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Search: Posts Made By: folderol
Forum: Rogues 02/18/11, 9:25 AM
Replies: 1,110
Views: 3,383,427
Posted By folderol
I have spent some time with simulationcraft using...

I have spent some time with simulationcraft using the Rogue_Combat_T11_372 profile as reference to try and nail some of the subtilities of the combat cycle. I have a couple a interesting results...
Forum: Rogues 04/10/10, 3:03 PM
Replies: 1,422
Views: 606,298
Posted By folderol
Depending on what abilities are actually hindered...

Depending on what abilities are actually hindered by Smoke Bomb, it may also be a nice way to manage targets for boss or mob random secondary target abilities. If a well timed smoke bomb can prevent...
Forum: Druids 03/19/09, 1:15 PM
Replies: 269
Views: 122,134
Posted By folderol
I just checked on the latest PTR build and primal...

I just checked on the latest PTR build and primal gore DoT crits seem to have a 1.5 base crit multiplier instead of the SimulationCraft assumed 2.0 multiplier.

In Cat DPS Spec, I get on a dummy with...
Forum: Rogues 03/15/09, 7:19 AM
Replies: 387
Views: 361,091
Posted By folderol
To complement Aldriana's post, the average 1200...

To complement Aldriana's post, the average 1200 damage MH white strike will actually generate about 17 rage, so hitting sunder instead of HS is a gain of a couple of rage at the cost of one GCD and...
Forum: Rogues 03/12/09, 10:56 AM
Replies: 268
Views: 155,400
Posted By folderol
There's a major bug in the current Combat...

There's a major bug in the current Combat implementation: Prey on the Weak damage bonus is only applied on special attacks and not the base auto_attacks.
To validate the bug, I modified the...
Forum: Rogues 03/09/09, 4:00 PM
Replies: 268
Views: 155,400
Posted By folderol
With the current SVN revision (r1746), I still...

With the current SVN revision (r1746), I still get a raid DPS increase of about 2000 whenever I switch to Hemorrhage. Have you committed your changes yet ?
Forum: Rogues 03/09/09, 1:53 PM
Replies: 268
Views: 155,400
Posted By folderol
Yes, but Backstab efficiency with the glyph and...

Yes, but Backstab efficiency with the glyph and talents may be enough to offset the added IP procs.

Running the sim with the different combinations, I find hemorrhage (7660 dps) > backstab (7450...
Forum: Rogues 03/09/09, 1:07 PM
Replies: 268
Views: 155,400
Posted By folderol
Actually, in the numbers I produced, I used a 171...

Actually, in the numbers I produced, I used a 171 dagger wherever it made sense including the 51/13/07 profile, so the results are "fair" and reflect current best in slot itemization for the...
Forum: Rogues 03/09/09, 12:30 PM
Replies: 268
Views: 155,400
Posted By folderol
To continue with updated HaT profiles, the...

To continue with updated HaT profiles, the 23/05/43 Envenom build is even better than 18/10/43 with a ridiculously high 7375 dps, a full 10% better than the second best spec.

Profile:
#!simcraft...
Forum: Rogues 03/09/09, 10:51 AM
Replies: 268
Views: 155,400
Posted By folderol
Be careful, you're comparing against results...

Be careful, you're comparing against results generated with a buggy implementation of Fist spec. With the latest code, I get a base dps of 6430 with the default combat_FD profile (but with AR glyph...
Forum: Rogues 03/09/09, 6:05 AM
Replies: 268
Views: 155,400
Posted By folderol
Combat FD profile is still broken as you've...

Combat FD profile is still broken as you've removed the 5% crit bonus from close quarters combat on fists by having WEAPON_FIST > WEAPON_SMALL in simcraft.h. Simply swapping order in the enum so that...
Forum: Rogues 03/08/09, 2:35 PM
Replies: 268
Views: 155,400
Posted By folderol
It looks like you're using a 1.7 speed for AP...

It looks like you're using a 1.7 speed for AP normalization for both fists and daggers instead of normalizing fists at 2.4 like other 1 handers. It explains why the combat FD profile looks so bad...
Forum: Rogues 02/25/09, 10:13 AM
Replies: 1,701
Views: 792,043
Posted By folderol
Deadly Poison as a PPM mechanic would strongly...

