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Search: Posts Made By: mattw
Forum: /LFGuild 02/19/13, 8:48 PM
Replies: 1
Views: 1,169
Posted By mattw
Updated progression/needs.

Updated progression/needs.
Forum: /LFGuild 01/10/13, 8:44 PM
Replies: 1
Views: 1,169
Posted By mattw
[H][Balnazzar] <Skunkworks> 15/16HM 25-man, 2 nights/week, Tu/Th 9-1 CST

Skunkworks of US-Balnazzar is the #1 2 night per week 25-man guild, a position we have had since at least Heroic Lich King. Just 2 nights, 8 hours per week, highlights include:



We are...
Forum: /LFGuild 12/04/12, 8:34 PM
Replies: 0
Views: 1,114
Posted By mattw
[H][Balnazzar] <Skunkworks> 8/16HM 25-man, 2 nights/week, Tu/Th 9-1 CST

Skunkworks of US-Balnazzar is the #1 2 night per week 25-man guild, a position we have had since at least Heroic Lich King. Just 2 nights, 8 hours per week, highlights include:



We are...
Forum: /LFGuild 04/17/12, 3:35 PM
Replies: 1
Views: 1,056
Posted By mattw
Updated class needs to solicit casters, but still...

Updated class needs to solicit casters, but still interested in exceptional players that would like Skunkworks as a home for MoP.
Forum: /LFGuild 03/14/12, 2:26 PM
Replies: 1
Views: 1,056
Posted By mattw
[H][Balnazzar] <Skunkworks> 8/8HM 25-man, 2 nights/week; recruiting for MoP

Skunkworks of US-Balnazzar is the #1 2 night per week 25-man guild. Just 2 nights, 8 hours per week, highlights include:



We are recruiting:


Exceptional players who are certain they are raiding...
Forum: /LFGuild 12/08/11, 2:01 PM
Replies: 0
Views: 512
Posted By mattw
[H][Balnazzar] <Skunkworks> 7/7HM 25 man FL, 2-night, 8 hrs/week

Skunkworks of US-Balnazzar is the #1 2-night per week 25-man guild. 2 nights, 8 hours per week, highlights include:



We are recruiting:


Recruiting is generally closed; we will consider apps...
Forum: /LFGuild 11/08/11, 11:49 AM
Replies: 0
Views: 1,539
Posted By mattw
[H][Balnazzar] <Skunkworks> 7/7HM 25 man FL, 2-night, 8 hrs/week

Skunkworks of US-Balnazzar is the #1 2-night per week 25-man guild. 2 nights, 8 hours per week, highlights include:



We are recruiting:


One DPS DK

One exceptional healer of any class
Forum: /LFGuild 09/29/11, 4:12 PM
Replies: 0
Views: 554
Posted By mattw
[H][Balnazzar] <Skunkworks> 6/7 HM, 25-man, 2 night/8 hour raiding; LF a DPS+Healer

Skunkworks: 2 days a week, 8 hours total. Tues/Thurs 7-11PST (10pm-2am EST.) We have a very very strict end time, as we have people who need to log immediately at 11pm.

Despite our short schedule,...
Forum: /LFGuild 08/29/11, 11:55 AM
Replies: 0
Views: 954
Posted By mattw
[H][Balnazzar] <Skunkworks> - 2 night/week, Top 200 US, 6/7HM FL, 8hrs

Skunkworks: 2 days a week, 8 hours total. Tues/Thurs 7-11PST (10pm-2am EST.) We have a very very strict end time, as we have people who need to log immediately at 11pm.

Despite the short schedule...
Forum: /LFGuild 07/27/11, 1:28 PM
Replies: 0
Views: 820
Posted By mattw
[H][Balnazzar] <Skunkworks> - 25m Top 200 US, 2 night, 8hrs/week, 4/7hm FL

Skunkworks: 2 days a week, 8 hours total. Tues/Thurs 7-11PST (10pm-2am EST.) We have a very very strict end time, as we have people who need to log immediately at 11pm.

Despite the short schedule...
Forum: /LFGuild 05/06/11, 2:25 PM
Replies: 2
Views: 1,079
Posted By mattw
Updated

Updated classes again.
Forum: /LFGuild 04/13/11, 11:29 PM
Replies: 2
Views: 1,079
Posted By mattw
Updated classes.

Updated classes.
Forum: /LFGuild 04/12/11, 12:11 AM
Replies: 2
Views: 1,079
Posted By mattw
[H][Balnazzar] <Skunkworks> 10/13H (25m) - 2 day/8 hour raiding

(10/13; H-Balnazzar) is recruiting: 1 hunter, 1 flexible healer position

Skunkworks: 2 days a week, 8 hours total. Tues/Thurs 7-11PST (10pm-2am EST.) We have a very very strict end time, as we...
Forum: Mages 05/12/10, 11:45 AM
Replies: 1,603
Views: 1,599,901
Posted By mattw
Fire's movement advantage isn't because LB is...

Fire's movement advantage isn't because LB is "ticking" while you move. It's that fire's "rotation" only involves re-applying LB, fireballing, and using HSPyros. Both the pyros and the LB can be done...
Forum: /LFGuild 03/01/10, 12:28 AM
Replies: 1
Views: 1,289
Posted By mattw
Classes updated.

Classes updated.
Forum: /LFGuild 02/01/10, 10:09 PM
Replies: 1
Views: 1,289
Posted By mattw
[Horde][Turalyon] <War Machine> 10/12 ICC25 Tu/Thu/Su 9-12 EST LF HM Raiders

If we had to choose People vs Progression, we'd choose good people. If you would too, but think you can and should have both, we might be the guild for you.

<War Machine> of Turalyon-US (EST /...
Forum: Mages 11/07/09, 11:59 AM
Replies: 5,355
Views: 3,116,690
Posted By mattw
Quartz shows you an estimated time based on the...

Quartz shows you an estimated time based on the latency measured in the response to the "start casting" event you sent the server. But Internet connections - especially home connections - can have...
Forum: Mages 10/07/09, 2:41 PM
Replies: 3,728
Views: 3,454,331
Posted By mattw
evocation

There seems to be a misconception persisting that Evocation is a dps loss, which does not seem to be the case when used properly, even in a tank and spank.



You'd have to be making a mistake for...
Forum: Mages 09/23/09, 4:40 PM
Replies: 3,728
Views: 3,454,331
Posted By mattw
It means spam AB, and cast an MBAM if it is...

It means spam AB, and cast an MBAM if it is available and your Arcane Blast stack is either 0 or 4.
Forum: Mages 09/04/09, 11:39 AM
Replies: 3,728
Views: 3,454,331
Posted By mattw
That's not the case. Buffs from IA do not stack...

That's not the case.

Buffs from IA do not stack and refresh. Each hit is on its own timer. 1500 damage every 2s means 7500 damage within the 10s duration of the IA buffs.

5% of 7500 = +375...
Forum: Mages 08/04/09, 4:28 PM
Replies: 1,054
Views: 909,281
Posted By mattw
The Living Bomb change was not reverted. It is in...

The Living Bomb change was not reverted. It is in the "bug fixes" section of the patch notes.
Forum: Mages 08/03/09, 4:58 PM
Replies: 1,603
Views: 1,599,901
Posted By mattw
hot streak proc rates

There's something wrong with one of your steps during your simplification.



That agrees with your numbers.

However, I wrote a quick simulator to check if that was right:
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