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Search: Posts Made By: Scheme
Forum: User Interface and AddOns 08/07/08, 4:08 AM
Replies: 248
Views: 63,641
Posted By Scheme
Not really, unless they encrypt their traffic,...

Not really, unless they encrypt their traffic, but the overhead from that would be pretty astronomical. People writing replacement clients don't need to know what the guts of the curse updater is...
Forum: Rogues 05/31/08, 9:56 PM
Replies: 4,255
Views: 1,492,879
Posted By Scheme
It's very useful, but we can't use it if a...

It's very useful, but we can't use it if a warrior is tanking, since it prevents the warrior from being able to use Sunder/Devastate.
Forum: Player vs. Player 04/15/08, 5:54 PM
Replies: 48
Views: 14,027
Posted By Scheme
Maybe you need to read it again. edit: or not. ...

Maybe you need to read it again.

edit: or not. I'm dumb.
Forum: Player vs. Player 04/15/08, 3:05 PM
Replies: 48
Views: 14,027
Posted By Scheme
You mean Improved Poisons, not Vile. Imp Poisons...

You mean Improved Poisons, not Vile. Imp Poisons is the increased chance to apply.
Forum: Public Discussion 04/11/08, 5:39 AM
Replies: 1,119
Views: 358,225
Posted By Scheme
He doesn't parry thrash because Blizzard disabled...

He doesn't parry thrash because Blizzard disabled the mechanism for him, along with Mother Shahraz, and Nalorakk in ZA. There is no cap on weapon speed.
Forum: Class Mechanics 04/02/08, 5:35 AM
Replies: 3,126
Views: 1,647,334
Posted By Scheme
It's pretty easy to see, since it adjusts the...

It's pretty easy to see, since it adjusts the tooltip for SnD to say 35% instead of 30%.
Forum: Class Mechanics 03/04/08, 2:24 AM
Replies: 3,126
Views: 1,647,334
Posted By Scheme
No, because kick does 110 damage max non-crit,...

No, because kick does 110 damage max non-crit, not 110.4. There is no such thing as negative armor penetration.
Forum: Class Mechanics 02/24/08, 5:13 PM
Replies: 1,283
Views: 391,791
Posted By Scheme
Because if you cap expertise, you're not going to...

Because if you cap expertise, you're not going to get dodged, which makes half of QR useless. Likewise, combat rogues generally don't have any problem staying alive without the bonus healing from...
Forum: Class Mechanics 02/23/08, 6:05 PM
Replies: 1,283
Views: 391,791
Posted By Scheme
I'm out of the loop this weekend; has this been...

I'm out of the loop this weekend; has this been confirmed, or are people still speculating based on those possible internal notes?
Forum: Class Mechanics 02/23/08, 1:55 AM
Replies: 3,126
Views: 1,647,334
Posted By Scheme
From 2.0 up until skill on gear was changed to...

From 2.0 up until skill on gear was changed to expertise, and the corresponding racials were changed from skill to expertise, the human (and orc) racials did indeed give about 3% hit.
Forum: Class Mechanics 02/14/08, 3:18 PM
Replies: 8,574
Views: 2,703,526
Posted By Scheme
/cast Stormstrike /stopcasting /cast Purge It's...

/cast Stormstrike
/stopcasting
/cast Purge

It's not that complicated.
Forum: Public Discussion 02/09/08, 5:35 PM
Replies: 4,393
Views: 1,575,110
Posted By Scheme
Well, my assumption would be that they're being...

Well, my assumption would be that they're being added to T6 bosses, not Sunwell.

(e): just saw this update, so maybe not:
Forum: Public Discussion 02/09/08, 5:31 PM
Replies: 4,393
Views: 1,575,110
Posted By Scheme
3 pieces. Probably so it's easier to gear up...

3 pieces. Probably so it's easier to gear up faster without waiting for random non-set drops. 3 extra bosses with 3 T6 drops each per week. Who knows, though.
Forum: Public Discussion 02/09/08, 4:19 PM
Replies: 4,393
Views: 1,575,110
Posted By Scheme
What the hell are Nether Motes? Can you shatter...

What the hell are Nether Motes? Can you shatter Primal Nethers now?
Forum: Class Mechanics 01/29/08, 4:34 PM
Replies: 2,892
Views: 940,635
Posted By Scheme
If your hunters are min-max-y it'd be kind of...

If your hunters are min-max-y it'd be kind of dumb for at least one of them not to have it. That's nearly an extra flask for every single melee dpser in your raid. Considering most raids have one...
Forum: Class Mechanics 01/15/08, 12:00 AM
Replies: 3,126
Views: 1,647,334
Posted By Scheme
If you're going to say something like this, you...

If you're going to say something like this, you need to back it up with actual evidence and the math to support it. Saying "I'm bad at math but this is what I feel, based on very limited testing,...
Forum: Class Mechanics 01/14/08, 11:13 PM
Replies: 3,126
Views: 1,647,334
Posted By Scheme
Does Mana Tap trigger the ability GCD?

