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Search: Posts Made By: sjogren
Forum: Paladins 09/02/11, 8:57 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
And your point is what, exactly? The impact of...

And your point is what, exactly? The impact of normalization is the contribution from attack power.
Normalized attack => You get 3.3*AP/14
Un-normalized attack => You get WSPEED*AP/14

Now, I haven't...
Forum: Paladins 09/02/11, 4:04 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
They're fairly equivalent, not so much because of...

They're fairly equivalent, not so much because of the sockets but because Sulfuras is slower. Templar's Verdict isn't normalized to 3.3 so weapon speed has a huge impact, sadly enough.
Forum: Paladins 08/28/11, 2:08 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
AoW is additive with Blazing Light. A proc makes...

AoW is additive with Blazing Light. A proc makes Exo damage go from 1.2*base to 2.2*base. 2.2 / 1.2 = 1.83~ which is probably what you saw.
Forum: Paladins 08/23/11, 2:44 AM
Replies: 198
Views: 80,102
Posted By sjogren
You can use WoL's expression editor to filter the...

You can use WoL's expression editor to filter the log, using something like
targetName = "mynamehere" AND spell = "Inquisition"

By the power of copy&paste, I managed this: World of Logs - Real Time...
Forum: Paladins 08/23/11, 1:27 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
In real-life practice? You're not going to be...

In real-life practice? You're not going to be able to see a 1-2% difference from combat logs. Consider that the simulations we do in simc take thousands of iterations to get the standard deviation...
Forum: Paladins 08/19/11, 4:35 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
By the way, regarding simc giving low value to...

By the way, regarding simc giving low value to haste: Depending on gear level, I often get vastly different values for haste with positive and negative deltas, which is probably due to plateau...
Forum: Paladins 08/17/11, 6:22 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
The priority list is mostly hardcoded. It takes...

The priority list is mostly hardcoded. It takes spec, level (to some extent) and on-use items into account, but for the most part it's hardcoded. The bug with buff.zealotry.up has been fixed already...
Forum: Paladins 08/15/11, 3:38 PM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
That sounds like the normal behavior of...

That sounds like the normal behavior of refreshing a DoT. Getting 3 ticks is normal when refreshing a 2-tick DoT, it doesn't mean you get extra damage (the damage just gets smeared over three ticks...
Forum: Paladins 08/13/11, 5:18 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
Awesome! Let's have a look. In the first chunk...

Awesome! Let's have a look.

In the first chunk of rolling the DoT (first five CS) until it fades, total CS damage is 48861, so we'd expect FotF damage for 7329 but actually get 7901. This is...
Forum: Paladins 08/12/11, 2:22 PM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
I'm not surprised. With a 4s DoT and generally...

I'm not surprised. With a 4s DoT and generally using two fillers between CS we're not likely to see it often in normal play. That 4T12 turns the first DoT into a 6s DoT makes it much more likely to...
Forum: Paladins 08/12/11, 12:53 PM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
I've been discussing this with other simcraft...

I've been discussing this with other simcraft developers who are more versed in the arcane mysteries of DoT refresh than me.

First of all, a third tick isn't so strange. When refreshing a DoT that...
Forum: Paladins 08/12/11, 4:11 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
Exactly that, but with combat logging on, not...

Exactly that, but with combat logging on, not just the recount results, so we can see each individual CS's damage and the FotF ticks. :) A log from a raid has so much noise and buffs and debuffs from...
Forum: Paladins 08/12/11, 1:48 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
Elidra's test shows exactly the expected results...

Elidra's test shows exactly the expected results from a 3-tick DoT, but rjb82's results are weird. They seem to show that the DoT rolling doesn't work as expected? Or maybe there's some maximum cap...
Forum: Paladins 08/11/11, 1:51 PM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
11517 * 0.15 / 2 = ~864 so that makes...

11517 * 0.15 / 2 = ~864 so that makes sense.
11741 * 0.15 / 2 = ~881. 1163 is a heck of a lot more than that, feels like something rolled over, but that amount doesn't make sense either.

My theory...
Forum: Paladins 08/08/11, 10:54 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
On a side note, there's a new release of simc out...

On a side note, there's a new release of simc out (http://code.google.com/p/simulationcraft/downloads/list) which has a lot of bug fixes.
Forum: Paladins 08/08/11, 2:46 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
Exemplar and I have tried to break down things to...

Exemplar and I have tried to break down things to basics and using a profile without trinkets, without weapon enchant, without raid buffs, bloodlust etc to cut down on possible modeling differences,...
Forum: The Dung Heap 08/04/11, 12:57 AM
Replies: 30,103
Views: 1,885,301
Posted By sjogren
"ret simcraft guy" thanks for the information ;)...

"ret simcraft guy" thanks for the information ;) it has already been fixed in the source code but we haven't pushed a new release for a while.

Edit: Actually I think that trinket fix made it in...
Forum: Paladins 07/28/11, 1:25 PM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
Gods, that's messy... Anyway, I made some changes...

