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Search: Posts Made By: Torzak
Forum: Druids 07/16/11, 8:16 PM
Replies: 208
Views: 538,151
Posted By Torzak
I assume you'd want another condition to check...

I assume you'd want another condition to check for 4pc T12 in conjunction to the buff.berserk.up?

Without the 4pc T12 and under Berserk conditions, I think you would want to just continue to Shred...
Forum: Druids 07/16/11, 1:23 PM
Replies: 208
Views: 538,151
Posted By Torzak
I just went over simulationcraft's (420-1 &...

I just went over simulationcraft's (420-1 & 420-2) priority list for Feral Cat.

This line (K) seems to me that it does not belong:

K...
Forum: Druids 11/08/10, 10:00 AM
Replies: 375
Views: 301,055
Posted By Torzak
I looked through the addon lua and it does not...

I looked through the addon lua and it does not check for tendon. I'll submit a ticket.

bleed=
{
33876, --Mangle cat
33878, --Mangle bear
46856, -- Trauma rank 1
46857, -- Trauma rank...
Forum: Druids 11/04/10, 6:05 PM
Replies: 375
Views: 301,055
Posted By Torzak
@Mihir unless {TargetDebuffPresent(MANGLE) or...

@Mihir

unless {TargetDebuffPresent(MANGLE) or TargetDebuffPresent(MANGLEB) or TargetDebuffPresent(TRAUMA) or TargetDebuffPresent(HEMO)} Spell(MANGLE)

can be changed to:

unless...
Forum: Druids 10/20/10, 3:43 AM
Replies: 375
Views: 301,055
Posted By Torzak
My changes are in red. #Project: Visualising the...

My changes are in red.

#Project: Visualising the optimal cat rotation ingame
#Script Version: 3.0
Define(FFF 16857)
SpellAddTargetDebuff(FFF FFDEBUFF=300)
Define(FF 770)
...
Forum: Druids 03/25/10, 3:38 AM
Replies: 173
Views: 132,806
Posted By Torzak
Maybe I'm alone in this, but I get the following...

Maybe I'm alone in this, but I get the following with 333

Look here for error messages and simple text-only reporting.

Player Torzak has no weapon equipped at the Main-Hand slot.
No active players...
Forum: Druids 12/31/09, 12:25 PM
Replies: 375
Views: 301,055
Posted By Torzak
If it is indeed 10 energy per sec as opposed to...

If it is indeed 10 energy per sec as opposed to 20, then that's something that can be corrected as I had mentioned that if there was anything I over looked, feel free to mention.

As for the rest of...
Forum: Druids 12/30/09, 12:33 PM
Replies: 375
Views: 301,055
Posted By Torzak
I have just tried this as more or less a one line...

I have just tried this as more or less a one line script, and it doesn't appear to work. I am using Mangle >> Rip without worry of how many combo points for the purpose of testing. And it is not...
Forum: Druids 12/30/09, 9:18 AM
Replies: 375
Views: 301,055
Posted By Torzak
**Revisiting Nature's Grasp: I don't think it...

**Revisiting Nature's Grasp:
I don't think it procs clearcast while in combat. I've just spent aprox 15mins on a dummy trying it.

**I've grown skeptical of one portion of my own code; I've actually...
Forum: Druids 12/30/09, 4:27 AM
Replies: 375
Views: 301,055
Posted By Torzak
I've just confirmed that Nature's Grasp does...

I've just confirmed that Nature's Grasp does trigger OOC, or at least out of combat.

****
Alright, here is what I have.

Some things to note:

Most of the foundation of the script is based on...
Forum: Druids 12/29/09, 1:55 PM
Replies: 375
Views: 301,055
Posted By Torzak
if 5s before Spell(TIGER) ...

if 5s before Spell(TIGER)
{
unless TargetDebuffExpires(RIP 6 mine=1) or BuffExpires(ROAR 14)
{
...
Forum: Druids 12/28/09, 3:47 PM
Replies: 375
Views: 301,055
Posted By Torzak
I am doing something like this currently: if...

I am doing something like this currently:

if BuffPresent(OMEN) and Mana(more 18) Spell(SHRED)
if Mana(more 60) Spell(SHRED)
unless...
Forum: Druids 12/28/09, 2:00 PM
Replies: 375
Views: 301,055
Posted By Torzak
There is one thing that confuses me. The two @5...

