Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Search Forums

Showing results 1 to 50 of 71
Search took 0 seconds.
Search: Posts Made By: Seerow
Forum: Warriors 03/08/13, 9:19 PM
Replies: 543
Views: 581,492
Posted By Seerow
Looking at the priority list: With the t15...

Looking at the priority list:
With the t15 4piece, is it worth breaking up skull banner and recklessness? Right now you have them set to go off together.
If not, is it worth changing the logic to...
Forum: Warriors 02/24/13, 10:12 AM
Replies: 543
Views: 581,492
Posted By Seerow
What happens if you regear the Arms profile to...

What happens if you regear the Arms profile to haste, how much does the Meta pick up?

On the PTR forum someone posted a list of specs who get the meta and what their DPS gain relative to without...
Forum: Warriors 02/18/13, 10:00 AM
Replies: 543
Views: 581,492
Posted By Seerow
Wow, I'm surprised to see Haste overtaking crit...

Wow, I'm surprised to see Haste overtaking crit in that sim, especially after seeing how high crit jumped in the last sim. Any idea what caused that sudden upswing? CS being on white swings again...
Forum: Warriors 02/12/13, 10:24 PM
Replies: 543
Views: 581,492
Posted By Seerow
Like I said, not sure on the tuning. The major...

Like I said, not sure on the tuning. The major sticking point is that the buff needs to provide little enough damage you want to prioritize Overpower at low rage, but provides enough damage that...
Forum: Warriors 02/12/13, 3:29 PM
Replies: 543
Views: 581,492
Posted By Seerow
"No more RNG procs. So lets get some RNG procs"....

"No more RNG procs. So lets get some RNG procs". That's the reason that line of reasoning won't work. It was something I was advocating on the PTR forums, because on live we average about 1.5 OPs per...
Forum: Warriors 02/12/13, 1:17 PM
Replies: 543
Views: 581,492
Posted By Seerow
The rotation would be sustainable. The point...

The rotation would be sustainable. The point isn't to make it so that you spam Slamx3 every cycle. In fact, the point is that you are never actually able to do that. If you are able to spam nothing...
Forum: Warriors 02/12/13, 12:04 PM
Replies: 543
Views: 581,492
Posted By Seerow
You missed an important part....

You missed an important part. Particularly:



Basically, taking the two newest toys from OP, and putting them on Slam instead.

So your low rage rotation is:

0s-MS
1.5s-OP
Forum: Warriors 02/12/13, 9:59 AM
Replies: 543
Views: 581,492
Posted By Seerow
Yeah, I see a lot of posts on the PTR forums...

Yeah, I see a lot of posts on the PTR forums saying the same thing. You make the suggestion for Slam, and they put it in on Overpower.

Ideally some combination of your suggestion and my second...
Forum: Warriors 02/12/13, 7:19 AM
Replies: 543
Views: 581,492
Posted By Seerow
Honestly based on that simcraft result, assuming...

Honestly based on that simcraft result, assuming it is accurate, I think Scaling is good enough to be left alone as it is. I'm surprised to see the crit scaling pick up more, I guess more MS usage...
Forum: Warriors 02/11/13, 11:10 AM
Replies: 543
Views: 581,492
Posted By Seerow
There is a third option: Go every third cycle...

There is a third option: Go every third cycle without using TFB, and always use TFB in groups of 3. This gives us no wait time and no clipping of MS at all, and works really well. The problem comes...
Forum: Warriors 02/10/13, 2:34 PM
Replies: 543
Views: 581,492
Posted By Seerow
Interesting, I wouldn't have guessed IV's DPR was...

Interesting, I wouldn't have guessed IV's DPR was that good.

Out of curiousity, what does bumping up IV's priority like that do to our strength scaling? Also does your sim account for the doubled...
Forum: Warriors 02/10/13, 1:40 PM
Replies: 543
Views: 581,492
Posted By Seerow
I was looking at the table at the bottom that...

I was looking at the table at the bottom that tells you how many times each ability got used. ie:

Heroic Throw - 9.3
Heroic Strike - 14.7
Impending Victory - 5.4

Those are the ones that strike me...
Forum: Warriors 02/10/13, 9:45 AM
Replies: 543
Views: 581,492
Posted By Seerow
So I wrote up this big post last night, and the...

