views: 465,419
Posted By Eucharion
You can get the general gist of my priorities...

You can get the general gist of my priorities from the snippet screenie here This Thread: Post 11 (http://elitistjerks.com/1031368-post11.html) - I have a key bar of 12 which has my most commonly...
Forum: Death Knights 12/31/08, 6:53 AM
Replies: 2,157
Views: 1,502,592
Posted By Eucharion
Stick to the golden rules of the priority system...

Stick to the golden rules of the priority system listed in the TTT - disease uptime is the highest priority, so I would apply the PS, IT (I would use this order where you are reapplying diseases mid...
Forum: Death Knights 12/29/08, 3:23 PM
Replies: 355
Views: 465,419
Posted By Eucharion
http://hdimage.org/images/kle5xx4pvk36ai72x0bq_nti...

http://hdimage.org/images/kle5xx4pvk36ai72x0bq_ntitled.jpg

I've tried a few different rune mods, including MagicRunes, and am currently using Runica, although I can't seem to get omnicc to display...
Forum: Death Knights 12/21/08, 8:07 PM
Replies: 2,157
Views: 1,502,592
Posted By Eucharion
I think it will depend a lot on how often you are...

I think it will depend a lot on how often you are called upon to offtank / tank heroics pre-dual spec. Scourge Strike I would call mandatory, then pick 2 from Ghoul, Icy Touch, Bone Shield. DPSing...
Forum: News 12/07/08, 2:31 PM
Replies: 455
Views: 29,608
Posted By Eucharion
Posting to show support, and wishing Paypal liked...

Posting to show support, and wishing Paypal liked me.
Forum: Death Knights 12/02/08, 8:35 PM
Replies: 3,071
Views: 1,879,792
Posted By Eucharion
Death Strike is situationally useful, certainly,...

Death Strike is situationally useful, certainly, and the healing threat should mean that it stays close to the threat produced by scourge strike against a single target (boss), but with the following...
Forum: Death Knights 11/19/08, 6:41 AM
Replies: 3,071
Views: 1,879,792
Posted By Eucharion
Kaylee pretty much has it right, as I see it. ...

Kaylee pretty much has it right, as I see it. Mitigation from armour, threat from the weapon, in the mould of paladin tanks pre 3.0. Getting the biggest, baddest two hander you can, with as much...
Forum: User Interface and AddOns 11/12/08, 8:24 AM
Replies: 50
Views: 26,550
Posted By Eucharion
I spent most of last night building my Wrath UI...

I spent most of last night building my Wrath UI from scratch in OpenRDX, creating unitframes, castbars, buff bars, and have found the learning curve to be fairly smooth with further experience;...
Forum: Public Discussion 10/30/08, 3:17 PM
Replies: 718
Views: 255,565
Posted By Eucharion
Sounds like a reasonable suggestion to me; I can...

Sounds like a reasonable suggestion to me; I can see the tanking and healing forums being comparatively civil (for an official forum), while the real carnage occurs in the DPS forum (with all ten...
Forum: Public Discussion 10/28/08, 8:44 AM
Replies: 425
Views: 94,846
Posted By Eucharion
I felt the zombie phase(s) of the event were...

I felt the zombie phase(s) of the event were pretty much perfect - ramping up in intensity with just the right tempo, and with the maximum disruption over relatively quickly, whilst being memorable...
Forum: User Interface and AddOns 10/16/08, 8:10 AM
Replies: 50
Views: 26,550
Posted By Eucharion
One of the first things I did on the EU servers...

One of the first things I did on the EU servers coming back up yesterday was bin my current UI folders; I typically run with two distinct WoW installs - one for my main UI for raiding and general...
Forum: Public Discussion 09/08/08, 7:54 AM
Replies: 10,771
Views: 2,450,975
Posted By Eucharion
Well, if you include the War of the Ancients...

Well, if you include the War of the Ancients Trilogy, I seem to recall that Rhonin encounters some undead prior to the Sundering, raised by an Eredar sorcerer or somesuch. Its been a while since I...
Forum: Public Discussion 08/12/08, 10:02 AM
Replies: 685
Views: 194,919
Posted By Eucharion
It is just the referrer who gets the Zhevra...

