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Posts Made By:
grimman
Forum:
User Interface and AddOns
01/05/11, 5:13 PM
Replies:
1,055
PitBull: New UnitFrame Addon
Views:
581,833
Posted By
grimman
Is it possible to make the health bar colour...
Is it possible to make the health bar colour switch completely from my default (grey) to red upon hitting 20%, or going below that, with no fading in between?
The default options allow for fading...
Forum:
Public Discussion
05/15/08, 9:07 PM
Replies:
2,980
The Art of Making Gold
Views:
1,218,162
Posted By
grimman
I for one had enough runecloth to cover my heavy...
I for one had enough runecloth to cover my heavy runecloth bandage (not 'band aid') skillups in Hellfire Peninsula alone, on two characters so far. Judging by that, the opening Northrend zone will...
Forum:
Public Discussion
05/09/08, 1:03 PM
Replies:
2,980
The Art of Making Gold
Views:
1,218,162
Posted By
grimman
You'd have to hit them on the sweet spot then....
You'd have to hit them on the sweet spot then. 56-57, where what they got (hopefully) gets a slight bit dated, and still before they can hit Outlands, where we all know the loot is significantly...
Forum:
Public Discussion
05/08/08, 10:30 AM
Replies:
2,980
The Art of Making Gold
Views:
1,218,162
Posted By
grimman
Now THAT is clever advice. Makes me wonder just...
Now THAT is clever advice. Makes me wonder just how many are as devious as you. :)
Forum:
User Interface and AddOns
05/07/08, 6:36 AM
Replies:
15
My cooldowns and yours.. STILL no combo addon exists?
Views:
6,806
Posted By
grimman
The thing is, if you're using Ace addon, and you...
The thing is, if you're using Ace addon, and you are (Chronometer for one), you already have 90% of the code required for the next addon of that type. This is all embedded as libraries and will use a...
Forum:
Public Discussion
05/06/08, 6:25 PM
Replies:
2,980
The Art of Making Gold
Views:
1,218,162
Posted By
grimman
The bad part about nodes in caves is... well......
The bad part about nodes in caves is... well... that they're in caves. You have to dismount, which slows things down considerably... especially if you have to walk a long distance into a cave just to...
Forum:
Public Discussion
04/25/08, 2:12 PM
Replies:
2,980
The Art of Making Gold
Views:
1,218,162
Posted By
grimman
I have to say that the tooltip for the mount...
I have to say that the tooltip for the mount enchants is really strange. All mounts are soulbound right now, right? Could this mean that you, once again, have the possibility to buy mounts with...
Forum:
Public Discussion
04/24/08, 8:45 PM
Replies:
2,980
The Art of Making Gold
Views:
1,218,162
Posted By
grimman
One interesting thing that comes out of this...
One interesting thing that comes out of this change, if it goes through, is that all of a sudden the Skybreaker Whip will have a use. And since you're practically required to have a riding crop to...
Forum:
Public Discussion
04/22/08, 1:18 AM
Replies:
2,980
The Art of Making Gold
Views:
1,218,162
Posted By
grimman
I wouldn't know about that... when nether vortex...
I wouldn't know about that... when nether vortex became available for badges, I immediately snagged two for 100g each to use for my trinket. The price right now is very stable at 140g.
Forum:
Public Discussion
04/18/08, 11:16 AM
Replies:
2,980
The Art of Making Gold
Views:
1,218,162
Posted By
grimman
When I was repping up SSO, I did the Nagrand...
When I was repping up SSO, I did the Nagrand quest first, and cooking if it was there, plus fishing also if it was there.
Then back to Shatt, turn the Nagrand SSO+cooking, fly NE past the fisherman...
Forum:
Public Discussion
04/17/08, 10:14 AM
Replies:
2,980
The Art of Making Gold
Views:
1,218,162
Posted By
grimman
"terrible players", huh? Well I suppose full-time...
"terrible players", huh? Well I suppose full-time raiders need to call us casuals something. ;)
The hard thing about being casual and at the same time concerned about your DPS output is how much gold...
Forum:
Public Discussion
04/16/08, 11:05 PM
Replies:
2,980
The Art of Making Gold
Views:
1,218,162
Posted By
grimman
Yep, pretty much what I was going for. Since the...
Yep, pretty much what I was going for. Since the prices are more or less static there's not much for me to lose on this. Not much to win either, if the prices don't change. ;)
Forum:
Public Discussion
04/16/08, 10:34 PM
Replies:
2,980
The Art of Making Gold
Views:
1,218,162
Posted By
grimman
Wow... after reading this thread, thinking I...
Wow... after reading this thread, thinking I could make a killing from sinking some cash into stuff that I'd personally want, I was thoroughly disappointed. Absolutely NOTHING happened on my server...
Forum:
User Interface and AddOns
02/19/08, 3:02 PM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,320
Posted By
grimman
I was rummaging through this thread and found;...
I was rummaging through this thread and found; Cooling | World of Warcraft Addons | Curse (http://wow.curse.com/downloads/details/4588/)
Cooling2 | World of Warcraft Addons | Curse...
Forum:
User Interface and AddOns
02/11/08, 11:32 AM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,320
Posted By
grimman
Is there any addon available at the moment that...
