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Posts Made By:
Lightshadow
Forum:
Paladins
07/17/11, 12:10 PM
Replies:
1,289
[Holy]Cataclysm Holy Compendium (4.0.6)
Views:
2,508,036
Posted By
Lightshadow
Noxa (EU-Arygos) has a paladin named Ragë with...
Noxa (EU-Arygos) has a paladin named Ragë with the trinket and their WoL is public (World of Logs - Real Time Raid Analysis (http://worldoflogs.com/guilds/34080/)) if anyone wants to dig around more....
Forum:
Paladins
02/13/11, 1:46 AM
Replies:
1,289
[Holy]Cataclysm Holy Compendium (4.0.6)
Views:
2,508,036
Posted By
Lightshadow
Compared to when? A quick test with gear and no...
Compared to when? A quick test with gear and no gear suggests that the information from the OP is more or less right. (I get a coefficient just over .22 instead of .209, but if that's not a...
Forum:
Paladins
01/27/11, 2:45 PM
Replies:
1,877
The Retribution Concordance - 4.3, Voice of the DPS
Views:
4,091,946
Posted By
Lightshadow
On the contrary, Ghostcrawler has explicitly...
On the contrary, Ghostcrawler has explicitly stated that melee dots aren't intended to increase with haste. (The post was from before the forum move, but there's a mostly working worldofraids cache...
Forum:
Rogues
10/18/10, 12:06 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
I understand the argument for continuity in EP vs...
I understand the argument for continuity in EP vs AEP, but AP is going away at level 85 and it seems really strange to have the baseline metric be a stat that's no longer directly accessible. It's...
Forum:
Rogues
10/17/10, 3:29 PM
Replies:
607
The 4.0.1 Rogue FAQ
Views:
1,299,672
Posted By
Lightshadow
Main Gauche has this issue where it only procs...
Main Gauche has this issue where it only procs from white MH attacks (so not sinister strike/revealing strike/eviscerate/killing spree) that actually hit. Raid buffed with a 2.6 speed weapon in the...
Forum:
Rogues
10/16/10, 11:20 AM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
You're right, you wouldn't want to. It's a minor...
You're right, you wouldn't want to. It's a minor bug in the sheet I thought I'd fixed last release. It doesn't affect the stat weights at all, it's just inflating the overall dps a little bit.
Forum:
Rogues
10/14/10, 9:10 PM
Replies:
607
The 4.0.1 Rogue FAQ
Views:
1,299,672
Posted By
Lightshadow
Elusiveness isn't a DPS cooldown because of...
Elusiveness isn't a DPS cooldown because of Master of Subtlety, it's a DPS cooldown because every vanish provides the opportunity for a shadowstep/ambush and 10s of Find Weakness.
Forum:
Rogues
10/14/10, 7:55 PM
Replies:
607
The 4.0.1 Rogue FAQ
Views:
1,299,672
Posted By
Lightshadow
The old HAT bug was fixed sometime today, by the...
The old HAT bug was fixed sometime today, by the by. There are new bug(s) around multiple mobs, but only in ways that generate more combo points than intended. (You can see for yourself, get 1 CP...
Forum:
Rogues
10/14/10, 7:32 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
Adding the AP as "AP from enchants" rather than...
Adding the AP as "AP from enchants" rather than as agi is a little bit better (you get 5% extra agi from the new leather armor mastery plus 5% from kings), but that sounds about right.
Forum:
Rogues
10/14/10, 3:21 AM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
The trinket lists at the bottom are merely an...
The trinket lists at the bottom are merely an approximation of the trinket's value using the EP numbers that the sheet computes. So, for instance, HDV is essentially 288 * AP_VALUE + 510/3 *...
Forum:
Rogues
10/13/10, 7:59 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
The first question is one I've been trying to...
The first question is one I've been trying to answer for several days actually. It's not implausible that the specs aren't particularly balanced at the moment but the spreadsheet projection has been...
Forum:
Rogues
10/13/10, 1:55 AM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
On the one hand, it's 3 very simple changes to...