Does Mana Tap trigger the ability GCD?
Forum: Class Mechanics 01/05/08, 5:48 PM
Replies: 3,126
Views: 1,647,334
Posted By Scheme
Finishers require only 9% hit to never miss. ...

Finishers require only 9% hit to never miss. Additional hit rating past the 9% mark has no effect on finishers. They can still be dodged (and parried/blocked if you're in front), but that requires...
Forum: Player vs. Player 01/01/08, 4:11 AM
Replies: 83
Views: 9,224
Posted By Scheme
Reinforcements wouldn't really work, because...

Reinforcements wouldn't really work, because generally in a turtle the members of the attacking team die a hell of a lot more often than the defenders.
Forum: Class Mechanics 12/29/07, 5:31 PM
Replies: 8,574
Views: 2,703,526
Posted By Scheme
Put the Pummeler in your MH and get a green 2.6...

Put the Pummeler in your MH and get a green 2.6 speed offhand. Your fist offhand is worthless, and offhanding the Pummeler in favor of keeping the fist MH is a gigantic waste.
Forum: Class Mechanics 12/26/07, 2:56 AM
Replies: 8,574
Views: 2,703,526
Posted By Scheme
16 AP and .32% crit is worth about 8 DPS or so. ...

16 AP and .32% crit is worth about 8 DPS or so. Don't use the paper doll to determine how much DPS a stat gain gives you; all it tells you is how much base non-crit auto-attack DPS you gain.
Forum: Class Mechanics 12/24/07, 1:34 AM
Replies: 8,574
Views: 2,703,526
Posted By Scheme
"More viable than it is now."

"More viable than it is now."
Forum: Class Mechanics 12/22/07, 4:34 PM
Replies: 8,574
Views: 2,703,526
Posted By Scheme
No, what he's saying is that it wouldn't be big...

No, what he's saying is that it wouldn't be big news, because it's a pretty integral part of melee-class theorycrafting.
Forum: Class Mechanics 12/20/07, 8:52 PM
Replies: 1,639
Views: 447,161
Posted By Scheme
It has been addressed. It's been stated numerous...

It has been addressed. It's been stated numerous times that the spreadsheet DPS figure assumes every hemo charge is consumed. It's been stated numerous times that it is worth having one tri-spec...
Forum: Class Mechanics 12/20/07, 7:41 PM
Replies: 1,639
Views: 447,161
Posted By Scheme
At the stated level of gear, Teron takes about...

At the stated level of gear, Teron takes about 3.5 minutes or less, which is probably good enough. Gurtogg isn't really a good choice, since with the tank juggling going on, threat is a serious...
Forum: Class Mechanics 12/20/07, 2:46 AM
Replies: 1,639
Views: 447,161
Posted By Scheme
I'm not sure what significant difference there is...

I'm not sure what significant difference there is between the "playstyles" of hemo (with or without shadowstep) and combat, especially in PVE. Sure, there's a slight difference in cycles, generally...
Forum: Class Mechanics 12/18/07, 6:32 PM
Replies: 1,639
Views: 447,161
Posted By Scheme
This make zero sense. Yes, Nightbane has the...

This make zero sense. Yes, Nightbane has the same number of transitions, but more DPS means those transitions happen faster, enough DPS means you get no fears, more DPS means the skeletons die...
Forum: Class Mechanics 12/18/07, 6:19 PM
Replies: 1,639
Views: 447,161
Posted By Scheme
There are a few things that are situationally...

There are a few things that are situationally useful that just aren't worth getting, especially since they're only useful for one or two fights: Ghostly Strike for Gurtogg and possibly RoS Phase 1,...
Forum: User Interface and AddOns 12/16/07, 4:06 PM
Replies: 284
Views: 48,885
Posted By Scheme
Oops, you're right. Sorry.

Oops, you're right. Sorry.
Forum: User Interface and AddOns 12/15/07, 11:32 PM
Replies: 284
Views: 48,885
Posted By Scheme
This is very useful and not anywhere near as...

This is very useful and not anywhere near as dangerous anymore.
Forum: Class Mechanics 11/22/07, 8:06 PM
Replies: 3,126
Views: 1,647,334
Posted By Scheme
I use this for poisons, and place them on an...

I use this for poisons, and place them on an action bar. Rightclicking applies the poison to the offhand, leftclicking to the mainhand:

#showtooltip Deadly Poison VII
/use Deadly Poison VII
/use...
Forum: Public Discussion 10/19/07, 10:12 PM
Replies: 484
Views: 55,070
Posted By Scheme
I have one level 70 character. I've started...

I have one level 70 character. I've started leveling and either aborted or am still leveling at least a dozen more, across both PvE and PvP servers. I never really concentrated on any of them to...
Forum: Public Discussion 10/19/07, 9:53 PM
Replies: 484
Views: 55,070
Posted By Scheme
You already got one infraction for trolling, are...

