Advertise Here
Disable Ads
Elitist Jerks
»
Search Forums
Search Results
Username
Remember me?
Password
Showing results 1 to 10 of 10
Search took
0.01
seconds.
Search:
Posts Made By:
PhoR
Forum:
Class Mechanics
05/23/07, 2:39 PM
Replies:
41
[Hunter] Socketing and spec.
Views:
7,697
Posted By
PhoR
From personal testing, I was also under the...
From personal testing, I was also under the impression that it was actually your pet's attack power that scaled growl, and not the spell dmg given to him from the hunter's RAP.
It's easy to prove,...
Forum:
Hunters
05/01/07, 3:07 PM
Replies:
4,216
Beast Mastery Bible
Views:
1,363,280
Posted By
PhoR
It's actually a lot less than that. It used to...
It's actually a lot less than that.
It used to be close to that because:
Pet got 12.5% added to their spelldmg
Lightning Breath is an instant spell, so it only receives about 43% of spelldmg.
43% of...
Forum:
Class Mechanics
04/27/07, 11:57 AM
Replies:
274
[Hunters] Changes with 2.1.0
Views:
37,513
Posted By
PhoR
I agree that I don't think it's going to happen,...
I agree that I don't think it's going to happen, but that doesn't mean that it shouldn't.
That .5 sec delay in auto after any special is the leading cause of why we're getting stuck nitpicking...
Forum:
Hunters
04/26/07, 2:45 PM
Replies:
4,216
Beast Mastery Bible
Views:
1,363,280
Posted By
PhoR
Which is why I said I was giving you "part" of my...
Which is why I said I was giving you "part" of my strat. Not going to spoon feed it.
But if you actually think about it for a bit, you should be able to take what I already said and work out an...
Forum:
Hunters
04/26/07, 1:19 PM
Replies:
4,216
Beast Mastery Bible
Views:
1,363,280
Posted By
PhoR
Bigblue, as long as you don't have a weap that's...
Bigblue, as long as you don't have a weap that's too fast, you can easily fit steadies inbetween autos even when Imp Hawk is up (rapid fire is another question entirely though).
After 2.1, you're...
Forum:
Class Mechanics
04/20/07, 3:45 PM
Replies:
2,334
Hunter Mechanics -- v2.0/TBC
Views:
282,092
Posted By
PhoR
That makes a LOT more sense now.. thx ...
That makes a LOT more sense now.. thx haha.
I think you're referring to the "fix" that made FD reset threat on the mobs that it didn't get resisted on. Whereas before that fix, a resist...
Forum:
Class Mechanics
04/20/07, 2:39 PM
Replies:
2,334
Hunter Mechanics -- v2.0/TBC
Views:
282,092
Posted By
PhoR
? I'm confused at your statement. Are you saying...
?
I'm confused at your statement.
Are you saying that you think int gives us spell penetration?
Are you saying that spell penetration gear helps our trap resists? Or that it should?
(I think it...
Forum:
Class Mechanics
04/20/07, 2:34 PM
Replies:
2
Kill Command and Oddities.
Views:
1,652
Posted By
PhoR
As said above, you'll get substantially higher...
As said above, you'll get substantially higher hits/crits when your pet is under the effect of Bestial Wrath.
Kill command takes a normal pet hit and adds flat damage to it. So anything that...
Forum:
Public Discussion
04/20/07, 2:17 PM
Replies:
1,036
Hunting Hunters...
Views:
138,904
Posted By
PhoR
Mana is a MUCH bigger problem for hunters now in...
Mana is a MUCH bigger problem for hunters now in BC than it was previously.
Why?
Steady shot.
Pre-BC, our shot rotations allowed us to get a couple ticks of spirit regen every rotation.
Post-BC, we...
Forum:
Class Mechanics
04/18/07, 5:02 PM
Replies:
2,334
Hunter Mechanics -- v2.0/TBC
Views:
282,092
Posted By
PhoR
Can anyone think of a way that we could test to...
Can anyone think of a way that we could test to see if the added RAP from HM (and now from the scaling HM) is affected by Master Marksman?
If it's not, then the changes are going to favor BM over MM...
Showing results 1 to 10 of 10
Contact Us
Privacy Policy