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Search: Posts Made By: Punscho
Forum: Rogues 01/27/09, 1:58 AM
Replies: 268
Views: 155,398
Posted By Punscho
Not to my knowledge. And yes, HAT rogues just...

Not to my knowledge. And yes, HAT rogues just spam finishers.
Forum: Shamans 10/17/08, 2:30 AM
Replies: 1,333
Views: 408,061
Posted By Punscho
Roseluna: If I understand your premise correctly...

Roseluna: If I understand your premise correctly that's because macro execution will end if you try to use a spell that's not ready yet, whereas trying to use an item on cooldown does not end the...
Forum: Shamans 09/23/08, 2:41 AM
Replies: 1,333
Views: 408,061
Posted By Punscho
I don't really understand some people's dislike...

I don't really understand some people's dislike for riptide. Sure it should be slightly more powerful but an instant heal is really missing for PvP and a HoT is a great addition. If they buffed the...
Forum: Public Discussion 06/27/08, 12:35 PM
Replies: 148
Views: 71,665
Posted By Punscho
You compare the attack speed, when in fact you...

You compare the attack speed, when in fact you should compare the number of attacks made per time unit since that is how casting/swing speed modifiers work.

2.666/2.133 ~= 125%, as in a 25% slower...
Forum: Public Discussion 06/21/08, 5:39 PM
Replies: 148
Views: 71,665
Posted By Punscho
I tested it earlier tonight offhand only on a...

I tested it earlier tonight offhand only on a Blasted lands mob and I got back to back procs. So at least for melee there is no cooldown.

I also duelled with it and it seems there are no diminishing...
Forum: Warriors 05/31/08, 1:08 PM
Replies: 2,271
Views: 1,861,469
Posted By Punscho
I don't think they will either, but I hope they...

I don't think they will either, but I hope they are adding many blue place pieces with extra armor at level 80. Warrior tanking was seriously lacking at 70 until you could grab half a set from...
Forum: Warriors 05/31/08, 8:55 AM
Replies: 2,271
Views: 1,861,469
Posted By Punscho
Most of the gains you get from getting those...

Most of the gains you get from getting those extra few hundred armor that is available within current itemization are lost as you are constantly topped off and the gains vanish with overhealing.

If...
Forum: Warriors 05/27/08, 2:16 AM
Replies: 2,271
Views: 1,861,469
Posted By Punscho
Additionally, slow mainhands are good when you...

Additionally, slow mainhands are good when you are offtanking and only take sporadic damage as you probably will just spam devastate and shield slam because you don't have enough rage for heroic...
Forum: Warriors 05/07/08, 5:48 PM
Replies: 2,271
Views: 1,861,469
Posted By Punscho
I meant outgoing attacks. If 4 ER gives you the...

I meant outgoing attacks. If 4 ER gives you the same percentage of less parry as 4 HR gives you less miss then they are theoretically equal threat wise point by point. But, if you missing a special...
Forum: Warriors 05/05/08, 12:13 PM
Replies: 2,271
Views: 1,861,469
Posted By Punscho
1% less parry or 1% less miss should more or less...

1% less parry or 1% less miss should more or less be equivalent* and since it's ~16 HR per 1% hit and ~16 ER for 1% less parry point per point you can consider them equal for threat purposes. This is...
Forum: Warriors 04/18/08, 6:22 PM
Replies: 2,271
Views: 1,861,469
Posted By Punscho
I've been running MGT to get that weapon for my...

I've been running MGT to get that weapon for my ranged slot. I'm currently using Serpentshrine Shuriken for my threat gear but I believe Nightstrike would be a nice addition because of the expertise.
Forum: Warriors 04/18/08, 12:22 PM
Replies: 2,271
Views: 1,861,469
Posted By Punscho
I think the lower bound type of testing is more...

I think the lower bound type of testing is more interesting since a couple of hundred or even thousand hits without a parry at a high level of expertise does not say that much. E.g. "Still getting...
Forum: Warriors 04/17/08, 5:53 PM
Replies: 2,271
Views: 1,861,469
Posted By Punscho
The old weapon skill thread had a parse from a...

