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Search: Posts Made By: nextormento
Forum: Rogues 08/25/12, 7:04 AM
Replies: 540
Views: 391,179
Posted By nextormento
yellow_hit: | 3.00 agi: ...

yellow_hit: | 3.00
agi: | 2.99
mastery: | 2.24
dodge_exp: | 1.81
haste: | 1.52
crit: | 1.29
white_hit: | ...
Forum: Monks 08/24/12, 8:22 PM
Replies: 571
Views: 489,565
Posted By nextormento
I haven't updated the OP for quite a while now. I...

I haven't updated the OP for quite a while now. I thank everyone that supported it, provided feedback or suggested improvements, but I think we're at a point where this thread has mostly run its...
Forum: Rogues 08/23/12, 9:18 PM
Replies: 74
Views: 52,889
Posted By nextormento
You may have noticed that neither wowhead or...

You may have noticed that neither wowhead or wowdb have the tooltips for MoP trinkets matching the ingame tooltips. Most of them are tagged as scaling spells in the game files, and there's a good...
Forum: Rogues 08/22/12, 11:49 AM
Replies: 102
Views: 91,564
Posted By nextormento
I imagine some update on ShadowCraft development...

I imagine some update on ShadowCraft development is due:

Most of the engine's architecture is updated to support 5.x mechanics. The models for assassination and combat are well advanced, but not yet...
Forum: Rogues 08/06/12, 3:52 PM
Replies: 74
Views: 52,889
Posted By nextormento
They seem to behave like expected. However, given...

They seem to behave like expected. However, given that this is mechanics testing, I would like to know how you addressed this test. I'm not particularly concerned about snapshoting but, if someone...
Forum: Rogues 08/05/12, 9:32 PM
Replies: 74
Views: 52,889
Posted By nextormento
It'd be good to have some WoL or simply...

It'd be good to have some WoL or simply timestamped logs for this, yes:
Mainly to check if the procs occur exactly when a swing is expected, or if it has any kind of swing reset or server-client...
Forum: Rogues 07/31/12, 10:01 AM
Replies: 74
Views: 52,889
Posted By nextormento
I did some testign on my own in the ptr...

I did some testign on my own in the ptr (lvl85):
AP|mast|dmg range|tooltip
673|.28|1270-1271|1210
10753|.4981|4684-4685|4461


This matches spot on with your findings for a base damage of 675...
Forum: Rogues 07/30/12, 4:09 PM
Replies: 74
Views: 52,889
Posted By nextormento
Rounding the base modifiers to (231 + 32 * 5 +...

Rounding the base modifiers to (231 + 32 * 5 + 0.062 * 29773) * (1.25 * 1.3631 * 1.5) = 5717.16 seems to agree pretty well with your 5717-5718 ticks. It's enough proof in my book, but feel free to...
Forum: Rogues 07/28/12, 9:32 PM
Replies: 74
Views: 52,889
Posted By nextormento
952 successful melee attacks 35 procs 95%...

952 successful melee attacks
35 procs

95% confidence for a 3.68 +/- 1.21% proc chance (or 0.94+/-0.30 ppm)
Odds are this one will be a 1ppm proc, but some more tests (with different weapon speeds)...
Forum: Rogues 07/28/12, 4:14 PM
Replies: 74
Views: 52,889
Posted By nextormento
Well, taking in cosideration only the white...

Well, taking in cosideration only the white swings: you missed 714 of 2834 swings, so we have 95% confidence that the miss rate is between .2363 and .2683. I wouldn't rule out the bugged dummies...
Forum: Rogues 07/27/12, 9:33 PM
Replies: 74
Views: 52,889
Posted By nextormento
Mists mechanics testing

As usual, before building models for stats/gear/talents we need to figure the mehanics behind new spells or interactions that have changed. So, in the spirit of the thread we had prior to cataclysm,...
Forum: Monks 07/15/12, 8:57 AM
Replies: 571
Views: 489,565
Posted By nextormento
They could, like, increase the gcd to 1.5''...

They could, like, increase the gcd to 1.5'' too.