Deadly Poison as a PPM mechanic would strongly favor slow/slow combinations for Mutilate as the slow weapons would have the best Mutilate damage *and* the best Poison damage thanks to PPM...
Forum: Rogues 10/16/08, 10:49 AM
Replies: 1,931
Views: 1,580,738
Posted By folderol
Shiv builds have very competitive theoretical DPS...

Shiv builds have very competitive theoretical DPS but in practice they are quite often GCD-limited leading to wasted energy. The GCD is never taken into account by the spreadsheet which assumes that...
Forum: Rogues 09/30/08, 3:35 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
I had the same experience with Shiv builds,...

I had the same experience with Shiv builds, especially with a WF totem. This build is actually partially GCD limited and it's near impossible not to cap energy on a "lucky" string of combat potency...
Forum: Rogues 09/26/08, 6:48 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
That's wrong. The new WF increases the value of...

That's wrong. The new WF increases the value of Sword Spec as we're getting more OH Sword Spec proc and a similar amount of MH strikes but without the AP boost. An OH Sword will have an even bigger...
Forum: Rogues 09/23/08, 5:21 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
... unless said RL needs the Savage Combat raid...

... unless said RL needs the Savage Combat raid buff because a Combat Rogue DPS loss vs best DPS spec is less than an Arms warrior.

Blizzard has put the raid buff high in the trees to make sure that...
Forum: Rogues 09/20/08, 7:57 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
One of the things is still find quite broken in...

One of the things is still find quite broken in the Mutilate build is that the apparent best MH dagger for this build is Edge of Oppression (1.3 speed 83,5 DPS from Heroic Magister) and is also the...
Forum: Rogues 09/17/08, 10:35 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
We're indeed going to lose about 10-15% hit at...

We're indeed going to lose about 10-15% hit at Naxx-10 level but we also gain a 20% haste bonus (Windfury).
Now, Hit is a more powerful stat than haste for scaling CP but the sheer amount of haste...
Forum: Rogues 09/17/08, 5:01 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
The build I was referring to is 31/40/0 not...

The build I was referring to is 31/40/0 not 30/41/0 (linked in the above post wih only 1 point of DB) and CP is much better than Relentless in a Shiv build since you proc it with Shiv strikes which...
Forum: Rogues 09/17/08, 4:29 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
I'm quite surprised that Deadly Brew currently...

I'm quite surprised that Deadly Brew currently does not beat Relentless Strikes in a Shiv build since it is nearly a 400dps increase per point right now. Have you tried a 31/40/0...
Forum: Rogues 09/10/08, 1:06 PM
Replies: 4,255
Views: 1,493,079
Posted By folderol
Having poisons as a more important component of...

Having poisons as a more important component of our damage is fine but the issue with poison being too strong is that it gives Assassination too strong a scaling advantage.
A Mutilate rogue can...
Forum: Rogues 09/09/08, 12:43 PM
Replies: 4,255
Views: 1,493,079
Posted By folderol
The best thing we can have in a T7 set is a wide...

The best thing we can have in a T7 set is a wide base set of meaningful DPS stats with enough gem slots to customize for a specific spec. It seems to be exactly what Blizzard has done and the result...
Forum: Rogues 09/08/08, 9:01 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
It's a bit early for doom & gloom scenarios for...

It's a bit early for doom & gloom scenarios for Combat. Sure Assassination and Subtelty are getting a bigger boost in PvE DPS but since Combat was already largely outscaling them in BC, it's...
Forum: Rogues 09/08/08, 6:30 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
I think you've missed that Surprise Attacks now...

I think you've missed that Surprise Attacks now gives a 10% bonus to Hemorrhage, hence the base 120% scaling in a combat build and the discussed 126% if added to Aggression too.
Forum: Rogues 09/08/08, 5:41 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
Subtelty is likely to favor Agility (and possibly...

Subtelty is likely to favor Agility (and possibly AP) since it has better scaling with these stats thanks, to Deadliness and Sinister Calling.

As an aside, I've been playing around with the talents...
Forum: Rogues 09/08/08, 5:15 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
You can't ignore AP scaling when comparing SS and...

You can't ignore AP scaling when comparing SS and Hemo.

SS12 = 1.16*(373+180+2.4*AP/14)/40 = 16+ 0.005*AP DPE
Hemo w/Aggression = 1.26*(373+2.4*AP/14)/35 = 13,4 + 0.006*AP DPE

Solving for AP gives...
Forum: Rogues 09/08/08, 3:49 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
Assuming, your build is optimized for Shiv,...