The old weapon skill thread had a parse from a tank (http://elitistjerks.com/555549-post713.html) suggesting higher than 5.6% dodge (6 or so) and a parry rating in the range of 12-13%. Assuming dodge...
Forum: Warriors 03/31/08, 6:21 PM
Replies: 2,271
Views: 1,861,469
Posted By Punscho
And what if their ISP isn't doing their job? Or...

And what if their ISP isn't doing their job? Or that new guy did a misstake? Or the servers lag? Or some healer gets a surprise blowjob? Or something else. More health is always better, while there...
Forum: Warriors 02/25/08, 6:03 PM
Replies: 143
Views: 93,542
Posted By Punscho
All threat reducing and inducing abilities are...

All threat reducing and inducing abilities are multiplicative since well before 2.0. Except perhaps bear form.
Forum: Class Mechanics 01/27/08, 5:21 PM
Replies: 24
Views: 8,995
Posted By Punscho
Meaning that strength gives you more overall...

Meaning that strength gives you more overall damage per stat point yes. For all reasonable gear (and levels of crit/ap) it has almost always been that way. At 60 and at 70, certainly with resilience...
Forum: Class Mechanics 01/26/08, 5:47 AM
Replies: 24
Views: 8,995
Posted By Punscho
The practical issue is when in full pvp gear,...

The practical issue is when in full pvp gear, should you gem for crit or for str? We have 5 yellow sockets and 3 red ones in our gear yielding the following when socketed with blue gems (as a...
Forum: Class Mechanics 01/23/08, 5:38 PM
Replies: 24
Views: 8,995
Posted By Punscho
Spike damage from crit streaks is harder to heal,...

Spike damage from crit streaks is harder to heal, more sensitive to interrupts and often requires mana inefficient heals, draining healers' mana faster. What is your bracket and setup?...
Forum: Warriors 12/20/07, 11:50 AM
Replies: 2,271
Views: 1,861,469
Posted By Punscho
How about "Warrior - Tanking & Spanking". That...

How about "Warrior - Tanking & Spanking". That covers dps aswell :-]
Forum: Class Mechanics 11/21/07, 1:15 AM
Replies: 189
Views: 110,944
Posted By Punscho
One theory I'm behind is 6.5% dodge and 13%...

One theory I'm behind is 6.5% dodge and 13% parry. Pretty consistent with my data and the new data in the...
Forum: Class Mechanics 11/20/07, 2:46 AM
Replies: 189
Views: 110,944
Posted By Punscho
You probably have to tweak the target's armor...

You probably have to tweak the target's armor reduction. There's a thread in this forum that deals with armor values for raidbosses.

Nice work on the update, since I stopped raiding several months...
Forum: Class Mechanics 11/03/07, 3:21 AM
Replies: 1,639
Views: 447,254
Posted By Punscho
I doubt Blizzard realize what 125% weapon damage...

I doubt Blizzard realize what 125% weapon damage is in terms of damage output.
With a 2.6 speed weapon the damage per attack will outperform sinister strike at barely 1400 AP if you apply the debuff...
Forum: Class Mechanics 11/02/07, 12:41 PM
Replies: 714
Views: 195,451
Posted By Punscho
This data is from various bosses in...

This data is from various bosses in Kara/Gruul/SSC and I excluded those who channel alot (Netherspite, Opera except Crone, Aran).

I still have the data of the individual bosses since I tried to get...
Forum: Class Mechanics 10/30/07, 1:40 AM
Replies: 714
Views: 195,451
Posted By Punscho
I collected a couple of thousand hits (about...

I collected a couple of thousand hits (about 3000) versus bosses and that data suggests about 6/6/12% dodge/block/parry. I stopped raiding before I could get better numbers though.
Forum: Class Mechanics 10/17/07, 4:06 PM
Replies: 189
Views: 110,944
Posted By Punscho
Strange, OO 1.1 always made working .xls. I'll...

Strange, OO 1.1 always made working .xls.

I'll try googling for some answers later, soccer @ TV atm.