On the one hand, it's 3 very simple changes to drop SnD from the spreadsheet: take the /1.4 out of C9 and C11 on the character stats page and then change cell B9 on the Subtlety Calcs page to just 0....
Forum:
Rogues
10/12/10, 5:27 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
Edit: Rather than trying to keep this post...
Edit: Rather than trying to keep this post updated I've just merged the important stuff into the first post.
Forum:
Rogues
10/11/10, 1:49 PM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,680
Posted By
Lightshadow
Things that affect your AP (trinket procs,...
Things that affect your AP (trinket procs, enchants, etc) count when the rupture is originally applied, not when the ticks happen. For combat the issue is more or less moot. If you have a "strong"...
Forum:
Rogues
10/11/10, 1:20 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
I've implemented heartpierce and heroic...
I've implemented heartpierce and heroic heartpierce using the formulas from Aldriana's mutilate spreadsheet and they'll be in the next release (hopefully tonight). The basic rule of thumb looks to...
Forum:
Rogues
10/11/10, 1:09 PM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,680
Posted By
Lightshadow
ieatpaperbag is right about the way rupture and...
ieatpaperbag is right about the way rupture and bandit's guile interact, you get the bonus from bandit's guile at the time the tick happens rather than when the rupture was originally applied. (Thus...
Forum:
Rogues
10/10/10, 5:56 PM
Replies:
607
The 4.0.1 Rogue FAQ
Views:
1,299,672
Posted By
Lightshadow
There's no uncertainty in bandit's guile -- it...
There's no uncertainty in bandit's guile -- it increments every 4 SS or RS or combination thereof regardless of how many combo points are generated. Once it gets to 15% you have 15 seconds of the...
Forum:
Rogues
10/10/10, 11:45 AM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
As someone said before, the hemo glyph double...
As someone said before, the hemo glyph double dips from crits inasmuch as the dot is buffed when you crit the attack and the dot itself can crit. The dot does not, however, double dip from...
Forum:
Rogues
10/10/10, 1:06 AM
Replies:
607
The 4.0.1 Rogue FAQ
Views:
1,299,672
Posted By
Lightshadow
The tweak to the value of black magic was pretty...
The tweak to the value of black magic was pretty minor, but I was indeed substantially underestimating the value of uptime of mongoose and berserking (particularly on the MH). I agree that...
Forum:
Rogues
10/09/10, 8:28 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
You're right on both counts, a new version of the...
You're right on both counts, a new version of the spreadsheet is now available. The change puts H:BB ~75 dps behind Heroic Havoc's Call and a bit above heroic bloodvenom.
Forum:
Rogues
10/09/10, 3:59 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
The uptime for either on the offhand should...
The uptime for either on the offhand should probably be a little bit higher, it's true, though the haste is probably more meaningful than the <5 MG procs/minute you can expect with 0 mastery rating. ...
Forum:
Rogues
10/09/10, 3:38 PM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
A short test (20 5pt evis without RvS and 20...
A short test (20 5pt evis without RvS and 20 with) gave me averages of 3186 (6334 crit) without, 3826 (7587 crit) with 20% and 4054 (8390 crit) with 30%. I swapped to white weapons to minimize the...
Forum:
Rogues
10/09/10, 2:30 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
You can (and should) add the attack power...
You can (and should) add the attack power manually (the flag is just for the proc), but the easiest place to do it is under enchants instead of as agi (since the agi also provides crit). The other...
Forum:
Rogues
10/09/10, 10:34 AM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
The latest PTR build also appears to have fixed...
The latest PTR build also appears to have fixed Revealing Strike to always give rupture a the full bonus.
Forum:
Rogues
10/09/10, 12:32 AM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
I definitely did mean Find Weakness, you're...
I definitely did mean Find Weakness, you're right. (Post corrected). That said, the DPS gain from elusiveness isn't coming from master of subtlety (I accounted for the way it's working on the PTR),...
