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Posts Made By:
Nephthys
Forum:
User Interface and AddOns
08/04/10, 10:58 AM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,225
Posted By
Nephthys
You can do this with NeedToKnow...
You can do this with NeedToKnow (http://wow.curse.com/downloads/wow-addons/details/need-to-know.aspx) or TellMeWhen (http://wow.curse.com/downloads/wow-addons/details/tellmewhen.aspx) if the mobs are...
Forum:
User Interface and AddOns
09/11/09, 8:01 AM
Replies:
5,688
Sticky:
WHAT'S THAT MOD???
Views:
1,065,828
Posted By
Nephthys
Also look at TellMeWhen...
Also look at TellMeWhen (http://www.wowinterface.com/downloads/info10855-TellMeWhen.html) and EventAlert (http://www.wowinterface.com/downloads/info9592-EventAlert.html).
Forum:
User Interface and AddOns
08/29/09, 9:48 AM
Replies:
294
Death Knight rune addons: How can we do better?
Views:
210,046
Posted By
Nephthys
I finally finished Engraved (Curse...
I finally finished Engraved (Curse (http://wow.curse.com/downloads/wow-addons/details/engraved.aspx), WoWInterface (http://www.wowinterface.com/downloads/info14570-Engraved.html)), which solves most...
Forum:
User Interface and AddOns
07/03/09, 1:09 PM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,225
Posted By
Nephthys
Frame layout in the Blizzard default UI is...
Frame layout in the Blizzard default UI is usually set in the xml files, not the lua. In your case, you want Blizzard_TalentUI.xml.
Forum:
Hunters
07/03/09, 10:25 AM
Replies:
555
Hunter: Useful Add-Ons/Mods
Views:
585,976
Posted By
Nephthys
Some Rogues...
Some Rogues (http://elitistjerks.com/f78/t51063-rogue_ui_your_silent_partner/p13/#post1301723) have noticed an issue where their Rupture DoT will sometimes not appear in NeedToKnow, EventHorizon, or...
Forum:
User Interface and AddOns
07/02/09, 12:46 PM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,225
Posted By
Nephthys
If you're concerned about CPU usage, consider...
If you're concerned about CPU usage, consider checking during combat instead of when you're idle. There's no UI event for a target going in/out of range, so RedRange has to make a range check every...
Forum:
Rogues
07/02/09, 12:16 PM
Replies:
571
The Rogue UI: Your Silent Partner
Views:
834,254
Posted By
Nephthys
I've also seen this a small handful of times...
I've also seen this a small handful of times during raids. My combo points disappear but no rupture shows up. A short time later it will spontaneously appear on NeedToKnow, apparently having been...
Forum:
User Interface and AddOns
06/01/09, 7:06 PM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,225
Posted By
Nephthys
WoW addons are platform-independent, so playing...
WoW addons are platform-independent, so playing on a Mac shouldn't be an issue. Maybe you're not putting the right folders in the right places? Make sure they go in the World of...
Forum:
User Interface and AddOns
05/11/09, 12:14 AM
Replies:
61
improving timer bar mods
Views:
27,565
Posted By
Nephthys
This is no longer true. The new version of...
This is no longer true. The new version of NeedToKnow (v1.2) now has an option to set all the bars in a group on the same scale, so that they deplete at the same rate.
Forum:
User Interface and AddOns
02/22/09, 1:27 PM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,225
Posted By
Nephthys
If it's a problem with NeedToKnow, it'll probably...
If it's a problem with NeedToKnow, it'll probably be a problem with TellMeWhen, too. They use the same underlying buff code.
Unfortunately, I don't think this problem is avoidable. I wanted NTK...
Forum:
Public Discussion
01/05/09, 1:52 PM
Replies:
877
WoW Performance Issues/Tweaks, Etc
Views:
579,904
Posted By
Nephthys
I'm not convinced this is true. The client does...
I'm not convinced this is true. The client does receive all the activity data, but the combat log (which Blizzard implements as an addon) doesn't automatically process that data. It only processes...
Forum:
Public Discussion
12/31/08, 10:48 AM
Replies:
10,771
World of Warcraft - Lore & Storyline discussion [SPOILERS]
Views:
2,449,392
Posted By
Nephthys
Yes, it was Saurfang the Younger that died, not...
Yes, it was Saurfang the Younger that died, not Garrosh. The Horde quest after the wrath gate event even has you go back to Warsong Hold and deliver Saurfang the Younger's armor to papa Saurfang. ...
Forum:
Public Discussion
12/27/08, 9:33 AM
Replies:
793
Macro Questions
Views:
192,785
Posted By
Nephthys
The reset number is in seconds, not minutes. Try...