I'm yet to find *any* reasonable argument that favors a higher energy regen, other than the (likely vocal minority) diatribe that can be found in the...
Forum: Monks 07/10/12, 7:01 PM
Replies: 571
Views: 489,565
Posted By nextormento
That kind of implies it. The point is: monks are...

That kind of implies it. The point is: monks are at the same spot as every other mêlée (save for combat rogues), and that's fair; they simply have one more degree of freedom: energy pooling. I simply...
Forum: Monks 07/09/12, 8:43 PM
Replies: 571
Views: 489,565
Posted By nextormento
So, at 9e/s (8 baseline plus energizing brew) we...

So, at 9e/s (8 baseline plus energizing brew) we can jab once every 4.44 secs or, rather, we get 1/4.44=.225 jabs per second, plus .45chi per second. From tiger strikes we get another .05chi per...
Forum: Rogues 07/08/12, 1:00 PM
Replies: 102
Views: 91,564
Posted By nextormento
I'm updating the architecture of the python...

I'm updating the architecture of the python library a bit, and tweaking some numbers for 5.x so we can start pushing some real modeling. Knowing that my different usernames have caused trouble in the...
Forum: Rogues 07/03/12, 6:30 PM
Replies: 102
Views: 91,564
Posted By nextormento
I've been meaning to update you guys on this, but...

I've been meaning to update you guys on this, but haven't found the time to do so. I fully intend to work on the update and shape out the new models; but really, work has kept me busy so it's very...
Forum: Monks 06/19/12, 6:55 PM
Replies: 571
Views: 489,565
Posted By nextormento
As it is now and as far as tooltip formulae are...

As it is now and as far as tooltip formulae are concerned, RSK hits for the same amount as a BOK(+dot): 14.4 * weapon_damage, that is. However, the BOK-dot may double dip on crits (testing needed...
Forum: Monks 06/13/12, 8:12 AM
Replies: 571
Views: 489,565
Posted By nextormento
I believe the reason why the discussion has...

I believe the reason why the discussion has stalled is because ww development and changes have been notably straightforward. They've been messing with the logic behind the palm/blackout and seem to...
Forum: Rogues 04/11/12, 4:54 PM
Replies: 102
Views: 91,564
Posted By nextormento
I'm not sure yet how much time I'll have to spare...

I'm not sure yet how much time I'll have to spare for our tools this xpack: I'm sure I'll keep an eye on it and try to help out as much as possible but my contributions may come in slowly. Most of...
Forum: Monks 04/11/12, 6:24 AM
Replies: 571
Views: 489,565
Posted By nextormento
With build 15589 we are getting very few changes:...

With build 15589 we are getting very few changes: double chi gains from Jab rolled into Muscle Memory, the dot from Blackout has been reduced to 6'' and the tiger statues no longer have the on-click...
Forum: Monks 04/07/12, 10:56 AM
Replies: 571
Views: 489,565
Posted By nextormento
In Tiger Palm, the %AP per strike you're taking...

In Tiger Palm, the %AP per strike you're taking is 240%. Wouldn't it be 120+50+.5*60+.2*1.5=230%?

I think the '% of AP as DPS accounting for Energy' would be more intuitive if you called it 'damage...
Forum: Monks 04/06/12, 3:28 PM
Replies: 571
Views: 489,565
Posted By nextormento
It all boils down to having a double resource...

It all boils down to having a double resource system: rogues spend 'bar-resources' to gain 'round-resources' while death knights spend 'round-resources' to gain 'bar-resources'; however, regardless...
Forum: Monks 03/28/12, 1:42 PM
Replies: 571
Views: 489,565
Posted By nextormento
AP is usually tied with any weapon modifier;...

AP is usually tied with any weapon modifier; also, more often than not, these formulae come with two modifiers, the damage bonus and the percentage coefficient: (WD + AP * N / 14 + bonus_damage) *...
Forum: Monks 03/26/12, 2:19 PM
Replies: 571
Views: 489,565
Posted By nextormento
Windwalker (DPS): a flurry of tender fisting.

Windwalker monk - Beta discussion
-beta build 15851-

Disclaimer
This thread is for basic discussion of the DPS Monk spec. In the interest of having a centralized listing of abilities and core...
Forum: Rogues 03/17/12, 11:22 AM
Replies: 985
Views: 837,535
Posted By nextormento
I can't speak for every depeloper but, as far as...

