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Search: Posts Made By: Sajukar
Forum: Public Discussion 08/07/08, 11:07 PM
Replies: 8,188
Views: 1,903,992
Posted By Sajukar
In theory, yes, in practice, the addon could just...

In theory, yes, in practice, the addon could just present an export button that when clicked would open up a scrollable text frame with the data necessary to use on an external calendar application...
Forum: User Interface and AddOns 07/29/08, 1:31 PM
Replies: 248
Views: 63,641
Posted By Sajukar
Last time I visited curse (a while before I found...

Last time I visited curse (a while before I found out about WoWAce, although it doesn't seem like much has changed), if I wanted an addon that I knew the name of, I'd either have to google it or pray...
Forum: Public Discussion 07/21/08, 12:29 PM
Replies: 8,188
Views: 1,903,992
Posted By Sajukar
You could already, pre-sunwell, with some...

You could already, pre-sunwell, with some specific gear, reach the ArP cap (although for a soft cap on higher armor bosses you'd end up having to use the ZA-Badge stuff, which is quite...
Forum: Death Knights 06/04/08, 9:02 AM
Replies: 4,142
Views: 830,217
Posted By Sajukar
Also just to add that while Spell Reflect doesn't...

Also just to add that while Spell Reflect doesn't work against all spells, Anti-Magic thingy would in theory work against all damage spells, imagine a MT popping that at Kael for example (yes, it's...
Forum: Class Mechanics 05/22/08, 9:53 AM
Replies: 1,082
Views: 412,137
Posted By Sajukar
While bloodsurge may seem incredible, it won't be...

While bloodsurge may seem incredible, it won't be that strong if Slam still resets the swingtimer.
Forum: User Interface and AddOns 05/15/08, 7:38 AM
Replies: 5,688
Views: 1,066,461
Posted By Sajukar
Afaik, there is no way to get the facing of a mob...

Afaik, there is no way to get the facing of a mob directly. You can try getting an addon that performs a check on whether you can use backstab or not for example but that seems kinda...
Forum: Public Discussion 05/11/08, 9:19 AM
Replies: 31
Views: 10,602
Posted By Sajukar
Unless, like a large amount of people, they have...

Unless, like a large amount of people, they have item checks disabled.
Forum: Class Mechanics 05/03/08, 7:52 PM
Replies: 1,062
Views: 304,603
Posted By Sajukar
The issue with doing that, Finneas, is that you...

The issue with doing that, Finneas, is that you are effectively "wasting" 1 second each time you slam due to GCD, so assuming you slam 4 times and let an auto off, you got 4 slams in 6 seconds while...
Forum: User Interface and AddOns 05/01/08, 11:01 AM
Replies: 2,727
Sticky: UI Help Center
Views: 474,451
Posted By Sajukar
Mordekhuul: I'd also suggest getting rid of the...

Mordekhuul:

I'd also suggest getting rid of the reputation bar, scaling down grid and setting fubar to autohide (if there's information in fubar that you find crucial, you can always make a smaller...
Forum: User Interface and AddOns 04/26/08, 10:58 AM
Replies: 635
Views: 232,461
Posted By Sajukar
Enzo: I don't think that's a cowtip feature,...

Enzo:

I don't think that's a cowtip feature, correct me if I'm mistaken but I never noticed that in my tooltip. It's quite likely a quest watcher addon that's adding that information to the...
Forum: Public Discussion 04/26/08, 10:44 AM
Replies: 287
Views: 96,898
Posted By Sajukar
*Sigh* Let's just give everyone the same tools...

*Sigh*

Let's just give everyone the same tools as everyone else, make all arenas a circular room devoid of objects and pillars, then it'll be balanced and fun.

Regardless, the fact is that there is...
Forum: User Interface and AddOns 04/14/08, 10:04 PM
Replies: 5,688
Views: 1,066,461
Posted By Sajukar
Unlikely that neither have been mentioned so far...

Unlikely that neither have been mentioned so far but kgPanels and eePanels2 both can be used to create a black bar at the bottom of the screen (alternatively, what you mean may be a viewport addon...
Forum: Public Discussion 04/14/08, 9:46 PM
Replies: 542
Views: 190,172
Posted By Sajukar
We have been attempting him for a while now,...

We have been attempting him for a while now, having some issues with portals (we use a 4 group rotation) and during last nights try a question arose: is the old parry mechanic still in effect for...
Forum: User Interface and AddOns 03/26/08, 7:17 PM
Replies: 164
Views: 51,095
Posted By Sajukar
Try...

Try replacing

[Classification:Contains(Boss)?Text(Level 73)!Level:Prepend(Level )]

With

[Classification="Boss"?"Level 73"!"Level " Level]

As for others, remove the Text() bits and instead just...
Forum: User Interface and AddOns 03/16/08, 8:34 PM
Replies: 164
Views: 51,095
Posted By Sajukar
Kyth: You may want to check StatBlocks...

Kyth: You may want to check StatBlocks (StatBlocks: Official Thread (http://www.wowace.com/forums/index.php?topic=11802.0)), someone has already created a DogTag module for it, not sure how it works...
Forum: Public Discussion 03/15/08, 10:52 AM
Replies: 4,393
Views: 1,575,129
Posted By Sajukar
I'm not exactly sure how it will be a buff to...

I'm not exactly sure how it will be a buff to warriors vs rogues in arenas seeing how warriors generally have less than 10% dodge in arena gear and if they are in tank gear... well let's just say...
Forum: User Interface and AddOns 03/10/08, 7:18 PM
Replies: 575
Views: 348,353
Posted By Sajukar
I don't think there's a specific reason, it all...

I don't think there's a specific reason, it all boils down to the human desire to a) be efficient, accomplish the most with the least (in this case, memory) and b) to know how things work; normally...
Forum: User Interface and AddOns 03/10/08, 12:12 PM
Replies: 164
Views: 51,095
Posted By Sajukar
Is it just me or do text size modifiers like...

Is it just me or do text size modifiers like Abbreviate and Trunc not work on Aloft tags? I can't seem to get [Name:Trunc(15)] working (keeps saying "Invalid Tag").
Forum: User Interface and AddOns 03/10/08, 7:36 AM
Replies: 164
Views: 51,095
Posted By Sajukar
Here are a few that I use at the moment on my...

Here are a few that I use at the moment on my target unitframe:

Name - Displays the target name, their status when you mouseover the frame and displays whether or not the target's a boss (while...
Showing results 1 to 19 of 19