Assuming, your build is optimized for Shiv, you'll want a Fist/Sword Combat Potency + Poison (either something like 31/40/0 with Deadly brew or 18/51/2 with 3/3 vile poisons).

In such case, the...
Forum: Rogues 09/07/08, 10:35 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
I think it definitely needs to be excluded from...

I think it definitely needs to be excluded from Aggression.
With it's inclusion in Surprise Attacks, Hemo is already a better scaling combo generating move than SS in combat builds (120% damage for...
Forum: Rogues 09/04/08, 3:59 PM
Replies: 4,255
Views: 1,493,079
Posted By folderol
Whatever damage benefits TofT brings to the...

Whatever damage benefits TofT brings to the target, when used on cooldown it's a 20% reduction in sustained threat for the rogue over the combat. As such, it's nearly as good as a personal blessing...
Forum: Rogues 09/03/08, 7:43 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
If you're going 8/42/21, you can spec Close...

If you're going 8/42/21, you can spec Close Quarters Combat+Imp Sprint instead of Lightning Reflexes+Imp Gouge and use a fist/sword combo with Hemo. it significantly cuts down on non-DPS related...
Forum: Rogues 08/06/08, 2:04 PM
Replies: 4,255
Views: 1,493,079
Posted By folderol
A slow-stacking poison global debuff would work...

A slow-stacking poison global debuff would work well to increase the desirability of multiple rogues.

For example, consider:
Acidic Poison: 30% chance to apply, Deals 40 damage and remove 25 armor...
Forum: Rogues 07/21/08, 11:15 AM
Replies: 1,931
Views: 1,580,738
Posted By folderol
I've checked the 0.1.0 LK version and it seems...

I've checked the 0.1.0 LK version and it seems like you've made the assumption that the following haste buffs would stack:
- windfury totem buff
- bloodlust buff
- paladin swift retribution aura...
Forum: Rogues 07/18/08, 11:27 AM
Replies: 4,255
Views: 1,493,079
Posted By folderol
Don't underestimate the indirect benefits we gain...

Don't underestimate the indirect benefits we gain from other changes like merged melee and spell critrate or the modified windfury. The new windfury has now synergy with combat potency, poison and...
Forum: Public Discussion 05/28/08, 10:52 AM
Replies: 967
Views: 155,427
Posted By folderol
While granting some totems raidwide abilities...

While granting some totems raidwide abilities definitely address some stacking issues, a more generic solution could be something like this:
- rewrite all "group" buffs to provide a global benefit...
Forum: Class Mechanics 05/19/08, 2:25 PM
Replies: 3,126
Views: 1,647,651
Posted By folderol
Simply use a timer add-on which allows you to...

Simply use a timer add-on which allows you to customize the buffs it tracks such as ClassTimer.
I usually configure it to visualize the procs from mongoose, WSC and DST.
Forum: Class Mechanics 05/17/08, 7:43 AM
Replies: 2,892
Views: 940,957
Posted By folderol
I still had a dodge in yesterday's raid on the...

I still had a dodge in yesterday's raid on the Arcane strike so this issue, at least, has not changed in 2.4.2 patch.
Forum: Class Mechanics 02/04/08, 2:53 AM
Replies: 3,126
Views: 1,647,651
Posted By folderol
I checked again the issue on yesterday's combat...

I checked again the issue on yesterday's combat log and it appears to be a bug in WWS: all the miss listed for Hemorrage are actually parried in the combat log.
Forum: Class Mechanics 02/03/08, 6:56 AM
Replies: 3,126
Views: 1,647,651
Posted By folderol
I don't think I still have it but I can easily...

I don't think I still have it but I can easily capture a new one tonight or next Tuesday.
I usually exprience 1-2% miss rate on Hemo per raid regardless of boss (it even happens on trash... :( )
Forum: Class Mechanics 02/03/08, 6:21 AM
Replies: 3,126
Views: 1,647,651
Posted By folderol
On that specific subject, ever since I've become...

On that specific subject, ever since I've become the tri-spec rogue for the raid, I've noticed that I now have quite consistently some misses on my Hemorrage attacks.
I'm at a loss to explain the...
Forum: Class Mechanics 01/18/08, 4:36 AM
Replies: 3,126
Views: 1,647,651
Posted By folderol
If you are threat capped that much, your warrior...

If you are threat capped that much, your warrior definitely needs help on improving his TPS. He's holding back the whole raid dps and will cause you to wipe due to insufficient rdps on enrage timer...
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