So I wrote up this big post last night, and the forums logged me out and ate the post. That was annoying.



1 seems to have been implemented.

2 I don't really like, I'm afraid it makes Arms feel...
Forum: Warriors 03/04/11, 6:42 PM
Replies: 1,077
Views: 2,539,343
Posted By Seerow
Yes, that is what I was referring to.

Yes, that is what I was referring to.
Forum: Warriors 03/04/11, 4:14 PM
Replies: 1,077
Views: 2,539,343
Posted By Seerow
I just want to point out that the loss in RB...

I just want to point out that the loss in RB damage isn't that bad at lower levels of mastery. For example, a more average mastery level at the 359 gear level is about 15 mastery. Pre nerf this is...
Forum: Warriors 03/01/11, 7:19 PM
Replies: 646
Views: 1,348,137
Posted By Seerow
1) I'm still not getting where you're saying...

1) I'm still not getting where you're saying we're not gcd capped. Are you saying we lack the rage to use slam every gcd, or are you implying there's a situation where we shouldn't be filling an open...
Forum: Warriors 03/01/11, 12:16 PM
Replies: 646
Views: 1,348,137
Posted By Seerow
Huh? For the most part we are pretty much gcd...

Huh? For the most part we are pretty much gcd capped. Admittedly, some of those gcds get spent on shouts or something instead of a damaging attack, because our rage generation is a bit lower than our...
Forum: Warriors 02/09/11, 12:35 AM
Replies: 1,077
Views: 2,539,343
Posted By Seerow
@Valtiel SMF doesn't hit harder with white...

@Valtiel



SMF doesn't hit harder with white attacks, at least not in the way you're thinking. Your math is correct in that SMF white hits will be smaller than TG white hits.

However, SMF will deal...
Forum: Warriors 01/16/11, 5:19 PM
Replies: 646
Views: 1,348,137
Posted By Seerow
Actually, since Slam is cheaper than HS, you get...

Actually, since Slam is cheaper than HS, you get better mastery scaling with a slam rotation than a HS rotation. Of course, slam scaling with haste will in turn make that even better, but us...
Forum: Warriors 01/15/11, 5:54 PM
Replies: 646
Views: 1,348,137
Posted By Seerow
I have to disagree with this. The devs painted...

I have to disagree with this. The devs painted GCD lock as a bad thing during beta, and I disagreed with it then, and disagree with it now. GCD lock is bad when you have a set of cooldown abilities...
Forum: Warriors 01/15/11, 4:04 PM
Replies: 646
Views: 1,348,137
Posted By Seerow
On buffing rend I agree. Though the bigger issue...

On buffing rend I agree. Though the bigger issue with rend to me is the short duration, and how the current model encourages letting it fall off and reapply it, rather than refreshing it. I really...
Forum: Warriors 01/15/11, 2:57 PM
Replies: 646
Views: 1,348,137
Posted By Seerow
I'm having trouble seeing this. But thinking out...

I'm having trouble seeing this. But thinking out loud...

Both abilities got ~50% increase from the buffs (MS got 15% from WA 30% from LttS. Slam got 20% baseline, 30% from LttS), with both of them...
Forum: Warriors 12/07/10, 1:10 AM
Replies: 646
Views: 1,348,137
Posted By Seerow
Yeah, but the segment I quoted was from Rysidion,...

Yeah, but the segment I quoted was from Rysidion, which implies that the sim isn't using that refresh mechanic, which would explain why it's not getting Blood and Thunder as a DPS gain.

Personally...
Forum: Warriors 12/07/10, 12:42 AM
Replies: 646
Views: 1,348,137
Posted By Seerow
A nitpick, but are you sure rend refreshes work...

A nitpick, but are you sure rend refreshes work that way? I could have sworn rend did damage on initial application, but if you refresh rend before it falls off, it just refreshes, it doesn't give...
Forum: Warriors 11/30/10, 7:02 PM
Replies: 1,077
Views: 2,539,343
Posted By Seerow
1) What one handed weapons are you looking at?...

1) What one handed weapons are you looking at? Most one handers are 2.6s, I've seen little variation from this except for daggers.