Forum:
Rogues
10/08/10, 11:49 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
EDIT: This information is significantly outdated,...
EDIT: This information is significantly outdated, see this post (http://elitistjerks.com/f78/t105387-combat_spreadsheet_4_0_1_a/p3/#post1767647) later down the thread for an update.
I've added a new...
Forum:
Rogues
10/07/10, 9:35 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
A very minor update to the sheet posted. I added...
A very minor update to the sheet posted. I added the black bruise proc (both normal and heroic) using exactly the formula in Aldriana's old sheet. The proc is now substantially stronger than it was...
Forum:
Rogues
10/07/10, 8:48 PM
Replies:
607
The 4.0.1 Rogue FAQ
Views:
1,299,672
Posted By
Lightshadow
Looks like a typo when entering the H:DV into the...
Looks like a typo when entering the H:DV into the spreadsheet. (I copied down a row from the regular DV and updated the AP but not the agi). Sorry about that. 270 is the right number, much closer...
Forum:
Rogues
10/07/10, 7:47 PM
Replies:
607
The 4.0.1 Rogue FAQ
Views:
1,299,672
Posted By
Lightshadow
Oh, I left DV and H:DV out earlier. 250 for HDV...
Oh, I left DV and H:DV out earlier. 250 for HDV and 239 for regular DV.
Rough EP for combat:
Agi 2.88
Crit 1.62
Haste 2.25
Mastery 0.60
Expertise 2.20
Forum:
Rogues
10/07/10, 12:41 PM
Replies:
607
The 4.0.1 Rogue FAQ
Views:
1,299,672
Posted By
Lightshadow
I can comment a bit on trinket valuations for...
I can comment a bit on trinket valuations for combat. Rough numbers (will change based on your gear) for combat:
Trinket Valuations Unforged Reforged Haste
H: Sharpened Twilight...
Forum:
Rogues
10/07/10, 11:38 AM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
Thanks for the graphics update spoon, I really...
Thanks for the graphics update spoon, I really like the changes. I'm going to make one or two more additions and merge it into the main spreadsheet. The haste issue you mentioned isn't a bug, per...
Forum:
Rogues
10/06/10, 8:46 PM
Replies:
607
The 4.0.1 Rogue FAQ
Views:
1,299,672
Posted By
Lightshadow
It might, depending on your AP, Mastery, and OH...
It might, depending on your AP, Mastery, and OH speed. (More OH swings means more deadly procs which is a much bigger benefit to instant poison). I've updated the 4.0.1 combat spreadsheet to...
Forum:
Rogues
10/06/10, 6:39 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
Another day, another bug, and thus another...
Another day, another bug, and thus another version of the spreadsheet. The new sheet suggests crit is a little more valuable than previously thought (though still ~10% below haste). I updated the...
Forum:
Rogues
10/06/10, 6:13 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
Assuming TSD is on a 45 second cooldown, it looks...
Assuming TSD is on a 45 second cooldown, it looks like it's a bit worse than RED but mostly because crit rates tend to be so insanely high. Edit: RED is still solidly better than TSD, I found a...
Forum:
Rogues
10/06/10, 6:07 PM
Replies:
607
The 4.0.1 Rogue FAQ
Views:
1,299,672
Posted By
Lightshadow
On the choice of offhand for combat: KS is also...
On the choice of offhand for combat: KS is also normalized and with reasonably high end gear should be on a little less than a 1 minute cooldown. That said, it seems like it's still moderately...
Forum:
Rogues
10/06/10, 1:35 PM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
Sorry, all the testing was at level 80 on the...
Sorry, all the testing was at level 80 on the current PTR build, not at 85 in the beta, so the default formula for rupture listed on wowhead isn't right (you have to move the slider down a bit to...
Forum:
Rogues
10/06/10, 12:28 PM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
I did a bunch of testing around this a couple...
I did a bunch of testing around this a couple days ago and it's definitely still bugged the same way it was before. All tests done naked with a 2.6 speed white sword and 714 AP. First column is the...