I added an Excel 95 version aswell hoping it will work. I find it strange the other version...
Forum: Class Mechanics 10/17/07, 1:07 PM
Replies: 189
Views: 110,944
Posted By Punscho
Heh, probably because OO crashed on me when I...

Heh, probably because OO crashed on me when I tried to export to XML. I don't have Excel myself so I'll just try to export again and upload it and let you test it.

Edit: done.
Forum: Class Mechanics 10/15/07, 1:45 AM
Replies: 189
Views: 110,944
Posted By Punscho
New version finarry.

New version finarry.
Forum: Class Mechanics 10/14/07, 9:38 AM
Replies: 189
Views: 110,944
Posted By Punscho
My data suggests about double the parry chance...

My data suggests about double the parry chance for level 73s.

Expertise should be the best stat point by point. 1 expertise (~4 rating) is 0.5% less avoidance. Compare that with 0.5% hit which...
Forum: Class Mechanics 10/11/07, 4:27 PM
Replies: 714
Views: 195,451
Posted By Punscho
It will probably be the same since with expertise...

It will probably be the same since with expertise you can in theory remove all avoidance meaning you can reach 100% hit...

Drool?
Forum: Class Mechanics 10/11/07, 4:25 PM
Replies: 189
Views: 110,944
Posted By Punscho
The DPS value of weapons are the average weapon...

The DPS value of weapons are the average weapon damage divided by the speed of the weapon, so if both weapons are the same dps and the same speed they have the same average damage. I'd take the...
Forum: Class Mechanics 10/04/07, 12:57 AM
Replies: 189
Views: 110,944
Posted By Punscho
This is not considered in the sheet, but since...

This is not considered in the sheet, but since the only normalized attack is devastate it's in the first column in the devastate row iirc.

There are so many real tanking weapons out there so I...
Forum: Class Mechanics 10/01/07, 12:39 PM
Replies: 189
Views: 110,944
Posted By Punscho
For a arm/fury specced warrior the only scalable...

For a arm/fury specced warrior the only scalable abilities threatwise are MS/BT and HS/cleave since you don't have devastate. But, usually you don't need all your greatest survival gear as an offtank...
Forum: Class Mechanics 09/30/07, 6:06 PM
Replies: 189
Views: 110,944
Posted By Punscho
Not to direct this thread into a prot discussion,...

Not to direct this thread into a prot discussion, but I believe the existing fury/prot builds like 0/41/20 or alike are pretty good for offtanks threat wise and that the TM change is mostly going to...
Forum: Class Mechanics 09/29/07, 1:35 PM
Replies: 189
Views: 110,944
Posted By Punscho
Yeah this will greatly increase the TPR of...

Yeah this will greatly increase the TPR of devastate.

The new twist for Tactical mastery is a nice addition aswell for arms or fury specced warriors, increase the threat for MS/BT in def stance....
Forum: Class Mechanics 09/25/07, 12:17 PM
Replies: 189
Views: 110,944
Posted By Punscho
Since the guys in the...

Since the guys in the http://elitistjerks.com/f31/t11885-rogue_warrior_weapon_skill_adjustment_discussion/ has done such a great job in figuring out the benefits of weapon skill I'll try really hard...
Forum: Class Mechanics 09/19/07, 11:53 AM
Replies: 238
Views: 117,098
Posted By Punscho
Str/ap scales threat extremly poorly since it...

Str/ap scales threat extremly poorly since it does not affect shield slam or revange.

The 2% threat on gloves is very much superior to 15 str. 2% threat is in the ballpark of 15-20 TPS, and 15 str...
Forum: Class Mechanics 09/12/07, 2:00 AM
Replies: 714
Views: 195,451
Posted By Punscho
A real combatlog is much preferrable to a wws...

A real combatlog is much preferrable to a wws compilation.

If you are running windows (Linux/Os X guys already got it) you could download a GREP tool (like Grep for Windows...
Forum: Class Mechanics 09/11/07, 1:25 PM
Replies: 714
Views: 195,451
Posted By Punscho
Yeah you need a huge sample to nail it down to...