The reset number is in seconds, not minutes. Try reset=120.
Forum:
Public Discussion
12/26/08, 9:56 AM
Replies:
793
Macro Questions
Views:
192,785
Posted By
Nephthys
Like the post immediately before yours said,...
Like the post immediately before yours said, macros are not allowed to use buffs/debuffs as part of their logic. For a thorough discussion of what macros are allowed and not allowed to do, look at...
Forum:
User Interface and AddOns
12/25/08, 10:29 PM
Replies:
294
Death Knight rune addons: How can we do better?
Views:
210,046
Posted By
Nephthys
Unfortunately this isn't OmniCC, it's the default...
Unfortunately this isn't OmniCC, it's the default UI. The default action buttons will show rune cooldowns on ability buttons. Under some circumstances, this will show an ability as usable when it's...
Forum:
User Interface and AddOns
12/18/08, 1:05 PM
Replies:
61
improving timer bar mods
Views:
27,565
Posted By
Nephthys
This is an excellent, original idea. Wish there...
This is an excellent, original idea. Wish there was a way to tag posts as important/very worth reading.
I just want to point out that cooldown abilities/items becoming available would be points on...
Forum:
Public Discussion
12/08/08, 10:00 PM
Replies:
10,771
World of Warcraft - Lore & Storyline discussion [SPOILERS]
Views:
2,449,392
Posted By
Nephthys
"Even the mighty wyrms had to heed his call. How...
"Even the mighty wyrms had to heed his call. How is a simple mortal like you going to resist him?"
"The prince's true power wasn't his ability to make armies out of corpses... that was easy. But...
Forum:
Public Discussion
12/08/08, 2:36 PM
Replies:
10,771
World of Warcraft - Lore & Storyline discussion [SPOILERS]
Views:
2,449,392
Posted By
Nephthys
I can confirm that it's not a summoning stone....
I can confirm that it's not a summoning stone. The two blind passageways leading out of the room could easily be turned into SSC-style instance entrances in a later patch, though. Right now they seem...
Forum:
User Interface and AddOns
11/09/08, 4:59 PM
Replies:
1,661
Sticky:
Share Your Interface - READ THE FIRST POST (No, really. Read it.)
Views:
2,259,725
Posted By
Nephthys
My UI in 5-mans. In raids it's the same except no...
My UI in 5-mans. In raids it's the same except no party frames.
http://www.drunkenmonkeysguild.org/gallery2/main.php?g2_view=core.DownloadItem&g2_itemId=7397&g2_serialNumber=1
Link if the picture...
Forum:
User Interface and AddOns
11/09/08, 9:41 AM
Replies:
294
Death Knight rune addons: How can we do better?
Views:
210,046
Posted By
Nephthys
This thread is meant to be a discussion be about...
This thread is meant to be a discussion be about the pros and cons of different ways to display rune cooldown information and a place to provide new ideas. Obviously we need to talk about specific...
Forum:
Death Knights
11/05/08, 9:57 PM
Replies:
4,142
WotLK Discussion - Talents and abilities.
Views:
830,082
Posted By
Nephthys
In the rune API, the runes are numbered 1-6. 1 &...
In the rune API, the runes are numbered 1-6. 1 & 2 are blood. 3 & 4 are unholy. 5 & 6 are frost. They decided to change the order later on. You can see the fix in the code. (Unholy also used to be...
Forum:
User Interface and AddOns
11/05/08, 10:59 AM
Replies:
294
Death Knight rune addons: How can we do better?
Views:
210,046
Posted By
Nephthys
This is an important point -- experience and...
This is an important point -- experience and expectations play a big role in processing information. That style might be more difficult for me because I haven't played those games so much. And when I...
Forum:
User Interface and AddOns
11/05/08, 10:49 AM
Replies:
294
Death Knight rune addons: How can we do better?
Views:
210,046
Posted By
Nephthys
I think having three visibility states might be...
I think having three visibility states might be enough information for me: Is it ready? Will it be ready within the next GCD? Is it more than 1 GCD away from being ready? Anything more than that...
Forum:
User Interface and AddOns
11/04/08, 6:34 PM
Replies:
294
Death Knight rune addons: How can we do better?
Views:
210,046
Posted By
Nephthys
These are some great ideas! Two things: Radial...
These are some great ideas! Two things:
Radial setups look neat, but they make it harder to determine which of two non-adjacent runes is available next. Like in Dristig's setup, it'd be kind of...
Forum:
Death Knights
11/04/08, 4:15 PM
Replies:
4,142
WotLK Discussion - Talents and abilities.