Forum:
Rogues
10/05/10, 2:54 AM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
I did the following for blade flurry...
I did the following for blade flurry tonight:
Test 1. Naked except for a white level 1 throwing dagger, I spammed FoK for 60 seconds and in that time period got two full blade flurries in. 21 FoK,...
Forum:
Rogues
10/04/10, 4:38 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
Thanks for the idea Feist-Mok, I'm not entirely...
Thanks for the idea Feist-Mok, I'm not entirely sure why that fight didn't come to mind when I was thinking about this, but it didn't. Beasts gave exactly the same gouge results I got from the test...
Forum:
Rogues
10/04/10, 2:29 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
Updated the OP with a new version of the...
Updated the OP with a new version of the spreadsheet. It's got some pretty significant updates (functionality, mechanics testing from the other thread, and bug fixes), so if you're using it I...
Forum:
Rogues
10/03/10, 11:41 PM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
A 2.6 speed white weapon: 2131. I can no longer...
A 2.6 speed white weapon: 2131. I can no longer reproduce those exact numbers now that the vitality buff is on the PTRs, but redoing the test with the same weapon (743 attack power naked) I get...
Forum:
Rogues
10/02/10, 1:25 AM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
AR haste stacks multiplicatively with SnD, WF,...
AR haste stacks multiplicatively with SnD, WF, and haste rating.
Observed Expected
base speed 2.6 1.6
6% haste talents 2.45 1.51 2.452830189 1.509433962
AR +...
Forum:
Rogues
10/01/10, 3:42 PM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
I can verify that autoattack damage gets boosted...
I can verify that autoattack damage gets boosted during KsP. Totally naked except for a white 1h level 1 sword (with flowers in the OH to prevent...
Forum:
Rogues
10/01/10, 2:43 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
Oh, it's not just wowhead that's wrong then, it's...
Oh, it's not just wowhead that's wrong then, it's also the tooltip? That's actually what I used to calculate the formula for eviscerate, didn't occur to me to check that it might be lying. The PTR...
Forum:
Rogues
10/01/10, 1:24 PM
Replies:
118
Combat/Sub Spreadsheet for 4.0.1
Views:
247,598
Posted By
Lightshadow
A new version is up, I've updated the first post...
A new version is up, I've updated the first post with new conclusions.
Updates in 0.2
MG is now a yellow/normalized attack as per research in the cata mechanics thread.
AR energy now scales...
Forum:
Rogues
10/01/10, 10:36 AM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
Good catch. Repeated said experiment with only a...
Good catch. Repeated said experiment with only a white throwing weapon equipped (0 haste). 48 FoKs and 70 energy remaining at the end of 2 minutes. Net regen 1650. 1650 - (12.5*120) = 150. It...
Forum:
Rogues
10/01/10, 2:30 AM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
FoK on the main target is buffed, but not on any...
FoK on the main target is buffed, but not on any of the secondary targets.
Edit: I can also say something more about energy regen. Without a doubt base regen is 10/second and 12.5 a second with...
Forum:
Rogues
10/01/10, 2:01 AM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
Bandit's Guile Goes 5% (shallow insight) -> 10%...
Bandit's Guile Goes 5% (shallow insight) -> 10% (moderate insight) -> 15% (deep insight). The progression is reliably every 4th sinister strike/RS, regardless of what combination they're used in or...
Forum:
Rogues
10/01/10, 1:25 AM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
Yes I was testing vs. the heroic dummy, no none...
Yes I was testing vs. the heroic dummy, no none of the MG hits were glancing.
Forum:
Rogues
10/01/10, 12:46 AM
Replies:
322
Cataclysm Mechanics Testing
Views:
261,630
Posted By
Lightshadow
I verified that (at least on the PTR) rupture...
I verified that (at least on the PTR) rupture isn't scaling with haste yesterday. A little testing of MG tonight has convinced me that it uses the 1h miss rate rather than the DW miss rate -- with...
Showing results 1 to 50 of 133
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