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Posts Made By:
giriam
Forum:
Rogues
12/21/10, 8:34 AM
Replies:
66
Cataclysm Gear Sheet r14 [2011/11/29]
Views:
184,328
Posted By
giriam
Something seems to be wrong with the gem...
Something seems to be wrong with the gem calculations. Using the default EP for combat, haste is more valueable than mastery. Yet the yellow socket suggestion is adept ember topaz rather than the...
Forum:
Rogues
03/03/09, 2:03 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
792,029
Posted By
giriam
And how is the change they are currently doing...
And how is the change they are currently doing any better? Garrote, HfB, vanish. All done, full bonus from HfB, just wait for the energy and go nuts. If HfB was passive and built up gradually over...
Forum:
Rogues
03/03/09, 9:40 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
792,029
Posted By
giriam
The goal is not to stop HfB from being used in...
The goal is not to stop HfB from being used in PVP, or to lower PVP damage. The goal is to lower *burst* damage in PVP. The change accomplishes this quite nicely, you can no longer stack up on HfB...
Forum:
Rogues
02/27/09, 2:03 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
792,029
Posted By
giriam
Not to mention the fact that it is positional. On...
Not to mention the fact that it is positional. On many fights you wont come close to the theoretically possible DPS. It works on patchwerk, not so much on sarth with 3 drakes or thaddius.
And I'm...
Forum:
Rogues
02/18/09, 2:34 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
792,029
Posted By
giriam
Seeing as poisons are such a big percentage of...
Seeing as poisons are such a big percentage of our damage, it seems plausible (although I haven't punched the numbers) that removing dagger normalization altogether would fix the current...
Forum:
Rogues
02/12/09, 9:48 AM
Replies:
308
Problem-solving rogue issues
Views:
80,459
Posted By
giriam
The 3.0.9 changes are a bit baffling. They want...
The 3.0.9 changes are a bit baffling.
They want to reduce mutilate burst damage in pvp, yet they leave the two pvp-only burst talents in assassination alone (vigor and overkill). They presumably...
Forum:
Rogues
02/12/09, 9:39 AM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,674
Posted By
giriam
A question, in an effort to save myself from...
A question, in an effort to save myself from duplicating work that has already been done; have the following been modeled for mutilate?
1) Drop both points in murder in favor of quick recovery when...
Forum:
Rogues
02/10/09, 4:09 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
792,029
Posted By
giriam
It is quite probable that the weapon-speed issues...
It is quite probable that the weapon-speed issues will be addressed in 3.1. Blizzard has a history tweaking things when the speed becomes such a big factor that it overrules gear-tiers. Right now we...
Forum:
Rogues
02/09/09, 5:05 AM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,674
Posted By
giriam
That explains it, thank you!
That explains it, thank you!
Forum:
Rogues
02/09/09, 4:15 AM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,674
Posted By
giriam
A quick questions about the results I get with...
A quick questions about the results I get with the spreadsheet. I'm using the standard mutilate build.
When I put instant poison on the main hand I get more DPS than I do with wound poison. However...
Forum:
Player vs. Player
04/17/07, 8:56 AM
Replies:
386
5v5 Discussion Thread
Views:
54,277
Posted By
giriam
It does stack to 50%. It suffers from a few...
It does stack to 50%.
It suffers from a few other things though:
- It takes time and effort to get 5 charges on a target.
- The rogue deals little damage while focusing on Wound poison.
- The...
Forum:
Public Discussion
04/17/07, 8:01 AM
Replies:
43
Forum structure?
Views:
4,617
Posted By
giriam
Certainly a concern, I agree, too many forks are...
Certainly a concern, I agree, too many forks are far from ideal for a lot of reasons. I am happy you will at least entertain the idea of splitting out a separate PvP forum, which was the main idea...
Forum:
Public Discussion
04/17/07, 6:56 AM
Replies:
43
Forum structure?
Views:
4,617
Posted By
giriam
Forum structure?
Perhaps it is time to chance the structure of this forum? I know this has come up a few times in the past, and the owners and moderators of the forum have been quick to say that they like it the way...
Forum:
Public Discussion
04/13/07, 6:47 AM
Replies:
666
Actual 2.1 Patchnotes
Views:
203,451
Posted By
giriam
Seems you are right, a lot of high end priests...
Seems you are right, a lot of high end priests are in fact holy. That is really surprising to me as I've seen many priests struggle a lot to stay alive until they go disc. Seems we had other more...
Forum:
Public Discussion
04/13/07, 3:50 AM
Replies:
666
Actual 2.1 Patchnotes
Views:
203,451
Posted By
giriam
If you remove your raiding goggles and realize...
If you remove your raiding goggles and realize there are people which play priests in pvp aswell, you would probably conclude that this is a very nice buff for priests in the arena.
Forum:
Public Discussion
03/30/07, 10:09 AM
Replies:
98
Arena Tournament Rules
Views:
8,396
Posted By
giriam
As an extreme example, consider a BG with just...
As an extreme example, consider a BG with just two teams. One is horrible, the other is awesome. They both start at 1500 and Team Awesome wins the first match, for 10 points, the next few for 9 and...
Forum:
Public Discussion
03/30/07, 5:06 AM
Replies:
98
Arena Tournament Rules
Views:
8,396
Posted By
giriam
Huge oversight in my opinion. The Elo rating...
Huge oversight in my opinion.
The Elo rating system cannot be used as an indication of skill across separated communities, especially when they are of different sizes.
A battlegroup with a very...
Forum:
Public Discussion
10/25/06, 5:46 AM
Replies:
127
Next Gen MMORPG Guild Features - What do you want?
Views:
11,603
Posted By
giriam
While a blizzard made DKP system will probably...
While a blizzard made DKP system will probably not cater to everyones wishes, this would go a long way:
Make a shared guild database, readable by anyone, editable by officers. Let each character in...
Forum:
Class Mechanics
09/20/06, 7:41 AM
Replies:
3,257
Burning Crusade Rogue Abilities/Talents
Views:
312,359
Posted By
giriam
Where is this information from? The talent as I...
Where is this information from? The talent as I can see it reads "Your Sinister Strike, Backstab and Gouge abillities can no longer be dodged". Am I missing something?
G
Forum:
Class Mechanics
09/20/06, 5:30 AM
Replies:
3,257
Burning Crusade Rogue Abilities/Talents
Views:
312,359
Posted By
giriam
Im not sure how you figure Surprise Attacks to be...
Im not sure how you figure Surprise Attacks to be an "ok" talent for PvE.
A dodged Sinister Strike equals a loss of 5 Energy. Thats it. You dont loose the entire SS damage, you loose 12.5% of it. I...
Showing results 1 to 20 of 20
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