Views:
830,082
Posted By
Nephthys
Done...
Done (http://elitistjerks.com/f32/t36078-death_knight_rune_addons_how_can_we_do_better/).
Forum:
User Interface and AddOns
11/04/08, 4:13 PM
Replies:
294
Death Knight rune addons: How can we do better?
Views:
210,046
Posted By
Nephthys
Death Knight rune addons: How can we do better?
(Discussion moved from the Death Knight class mechanics thread.)
Currently available addons to track death knight rune cooldowns seem... lacking. There's probably a better way to show that...
Forum:
Death Knights
11/04/08, 1:39 PM
Replies:
4,142
WotLK Discussion - Talents and abilities.
Views:
830,082
Posted By
Nephthys
NeedToKnow can. If the other timers can't...
NeedToKnow can. If the other timers can't (DoTimer, ClassTimer, Elkano's Buff Bars, etc.), then they need to get off their butts and add it as an option. It's built into the buff/debuff API.
Forum:
Death Knights
11/04/08, 1:31 PM
Replies:
4,142
WotLK Discussion - Talents and abilities.
Views:
830,082
Posted By
Nephthys
Regarding rune cooldown addons, I agree that the...
Regarding rune cooldown addons, I agree that the ones we have now seem lacking. Like there's got to be a better way to show that information. I'm having trouble imagining what that would be, though....
Forum:
Death Knights
11/04/08, 12:41 PM
Replies:
4,142
WotLK Discussion - Talents and abilities.
Views:
830,082
Posted By
Nephthys
TellMeWhen...
TellMeWhen (http://www.wowinterface.com/downloads/info10855-TellMeWhen.html) can display the icons for these abilities under all the conditions you asked. I used it on beta and found it amazingly...
Forum:
User Interface and AddOns
11/03/08, 9:39 AM
Replies:
5,688
Sticky:
WHAT'S THAT MOD???
Views:
1,065,828
Posted By
Nephthys
Recount has checkboxes for buffs/debuffs. Haven't...
Recount has checkboxes for buffs/debuffs. Haven't messed with it, myself, though.
Buff/debuff refreshes and dose applications are now in the combat log (thankfuly). I don't think there's player...
Forum:
Public Discussion
10/27/08, 4:55 PM
Replies:
425
Graaaiiiinnnnssss...er, Scourge Invasion Thread
Views:
94,817
Posted By
Nephthys
Blue posts say everything is going according to...
Blue posts say everything is going according to plan. (Mwuahahahahaha).
Forum:
Public Discussion
10/27/08, 3:41 PM
Replies:
425
Graaaiiiinnnnssss...er, Scourge Invasion Thread
Views:
94,817
Posted By
Nephthys
In Shatt, at least, they stayed zombies but...
In Shatt, at least, they stayed zombies but couldn't spread the plague anymore. I saw a zombie explode and infect no one around. Killing rats didn't get you infected, either. The plague just stopped...
Forum:
Public Discussion
10/27/08, 8:30 AM
Replies:
425
Graaaiiiinnnnssss...er, Scourge Invasion Thread
Views:
94,817
Posted By
Nephthys
NPC zombies tend to be pretty bad griefers, as it...
NPC zombies tend to be pretty bad griefers, as it is. Because most zombies are made from guards, and thus often many levels higher than the zone, they tend to aggro on questing lowbies much more than...
Forum:
User Interface and AddOns
10/21/08, 2:40 PM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,279
Posted By
Nephthys
This is true. UI elements at the top definitely...
This is true. UI elements at the top definitely obscure less of the area around your character than those at the bottom. Not having the action bar along the bottom would definitely help notice if...
Forum:
User Interface and AddOns
10/21/08, 12:35 PM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,279
Posted By
Nephthys
If that's where you place your camera, then yes,...
If that's where you place your camera, then yes, a UI with elements at the top might be very useful.
But not everybody plays with that camera placement. I play with the camera looking down at my...
Forum:
User Interface and AddOns
10/19/08, 5:41 PM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,225
Posted By
Nephthys
Like supplicum said, PowerAuras can do this by...
Like supplicum said, PowerAuras can do this by showing certain graphics when things proc or you gain a certain buff.
Buff/debuff bar mods can also do this if they support filtering. Take a look at...
Forum:
User Interface and AddOns
10/18/08, 1:30 PM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,225
Posted By
Nephthys
Doesn't OmniCC have a setting for minimum text...
Doesn't OmniCC have a setting for minimum text size to display?
Forum:
User Interface and AddOns
10/15/08, 5:05 PM
Replies:
140
WotLK Beta -> Working Addons
Views:
58,449
Posted By
Nephthys
I don't think the target being tagged should make...