I can't speak for every depeloper but, as far as I'm concerned, I don't think I'll be pushing new code into the engine untill the next xpack drops. Aldriana showed some interest in working on the...
Forum: Rogues 01/18/12, 11:45 PM
Replies: 335
Views: 230,510
Posted By nextormento
Just a small update on the legendary front:...

Just a small update on the legendary front: contrary to what the tooltip suggests, the Shadows of the Destroyer agility stack does not drop when the legendary buff procs, but rather at the end of it;...
Forum: Rogues 01/18/12, 2:36 PM
Replies: 985
Views: 837,535
Posted By nextormento
I think it's only normal that these discussions...

I think it's only normal that these discussions arise when two radicaly different options seem to output just as much. I'm fully aware of what the problem is, as it has been posted here in the sub...
Forum: Rogues 01/18/12, 9:08 AM
Replies: 985
Views: 837,535
Posted By nextormento
A couple points: the subtlety model is not as...

A couple points: the subtlety model is not as largely optimized as those for combat and assassination; ever since release it's shown a clear skew and has overestimated the general output compared to...
Forum: Rogues 01/17/12, 8:24 PM
Replies: 985
Views: 837,535
Posted By nextormento
That's the last comment I left in the model when...

That's the last comment I left in the model when dealign with this glyph. The figure you are getting is that of a only hemo cycle which will be higher than that of a mixed cycle, as the modeler runs...
Forum: Rogues 12/22/11, 5:57 AM
Replies: 985
Views: 837,535
Posted By nextormento
The site didn't pick up on the stats for the...

The site didn't pick up on the stats for the winter event dagger, thus the lack of a dps figure. Given that there's little reason to use that weapon I wouldn't be too concerned.
Forum: Rogues 12/16/11, 11:32 AM
Replies: 985
Views: 837,535
Posted By nextormento
To be clear: I wouldn't expect this particular...

To be clear: I wouldn't expect this particular issue with the ID to extend to the ranking as far as my understanding of the front-end goes (I'm not that familiar with it so I could very well be...
Forum: Rogues 12/16/11, 11:10 AM
Replies: 322
Views: 261,574
Posted By nextormento
I posted them to WOL <log1>...

I posted them to WOL <log1> (http://www.worldoflogs.com/reports/akwvzshaodcfndnv/xe/?x=spell+%3D+%22Lightning+Strike%22) <log2>...
Forum: Rogues 12/15/11, 7:52 PM
Replies: 322
Views: 261,574
Posted By nextormento
A complete test would be two-fold: For starters...

A complete test would be two-fold:

For starters we need to figure (confirm?) the damage formula. The working model we have is [base + modifier * AP] where base is the damage you see in the tooltip...
Forum: Rogues 12/15/11, 6:59 PM
Replies: 985
Views: 837,535
Posted By nextormento
You are correct in both assumptions. We have that...

You are correct in both assumptions. We have that distinction in the engine because, well, they need different modelling; it'd make sense to have a unique way to input this kind of things in the...
Forum: Rogues 12/06/11, 4:26 PM
Replies: 985
Views: 837,535
Posted By nextormento
Curently yes, if you equip the mainhand on *any*...

Curently yes, if you equip the mainhand on *any* slot it'll include the SS/RvS bonus (not like it'll let you, but if you could equip the mh in, say, the chest slot it'd still count). While the...
Forum: Rogues 12/04/11, 8:52 PM
Replies: 322
Views: 261,574
Posted By nextormento
Noxe sent me a log for Nokaled <link>...

Noxe sent me a log for Nokaled <link>...
Forum: Rogues 12/04/11, 6:48 AM
Replies: 985
Views: 837,535
Posted By nextormento
Sounds reasonable, and it may solve the problem,...

Sounds reasonable, and it may solve the problem, I'll check it as soon as possible. The issue is minor though: right after the killing spree talent is computed (is taken out of the spec and put back...
Forum: Rogues 12/03/11, 9:02 PM
Replies: 985
Views: 837,535
Posted By nextormento
Maybe a better approach would be to have it do...