It is just the referrer who gets the Zhevra mount; sign in to your account management on the referrer, go to the Recruit a Friend section, and then click the Rewards tab. From there, you can select...
Forum: Public Discussion 08/04/08, 8:02 PM
Replies: 1,901
Views: 881,461
Posted By Eucharion
Whilst I agree there is a risk of reducing the...

Whilst I agree there is a risk of reducing the preparation requirements too far, I don't think the potion change is unwarranted. As a feral druid, it's only been comparatively recently that I've...
Forum: User Interface and AddOns 07/22/08, 10:42 PM
Replies: 635
Views: 232,597
Posted By Eucharion
Something like: [Outline][if HasCurseDebuff then...

Something like:

[Outline][if HasCurseDebuff then "C":Color("ffffff") end]

would do the trick. Pop it to Frame, Outside Right, change the "ffffff" to whatever hexadecimal colour value you want, and...
Forum: User Interface and AddOns 07/17/08, 2:21 PM
Replies: 635
Views: 232,597
Posted By Eucharion
Cady, worked it out: [Outline][(if ~IsMaxHP...

Cady, worked it out:

[Outline][(if ~IsMaxHP then
[if PercentHP > 70 then
PercentHP:VeryShort:Percent:Color("8ACB6E")
elseif PercentHP > 35 < 70 then
...
Forum: User Interface and AddOns 07/16/08, 9:00 AM
Replies: 635
Views: 232,597
Posted By Eucharion
I'm not at home, so I can't check, but something...

I'm not at home, so I can't check, but something like this would be where I'd start from.

[Outline] [if ~IsMaxHP then [if PercentHP >0.7 then PercentHP:VeryShort:Percent:Color(""8ACB6E"") end]
[if...
Forum: User Interface and AddOns 07/14/08, 2:05 PM
Replies: 2,727
Sticky: UI Help Center
Views: 474,901
Posted By Eucharion
Jemsky, not that I'm aware of. However, it...

Jemsky, not that I'm aware of. However, it really is a painless process, even with upwards of 70 binds. Have all of the bars viewable, hover over the button, press the keybind, move to the next...
Forum: User Interface and AddOns 07/12/08, 6:56 PM
Replies: 1,661
Views: 2,261,131
Posted By Eucharion
My latest WiP, although I think it is pretty much...

My latest WiP, although I think it is pretty much there. Working title is Remedial.

Party Casting
http://img244.imageshack.us/img244/406/remedialv1partycastinguq2.th.jpg...
Forum: User Interface and AddOns 07/01/08, 12:00 PM
Replies: 103
Views: 31,411
Posted By Eucharion
Yes, macros can be put on the rings too.

Yes, macros can be put on the rings too.
Forum: User Interface and AddOns 06/30/08, 7:41 PM
Replies: 103
Views: 31,411
Posted By Eucharion
Used this some more tonight, for a quick heroic...

Used this some more tonight, for a quick heroic Magisters Terrace tanking run, followed by general skinning grinding on my enhancement shaman. Massively more intuitive than Geist in action, and as I...
Forum: User Interface and AddOns 06/29/08, 7:05 PM
Replies: 103
Views: 31,411
Posted By Eucharion
Initial impressions seem good, although I can't...

Initial impressions seem good, although I can't quite work out how to amend the default rings (i.e. to put travel form on the druid form ring), although the custom rings work pretty well.

I was...
Forum: Public Discussion 06/28/08, 8:39 PM
Replies: 967
Views: 155,441
Posted By Eucharion
This would match my interpretation of the change...

This would match my interpretation of the change too - this should tie in nicely with continuing to emphasise positional awareness as a core raiding skill, whilst reducing the impact of the stacked...
Forum: User Interface and AddOns 04/28/08, 8:07 PM
Replies: 1,661
Views: 2,261,131
Posted By Eucharion
Ok, introducing my new healing-centric UI, with...

Ok, introducing my new healing-centric UI, with the working title Anchorite.

The fundamental design principle is that viewing a reducing total is easier if the reduction is displayed on the y axis,...
Forum: User Interface and AddOns 04/21/08, 10:58 AM
Replies: 635
Views: 232,597
Posted By Eucharion
Try this: [if IsPet then Level:HostileColor else...