2) Being able to hit every ability on cooldown explicitly excludes...
Forum: Warriors 11/30/10, 2:30 AM
Replies: 646
Views: 1,348,137
Posted By Seerow
1) Forgive my ignorance, but what exactly is the...

1) Forgive my ignorance, but what exactly is the difference? I was under the impression in both cases it's a program designed to play out a rotation over an extended period of time using stats...
Forum: Warriors 11/30/10, 2:04 AM
Replies: 646
Views: 1,348,137
Posted By Seerow
I'm surprised at this. What alternate talent set...

I'm surprised at this. What alternate talent set ups did you include in your sim to compare it to? I find it hard to imagine blood and thunder beating out cruelty, battle trance, incite, or...
Forum: Warriors 11/27/10, 6:55 PM
Replies: 1,077
Views: 2,539,343
Posted By Seerow
Firynth: You're right in how haste is applied,...

Firynth: You're right in how haste is applied, but your conclusion is wrong.

Yes, TG will result in a higher overall reduction in swing time. But it's all percentage based, so the damage gained or...
Forum: Warriors 11/27/10, 4:38 PM
Replies: 1,077
Views: 2,539,343
Posted By Seerow
Haste affects all weapons equally, regardless of...

Haste affects all weapons equally, regardless of their base weapon speed. The statement that it has a lower effect on one handers is false.

Haste will result in a haste% increase in white damage,...
Forum: Warriors 11/27/10, 12:03 PM
Replies: 1,077
Views: 2,539,343
Posted By Seerow
re: Fury mastery You have Death Wish, with a...

re: Fury mastery

You have Death Wish, with a ~21% uptime.
You have Enrage which is up about 50% of the time Deathwish is not, giving it an overall 40% uptime
Raging Blow which is roughly 10% of...
Forum: Warriors 11/06/10, 1:34 AM
Replies: 646
Views: 1,348,137
Posted By Seerow
Nice job re: the screenshot. Rend refreshes not...

Nice job re: the screenshot. Rend refreshes not proccing SD means rend would ideally only proc it once per fight, the rest of the time you should be maintaining it (barring target switching etc), but...
Forum: Warriors 11/05/10, 12:21 AM
Replies: 646
Views: 1,348,137
Posted By Seerow
When you say everything except shouts, and...

When you say everything except shouts, and including mastery, do you mean Rend as well, or does that not proc it? If so I would imagine it's just the original rend cast and not the individual ticks...
Forum: Warriors 11/04/10, 11:20 AM
Replies: 646
Views: 1,348,137
Posted By Seerow
I had a script cycle through things 1.5 seconds...

I had a script cycle through things 1.5 seconds at a time. At each second it checks if a swing was made within the last 1.5s, if so, it checks for a SD proc. If so it uses CS, if not, it checks to...
Forum: Warriors 11/03/10, 2:03 PM
Replies: 646
Views: 1,348,137
Posted By Seerow
1) I assume when you say GCD capped you mean...

1) I assume when you say GCD capped you mean Heroic Strike capped. We did determine that Slam usage can gcd cap you if you manage rage properly throughout a fight, though there isn't a ton of leeway...
Forum: The Dung Heap 11/02/10, 4:00 PM
Replies: 30,129
Views: 1,907,042
Posted By Seerow
You know a lot of people out there complain about...

You know a lot of people out there complain about this community's strict moderation standards, but posts like this make me glad they exist, so I know this post will be deleted and the user likely...
Forum: Warriors 11/02/10, 2:53 PM
Replies: 646
Views: 1,348,137
Posted By Seerow
I was only looking at the passive rage...

I was only looking at the passive rage generation, I just realized that Anger Management needed to be included in that. I suppose you're right that adding ZR and Battle Shout brings you up to 100%...
Forum: Warriors 11/02/10, 2:54 AM
Replies: 646
Views: 1,348,137
Posted By Seerow
It depends. If slam hitting for 300% weapon...

It depends. If slam hitting for 300% weapon damage on beta goes live, Slam will certainly remain better. Assuming that's a bug and gets changed before Cata hits,and Slam hits for only 150% weapon...
Forum: Warriors 10/31/10, 10:37 AM
Replies: 560
Views: 491,317
Posted By Seerow
On your character sheet you need 102.4%. On the...