Maybe a better approach would be to have it do the ranking only if the user requests it (either by tabbing to the spec tab or through a button press).

Uncommenting lines 104 and 106 in talents.py...
Forum: Rogues 11/30/11, 6:16 AM
Replies: 335
Views: 230,510
Posted By nextormento
If it has a 60'' icd then they'd be very similar...

If it has a 60'' icd then they'd be very similar itemization-wise (it'd give an average 383 haste, just like The Hungerer). Its proc chance is lower though (20%) so it'd rank just below it (~12EP...
Forum: Rogues 11/29/11, 5:14 PM
Replies: 335
Views: 230,510
Posted By nextormento
I haven't seen any either, nor have I seen the...

I haven't seen any either, nor have I seen the live version of the sigil (EU server here), so take all that with a spoonful of salt. I've updated the list a bit (I was using an older build with 1:1...
Forum: Rogues 11/29/11, 1:01 PM
Replies: 335
Views: 230,510
Posted By nextormento
I've pushed some changes to ShadowCraft in my...

I've pushed some changes to ShadowCraft in my branch which I think are ready to be shared. These numbers are for a reasonably close to BiS gear with second stage daggers (the legendary proc is not...
Forum: Rogues 11/20/11, 8:07 PM
Replies: 1,162
Views: 661,650
Posted By nextormento
Minimal gear differences will have hugely...

Minimal gear differences will have hugely different answers. Furthermore, using tricks on another higher damage (and lower ramp-up) non-rogue would *very* possibly yield a significantly higher output...
Forum: Rogues 11/15/11, 5:48 PM
Replies: 335
Views: 230,510
Posted By nextormento
Mainhand weapons from Madness of deathwing are...

Mainhand weapons from Madness of deathwing are actually 416ilvl; notably they don't have sockets and the dagger doesn't even have a proc. Let's compare these two sets: The Sleeper...
Forum: Rogues 11/15/11, 12:44 PM
Replies: 1,162
Views: 661,650
Posted By nextormento
I'm gessing you're specced combat; ShadowCraft...

I'm gessing you're specced combat; ShadowCraft currently values haste a bit higher than it really is (you can find information about this in the combat thread, very possibly searching for 'energy...
Forum: Rogues 10/27/11, 5:02 AM
Replies: 335
Views: 230,510
Posted By nextormento
My mistake for trying to round every spec in one...

My mistake for trying to round every spec in one go. The likelyness to cap out in combat builds is high enough to ignore the fact that it potentialy could not cap: Combat regens at 12.5 baseline plus...
Forum: Rogues 10/26/11, 9:47 PM
Replies: 335
Views: 230,510
Posted By nextormento
Much like there isn't a perfect opening sequence,...

Much like there isn't a perfect opening sequence, there won't be a perfect usage of the proc: technicaly speaking we can design a scenario under which we produce the most damage at certain...
Forum: Rogues 09/27/11, 9:15 PM
Replies: 335
Views: 230,510
Posted By nextormento
Wowhead has a very noticeable bug related to...

Wowhead has a very noticeable bug related to those: when you move the slider to change the level, the values get shifted once you move back to 85 (this happens in more abilities, for instance...
Forum: Rogues 09/27/11, 8:17 PM
Replies: 335
Views: 230,510
Posted By nextormento
wowhead lists (2 * weapon) + 345 * 2, which is...

wowhead lists (2 * weapon) + 345 * 2, which is still the same.
Could you post your AP? so we can check what's your normalized damage?

edit: nevermind this; I got beaten twice already
Forum: Rogues 09/27/11, 8:04 PM
Replies: 335
Views: 230,510
Posted By nextormento
Weapon strikes are of the form wepon_modifiers *...

Weapon strikes are of the form
wepon_modifiers * weapon damage + damage_constant

that is
2 * weapon + 690 = 2 * (weapon + 345)

The 345 comes from wowhead, which was a bit ahead in datamining when...
Forum: Rogues 09/26/11, 8:27 PM
Replies: 78
Views: 114,538
Posted By nextormento
Thought this might interest some peers: source...

Thought this might interest some peers:


source for the ES forums (http://us.battle.net/wow/es/forum/topic/3229035130#4).
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