Gods, that's messy... Anyway, I made some changes to the action priorities in the simc profiles and now show haste much closer to crit and mastery. With my gear (2t11 bonus, no 4t11 or 2t12):

str...
Forum: Paladins 07/28/11, 10:26 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
My testing still shows 206% (for censure), when...

My testing still shows 206% (for censure), when did you test this and with what ability/ies?
Forum: Paladins 07/28/11, 7:33 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
I'm the person who've done most of the...

I'm the person who've done most of the retribution module in simc, though I haven't been active a lot lately. I pop in from time to time when I see something wrong or when there are patches.

I can't...
Forum: Paladins 02/11/11, 10:25 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
I couldn't agree more, which is why I'd rather...

I couldn't agree more, which is why I'd rather people run simulationcraft themselves using the armory import, rather than staring at some dps number generated by a maybe-kinda-sorta-BiS list of gear...
Forum: Paladins 02/11/11, 1:32 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
I ran this profile side by side with the current...

I ran this profile side by side with the current simc paladin profile and they came out pretty much equal. Remember that the simc profile was constructed before chardev had the new reverberating meta...
Forum: Paladins 02/10/11, 7:43 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
To answer some of the stuff about...

To answer some of the stuff about simulationcraft, yes the stuff we publish on the site is patchwerk stuff, but if you want to simulate other fights you can set up "raid events" for things like...
Forum: Paladins 02/09/11, 9:13 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
680 weapon damage != 680 weapon dps.

680 weapon damage != 680 weapon dps.
Forum: Paladins 02/09/11, 1:40 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
CS is normalized to 3.3 weapon speed. If you want...

CS is normalized to 3.3 weapon speed. If you want to see a straight 1.35*1.35 (= ~1.82) divisor between CS and autoattack, you'll have to use a 3.3 speed weapon.
Forum: Paladins 02/04/11, 1:50 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
This is extremely close to the numbers I'm seeing...

This is extremely close to the numbers I'm seeing in simc, except I'm getting a slightly higher value for haste. Although, my gear appears to be at a point where losing X haste rating is a bigger dps...
Forum: Paladins 01/23/11, 5:20 PM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
Ah, good point, I missed that. I wonder if that's...

Ah, good point, I missed that. I wonder if that's a bug or intended.

Still, 8% shouldn't have that big an impact, and indeed when I removed the CoE multiplier, mastery got closer to crit, but...
Forum: Paladins 01/23/11, 4:14 PM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
Hmm, that's not what I'm seeing in simc, I wonder...

Hmm, that's not what I'm seeing in simc, I wonder if I'm overvaluing mastery somehow. I'm getting something along the lines of

crit - 0.88
haste - 0.82
mastery - 1.02

and that *should* be with 2.1%...
Forum: Paladins 01/11/11, 9:00 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
The difference between the old HoL and the new DP...

The difference between the old HoL and the new DP is that HoL was triggered by autoattacks while DP is triggered by specials (unless they've changed that, I haven't been to the PTR yet)

CS doesn't...
Forum: Paladins 01/07/11, 6:40 AM
Replies: 1,877
Views: 4,092,103
Posted By sjogren
simc's scale factors are expressed in dps...

simc's scale factors are expressed in dps gained... The 359 ret profile (odds are it's far from optimal, I haven't spent a lot of time on it) has these rough dps gains:
1str: 2.3
1exp: 1.3
1hit:...
Forum: Paladins 12/04/10, 6:03 PM
Replies: 60
Views: 193,732
Posted By sjogren
I'm trying to run the exact same profile as the...

I'm trying to run the exact same profile as the sheet has in simc and I'm getting about 5% less crits ... Are you sure you're accounting for the crit depression against bosses? I saw there's a cell...
Forum: Paladins 12/04/10, 7:09 AM
Replies: 29
Views: 55,310
Posted By sjogren
New beta release, including a tentative ilevel...

New beta release, including a tentative ilevel 372 T11 profile that probably needs more work.

Downloads - simulationcraft - Project Hosting on Google Code...
Forum: Paladins 12/04/10, 7:05 AM
Replies: 16
Views: 20,378
Posted By sjogren
I'm not sure I understand... This is number of...

I'm not sure I understand... This is number of usages in a 20s fight, yes? The last line shows over 20 ability usages, which would be 30s worth of fight time.

Also, with 0 haste and 0 latency, the...
Forum: Paladins 11/24/10, 4:58 PM
Replies: 482
Views: 814,710
Posted By sjogren
The post-4.0 hotfix brought TV up to 290% and now...

The post-4.0 hotfix brought TV up to 290% and now it's down to 235% like on the last beta builds. Corresponding changes for CS. The numbers are balanced for level 85 raiding, not level 80.
Forum: Paladins 11/21/10, 1:24 PM
Replies: 29
Views: 55,310
Posted By sjogren
I figured I'd bump this thread since we're...