Yeah you need a huge sample to nail it down to the degree we all want, that's why completing the "nice bosses to collect data from" list is important. Then people can supply us with logs.

I started...
Forum: Class Mechanics 09/08/07, 3:26 AM
Replies: 714
Views: 195,451
Posted By Punscho
Read through the whole thread again...

Read through the whole thread again please.

There's already been testing vs mobs below your level, even at the first pages of this thread. With and without extra weapon skill. There's some...
Forum: Class Mechanics 09/04/07, 12:16 PM
Replies: 714
Views: 195,451
Posted By Punscho
http://elitistjerks.com/412424-post117.html I...

http://elitistjerks.com/412424-post117.html

I started combatlogging all my raids a while back but unfortunately my guild stopped raiding and I haven't raided for a long time so it's no huge...
Forum: Class Mechanics 09/03/07, 12:56 AM
Replies: 189
Views: 110,944
Posted By Punscho
Pstar: please also tell him to NOT waste a global...

Pstar: please also tell him to NOT waste a global cooldown on rend.
Forum: Class Mechanics 08/30/07, 2:18 PM
Replies: 70
Views: 9,070
Posted By Punscho
OP: it sounds like your hunters probably don't...

OP: it sounds like your hunters probably don't know more than you about their class if they refuse to pot. As people already stated - even with the most mana efficient build (bm) you need to pot to...
Forum: Class Mechanics 08/30/07, 12:09 PM
Replies: 714
Views: 195,451
Posted By Punscho
There aren't that many places to put those 2...

There aren't that many places to put those 2 talent points in raid DPS wise. For PvP there are imp sprint, imp kick, nerves of steel and such, but from a pure raid DPS standpoint I'd say you're...
Forum: Class Mechanics 08/29/07, 12:33 PM
Replies: 14
Views: 1,921
Posted By Punscho
14 ap stat wise equals 1 dps white damage. With a...

14 ap stat wise equals 1 dps white damage.
With a 4.0 weapon it equals 4 more damage per swing.
With a 3.0 weapon it equals 3 more damage per swing.

14 ap stat wise equals 1 dps with _normalized...
Forum: Class Mechanics 08/28/07, 2:32 PM
Replies: 189
Views: 110,944
Posted By Punscho
According to the latest news from the...

According to the latest news from the http://elitistjerks.com/f31/t11885-rogue_warrior_weapon_skill_adjustment_discussion/ thread the base miss chance is 9% versus a level 73 mob. Weapon skill above...
Forum: Class Mechanics 08/25/07, 7:24 AM
Replies: 714
Views: 195,451
Posted By Punscho
Agi per crit was nice at level 60.

Agi per crit was nice at level 60.
Forum: Class Mechanics 08/23/07, 1:43 PM
Replies: 238
Views: 117,098
Posted By Punscho
Even without wf proccing it's good for flurry...

Even without wf proccing it's good for flurry hamstring and if you got the rage for it, better than doing nothing. But that's taken care of in the DPS warrior thread.
Forum: Class Mechanics 08/23/07, 1:38 PM
Replies: 714
Views: 195,451
Posted By Punscho
True, but at the moment we require a huge amount...

True, but at the moment we require a huge amount of swings to conclude there even exist a decreased avoidance rate and/or an increased crit rate. Sure the reasonable values of 355-365 are the most...
Forum: Class Mechanics 08/23/07, 1:24 PM
Replies: 714
Views: 195,451
Posted By Punscho
What would be the most extra weapon skill you...

What would be the most extra weapon skill you could achieve? I believe dagger skills is the best candidate. Some examples:

10 skill: Rogue talents.
Items and ratings:
Circlet of Restless Dreams:...
Forum: Class Mechanics 08/23/07, 12:59 PM
Replies: 238
Views: 117,098
Posted By Punscho
I'm quite puzzled by your reply frankly. Perhaps...

I'm quite puzzled by your reply frankly. Perhaps I can make myself clearer in this post.

I believe that for maximum threat output you should focus on the gcd skills first and just use heroic strike...
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