Try this:

[if IsPet then Level:HostileColor else [if IsMaxLevel and IsFriend then " " else [if ~IsMaxLevel and IsFriend then Level:ClassColor else Level:Hide("70"):DifficultyColor end]]]

It seems...
Forum: User Interface and AddOns 04/21/08, 5:13 AM
Replies: 635
Views: 232,597
Posted By Eucharion
[if IsPlayer then Name:ClassColor else...

[if IsPlayer then Name:ClassColor else Name:HostileColor end]

Should get you going in the right direction, although I'm not in game to test it.
Forum: User Interface and AddOns 04/12/08, 10:30 PM
Replies: 103
Views: 35,254
Posted By Eucharion
I currently use both FuBar and StatBlocks - a...

I currently use both FuBar and StatBlocks - a hidden mouseover fubar at the top to store irregularly needed information and configuration shortcuts (so Durability, guildfu, topscore fu for example,...
Forum: User Interface and AddOns 04/06/08, 11:57 AM
Replies: 635
Views: 232,597
Posted By Eucharion
Malan, it's :Truncate(x) where x is the number of...

Malan, it's :Truncate(x) where x is the number of characters.
Forum: User Interface and AddOns 03/23/08, 11:15 PM
Replies: 2,727
Sticky: UI Help Center
Views: 474,901
Posted By Eucharion
Try Geist Geist @ WowUI...

Try Geist Geist @ WowUI (http://wowui.worldofwar.net/?p=mod&m=752)

Provides up to 25 buttons that are revealed on keypress (use /geist bind to set this up initially), on your cursor location. ...
Forum: User Interface and AddOns 03/18/08, 10:22 PM
Replies: 164
Views: 51,113
Posted By Eucharion
Should just be [RaidGroup]. In brackets, would...

Should just be [RaidGroup]. In brackets, would be [RaidGroup:Paren]

At least, if the http://www.wowace.com/wiki/DogTag-1.0/Tags is right.
Forum: User Interface and AddOns 03/12/08, 5:47 PM
Replies: 3,238
Views: 1,067,810
Posted By Eucharion
WIP, although I think it is pretty much...

WIP, although I think it is pretty much there:

http://img257.imageshack.us/img257/2488/newuigroupfocuscastingct1.th.jpg...
Forum: User Interface and AddOns 03/11/08, 6:35 AM
Replies: 164
Views: 51,113
Posted By Eucharion
Should work for all classes, as it is checking if...

Should work for all classes, as it is checking if the focus target has the polymorph aura (so for Arena, all members of the team could have the tag enabled, and could communicate to the mage to...
Forum: User Interface and AddOns 03/08/08, 9:07 PM
Replies: 164
Views: 51,113
Posted By Eucharion
I've managed to get bits of it working, should...

I've managed to get bits of it working, should have an answer for you in shortly, will edit it in.

[e] Got it working perfectly, I think. Including the if Dead, put message to clear focus bit. ...
Forum: User Interface and AddOns 03/07/08, 1:14 PM
Replies: 164
Views: 51,113
Posted By Eucharion
Yeah, quoting myself. /golfclap away. Anyway,...

Yeah, quoting myself. /golfclap away.

Anyway, yes, custom characters do appear to work in the text part - at least, if they appear in the font that you are using. So far I've had mixed results;...
Forum: User Interface and AddOns 03/05/08, 9:20 AM
Replies: 164
Views: 51,113
Posted By Eucharion
From my limited understanding of DogTags, that...

From my limited understanding of DogTags, that would be right - the ?Text(.) bit means it is a period coloured the appropriate colour. I would imagine you could replace the (.) with (a) or (pws) or...
Forum: User Interface and AddOns 02/21/08, 7:40 PM
Replies: 3,238
Views: 1,067,810
Posted By Eucharion
With much inspiration from this thread,...

With much inspiration from this thread, specifically Atallicus for the bottom bar/chat layout, Tapestry for the basis of the pitbull unit frames, and Lastembrace (Grid/health format for...
Showing results 1 to 47 of 47