You already got one infraction for trolling, are you shooting for another one? (edit: for McTurok above)

I have one level 70 character, in which I have invested 277 days of my time. Many things...
Forum: Public Discussion 10/16/07, 7:46 PM
Replies: 484
Views: 55,070
Posted By Scheme
For some reason I think that some people have...

For some reason I think that some people have what's called a "main" that they spend most of their time on, with all kinds of "gear" and "rep" and things like that, that can take months or even years...
Forum: Class Mechanics 10/13/07, 3:42 PM
Replies: 416
Views: 298,533
Posted By Scheme
It's useless to even speculate until we have some...

It's useless to even speculate until we have some solid, logged testing that'll confirm PPM/proc percentage numbers for the enchant.
Forum: Public Discussion 10/11/07, 4:38 PM
Replies: 1,251
Views: 235,787
Posted By Scheme
I must have missed something somewhere because I...

I must have missed something somewhere because I have no idea where these numbers for expertise are coming from.
Forum: Public Discussion 10/01/07, 6:00 PM
Replies: 777
Views: 85,775
Posted By Scheme
The only bottleneck in Naxx was the Four...

The only bottleneck in Naxx was the Four Horseman. Everything before and after it was defeated within a week after it was first seen. If 4H hadn't required the sort of raid-stacking and exhaustive...
Forum: Public Discussion 09/17/07, 3:35 PM
Replies: 424
Views: 81,081
Posted By Scheme
It's a big loss for rogues. Our dps cycles are...

It's a big loss for rogues. Our dps cycles are geared toward 100% time on a single target. If we have to switch targets, we a) lose our combo points, and b) have to restart our cycle from the...
Forum: Public Discussion 09/13/07, 12:44 PM
Replies: 494
Views: 201,024
Posted By Scheme
I already said it was great, awesome, super-duper...

I already said it was great, awesome, super-duper for hunters. You all missed that, I guess.
Forum: Public Discussion 09/13/07, 12:29 PM
Replies: 494
Views: 201,024
Posted By Scheme
PPM effects are indirectly buffed by haste for...

PPM effects are indirectly buffed by haste for rogues; Combat Potency energy regen means more instant attacks.
Forum: Public Discussion 09/13/07, 1:34 AM
Replies: 494
Views: 201,024
Posted By Scheme
Nice.

Nice.
Forum: Public Discussion 09/13/07, 1:25 AM
Replies: 494
Views: 201,024
Posted By Scheme
You fail at reading comprehension. I didn't say...

You fail at reading comprehension. I didn't say hunters couldn't make full use of the DST, or that they didn't get a massive benefit from it. I did say that haste rating is nowhere near as valuable...
Forum: Public Discussion 09/12/07, 7:16 PM
Replies: 494
Views: 201,024
Posted By Scheme
No need to get all hostile about it. It's not...

No need to get all hostile about it. It's not about who deserves it more, merely about where it's more effective. Some guilds and people are (or were, rather, considering the haste rating nerf)...
Forum: Public Discussion 09/12/07, 2:12 PM
Replies: 494
Views: 201,024
Posted By Scheme
As BM, you're already coming very close to...

As BM, you're already coming very close to clipping your shots when your IAotH and DST procs are active, and practically speaking you probably are, due to latency. Nobody's arguing that hunters...
Forum: Public Discussion 08/14/07, 6:24 PM
Replies: 1,680
Views: 522,602
Posted By Scheme
I've unbound 'r' from the 'reply to whisper'...

I've unbound 'r' from the 'reply to whisper' function because of things like this.
Forum: Public Discussion 08/12/07, 7:51 PM
Replies: 797
Views: 213,326
Posted By Scheme
I'm unable to logon to the PTRs to check, and...

I'm unable to logon to the PTRs to check, and searching the official PTR forum has been fruitless for anything other than the "we're looking into it" stuff from weeks ago, but has anything changed...
Forum: Class Mechanics 08/10/07, 3:46 AM
Replies: 372
Views: 68,745
Posted By Scheme
No. edit: oops, meant to edit this reply into my...

No.

edit: oops, meant to edit this reply into my post above.
Forum: Class Mechanics 08/10/07, 3:45 AM
Replies: 372
Views: 68,745
Posted By Scheme
Well, Combat Potency allows more instant attacks,...

Well, Combat Potency allows more instant attacks, so there was a peripheral benefit.
Forum: Public Discussion 08/05/07, 12:32 AM
Replies: 22
Views: 5,447
Posted By Scheme
I'm confused as to how this guy has 504 agility,...

I'm confused as to how this guy has 504 agility, which (according to the tooltip) gives 11.07% crit, yet his Ranged crit chance is only 3.48%, which includes the 3.17% from crit rating.

edit: oh...
Forum: The Dung Heap 07/30/07, 7:09 PM
Replies: 7
Views: 2,477
Posted By Scheme
Delete your cookies.

Delete your cookies.
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