On your character sheet you need 102.4%.


On the boss's combat table, it will still read to the game as 100%. It is likely that the paper doll will reflect the total avoidance past 100, and the...
Forum: Warriors 10/31/10, 12:18 AM
Replies: 1,077
Views: 2,539,343
Posted By Seerow
Two things to correct you on: 1) RB > BT. It is...

Two things to correct you on:

1) RB > BT. It is more important to hit asap because of both the randomness of its availability, and because it is much better damage per rage than BT. This efficiency...
Forum: Warriors 10/30/10, 3:24 PM
Replies: 646
Views: 1,348,137
Posted By Seerow
Their intention for slam is still questionable....

Their intention for slam is still questionable. Let's look at Arms base rage generation with an ideal 3.7s weapon (slow weapons are still ideal even if fast weapons are slightly more desirable for...
Forum: Warriors 10/26/10, 10:41 AM
Replies: 1,077
Views: 2,539,343
Posted By Seerow
1) Did you take into account Flurry uptime when...

1) Did you take into account Flurry uptime when looking at relative crit Value? How about Deep Wounds? While we don't have it now, in Cata, when we can actually get meaningful levels of mastery...
Forum: Warriors 10/20/10, 10:38 PM
Replies: 193
Views: 975,914
Posted By Seerow
As far as I'm aware the initial few posts made...

As far as I'm aware the initial few posts made were based on the 1.25% crit block percent, and got pretty much the same results. Only later on did he update his sim to reflect the beta value to see...
Forum: Warriors 10/19/10, 11:46 PM
Replies: 1,700
Views: 1,185,273
Posted By Seerow
Is Parry Haste still in 4.0.1? I could have sworn...

Is Parry Haste still in 4.0.1? I could have sworn I read that it was going away, but I've had a couple of people tell me that's not the case, though I've seen no proof in either direction.
Forum: Warriors 10/19/10, 10:07 PM
Replies: 560
Views: 491,317
Posted By Seerow
Colossus Smash is down to 20 rage, 30 with...

Colossus Smash is down to 20 rage, 30 with IR.


But yeah, the penalty is pretty much excessive. Right now the only time I can think of to use it would be for things like Overpower, or maybe even...
Forum: Warriors 10/19/10, 10:12 AM
Replies: 646
Views: 1,348,137
Posted By Seerow
New Beta Build has this little gem in it: "Taste...

New Beta Build has this little gem in it: "Taste for Blood will not occur more than once every 5 sec, down from 6 sec."


This seems pretty useless if Rend is still not scaling with haste, making a...
Forum: Warriors 10/18/10, 11:38 PM
Replies: 193
Views: 975,914
Posted By Seerow
Fair enough. I'm going based on the...

Fair enough.



I'm going based on the information in the thread I linked, where it seems as though Parry and Dodge are pretty much equal, because you want to avoid diminishing returns as much as...
Forum: Warriors 10/18/10, 12:10 AM
Replies: 646
Views: 1,348,137
Posted By Seerow
You still have the same extra points available in...

You still have the same extra points available in 4.0.1 to pick it up. You pick up tactical mastery to be able to move into tier 3, your alternative options are Field Dressing, Second Wind, and Drums...
Forum: Warriors 10/17/10, 11:46 PM
Replies: 646
Views: 1,348,137
Posted By Seerow
Stance Swapping is still off the GCD, so there is...

Stance Swapping is still off the GCD, so there is no loss except for speccing into Tactical Mastery (to minimize/eliminate rage loss). The spec would probably look something like:

Talent Calculator...
Forum: Warriors 10/17/10, 8:30 PM
Replies: 1,077
Views: 2,539,343
Posted By Seerow
Maybe not for the sunder (though phases where...

Maybe not for the sunder (though phases where you're forced out of range, having a ranged refresh is useful, rather than having to restack sunders), but even as a damage dealing ability, if you can...
Forum: Warriors 10/17/10, 6:53 PM
Replies: 1,077
Views: 2,539,343
Posted By Seerow
I've been thinking about using Heroic Throws as...

I've been thinking about using Heroic Throws as part of the rotation. You're right about it resetting the swing timer, but you could easily get a swing timer addon, the trick is trying find an open...
Showing results 1 to 50 of 71