I figured I'd bump this thread since we're getting ready to release a new Cataclysm version of SimulationCraft, and I could use all the help I can get nailing down bugs with the retribution module...
Forum: Paladins 11/19/10, 1:05 AM
Replies: 482
Views: 814,710
Posted By sjogren
As discussed above, most likely latency. The...

As discussed above, most likely latency. The spell queueing means you can come very close to hitting something every 1.5s, but if the cooldown is still subject to the latency of a roundtrip to the...
Forum: Paladins 11/18/10, 8:47 AM
Replies: 482
Views: 814,710
Posted By sjogren
Yeah, the latency changes are a drastic...

Yeah, the latency changes are a drastic improvement for when you're gcd locked, but how about being cooldown locked? I'm guessing cooldowns are still subject to latency so even if we haste CS down to...
Forum: Paladins 11/16/10, 4:40 PM
Replies: 482
Views: 814,710
Posted By sjogren
I would assume tooltip changes are just to get...

I would assume tooltip changes are just to get the client up to date with the hotfixes.

That the HoL bug went live is rather disconcerting, though :(
Forum: Paladins 11/15/10, 9:00 AM
Replies: 993
Views: 637,070
Posted By sjogren
I don't think it will update the tooltip because...

I don't think it will update the tooltip because it's another type of spell effect (compare the effects of Arcane Tactics - Spell - World of Warcraft (http://cata.wowhead.com/spell=82930) and...
Forum: Paladins 11/14/10, 2:51 AM
Replies: 60
Views: 193,732
Posted By sjogren
I tested this yesterday. Crusade, Glyph of TV and...

I tested this yesterday. Crusade, Glyph of TV and 2T11 all stack additively, so a maximum multiplier of 1.55.
Forum: Paladins 11/13/10, 8:51 AM
Replies: 993
Views: 637,070
Posted By sjogren
Just for the heck of it, I implemented an...

Just for the heck of it, I implemented an "elemental overload" version of hand of light (that is, instead of HoL giving a buff it procs a 3hp TV) in simulationcraft and compared numbers. The profile...
Forum: Paladins 11/13/10, 6:20 AM
Replies: 993
Views: 637,070
Posted By sjogren
Well, being able to use a nearly-always-critting...

Well, being able to use a nearly-always-critting HoW for one thing.
Forum: Paladins 11/13/10, 2:59 AM
Replies: 993
Views: 637,070
Posted By sjogren
Well, it's even more complicated than that, of...

Well, it's even more complicated than that, of course, since there's spell damage debuffs, armor reduction etc. :-) I agree that HoW scales better, I just wanted to correct the weapon speed miss in...
Forum: Paladins 11/12/10, 1:57 PM
Replies: 993
Views: 637,070
Posted By sjogren
Uh, what? A TV gcd gets AP/14 * wpnspeed * 2.35...

Uh, what? A TV gcd gets AP/14 * wpnspeed * 2.35 from AP, that's above 50% as soon as your weapon is around 3.0 speed or slower.
Forum: Paladins 11/12/10, 2:03 AM
Replies: 60
Views: 193,732
Posted By sjogren
I'm trying to make heads or tails out of how the...

I'm trying to make heads or tails out of how the spreadsheet works since I'm curious if you've modeled Censure scaling with haste.

Am I to interpret the "/3" in the number of uses row for Censure as...
Forum: Paladins 11/11/10, 4:31 PM
Replies: 482
Views: 814,710
Posted By sjogren
I think this is a case of...

I think this is a case of talents/glyphs/buffs/etc that apply the same kind of aura stack additively with each other, and multiplicatively with other types of auras.

E.g. both the glyph and Crusade...
Forum: Paladins 11/11/10, 4:15 PM
Replies: 993
Views: 637,070
Posted By sjogren
The relative worth of crit and haste obviously...

The relative worth of crit and haste obviously varies a lot by your rotation and latency. Haste will have different value depending on how much haste you have.

I've been playing around in...
Forum: Paladins 11/11/10, 10:48 AM
Replies: 993
Views: 637,070
Posted By sjogren
This, at least, they've fixed. On the beta,...

This, at least, they've fixed. On the beta, Zealotry requires 3hp to activate but doesn't consume them.
Forum: Paladins 11/11/10, 6:13 AM
Replies: 993
Views: 637,070
Posted By sjogren
Yes it's just a tooltip fix. Redcape had already...

Yes it's just a tooltip fix. Redcape had already experimentally determined those coefficients. Or rather, the spellpower scaling is even smaller, but that may or may not be a bug, we should probably...
Forum: Paladins 11/07/10, 7:29 AM
Replies: 993
Views: 637,070
Posted By sjogren
After spending some time with the dummies at the...

After spending some time with the dummies at the tournament grounds, I've found the HoW tooltip to be remarkably accurate. Damage appears to be roughly 3815-4215 + 11.7% SP + 39% AP. The base damage...
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