There is one thing that confuses me.

The two @5 combo point portions of the code:

In one, it's saying that if SR's duration is less than 16 and the difference of rip is within 5 secs of that...
Forum: Druids 12/24/09, 3:20 AM
Replies: 173
Views: 132,806
Posted By Torzak
So the simulator simulates the pressing of both...

So the simulator simulates the pressing of both at the same time. Gotcha.

As far as "The only way this wouldn't occur to someone is if they mouse-click their abilities" goes, I would point out that...
Forum: Druids 12/23/09, 12:28 PM
Replies: 173
Views: 132,806
Posted By Torzak
I notice in the results of simulationcraft that...

I notice in the results of simulationcraft that there is a listed "Action Priority List". And in that list Tiger's Fury is listed as 7th out of 21 with a lot of the first priority tasks being things...
Forum: Druids 12/22/09, 9:40 PM
Replies: 375
Views: 301,055
Posted By Torzak
I've done some studying on Furion's code in...

I've done some studying on Furion's code in regard to the before mentioned "Shows Tiger's Fury when I have between 25 and 40 energy even though Savage Roar is down".

Furion's code has no such...
Forum: Druids 12/22/09, 12:55 PM
Replies: 375
Views: 301,055
Posted By Torzak
@rooki Something of a revisit to the whole enemy...

@rooki
Something of a revisit to the whole enemy target thing. It's kind of strange, half of the npcs I target in org will still force the suggestion box to show even with "Hide friendly or dead...
Forum: Druids 12/22/09, 3:32 AM
Replies: 375
Views: 301,055
Posted By Torzak
@Rooki Thanks, I don't know how that escaped...

@Rooki
Thanks, I don't know how that escaped me.


unless BuffExpires(ROAR 6)
{
unless TargetDebuffExpires(RIP 8 mine=1)
{
...
Forum: Druids 12/22/09, 12:23 AM
Replies: 375
Views: 301,055
Posted By Torzak
I added a line right before Ferocious Bite is...

I added a line right before Ferocious Bite is suggested as something of a test: if Mana(more 65) Spell(SHRED)

This way, after a lucky series of clearcast procs followed by a Tiger's Fury suggestion...
Forum: Druids 10/26/09, 1:20 PM
Replies: 1,584
Views: 1,035,470
Posted By Torzak
While it's true that Savage Roar is only checked...

While it's true that Savage Roar is only checked on application for bleeds, what's also true is that Savage Roar is only checked on application of everything. Mangle included.

You shouldn't be...
Forum: Druids 10/23/09, 3:59 AM
Replies: 1,584
Views: 1,035,470
Posted By Torzak
Double Post~

Double Post~
Forum: Druids 10/23/09, 3:58 AM
Replies: 1,584
Views: 1,035,470
Posted By Torzak
With 2pc T9, the average Mangle and the average...

With 2pc T9, the average Mangle and the average Rake are already fairly comparable in damage. I'm pretty sure Rake actually beats Mangle one ability compared to the other with no other modifiers...
Forum: Druids 10/08/09, 6:47 PM
Replies: 1,584
Views: 1,035,470
Posted By Torzak
@eXcel905 On page 45 of this thread, about 2/3...

@eXcel905

On page 45 of this thread, about 2/3 or 3/4 the way down, Nightcrowler has a post explaining the different slider bars.
Forum: Druids 08/20/09, 6:36 PM
Replies: 1,584
Views: 1,035,470
Posted By Torzak
Thanks. I've been so used to checking this...

Thanks. I've been so used to checking this particular thread for updates on this addon because it was first uploaded to google. First page of this thread still says v.3.243 and the update on curse...
Forum: Druids 08/20/09, 4:52 PM
Replies: 1,584
Views: 1,035,470
Posted By Torzak
While tanking, I've noticed on two separate...

While tanking, I've noticed on two separate occasions now where, by and large, the only thing suggested is demoralizing roar. Just moments before the cd for FFF or Mangle comes up, it suggests those...
Forum: Druids 07/14/09, 2:14 AM
Replies: 1,584
Views: 1,035,470
Posted By Torzak
With the newest version and having tested...

With the newest version and having tested initially on Lvl60 "Expert's Training Dummy" only because it was the dummy with the least distance to travel to, I noticed the addon was not suggesting Rake....
Showing results 1 to 26 of 26