I don't think the target being tagged should make a difference. At least, there's nothing it doesn't in the buff/debuff API about it. You sure you're not just seeing other people's DoTs instead of...
Forum:
User Interface and AddOns
10/15/08, 4:46 PM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,225
Posted By
Nephthys
You might try NeedToKnow...
You might try NeedToKnow (http://fs.wowinterface.com/download.php?id=10971) (full disclosure: I'm the author). It lets you isolate specific debuffs (or buffs) and show them as timer bars that always...
Forum:
Public Discussion
10/15/08, 12:02 AM
Replies:
239
Stormchops to Flares - The Winning Edge
Views:
97,189
Posted By
Nephthys
In beta/WotLK, death knights can pre-taunt...
In beta/WotLK, death knights can pre-taunt critters before fights to get free rune strikes.
Edit: Free as in a free proc. Still takes runic power.
Forum:
User Interface and AddOns
10/13/08, 11:57 AM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,279
Posted By
Nephthys
Building on what KnThrak said: color contrast is...
Building on what KnThrak said: color contrast is definitely a great way to make things more easily visible at a glance. This is why putting a neutral or dark background behind something will often...
Forum:
User Interface and AddOns
09/23/08, 2:36 PM
Replies:
5,688
Sticky:
WHAT'S THAT MOD???
Views:
1,065,828
Posted By
Nephthys
Doesn't the default UI already do this?
Doesn't the default UI already do this?
Forum:
User Interface and AddOns
09/23/08, 10:54 AM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,279
Posted By
Nephthys
I just found Simple Threat Meter...
I just found Simple Threat Meter (http://www.wowinterface.com/downloads/info10399-SimpleThreatMeter.html), which is basically the DPS bar you describe.
Forum:
User Interface and AddOns
09/23/08, 10:29 AM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,279
Posted By
Nephthys
This is almost exactly what I do. I use CTmod to...
This is almost exactly what I do. I use CTmod to put all the buffs in the bottom right hand corner, just as icons with timers. And then I use NeedToKnow to show those few buffs and debuffs I do watch...
Forum:
User Interface and AddOns
09/22/08, 6:46 PM
Replies:
575
Pimp My UI: The Art of Interface Design
Views:
348,279
Posted By
Nephthys
The UI code has been designed by Blizzard to...
The UI code has been designed by Blizzard to explicitly forbid many of the things you mention. The idea is to have action buttons that can only be as state-dependent as macros are. They're trying to...
Forum:
User Interface and AddOns
09/19/08, 10:04 AM
Replies:
140
WotLK Beta -> Working Addons
Views:
58,449
Posted By
Nephthys
Looking through UnitFrame.lua in the default UI...
Looking through UnitFrame.lua in the default UI code for beta, it looks like mana/energy bars call UnitPower() in their OnUpdate handler for player and pet frames and wait until the UNIT_MANA etc....
Forum:
User Interface and AddOns
09/18/08, 3:56 PM
Replies:
140
WotLK Beta -> Working Addons
Views:
58,449
Posted By
Nephthys
NeedToKnow...
NeedToKnow (http://www.wowinterface.com/downloads/fileinfo.php?id=10971) can do this, if you're looking for timer bars. It also has an option to distinguish between your own debuffs on a mob and...
Forum:
User Interface and AddOns
09/18/08, 3:46 PM
Replies:
8
In case any rogues still use discodice...
Views:
4,916
Posted By
Nephthys
Just uploaded a WotLK/WoW 3.0 version of...
Just uploaded a WotLK/WoW 3.0 version of NeedToKnow (http://www.wowinterface.com/downloads/fileinfo.php?id=10971). Bars have the option to only show buffs/debuffs if you're the one that cast them. So...
Forum:
User Interface and AddOns
09/15/08, 10:01 PM
Replies:
5,688
Sticky:
WHAT'S THAT MOD???
Views:
1,065,828
Posted By
Nephthys
Try NeedToKnow...
Try NeedToKnow (http://www.wowinterface.com/downloads/fileinfo.php?id=6675), Elkano's BuffBars (http://wow.curse.com/downloads/details/3320/), or ClassTimer...
Forum:
User Interface and AddOns
09/15/08, 9:47 PM
Replies:
8
In case any rogues still use discodice...
Views:
4,916
Posted By
Nephthys
I just finished rewriting NeedToKnow...
I just finished rewriting NeedToKnow (http://www.wowinterface.com/downloads/fileinfo.php?id=6675#info) in preparation for WotLK. If I can free up enough disk space on my crappy ancient laptop, I'll...
Showing results 1 to 50 of 68
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