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Posts Made By:
Whathump
Forum:
Rogues
03/04/13, 6:53 PM
Replies:
198
5.2 Changes Discussion
Views:
110,827
Posted By
Whathump
Well, mastery won't make a difference anymore....
Well, mastery won't make a difference anymore. RealPPM is now going by actual haste and ignoring any attack speed buffs.
PTR Class and Set Bonus Issues, Part III - Forums - World of Warcraft...
Forum:
Rogues
03/02/13, 11:00 PM
Replies:
198
5.2 Changes Discussion
Views:
110,827
Posted By
Whathump
I can confirm that on live SnD is not cleared by...
I can confirm that on live SnD is not cleared by talent changes. Combo points are not removed either, though I do not know if this will apply to combo points gained through Marked for Death.
Forum:
Rogues
02/16/13, 4:12 PM
Replies:
198
5.2 Changes Discussion
Views:
110,827
Posted By
Whathump
It pretty much means we get way more benefit from...
It pretty much means we get way more benefit from the real PPM than I thought before. The extra haste from SnD increases real PPM trinket uptimes by a ton. A trinket with a real PPM rate of around...
Forum:
Rogues
02/15/13, 9:43 PM
Replies:
198
5.2 Changes Discussion
Views:
110,827
Posted By
Whathump
GC confirmed that SnD does indeed work with RPPM....
GC confirmed that SnD does indeed work with RPPM. Updating my estimated uptimes based on this.
Forum:
Rogues
02/13/13, 6:56 PM
Replies:
198
5.2 Changes Discussion
Views:
110,827
Posted By
Whathump
With 20% haste (68% with SnD), my math gives me...
With 20% haste (68% with SnD), my math gives me 1791 average Agility for Bad Juju (~24.4% uptime), and 1794 average Agility for Renataki's Soul Charm (~26.9% uptime). Talisman of Bloodlust should...
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