Is there any addon available at the moment that offers the amount of control that Discord Unit Frames did back in the glory days? I've tried AG_UF and found them sorely lacking, Pitbull is pretty...
Forum:
User Interface and AddOns
02/04/08, 10:51 AM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,320
Posted By
grimman
I'd say the best and easiest option is, indeed,...
I'd say the best and easiest option is, indeed, to stack the frames in the middle rather than have them horizontal.
ToT
Target
Self
(Pet)
Like that. With small enough unit frames, you will hardly...
Forum:
User Interface and AddOns
01/25/08, 5:42 PM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,320
Posted By
grimman
I did suggest keeping your current system, with...
I did suggest keeping your current system, with modifications. This should be clear enough.
Forum:
User Interface and AddOns
01/25/08, 10:51 AM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,320
Posted By
grimman
I personally use no buttons at all, and have...
I personally use no buttons at all, and have cooldown bars instead, the result is the same though. The visual difference is that the bars only show up when the skills used are actually cooling down....
Forum:
User Interface and AddOns
12/21/07, 4:59 PM
Replies:
13
WoW Addon Development - how to?
Views:
43,016
Posted By
grimman
Roger. I was thinking about saved variables,...
Roger. I was thinking about saved variables, which is addon output data. ;)
Forum:
User Interface and AddOns
12/21/07, 4:07 PM
Replies:
13
WoW Addon Development - how to?
Views:
43,016
Posted By
grimman
To clarify, the XML does _not_ store the data,...
To clarify, the XML does _not_ store the data, but rather defines frames and lets you register certain events (OnLoad etc), which can be done within the Lua since 2.0 I believe. You don't need XML...
Forum:
User Interface and AddOns
07/05/07, 10:19 AM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,320
Posted By
grimman
I believe it can be accomplished with...
I believe it can be accomplished with CooldownTimers2. It's a cooldown bar addon, but it has announce and _should_ allow you to disable the actual bars. You might want to have a look. :)
Forum:
User Interface and AddOns
06/08/07, 4:12 AM
Replies:
2,014
Post your WoW 2.1 Interface
Views:
552,255
Posted By
grimman
One of the experience plugins for FuBar.
One of the experience plugins for FuBar.
Forum:
User Interface and AddOns
06/03/07, 4:18 PM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,320
Posted By
grimman
I looked a bit closer at that, and as it turns...
I looked a bit closer at that, and as it turns out it IS Blizzard's North indicator, and it does spin with the minimap if that is enabled. Annoying! :(
Forum:
User Interface and AddOns
06/03/07, 4:13 AM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,320
Posted By
grimman
A bit of nitpicking, but it seems to me that you...
A bit of nitpicking, but it seems to me that you have your minimap set to rotate instead of the arrow... and since the NSWE-indicators are anchored to the border rather than the map itself (and as...
Forum:
User Interface and AddOns
06/02/07, 8:53 PM
Replies:
2,014
Post your WoW 2.1 Interface
Views:
552,255
Posted By
grimman
After quite a bit of tinkering with the scripting...
After quite a bit of tinkering with the scripting interface, I came up with a script (suitable for macro duty) to allow for a nice toggling effect of the chatframe size.
/script...
Forum:
User Interface and AddOns
06/02/07, 12:38 PM
Replies:
39
Any cooldown mod?
Views:
25,460
Posted By
grimman
I had the same "problem", which just stems from...
I had the same "problem", which just stems from the fact that CooldownTimers2 has a default max time of 2 minutes, so if your spells take longer than that to cool down, you're "out of luck". You can...
Forum:
User Interface and AddOns
06/02/07, 12:25 PM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,320
Posted By
grimman
I'm not sure how many of you consider this a...
I'm not sure how many of you consider this a worthwhile change, but personally I always install the Confab addon for the sake of "style4" and texture change. Style4, for those who don't know, puts...
Forum:
Public Discussion
06/01/07, 10:47 AM
Replies:
19
Anyone experiencing problems with Razor mice and WoW?
Views:
5,575
Posted By
grimman
I'd say, like many others, that this is hardware...
I'd say, like many others, that this is hardware related, though I've never experienced it. I don't see how INPUT (emphasis ftw!) drivers would behave any differently depending on app, and as you...
Forum:
User Interface and AddOns
05/30/07, 12:38 PM
Replies:
39
Any cooldown mod?
Views:
25,460
Posted By
grimman
Not every mod has to use Ace tbh. :P I tried some...
Not every mod has to use Ace tbh. :P
I tried some random Ace chatmod, but found it lacking and using way too much resources. Ended up using CleanChat and something I wrote myself just for the tweaks...
Forum:
User Interface and AddOns
05/29/07, 2:12 PM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,320
Posted By
grimman
I started with a fresh UI a couple of days ago...
I started with a fresh UI a couple of days ago when I paid for WoW time after 2 months of absence. As I was playing, at first without any addons at all, I found it increasingly painful to do anything...
Forum:
User Interface and AddOns
05/29/07, 12:13 PM
Replies:
4
Multi Shot Target Warning
Views:
1,724
Posted By
grimman
To answer your first question: No, there's no way...
To answer your first question: No, there's no way to detect range apart from calculating the different spells that can reach a target, and even then it'll only be in groups. As such, you can't check...
Showing results 1 to 31 of 31
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